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Showing content with the highest reputation on 08/15/2023 in all areas

  1. "Will the Miracinonyx be resubmitted if it loses?" I'll resubmit it for Valguero. But after that, I'm done with it. I want move on and make new creature ideas for future votes. Anyways... From the same creator as the Ornimegalonyx and the Armadillosuchus The Miracinonyx! The ultimate embracer of SPEED CREEP Wild: I used to believe that Gallimimus were the fastest sprinters of this ecosystem - that was, until I witnessed Miracinonyx rapidos. It appeared out of the bushes as a mere blur, whizzing the air behind it as it blitzed forwards. Before I had even realized it, it had already killed a Gallimimus. Domesticated: I hope you’re well prepared to ride a Miracinonyx, because their speed is overwhelming. I’d compare the force of their initial velocity to the rush of a roller coaster launch - and much like any roller coaster, you better be holding on damn tight, because this fervent feline will send you shooting up nearly-vertical cliffs and speeding across bodies of water. If you can stomach the g-force, you’ll be able to take advantage of its speed in crafty ways - most notably by laying waste to everything you run past. You'll be able to leave a trail of fire in your wake, or perhaps toss aside explosives for a bombing run. Kind of reminds me of an old racing video game that I forgot the name of… What does it do? SPEED The Miracinonyx aims to be the fastest creature in the entire game - surpassing even the speediest DLC mounts. With it, you'll be able to rush across the surface of water, shoot right up cliffs, and bolt through any dense, complex terrain in mere seconds. So whether you're faced with the most rugged of canyons, the widest of oceans, or the densest forest floors, the Miracinonyx is sure to let you quickly overcome any landscape and get you from point A to B with lightning-fast velocity. This is a mount made for absolute speed demons. That said, it's also capable of pulling off some craftily combative tricks. With blazing agility, it can spark up some heat and trap foes in trails of fire. Even snarkier is its ability to run up to a target and quickly slip an active bear trap, grenade, or other primed weapon right under their feet. Should all else fail, a well-timed speedy swipe is sure to deal some sufficient hit-and-run damage. After a long day of running, the Miracinonyx would be more than happy to turn a few rocks into scratching posts, grinding chunks of it into fine sparkpowder. ________________________________________________________________________________________________ Extra Notes: Receives no fall damage. Possesses some degree of swimming/paddling. Can transition from swimming to running atop the water. Default sprinting speed is akin to that of a Managarmr. Sprinting speed upon using its Maximum Boost ability lets it just barely surpass the TEK Skiff. ________________________________________________________________________________________________ Abilities: [C/Crouch] - Style Switch The Miracinonyx has four different Styles that it can switch into, each with its own gimmick. Standard Style: The default mode. Allows the Miracinonyx to use its standard [Mouse1] attack. ----------------------------------------------------------------------------------------------- Hazard Deployment Style: In this Style, the Miracinonyx’s [Mouse1] attack is replaced with an aiming reticle that allows the player to throw any deployable traps or explosives on the run in Mario Kart-fashion. Deployables must be in your inventory beforehand, and you can cycle through which one you wish to throw. If you deploy a trap (such as a plant species Y or bear trap), it’ll be instantly ready the moment it hits the ground, while an explosive (such as grenades and plant species Z fruit) will have a quicker fuse time. There is no cooldown or limit to how many deployables you can throw per second, so theoretically (and if your Miracinonyx has enough weight), you could run through an open field and completely spam it in hundreds of bombs or bear traps in mere seconds, transforming any empty space into a crazy minefield within the blink of an eye. ----------------------------------------------------------------------------------------------- Blazing Style: In this Style, the Miracinonyx sparks its claws ablaze through friction. Holding down [Mouse1] will create a fire trail as you run. The Miracinonyx requires sparkpowder in its inventory to produce a fire trail, and it depletes through it quite rapidly. ----------------------------------------------------------------------------------------------- Leisure Travel Style: In this Style, the Miracinonyx will autonomously swerve around nearby obstacles, such as rocks, trees, and creatures. (If auto-dodging is too much of a pain for