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  1. A Message from the Founders Hello Survivors, Jesse and Jeremy here! We know things have been a bit quiet on Genesis news for the past few weeks, even though there is much more to show you, we’ve been deeply immersed in the pre-release development process. That being said, we’re writing today to tell you that the final release date for Genesis Part 1 is now February 25th, 2020 simultaneously on all platforms. This additional delay will no doubt come as a disappointment to everyone who is eagerly awaiting Genesis. We’re extremely sorry to push it back an extra month, but as we have been heads-down with the rest of the team polishing, balancing and putting the final pieces together, we really felt that the extra wait will be worth it both for the quality of the base game and the ambitious new expansion. The live ops team is taking advantage of the scheduling change by making sure we have a really fun Valentine’s event in store for you (something we originally planned to skip because it followed so closely behind the launch of the new expansion). Plus, we’ve just deployed an initial anti-meshing patch, and next week we will be rolling out a definitive anti-meshing logic overhaul that should fundamentally address those long-standing issues. As we look forward to a successful cross-platform launch of Genesis, all of this will make ARK substantially better for everyone who plays PvP and PvE. On behalf of the broader Wildcard team, we thank you so much for your passion, creativity, feedback, and support. We are extremely thrilled to bring ARK’s next chapter to you, and are looking forward to a hugely exciting 2020! Meanwhile, here are some tasty new screenshots from ARK: Genesis Part 1! Jesse and Jeremy Studio Wildcard Anti-Meshing Efforts Hey everybody! I’m WC_jellyknee, the lead Live Ops Engineer on the ARK team. I wanted to tell you about our efforts to prevent cheating in ARK in general, and our continuing efforts to defeat undermeshing specifically. We're excited to get this post out in order to address the issue of meshing with the community and, also, to share news on how we will be countering meshing more aggressively moving forward via technical solutions. I'm going to start off by quoting from a previous developer diary: You can read the rest of the developer diary here: Undermeshing has been a thorn in the side of both players as well as the enforcement team, and a serious concern for the development team. To help mitigate this, we have further upgraded our anti-undermeshing system in order to help the enforcement team track down problematic map areas, as well as tracking down people who are breaking the ARK Code of Conduct. This underlying system has been in place for a while now, gathering useful data, and we have been testing it to make sure that it works reliably. We wanted to make sure that it minimizes the amount of false positives - we don't want it to flag locations where players can get to during normal play Now that this system has been proven to be effective, we've now built another layer on top of it to take advantage of this data. I don't want to give specific numbers here because it can only help bad actors try to find new exploits, but I'll explain how this system works: 1) If we detect a player undermeshing for a certain amount of time, it will teleport them to a valid position that they were previously at. It will then monitor that player for an amount of time. 2) If the system finds that player undermeshing again within that time, or if it's not able to teleport the player to a previous position, then the player's character will die. Any items being carried will remain at that location. 3) The system is aware of what the character is doing, and will take certain actions into account to help prevent player frustration. The system, whilst in a state we’re confident will have an impact on limiting meshing, is in a state of ongoing development. We will continually make improvements and updates, along with rolling out more definitive undermeshing-resolving changes in the next week. While we continue to introduce new content and experiences to fans of ARK we will remain focused on ensuring that everyone has a fair playing experience on the Official Network. By default, the anti meshing system will be on for the Official Network For Unofficials, these launch parameters can be used: -noundermeshchecking // Will turn it off the anti meshing system entirely -noundermeshkilling // Will turn it off the anti meshing player kills (but still allow teleporting) Twitter: twitter.com/survivetheark Facebook: facebook.com/survivetheark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark
    7 points
  2. I know you ARK Devs get a lot of backlash when you have to delay the launch of another DLC, but if that means that we get a less buggy release AND simultaneous launch on all systems, I believe that it is worth it. Did we foresee another delay coming after the silence about Genesis this month, yes. But this doesn't mean we should tear apart these devs all over social media. At the end of the day, they've made a great game that we can all play and enjoy. Moreover, nobody wants to see more delays in the future. Not the players, and not the devs either. But things pop up, something goes wrong, other events outside of Genesis get in the way. That happens to everybody. I just hope that we can expect more accurate release dates beforehand when going into the launch of DLCs. And when things are going awry, I hope we can get the delay notice sooner rather than later, because then at least we're not so close to the release date with so much hype just for it to be yanked back even further. A message to the Devs, thanks for making such a great game and putting so much work into it. I'm sorry that you guys constantly have to deal with backlash from this kind of stuff, but we all love this game and the community built up around it. May we all hope for a great Genesis launch in February and more success with this stuff in the future. Thank you!
