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Showing content with the highest reputation on 03/14/2024 in all areas

  1. Hey Survivors, Here is a quick update on this Major version patch that just rolled out. We're aware that there has been an increase in both client and server crashes - we've patched as many on the server side as we can (you'll have seen the various updates come through), and we've also addressed some client-side on PC (we're preparing these for console as we speak). These crashes were caused by technical changes we've made to the core game as we remaster Scorched Earth. Changes in the long term that will make remastering content smoother, and also provide modders with some more flexibility when developing their content too. Unfortunately, when it went live, it caused certain mods to crash as they hadn't been updated to use the new technology - we've since released the Devkit which will allow modders to update their mods to resolve these crashes (and we're also putting additional checks on our side into the game to protect against them). We appreciate your reports and patience. We know it's been a rocky few days, but the patch has been very informative and also helped us identify and resolve a number of issues that would have otherwise impacted the Scorched Earth release. We’ll continue to monitor the live game and keep you updated as we move towards the release of Scorched Earth!
    5 points
  2. That sounds like a visual allegory for the entire history of ARK.
    2 points
  3. The major version patch we're rolling out today includes some shader improvements and under-the-hood changes that help us prepare for the upcoming Scorched Earth release. The goal is to get these changes out sooner so the Scorched Earth patch isn't as big to download on launch day and also helps our team identify issues before that major release. Scorched Earth is still on track to release at the end of the month, and we're just wrapping up our final bits of development before submitting it to cert. After that, we’ll be clear to release! This patch also contains one other significant change from the live game. We've improved the pipeline for human characters by removing redundant assets simplifying the process of making character animations and assets for both modders, content creators, and the internal team. From a player perspective, when this patch rolls out, you'll notice your female character having changed its proportions, but we've gone ahead and implemented new functionality on the Scissors, allowing you to adjust your character's appearance at any time, including bone modifications. There are still a few things we’re working through, such as animation issues (emotes, whistling) however, these will get resolved over the next few weeks or with the Scorched Earth release. For content creators, we’ll be releasing a new Devkit update today so you can start making the changes to your assets. We’ve also created a Blender file that you can use to help convert your assets to support the new character model (and will be looking into a solution for Maya users but that is TBD). You can download the blender file and read up on the instructions here: https://devkit.studiowildcard.com/guides/legacy-female-armor-conversion
    2 points
  4. My formerly beautyful pretty female character is now looking like a imbred big booby momma with poop in the pants shaking it proudly. And its flexing her butt muscles everytime I stop to have everyone stare...
    1 point
  5. Game was perfect, after the update I haven't played more than 5 min. Game is now unplayable, lags, stutters, FPS goes from 50 to 9 when I turn, its a big mess. PLEASE PLEASE PLEASE revert the update to graphics. I have a Yuti breeding area, if I even look in that direction my game stops for 1-2 seconds and everything pixelates and then stutters and lags badly. Everything was AWESOME before the update, now unplayable.
    1 point
  6. To get hardware Lumen (Ray tracing) turn global illumination to Epic. DLSS is now in the video tab, but as mentioned in this thread, it looks terrible unless you use DLAA, which hurts performance. Other AA options like FSR and Native (TSR) only look decent if you use 100% render resolution which is hard on performance. All upscaling options that can boost performance such as DLSS, FSR, and Native below 100% look like absolute ass since the last update.
    1 point
  7. Now Joe you leave my poor jet engine noise simulator of a console alone. Sure it sounds like I’m standing on the tarmac at take off when I let it run literally anything for five minutes without dusting it out and chanting in binary to appease its machine spirit for an hour first but by god it’s trying
    1 point
  8. HEY ARK DEVELOPERS/WILDCARD/SNAILGAMES!! Are you reading these comments? If your sole purpose is to make money, it doesn’t happen by making players and potential players angry. Making money happens when you create a game that people WANT to play. A game that is complete, free of problems and has enough to do to retain players and keep them entertained. It’s simple economics. Get educated, read a book about it or, at the very least, LISTEN TO YOUR PATRONS!
    1 point
  9. It's insane to me that you release empty Community Crunches like this, when it would cost nothing to write about an upcoming patch like the one you just released a few days later. You'd buy goodwill from your playerbase for free. Even if you weren't sure of when this patch would be released, at least mentioning a few things that were being worked on would have been better than THIS. You just added a customization option and it's hidden in the patch notes on a Monday, while your Community Crunch, your one weekly appointment with the players on Fridays, doesn't even mention it being worked on ? It's like you love being badmouthed by the community. Why are you always communicating in the worst possible way with your customers ? Whoever makes those decisions must be aware of the discontent this creates for no good reason. If not, they need to stop making decisions.
    1 point
  10. Weather machine broke. And the map machine. And the dino machine. And the…
    0 points
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