Wildcard to program, they could alternatively just make it burst through obstacles like the Andrewsarchus does) This would allow players to leisurely travel through the densest forest floors at high speed without the inconvenience of getting snagged on a tree trunk or rock. However, you cannot attack while in this Style. ________________________________________________________________________________________________ [Mouse1] - Speed Swipe (Requires Standard Style) Tap [Mouse1] to perform a normal attack, much like any other creature. However, if you hold [Mouse1] while sprinting, you’ll begin charging up a powerful swipe attack. While charging, a meter appears on the screen. The meter contains a slim green bar, followed by a large red bar, while an arrow glides across the meter. Time the meter correctly and land on the green bar to deal high damage! ... But if you mistime the attack and release on the red bar (or if you stop sprinting) you’ll fumble the swipe. A good sense of distance and delay-prediction are needed to perform landing a perfectly-timed swipe on your target. ________________________________________________________________________________________________ [Mouse2] - Maximum Boost Hold down [Mouse2] to cause the Miracinonyx to rocket forwards at speeds so great, it becomes a blur. While under the effects of this super-speedy boost, turning becomes harder, but you can zip across the surface of water. If Leisure Travel Style is selected when using Maximum Boost, it has the additional benefit of destroying trees and rocks on the run. While speeding, you'll be able to drift by quickly readjusting your direction. If you're good at controlling the drift, then you'll be able to masterfully overcome this ability's innate turn speed reduction. ↩️↪️ Maximum Boost can be held for as long as you like, but once you let go, a cooldown will occur. Bumping into any non-destructible objects - such as a wall, or too steep a slope - will forcibly halt the ability to an end. ________________________________________________________________________________________________ [Spacebar] - Clamber Up Press [Spacebar] to jump, or hold [Spacebar] to charge up an even greater jump. If you double tap Spacebar] when against a wall, you will latch onto it and can climb. If you hold [Spacebar] when against a very large creature, like a Bronto, you will also climb up it. Upon reaching its top, you’ll leap off its back and gain a speed boost. ________________________________________________________________________________________________ [Melee/Pistol Whip] - Scratching Post Use this interaction to scratch the Miracinonyx’s claws against a rock. Doing so will sharpen the Miracinonyx’s claws and grant it a temporary damage boost. As a bonus, you’ll scrape out a sizable chunk of sparkpowder from the rock: a resource that no existing creature can farm. Alternatively, you can scratch a tree, which will yield thatch. ________________________________________________________________________________________________ [Radial Menu Interaction] - Cuddle For Warmth Give some nice pats to your fellow Miracinonyx and gain a temporary boost to insulation (thanks to Stewbarry3.14 for suggesting this humorously loveable idea). ________________________________________________________________________________________________ 𝕋𝔼𝕂 𝕊𝕒𝕕𝕕𝕝𝕖: Through the use of a TEK Saddle, the Miracinonyx’s Blazing Style is modified. Instead of fire trails, it will instead produce trails of physical barriers, and require Element as fuel. Barriers persist for a long duration, but enemies can damage them to make them disappear faster. ________________________________________________________________________________________________ Taming Process Baby Miracinonyx are found hiding in bushes or tight corners in the wild, shy of everything that wanders by. Players must approach carefully and repeatedly feed it meat to gain its trust. But beware of its parents, which lurk around the vicinity. Should the baby be startled, its nearby parents will immediately attack anything responsible for scaring it. If you do manage to tame it, the baby will be imprinted to you, and must be raised from there on. Even when in the safety of human care, the baby Miracinonyx remains an incredibly nervous creature. You won't be able to complete the imprinting process by yourself. In order to give your Miracinonyx the full enrichment it deserves, pair it with a "companion dog" (Like a Direwolf, Ravager, or other similarly-sized creature). Much like how real cheetahs are raised in captivity, this companion will help you get the full imprint potential out of your baby. ________________________________________________________________________________________________ Thanks for reading. I'll be reading the comments of this submission whenever I can, so feel free to leave any suggestions.