    7 points
  3. Now when you going do something about everyone teleporting corrupt gigas to ppls base and destroy all the hard work in pve
    7 points
  4. "Are you serious? You Say you are releasing it December then you go onto say that you delay THEN you dont say anything for a whole month and THEN DELAY IT ANOTHER MONTH. You said that It was delayed a month 2 MONTHS BEFORE THE ORIGINAL RELEASE DATE HOW IS THAT NOT ENOUGH TIME. I am Demanding a refund from this dlc. Absolutely Ridiculous."
    7 points
  5. I think a few of you must have dropped something, I found these laying around in the thread...
    6 points
  6. A delay is never fun but at least we now have a date to HYPE for! And OMG those pictures are awesome❤️
    6 points
  7. Moving on... I wonder what that tek structure is supposed to be The astroceti shown look absolutely beautiful though! The bog picture has me slightly worried because I didn't notice the bloodstalker at first but maybe that's because I just woke up. AAAAAAAAAAAAAA THERE WERE TWO OF THEM THIS CANT BE HAPPENING And while we're looking at the picture, they've confirmed sarcos, carbons, and pteranadons for the bog. I'm also very impressed by their incredible Moeder boss strategy
    4 points
  8. A reminder that as Cedric said, this is not a place to discus meshing. Please give detailed locations with co-ordinates if possible to areas you are getting false positives on the map.
    3 points
  9. Well now, I think we finally found the mystery of who this corpse belongs to. Poor, poor survivor. Waiting to enter the Genesis simulation. After several delays, he couldn't last any longer, and he faded into the frosty arctic region of The Island...
    3 points
  10. Im just here for the comments: Bwaaaah, exti stuff is OP why did you release it like this, bwaah, bwaaah. Why didnt you delay the release so its not that laggy and buggy, bwaaah, bwaaah. Bwaaah, fix meshing its a major problem, bwaah bwaah! 2020 be like: I dont mind if they delay the game, I just hope it wont be as bad as exti DLC. Few seconds later: Why did you delay my game that I preordered? Bwaaaah! I want it NOW! Bwaaah, WC isnt communicating, tell me NOW NOW! WC makes a post where they explain their new antimesh method and because of working on this, valentine event and new DLC they need another month to properly test as much aspects as they can (because the game offers so many across all platforms): Bwaaah, you told me so much AND I dont like what you said, bwaaaaaaaaah! BWAAAH my game is delayeeeed, I dont want to play it anymore, mommy I want refund so I can buy the DLC again 20 days later! That will show them! I dont care they will probably reduce the amount of meshing, they actualy made a progress and I cant cry about it anymore, bwaaah bwaah. Your crying is filling my heart with warmth and joy, thats what you deserve for preordering from a studio that wasnt reliable with dates before. I will just sit back and eat my popcorn while you are going to go after each others throats on the new map because of the chinese wave of pillars and claimed areas, some random rollbacks because something unexpected happens that couldnt be tested before and complaints when someone steals that juicy lvl 150 dino. After this storm is settled, I will consider buying the DLC. So go on, cry and fight!
    3 points
  11. My personal favourite update/fix and many others agree. Not too concerned about Genesis release, thanks for the mesh fix!
    3 points
  12. 3 points
  13. To answer your question with delay yes. And I'm not jumping all over them. Yesterday is the first time I've ever said anything. I started playing the game when it was a beta and will continue to. But after so many times of delays it's frustrating. And it is feels, facts and beliefs. People feel disappointed because of the constant delays. And discouraged to purchase new content early. And the facts are that that the game still has bugs, meshing problems and other various issues since day one. Which obviously doesn't always bother me because I still play. And on the beliefs I've noticed on here if you voice your opinions whether if it is good, bad or indifferent. You're automatically a crybaby or told to shut your mouth. We can be more civil and respectful to one another. And losing hope do to the back to back delays and the lack of communication. And no doubt I'm still excited play Genesis. Because I see the potential of the game and want it to thrive. And see as I write this I still have some hope. And I know making games isn't all cupcakes and rainbows. I'm just old fashion my word is my bond if I say I'm going to have something done I do it without delays. I hope everyone has a good night.
