Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 04/10/2020 in all areas

  1. Genesis Servers Keep Crashing I'm really in a frustrating situation so i've decided to write a post here. I know, is the wrong forum session and this ticket should submitted thru the right channel. But the truth is that i've made it already many times... and nothing changed!!! There are 3 EU-OFFICIAL PVE server that are crashing since 3 days at least 20 times a day. EU-PVE-Official-GenOne661 EU-PVE-Official-GenOne662 EU-PVE-Official-GenOne663 Every time they are down for around 15 minutes and keep rolling back. Here below some statistics if you want to check it out: https://www.battlemetrics.com/servers/ark/5827823 As you will see all this 3 server have same IP address: 5.101.166.205 and they have same crash problem. The IP seams part of Nitrado infrastructure like many other server not crashing at all. Is there anyone of WC staff or from Nitrado that can take care of the specific part of your well paied infrastructure to fix the problem??? I'm a system engineer working for big enterprise and by my prospective some problems can happen but as soon as the problem has been recognized or advise it must be fixed asap. Where are you guys from WC and Nitrado? Why are u leaving your customers in this mess? Thank you for a kind feedback. Stefano
    2 points
  2. I play on both genesis and island... I can confirm that they are both crashing and having rollbacks. it's not only your server. Also both capped at 255 ping. It's not duping, it's just garbage servers that can't handle all the traffic. Especially not in these quarintine times.
    1 point
  3. Well yeah sometimes it feels like Wildcard Customer Support is like
    1 point
  4. You even play on official or are you just here to troll the people who are struggling? This is a thread about official servers... Because ist getting pretty annyoing loosing stuff to lags. Like the 3 wyvs we lost this morning. "Or the dozens of posts that have been merged with this, all which are on about the same topic" Nuff said.
    1 point
  5. Today was a good day for me in ark, and the fact that it's Good Friday made it even better! I'm a solo player and it's always felt like the bigger dinos are relatively out of my reach, particularly some of the better carnivores. I've been gearing up to upgrade from a raptor to a carno and went out this morning looking for one to tame. I scored better than a carno and spotted a lower level Rex next to some cliffs. I flew down and started peppering him with tranq arrows and was able to take him down by kiting him around some cliffs and using my flying mount's sprint to get ahead, dismount shoot 1 - 2 arrows, remount and fly ahead again. With the 4x taming event as well it meant that getting this Rex was actually within my means and I was able to tame him! It was actually a super cool moment in my Ark career to date and felt amazing being able to not only do it solo, but completely accidently and by chance. It has made my Good Friday excellent
    1 point
  6. Remember those days as well. Although, these days the games are much more complicated and ambitious than those of days past.
    1 point
  7. loving the game without a good official server is like loving a soulless body
    1 point
  8. WC is the abbreviation for toilet ... I hope you now know haha
    1 point
  9. Is WC / Ark the new Apple of gaming? Force moving to new servers by crashing old I can't believe this. Island 46 PVE Official PC was down 9 hours the other day! Now it's been almost 12 hours since the last crash. What in the world is going on WC? I mean this game isn't even playable and fun anymore. I know, I know. My choice to play it right? Over a years worth of playing, raising dinos, we have TONS of stuff. Hard to give all that up when you think of the time put into the game and honestly Ark is fun! But it's getting so horrible right now. Crazy!!! All severs seem to be worse since Genesis. Is that on purpose to force people to move to Genesis? Is WC the new Apple of gaming??? Forcing people to play Genesis because their servers are "accidentally" getting worse and WC is saying nothing about why that's happening? What gives? I see so many more complaints about how horrible servers are. And really, some going down 5+ hours, 10+ hours. What's going on?? There are no answers at all from WC!