    1 point
  2. It is a new game, similar to how Atlas was a new game. Atlas was just the ARK code copied over to a new game with some new resources. Not a new game engine though, so maybe more a new game than Atlas was. Ya, some people felt ripped off then too. Some people are still playing it. I tried it, had fun, got my money worth from it and moved on. Really, you buy it or don't. Up to each person. Sounds kind of stupid to even have to say that. It should be obvious that if you don't want to pay for something and feel you shouldn't be charged for it and it should be free instead, well then, you just don't buy it. Personally I'm just waiting for the first play through videos. Also reports of system requirements, etc. At that point I'll decide whether to buy it or not. Also I might consider whether I want to see WC continue to make more games (like ARK 2). If no one buys ASA, I doubt they will be around to finish ARK 2. Another factor is that I expect many mods to be ported over to ASA. If new versions and new mods only are available for ASA, I might buy ASA for that reason. I only play modded ARK, so that will also likely be a factor in people deciding to buy ASA or not. What will influence me the least though, is all the negative comments in this forum. The forum has always been toxic as long as I can remember. I don't expect that to change so I will go on ignoring most of the stuff I read here.
    1 point
  3. Beautiful and terrifying, the perfect mix for Ark!
    1 point
  4. Ark plsss the center voteee i am italian and is the 15 of august the vote o is for 14....plsss
    1 point
  5. Yo, thanks for the suggestions! Let's see... While the Crab may sound strong underwater, many have to remember the fact that it can't really swim with the shells on, so you won't have a tank Crab swimming around and punching creatures, it'll always stay on the bottom of the water, and tank the damage of whoever is after it. The shells also aren't infinite, so the player also has to be careful not to tank TOO MUCH. The immunity to the Baryonyx tail stun is that while Crab is indeed immune, it's only immune while hidden in the shell, so it can't really attack back. The only thing it has to damage back is the shell making physical contact with the Baryonyx. The Dunkleosteus is interesting! But not sure if i can make last second changes to the posts, so I'm a bit skeptical. The water supply is also interesting! That would make for a good balancing, but I'm scared of people losing their Crabs because of this mechanic 'cause the Shells will be breaking a bunch of times, certainly... I think the insane damage the crab takes when it doesn't have the shell does something similar to this idea, you don't wanna take the eyes off the Shell health and take too much damage or else it may have it's shell broken and if it isn't underwater, it won't be able to escape properly since it's slow and the speed boost ain't the same on ground.
    1 point
  6. It's a community-submitted, community-voted creature... if THAT is not a form of fanservice, then the word has lost all meaning. To be clear, people are responding to the visuals of the creature. As far as I know we haven't heard what precise set of abilities will be retained. So the wonky wing and/or the Terror Bird look are the issue most people have been bringing up with the design ; not gameplay mechanics, balance or anything like that My personal theory is that we haven't seen the dossier yet because they might be working on redesigning it a bit after getting feedback. At least they will if they haven't completely lost their minds. I vaguely remember that it has happened before, someone refresh my memory, what creature was it for ? That's a big question of mine since the submission stage. It's supposed to eviscerate creatures... but [at least in ASE] we barely have blood, and zero viscera in this game. Not sure how that is supposed to materialize. Speaking of submissions, those for The Center have been closed and archived, but I don't see a link on Twitter yet for the ranking. Anyone knows if it's been posted elsewhere ?
    1 point
  7. I totally agree the Yi Qi which we voted for was a lithe peacock assassin but now we have a big fat terror bird.
    1 point
  8. I thought exactly the same thing as soon as they announced that. Same as last time, any grievance will be met with 'but its early access' by wildcard and the fanboi brigade. Also a wipe for full release is highly likely regardless of what they say. Those of us that played since beta will remember the 'there will be no wipe' OFFICIAL comments right up to a couple months before release in a cunning move to keep people playing. Im not bothering with asa anyway but these are things anyone who is needs to remember
    1 point
  9. I posted this on another submission, but I think it works here best. Have the saddle use live creatures and tames as ammo. Shoot out ichthy like torpedoes. Depending on what creature used as ammo, give them different effects and fire rate. They hit and do damage, then they stick around and fight who they hit. If they survive, they return to their dock, similar to the desert titan. It would be a way to pseudo tame ammonites, and give more uses for things like trilobites/mantas/ichthy/Cnidaria etc..