    2 points
  14. I'm going to post this quote here since I think it's more than appropriate. Sometimes projects like this are more ambitious than they may seem. WC got a lot of backlash for releasing Extinction, being buggy and poorly balanced upon release and not having enough time to polish it well. They likely want to refine this new DLC as much as they possibly can before releasing it. Be patient. I'm more than happy to wait to the end of this year for a stable release. Even minor bugs upon release are better than game breaking ones. It's something called "delayed gratification". Sure, you can make the argument. Delays are annoying. But they aren't doing it on purpose.
    2 points
  15. I've been telling everyone don't expect to see it till summer. I'm sure they will delay it again. Mabe this time they will wait till a day before instead of one week. Wild card has never released anything on time. Regardless of what "Reason" they give for a delay. The dlc will be buggy and glitchy even if they wait another year to release it. Its wild cards style. Been playing since launch and these are they patterns they follow. So dont believe them when they say "improvements", because it's never helped a delayed release in the past
    2 points
  16. It's funny to see that so many are upset and angry about a delay of a game/dlc. Asking for refunds, telling this company is the worst.. etc etc... And when the dlc finally releases, who will be playing? All those people that asked for refunds
    2 points
  17. Honestly I love this game so much but the community that does nothing but complain gets on my nerves so much. I have been reading the comments on almost every post after genesis was announced and I have seen everyone screaming for a release date. Now they have given us what we want please be more greatful for a great game. Yes it has bugs and glitches but it is still a game I come back to daily and have fun no matter what.
    2 points
  18. Aaaannnd here goes my coffee, I even made it to the wall behind my screen.
    2 points
  19. C'mon guys lets be real here, we all would have been severely disappointed if they released it on time, many of us would have lost many a bet on this. Next question is will it be delayed again, start placing your bets. My money is on the 31st of March. Looks like we have a firm date now though. Personally am in no rush at the moment, so much to do so little time.
    2 points
  20. I'm really glad there is a delay honestly. Really don't need a repeat of the utter chaos when extinction was released. Extinction content is disgustingly OP and broken even today.
    2 points
  21. While I knew this was coming it's ridiculously absurd how this has happened every time since SE.
    2 points
  22. Deep inside everybody knows this will happen. I hope really worth the waiting
    2 points
  23. Happy to see a final release date. As nearly all content creators are simply waiting on this. We finally know what we should be waiting for. Hope to see it be worth the wait.
    2 points
  24. this message was long overdue. everyone who has been with ark for a long time already knew it was going to happen
    2 points
  25. Hopefully the servers are more stable than Extinction at release.
    2 points
  26. Anti-Mesh System False Positives What is a false positive? A false positive is an instance where you receive a positive result for a test, when you should have received a negative results. In the case of the anti-mesh system, this may flag you as being in the mesh when you are not actually in the mesh. I've created a thread to keep track of the areas in which we are seeing false positive, such as the Ice Cave. Please let me know which areas you are seeing. Also note, this is not a discussion about meshing but pointed feedback about areas you are having problems in! Your feedback is appreciated as it will allow us to fine-tune the system. Without screenshots of your tribe log and information on what map you were playing on, we are unable to act on the information you are providing. Please be sure to include this when making reports. Thanks!
