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Showing content with the highest reputation on 01/06/2025 in all areas

  1. Tbh I didn't see why the divide, it was available in ASE and tek dinos do have their charm, I know they don't fit right in the older maps, but they sure are a great thing to see, specially because of the higher levels and cool designs. Farms made to get loads of element dust, oil and metal can irritate some people because Tek Parasaurs can be tamed so easily, they could just make it so tamed tek dinos in maps other than Extinction, Aberration, Genesis 1&2 and Lost Colonies just don't drop them or don't drop as much. It also is a bummer not having them elsewhere because Aberration benefits with their metallic glowing desings go very well with the whole tek dead ark and dark cave themes!!! The tek stegos and tek parasaurs in starting areas give a whole new aesthetic to new players and kinda reveal the "this is not just a caveman survival game, there is something else going on here" magic of the game... Tek Dinos are awesome! (my first first ride achievement in ASE was with a tek parasaur even!!)
    1 point
  2. i know there a mod that let you shot now wiht out ammo at the cost of dur id like to see or get a rear mod that extended mag that can up to double amout of bullet you can have loaded in your gun elemental effect mod chance to randmly set target on fire , shock, poision for 5 sec dose 1/6th the gun damn when apply or make the target take extra damge while applyed slow mod slow the target attack and movment when shot by 15% for 3 sec has a 15-20 sec coolddown
    1 point
  3. Had a couple days off coding.. fresh brain and I worked out easier way to find the property names without having to eye-ball the byes in an hex editor. I'm a programmer.. no idea why I was doing this manually 🤠 List of start positions and known named properties. Now I have a visual representation of what to expect I can work on the nuances of each data type to crack them all {[102, InventoryItems]} {[110, ArrayProperty]} {[126, ObjectProperty]} {[1399, bInitializedMe]} {[1407, BoolProperty]} {[1425, LastInventoryRefreshTime]} {[1433, DoubleProperty]} {[1458, CustomFolderItems]} {[1466, ArrayProperty]} {[1482, StructProperty]} {[1495, CustomFolderItems]} {[1503, StructProperty]} {[1519, ServerCustomFolder]} {[1544, InventoryCompType]} {[1552, IntProperty]} {[1573, FolderName]} {[1581, StrProperty]} {[1608, CustomFolderItemIds]} {[1616, ArrayProperty]} {[1632, StructProperty]} {[1645, CustomFolderItemIds]} {[1653, StructProperty]} {[1669, ItemNetID]} {[1694, None]} {[1702, InventoryCompType]} {[1710, IntProperty]} {[1731, FolderName]} {[1739, StrProperty]} {[1767, CustomFolderItemIds]} {[1775, ArrayProperty]} {[1791, StructProperty]} {[1804, CustomFolderItemIds]} {[1812, StructProperty]} {[1828, ItemNetID]} {[1853, None]} {[1861, InventoryCompType]} {[1869, IntProperty]} {[1890, FolderName]} {[1898, StrProperty]} {[1926, CustomFolderItemIds]} {[1934, ArrayProperty]} {[1950, StructProperty]} {[1963, CustomFolderItemIds]} {[1971, StructProperty]} {[1987, ItemNetID]} {[2012, None]} {[2020, InventoryCompType]} {[2028, IntProperty]} {[2049, FolderName]} {[2057, StrProperty]} {[2090, CustomFolderItemIds]} {[2098, ArrayProperty]} {[2114, StructProperty]} {[2127, CustomFolderItemIds]} {[2135, StructProperty]} {[2151, ItemNetID]} {[2176, ItemID1]} {[2184, UInt32Property]} {[2205, ItemID2]} {[2213, UInt32Property]} {[2234, None]} {[2242, None]} {[2250, None]}
    1 point
  4. I like the idea of them not spawning on earlier maps myself. Gives a sense of story progression.
    1 point
  5. I'm looking at you Thatch Foundation spam! 😁
    1 point
  6. I didn't wrote but I mean - there should be separate servers. Thats all
    1 point
  7. Survivors, As the end of the year approaches, we wanted to take a moment to reflect on what makes this season truly special—not just the festivities, but the connections we share. For many, this time of year can be full of warmth and laughter, but it can also be a little lonely. That’s where gaming communities like ours shine brightest. Together, we’ve built a space where friendships thrive, adventures are shared, and no one has to face the world (or the wilds) alone. It’s been a roar-some journey and we’re so grateful to have you along for the ride. From the epic stories you’ve created to the incredible support you’ve shown us, you’ve been at the heart of everything we do. Whether you’re taming apex predators, building elaborate (or square) bases, or just enjoying the quiet beauty of a sunrise in-game, you’ve made this world, and our community, something truly special. So, here’s to you, Survivors. To the friendships formed, the laughs shared, and the memories yet to come. As we step toward a new year together, we’re excited for what’s ahead—new challenges, new adventures, and, of course, more ways to bring us all closer and have fun. Thank you for being part of our tribe. How ever you’re spending this season, know that you’re never alone here. Stay safe, stay wild, and stay connected. The Studio Wildcard Team
    1 point
  8. Please report bugs here -> Bug Reports
    1 point
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