    1 point
  10. Hello! I suggest to remove gain any amount of experience after getting explorer note, leaving only the buff to gain experience (x2, x4) Why this suggestion will help improve the game: 1. The current system of gaining experience for opening explorer notes "skips" a whole piece of player development from level 1 to level 70. After 20-min noterun any player have access for auto-turret engram and c4. I think progress should be gradual. Beginners don't even know how to level up without taking notes. 2. My suggestion will solve the problem with cheaters in this area. Some cheaters are able to use the exploit to collect all the notes from the map in an instant and get 87+ level. This creates a huge imbalance at the start, and it can greatly ruin the release of ARK Survival Ascended. 3. The new system will make the development of players GRADUAL and MORE INTERESTING. Opening notes can help to speed up the leveling of a player or dinosaur, giving only a buff to experience gain. I hope that this suggestion will reach Studio Wildcard and developers. Thank you.
    1 point
  11. You seem to have missed their point chief. They aren’t saying Yi Ling as a creature isn’t what was voted for, they mean the design choice isn’t what was voted for. People voted for a lithe gliding peacock of a creature and got a terror bird reskin.
    1 point
  12. I believe so, I think most of the maps will be getting at least one new dino
    1 point
  13. 1 point
  14. There is good thing about this crunch... We will not to see this "Aberration" chicken at front page. Actual dev crew needs to be very different from the one that designed Aberration. Actual now doesnt feel this special aberrant mood. I miss the good times that were here in the past.
    1 point
  15. I know this is a bit confrontational, but it really looks like you started this thread just to prompt a discussion that you could follow up on with negative comments regarding the game/developer. I'm falling right into your trap, but I'm going to say it anyway. if it's not fun, then don't play. simple as that. move on to another game you enjoy more. if you don't feel it's worth it to buy the new version, then you don't have to. I however am excited that they are re-releasing the game on a newer engine. there are two benefits for me. first, I believe that it will prolong the life of the game. all games have an ending of life where the number of players reaches a point where so few people play it that it can no longer be viewed as a multi-player game. by releasing it on an updated graphics engine I feel it will prolong that inevitable date. some people may choose to not pay for the upgrade and there's nothing wrong with that. others will. secondly I'm sure that there will be some quality of life improvements in the new version. probably some bug fixes. sure, maybe they won't fix them all. at the end of hte day it's the same game and won't change too dramatically, but I'm cautiously optimistic.
    1 point
  16. So it can... Run on water now... At that point I would have given it a more fishy design kinda like that giant otter submitted in one of the other contests since this is basically a fantasy creature at this point. I don't see any Miracinonyx in this Miracinonyx.
    1 point
  17. Why not zoidberg? Medical lobster! ^^
    1 point
  18. 4.5.2.1 now available https://drive.google.com/file/d/1jCSgtg4yxDUwSwwxAHtQqXq4ScBDs5fi/view?usp=sharing The only change in this release is the addition of some discord permission requirements for /asv-admin commands where only users who are Moderators or Administrator can use these commands. @Sirendire I have also renamed "botconfig.json" to "template-botconfig.json" so that it doesn't overwrite your config if you have already tried using ASVBot. If you're a first time user just fill out your details in "template-botconfig.json" before saving it as "botconfig.json" and running ASVBot.exe
    1 point
  19. cause joe, we wanna cry about loosing twice as much stuff!!! LOL
    1 point
  20. This might help clear it up
    0 points
  21. Who agrees that the maevia (jumping spider) should have won not the yi ling like we did not even vote for the yi ling we voted for Maevia or something else
    0 points
  22. Please give us more news about ASA, Every week I wait for exiting news about the ASA game.
    0 points
  23. Excited for the fixes and improvements to building as well as a much needed update to the rest of the games features. I hope it runs for another 8 years after.
    0 points
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