    1 point
  27. A Message from the Founders Hello Survivors, Jesse and Jeremy here! We know things have been a bit quiet on Genesis news for the past few weeks, even though there is much more to show you, we’ve been deeply immersed in the pre-release development process. That being said, we’re writing today to tell you that the final release date for Genesis Part 1 is now February 25th, 2020 simultaneously on all platforms. This additional delay will no doubt come as a disappointment to everyone who is eagerly awaiting Genesis. We’re extremely sorry to push it back an extra month, but as we have been heads-down with the rest of the team polishing, balancing and putting the final pieces together, we really felt that the extra wait will be worth it both for the quality of the base game and the ambitious new expansion. The live ops team is taking advantage of the scheduling change by making sure we have a really fun Valentine’s event in store for you (something we originally planned to skip because it followed so closely behind the launch of the new expansion). Plus, we’ve just deployed an initial anti-meshing patch, and next week we will be rolling out a definitive anti-meshing logic overhaul that should fundamentally address those long-standing issues. As we look forward to a successful cross-platform launch of Genesis, all of this will make ARK substantially better for everyone who plays PvP and PvE. On behalf of the broader Wildcard team, we thank you so much for your passion, creativity, feedback, and support. We are extremely thrilled to bring ARK’s next chapter to you, and are looking forward to a hugely exciting 2020! Meanwhile, here are some tasty new screenshots from ARK: Genesis Part 1! Jesse and Jeremy Studio Wildcard Anti-Meshing Efforts Hey everybody! I’m WC_jellyknee, the lead Live Ops Engineer on the ARK team. I wanted to tell you about our efforts to prevent cheating in ARK in general, and our continuing efforts to defeat undermeshing specifically. We're excited to get this post out in order to address the issue of meshing with the community and, also, to share news on how we will be countering meshing more aggressively moving forward via technical solutions. I'm going to start off by quoting from a previous developer diary: You can read the rest of the developer diary here: Undermeshing has been a thorn in the side of both players as well as the enforcement team, and a serious concern for the development team. To help mitigate this, we have further upgraded our anti-undermeshing system in order to help the enforcement team track down problematic map areas, as well as tracking down people who are breaking the ARK Code of Conduct. This underlying system has been in place for a while now, gathering useful data, and we have been testing it to make sure that it works reliably. We wanted to make sure that it minimizes the amount of false positives - we don't want it to flag locations where players can get to during normal play Now that this system has been proven to be effective, we've now built another layer on top of it to take advantage of this data. I don't want to give specific numbers here because it can only help bad actors try to find new exploits, but I'll explain how this system works: 1) If we detect a player undermeshing for a certain amount of time, it will teleport them to a valid position that they were previously at. It will then monitor that player for an amount of time. 2) If the system finds that player undermeshing again within that time, or if it's not able to teleport the player to a previous position, then the player's character will die. Any items being carried will remain at that location. 3) The system is aware of what the character is doing, and will take certain actions into account to help prevent player frustration. The system, whilst in a state we’re confident will have an impact on limiting meshing, is in a state of ongoing development. We will continually make improvements and updates, along with rolling out more definitive undermeshing-resolving changes in the next week. While we continue to introduce new content and experiences to fans of ARK we will remain focused on ensuring that everyone has a fair playing experience on the Official Network. By default, the anti meshing system will be on for the Official Network For Unofficials, these launch parameters can be used: -noundermeshchecking // Will turn it off the anti meshing system entirely -noundermeshkilling // Will turn it off the anti meshing player kills (but still allow teleporting) Twitter: twitter.com/survivetheark Facebook: facebook.com/survivetheark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark View full article
    1 point
  28. But what if the pizza people forget your favorite topping?
    1 point
  29. If you don't feel ready to release Genesis it's ok. Like Projekt Red or Mooneye Studios delayed Cyberpunk and Lost Ember, we can wait for Ark as well. Lost Embers was even delayed from July to November, Cyberpunk to September. One month of waiting for Ark is even shorter. Guys, take your time. Unluckily this community can be a lot toxic sometimes, but go ahead and take care of what you have to
    1 point
  30. At the end of the day Dude, you can be wilcard white knight all you want. They should stop giving dates period. Hello guys i read on the steam store page that part 1 will be released in jan. 2020 but i have watched a video and read an article that both say it will release in dec. 2019 this is confusing me and was wondering what the real release date is.....Video link: Above is a post in Steam from someone who unlike you didnt get a season pass for free. They paid for it...a consumer shouldnt have to be confused and ask around why a relese date is missed. And people like you foam at the mouth and attack these people. You have not received the content you paid for as the dec date was missed. Delaying a game to work out bugs and not rush a broken a game is always a good thing. But always having to delay your updates and content and sometimes multple times? Doing so frequently says alot and its best if they just dont announce a date, a time frame period as its bad for business to be known for always being wrong or missing your deadlines. But "hey buy this on time season pass but sorry we didnt release it on the time we said we were going to release it. Oh and guess what...we gotta delay again for another month, sorry i know our store page said 2 months ago" Vegeta you can run around here attacking everyone all you like a rabid savage but if you think its ok for a company to be known for missing release dates on a consistent basis then idk what to tell you.
