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Showing content with the highest reputation on 12/09/2021 in all areas

  1. Welcome to my post! I hope you enjoy my concept and ideas, based on the oldest insect known, the Rhyniognatha! It's meant to add an original style of creature by using a type almost fogotten in ARK, the insects! It's also a way to make the sky more dangerous even if you already tamed a flying mount! Also, once tamed, it turns into an end-game mount! I'll elaborate with these images about its design, skills, motorcycle saddle, among other stuff! Please feel free to share your thoughts, or suggest any change or feature in the comments! Even if several features are removed, I'd be happy if it keeps the air-water versatility and the motorcycle saddle. The main purpose of this creature is to make ARK's skies actually dangerous and to make an all-terrain stylish mount! Also the art took me a lot of time...
    1 point
  2. I'm on my way to 10k hours and sometimes I hate the game and have to take a 3-4 months timeout... Just a tip: never ever start the game on patch-/update day, just wait for 1-2 more days so all the broken stuff that comes with the new implementations and "fixes" will most likely be fixed.
    1 point
  3. So I only played the game for a short while when it first came out and still haven't Done any End Game Content, but have gotten far enough in to say what I think works and doesn't work, and where I hope things can be changed. Building System - With such a vibrant community of creators, instead of them making a master piece house, castle, tree house, or secret under sea tech base... maybe allow players to create prefab designs like fallout 76 then you can paste the same structures on another server or share with your tribe or the wider community. You just get an outline and when all parts are fed in it builds. Crafting System - I like the existing system. To make it better allow for research xp based on what actions your taking. So killing a Trike and breaking it down for Meat and Bones would give you crafting xp for any weapons or armor that uses trike parts. Kill more trikes, make more trike hammers; get better at making trike hammers, get good enough and make engrams to sell to other players since you found the way to make the best trike hammers as an example. Inventory Management - I've heard you'll be able to open 3 inventories at once from some vids. My understanding is its your inventory, your mounts inventory and whatever they are facing be it container or another dino? If that's the case that should be a lot better; maybe add shoulder pet to that as well. Maybe a new cryopod that allows for the dino to keep its inventory so you can scoop up babies for a server shutdown and then easily redeploy when the server comes back as an example. Server System - The biggest problem with the game is space... SPACE! SPACE! Need a lot of it. We see Pillars all over official maps, hundreds of official servers for ppl to have space. Make an OffLine Solo Official Mode. You raise all your dinos, gather your gear, build your base then when you want multiplayer you join the official online servers more temporarily to fight Bosses with other ppl on the server. Let ppl make temporary parties to do boss fights etc. Then head home with the boss loots and keep breeding dinos offline to save on server resources. PvP wouldn't change too much but it could revolutionize PvE. There could be a trade server where ppl just trade their dinos crafted gear engrams etc. with ArkCoin. Some Minor pet peeves that if they didn't make it into the new game would be fine by me are - Tail Wag physics, getting stuck on other dinos due to physics - Just remove all dino collision and instead have them slide past each other due to hit box size so you only get tangled when many dino's are in a pile and then you add push thru/back based of size weight so a trtike could push through a pack of dilos with a charge, but no rubber banding or getting superglued together needed. - Pego's or Ichthyornis stealing a stack of 10 javelins and dropping them thru the map. Maybe steal the one in my hand not the whole stack? - Popcorning stuff from inventory but as the loot scrolls up it forces your mouse up a row constantly as it adjusts the screen up so you popcorn the wrong stuff. Just readjust when they reload the inventory or they can scroll up if they need too; don't force screen movement if its not wanted/expected. - Piscivore's getting the short end of the fish stick due to poor design. I'm raising baby Baryonyx, they want fish but it's all gone cause the Argy's ate it all cause it was smaller then the meat... really? Let Dino's Have food preferences, add a little depth if you will. Dodo's that prefer yellow berries best then maybe whites, Stegos like red berries best then purples. Mix it up a bit more, and they eat those first not based on size of food portion. Just some of the things I've seen that could be tweaked, but loving the game so far! Can't wait for Ark 2 but keep it cooking as long as it needs. Try early beta's before you even announce a release date.
    1 point
  4. You will find a lot of people who have thousands of hours but will tell you the game is terrible and the devs are evil. In my opinion, the game has so many possibilities and potential, and it seems like a lot of passion and love went into making it. It is also a game where you can customize your experience in so many ways to make it what you want it to be. But that is not to say that Ark is without problems: some of which are technology related and some from the culture that has evolved around it. If you could not tell by looking at these forums, there are many issues with server stability and bugs: some of which have deprived players from thousands of hours of progress. Official PvP has devolved into two primary play experiences: living in a rathole for as long as you can before you get wiped and all progress lost, or lucking into a mega-tribe. The PvE experience also has its issues: many maps have large swaths of territory pillared out just for the sake of it, and servers with breeder bases and dupers that routinely crash the server or reduce the framerate to make it unplayable for periods of time. Worth noting: some people love the state of the game as it is: they like the playstyle of wiping other players off the map just for kicks. For new players, you have to prepare yourself to invest hours into grinding, taming and raising, only to have everything wiped by a far more advanced tribe while you are logged out - likely more than once until you learn how to best stay hidden. If you are doing single-player or only playing with friends, it can best stay fresh by avoiding server commands, overpowered mods and cheats: keeping the game raw and challenging will help keep the game interesting. Some players get use to cheating and godmodes and the game will lose its excitement where there is no risk, and therefore no satisfaction. So in one person's opinion, Ark can have a lot of depth, was made with love, can be a lot of fun for thousands of hours but is a hot-stinkin' mess of bugs, exploits, griefers and hackers.
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  5. Dude we are belittling your thread because all you are saying is "im not buying it." You aren't offering them any reasons as to why you aren't buying it, and you haven't even seen any of the gameplay. We don't know exactly what Ark 2 will be like, we haven't seen any gameplay released, and for all we know the game is still a year or two away from being released at all. Writing it off on the forums without offering any sort of constructive criticism is just going to get ignored by the devs as well as criticized by the rest of us because you are writing off a game you know nothing about purely because you don't like the original game. All of us are aware of how buggy ark is, and yet we still play it. there's a good chance Ark 2 will still be buggy, and yet there are those of us that don't care because the heart behind the game and the content that is there is still so appealing to many of us. We enjoy the game despite the bugs, and we don't bitch and moan about every little thing. You just sound whiny. In what world do you live in that would allow you to think that telling the devs you won't buy their game, that you haven't seen anything of yet, is somehow helping them in any way? judge the game when you see gameplay trailers. Until then, cool your jets kid.
    1 point
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