    1 point
  10. Flyers: Argentavis pick works like the original Argentavis (not laggy/unreliable/more like Ptera pick). Snow Owl - Remove Freezing entirely. Allow it function only as a scout flyer with the ability to dive like a Griffin and use Snow Owl vision, or only allow it to freeze itself to heal/reduce damage. (Freezing is an unfun CC mechanic that ruins any form of fun in PvP fights). If it's not nerfed increase raise time to 7 days to better reflect the monumental power that this cancercell dino has. Water: Mosasaurus - Can turn on the spot similar to Tusoteuthis using Spacebar, immune to Tusoteuthis grab. Gestation reduced from 8 hours to 4 to be more in line with Tuso. Plesiosaur - Can turn on the spot similar to Tusoteuthis using Spacebar. Gestation reduced from 8 hours to 4 hours. Megalodon - Can turn on the spot similar to Tusoteuthis using Spacebar. Gestation reduced from 8 hours to either 2 or 4 hours. Gains Tek Helmet effect on anything below 75% hp. Baryonyx - Can no longer stun players off a Dinosaur that is being ridden (can still stun the dinosaur though), Stunning an enemy makes it immune to stuns for 20 seconds similar to Snow Owl immunity to prevent being CCed to death Eel - Allow it to be slotted into a Dinosaur's saddle via Fish Basket to function similar to HLNA for the Dinosaur, gives the Dinosaur the ability to slow targets for a few seconds (with a long cooldown) or gives it the ability to supercharge the Dinosaur increasing it's movement speed temporarily. Gestation reduced from 5 hours to 2. Angler - Can be slotted into a dinosaur's inventory via fishbasket similar to HLNA. Accompanies the dino providing a light source that scares off Eels/Cindaria. Makes the Dino immune to Eel effects. Gestation reduced from 5 hours to 2. Basilosaurus - Need's a HP nerf probably and they need to fix the surface buff not applying in caves despite those caves being more or less at surface level (because everyone lives in caves). Dunkelosteus - Weight reduction to Obsidian and Crystal. Gestation reduced from 8 hours to 4. Diplocaulus - Creates an oxygen bubble around itself that allows players to restore oxygen and stamina like the Genesis mechanic. Gives players a reduced version of the Lazarus Chowder buff for a couple of minutes after leaving the bubble. Land: Rhino - Needs to be MASSIVELY nerfed, probably the biggest problem with the game currently forcing everyone to use Meks to defend against them. Gestation increased to 8 hours. 7 day raise time. Revert Plant Z nerf to specifically effect this Dino. Daeodon - Allow them to eat basically anything organic (berries, seeds, mushrooms, etc). Allow Rare Mushrooms to return 100 food per mushroom. Pulminoscorpius - Allow it to passively generate a toxin substance that can be converted to Medical Brews, similar to how some water creatures generate Oil. Araneo - Creates temporary ziplines that last for a few hours and can be used bi-directionally without any sort of equipment, or allow the Araneo itself to craft a version of the zipline equipment similar to the Horse. Allow it to transfer to Aberration. Phiomia - Allow them to be slaughtered like the Sheep. Tamed/Raised Phiomia should give 2000-3000 meat when slaughtered. Give them a long raise time but make them very easy to raise (similar to the Gacha on Wandering). Gestation reduced from 10 hours to 4 hours. 7 day raise time. Auto-wandering allows them to forage for food to raise themselves (has to be enabled). Diplodocus - Let it function as a battering ram that can damage Metal/Tek Doors. Players riding in the saddle should be immune to player only turrets but the Diplo takes increased damage per player riding the saddle. Allosaurus - Allow the non-pack leader Allosaurus to give a damage amplification roar similar to the Yutyrannus' fear that amplifies the damage of all other Allosaurus' to the targets, including amplifying the bleed effects. This gives the supporting Allosaurus ways to support each other by buffing each others damage. Make it cap at 4 stacks so that groups of 5 Allosaurus are worth riding. Make Allo Packs cap at 5 so that more Allos creates more packs allowing a pack leader per every 5 Allos. Give the Allo an option that allows you to set a preference for being a Pack Leader or a Supporting Allo. Carno - Allow the Yutyrannus supercharge it with it's buff making it 10 times stronger. Make it deal more damage to Allosaurus and provide a "Guard" effect to nullify the effects of the above Allosaurus changes so that it functions as a counter. Allow it's right click to have a very small knockback effect so that it can bully anything the size of a Paracer or below by knocking them around. Gigantopithecus - Give it a slot for a new item called the Tek Implant. The Tek Implant massively raises the intelligence of the Gigantopithecus unlocking increased functionality. You can use the NPC AI from ATLAS to allow the Gigantopithecus to become a NPC. Let it man player mounted turrets or rocket turrets, let them farm basic resources like fiber/flint/thatch and have them return the resources to a dedicated storage, let them use melee weapons or pistols, etc, possibilities are endless. Kentrosaurus - Return it to it's glory days. Make it not effected by cryosickness and make babies return no damage. Make it one-shot kill Rhinos if they hit them fully charged. Let them Impale Rhinos. Mek - Cannot damage players. 