    1 point
  31. Man put a cork in it. You know you're going to buy every DLC they put out and play it.
    1 point
  32. Hi , I got teleported and kill inside my small metals base on aberration : 242333 -88952 39998 31.61 -5.02
    1 point
  33. my guy right here!!! totally agree, keep up the great work WC TEAM!!!
    1 point
  34. You must be new around here. Just wait, when it does get release, it will be broken, then it will be your turn to be salty and say, What? We waited and this is the end result? ?
    1 point
  35. Dissecting this entire post: 1. Meshing Fix 2. Genesis delayed, but will be seeing massive improvement. 3. A kick-butt valentines event. I like these odds.
    1 point
  36. You can ask for a refund from the merchant you bought the game from. Sony, Microsoft or Steam.
    1 point
  37. Appreciate the update! Thank you for taking the extra time needed to make Genesis the best it can be! Pay no attention to the Nay Sayers, Yes its a bummer that it got pushed back but with modern day gamers, your screwed no matter what you do or say lol. I have some patience.
    1 point
  38. Thanks for the communication. Don't hesitate to push it again if necessary. No blame to push it if it has to, we can only blame you on the lack of communication. Hope you enjoyed to work on this new map. Keep up!
    1 point
  39. Its cool, its fine, take your time guys, I prefer a good product than a rushed one. Good luck Wildcard i love your game!
    1 point
  40. So all went to plan last night. We gained an additional support player so went in with 4 players. 1 ridden Mega Mek, 1 ridden high level normal Mek with rocket pods, ridden Ice Titan, ridden Desert Titan and aggressive/high targeting non-ridden Forest Titan. Idk how many Gigas, all non-ridden - but they didn't do much more then provide entertainment when they were slammed and thrown everywhere by the King Titan. Made the silly mistake of throwing my tek suit into the Desert Titan after beating the King to save my gear... then didn't bring the Titan closer to the floor before dismounting - looong fall, instant impact death!! Doh! Luckily we have a small outpost up there so was able to re-spawn in a bed and get to into the light before the cut-scene started.
    1 point
  41. And I can't help but notice that they said "The final release date" Quite a bold move, coming from Wildcard
    1 point
  42. Y'all should learn from this guy. He's been playing legacy for so long and still hyped for the new dlc without complains. He just loves the game.
    1 point
  43. SE didnt even have a release date they just released it to the public as a surprise. Check your facts before you make such an absurd post.
    1 point
  44. Appreciate the communication! Stoked for Genesis!! The valentines event should have been skipped as these events are cool but should be last on the priority list. Glad to see the efforts to improve the base game and prevent meshing is improving. Love this game and will continue to support. Thanks again for the communication!
    1 point
  45. "Simultaneously on all platforms.******" ******(except Crossplay PC, which will have to wait an indeterminate amount of time for certification) That's okay, we appreciate the new content and all your hard work, even though we get an 8 day late start on it.
    1 point
  46. start over or play solo world they said goodluck man
    1 point
  47. And the transfer from the legacy PVE server to official?
    1 point
  48. Yes, because Extinction worked and wasnt a buggy mess after the 4 times of being delayed.
    1 point
  49. Private server, The Island, two of us. I have not posted since before Christmas and we have had quite a bit happen since then. We still have not fought the Gamma Ape, but that is because we got stuck on the caves required to get the proper artifacts. I had been assuming that some Baryonyxes would be sufficient, but there are lots and lots of jellyfish and eels to shock you off of your mount. We tried the water cave on the West coast of The Island. I rode a mid-level (~100) Basilosaur and Flont rode a high-level (> 200) Baryonyx. When jellyfish or eels were sighted, I moved in front and chewed them up with the Basilosaur's immunity to shocking. When sharks were sighted, he moved in front with the Baryonyx's spin-stun and we chewed up the sharks. Unfortunately, there were places with everything attacking us at once including a Mosasaur and we coul dnot deal with it all at once. Eels knocked him off his mount and he retreated to an air pocket with the Bary on land and I ran away drawing the crowd to a different part of the cave. We eventually got through that part and discovered an Alpha Mosasaur. We decided that our mounts were not sufficient to take this on since we thought that the Bary would not be able to stun it (the is still unconfirmed). Since my Basie was below half health and half of Flont's armor was gone, we left the cave with the intent of coming back when we both had high-level Basilosaurs. The sheer numbers of jellyfish and eels made using a Bary impractical. When I was on by myself, I decided to go look for a high-level Basilosaur for breeding purposes. I took my Baryonyx and headed along the coast towards Herbivore Island. My usual strategy has been to get close enough to annoy the Basie's attendant Mantas and spin-stun them and kill them. Then the Basie is available to be hand-tamed with kibble. On the backside of Herbivore Island, I found a 149 Basie! I checked my inventory and noticed that I had forget kibble and pods. The pod was to make sure that the Basie got back to base intact and there had been an Alpha shark somewhere in the area earlier. I swam back to the mainland with my Bary with the intent of running back to base for the kibble and pods (I always bring two just in case I get an unexpected find). I noticed the Alpha shark swimming offshore and decided that I could not let it exist that close to the Basie. I would hate to get it almost kibble tamed and have the Alpha shark kill it. My Bary had taken down Alpha sharks before since it was able to spin-stun them, so I donned my scuba gear and we dived in after it. I was doing well with the Alpha shark when it spawned in a couple of regular sharks to help it. I can still handle that although it took a lot more concentration to keep all three stunned. While I was paying attention to that , four jellyfish had snuck up behind me and shocked me off my Bary. At that point, it was every man and dino for him/herself. I had on fins, so I was able to get away from the jellyfish and climbed up on the shore. As I stood there watching the ball of churning blood and flesh (a Bary, an Alpha shark, two regular sharks, and 4 jellyfish), I figured that I would probably just kill my Bary if I tried to shoot the jellyfish with my crossbow. I settled down for the long wait to pick up the Bary saddle after the battle. To my surprise, the Bary was keeping most everything stunned. It eventually killed the jellyfish with the spins and I figured that I might be able to remount when all three sharks were stunned at once. I swam out and hopped on the Bary and we finished off all of the sharks. The rest of the trip back to base, I was very careful since my Bary was near death and most of my scuba gear was broken and a couple pieces of riot gear was in tatters. We made it back, I got kibble and pods, I repaired my armor and waited for the Bary to heal, and then headed back via land. As I came to the coastline across from Herbivore Island and donned my scuba gear for the journey, I noticed another Alpha Shark off the shore. I checked for jellyfish (none in sight) and the Alpha Shark came right up out of the water and almost beached itself trying to get to me. I figured I might be able to just shoot it with a crossbow for at least some of the damage. While I was lining up the shot, a pack of 3 Raptors jumped me from behind and knocked me off my mount. They were no match for me and my Bary even separated, but they had destroyed my scuba gear. The Alpha Shark had swam away somewhere and I decided to risk it and swim across the channel. The Basie was still there! I took care of its mantas and started the kibble tame, jumping off the Bary from time to time to offer it kibble and then hopping back on to follow it until it was hungry again. I noticed the Alpha Shark lazily swimming at a distance and kept an eye on it. When I fed what i assumed was the last kibble and the Basie was still not tamed, I noticed a second Basie right below me. I had been taming two Basies as once and thus neither were fully tamed yet. About then the Alpha Shark smelled me and started heading my way. I took the Bary and headed it off before it got near the Basies. It was not a problem although I had to surface from time to time since I had no scuba tank. After I had killed it, I had to search all around the coast to find the two half-tamed Basies, but I got them both and podded them and made it back to base safely. Now we have >200 level imprinted Basies, so the next task is to try the water cave off the West Coast again.
    1 point
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