50% movement speed reduction. MCSM cannon one shot kills Rhinos on direct hit, massive damage on splash. MRLM deals massively increased damage to small flyers such as Pteranodon, Argent, Tapejara, etc. MDSM shield removes the ability for Rhinos to charge for 30 seconds or within the shield. Roll Rat - Improve turning radius so it turns faster than a Bronto or allow it to roll backwards. Allow it to damage Tek Turrets. Rex - Redesign it's roar effect so that it's not based on dinosaur level and isn't a complete meme. Sabertooth - Let it prowl similar to Rock Drake camouflage. Gestation reduced from 4 hours to 2 hours. Moschops - Revert the organic polymer nerf so that farming Mantis is viable again. Mesopithecus - Allow it to open enemy player doors on platform saddles. Takes 90% less damage from "big" dinos. Oviraptors - Allow them to collect eggs. Titanosaur - Improve their stamina and stamina regeneration so that they can actually function and deal some sort of damage in the few minutes they have to live before they get deleted by Gigas and Meks. Thorny Dragon - Give it Turret Mode. Allow damage to massively scale it's torpor generation so it function like a Velo turret that knockouts creatures. 99% reduced effect against players. Only 1 torpor effect can work at a time so you can't spam a million of them. Thylacoleo - Increase it's damage or allow it to buff the firerate/damage of weapons shot whilst riding it. Reduce recoil sway of Fab Sniper and Longneck to Shadow Steak levels when shooting whilst riding. Reduce Arrow draw time of bows whilst riding it. Allow it to be transferred to Aberration. Giganotosaurus - Balance rage generated by other Giganotosaurus so that it takes more bites to enrage but increase the rage generated by non-Giganotosaurs dinos such as the Rex, Therizino, etc so that they can also enrage it. (make Giga fights are bit more interesting other than one two enrage you're dead or the other guy is). Dung Beetle - Auto wandering collects poop. Increase Fertilizer weight so that as they collect poop they get weighted down and can't move (to balance the automation and give the player a sign that they're ready to be collected). Dimetrodon - Reduces Gestation timer, similar to how the Oviraptor reduces the Mating Interval. Or Reduces baby food consumption. Or Allow it function as the underwater equivalent of the Oviraptor. In a similar vein of the TLC pass I think a good idea would be to add a Dino equipment slot that allows you to slot in crafted items that provide benefits to your dino. This would allow players to invest a bit more into the dino to grant them an effect that would counter something that is extremely annoying with the current meta gameplay. You could only equip 1 item at a time meaning you would have to choose between them. Here are some examples: New item: Blinders that provides the current area reduction to the Plant Z effect. Dinos are also less susceptible to fear effects. Revert the previous Plant Z nerf so that Dinos without the Blinders are effectly similar to how they were pre Z nerf. New item: Dinoshoes. Gives immunity to Plant Y effects for 20 seconds upon triggering a Plant Y trap, 5 minute cooldown. New item: Saddle Chain. Upon getting picked by a flyer you are returned to the saddle after a 2 second delay. 5 minute cooldown. New item: Thermal Emission System. Upon being frozen provides immunity to freezing effects for 1 minute. 5 minute cooldown. New item: Blademail. Returns a small amount of damage to attacking dinosaurs (5%). Provides 100% damage return to Rhino charges. New item: Anti-Radiation Dispenser. Automatically triggers Mushroom Brews inside a Dino's inventory. Extends the duration of Mushroom Brews effects to 10 minutes per Mushroom Brew.
    1 point
  11. Raised some babies, got a really weird neon mutation, traded some eggs, failed to solo tame a tapejara that kept trolling me and a dimorphodon broke some windows. I'm still hating that tapejara.
    1 point
This leaderboard is set to New York/GMT-04:00
×
×
  • Create New...