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Showing content with the highest reputation on 10/31/2019 in all areas

  1. Got on early today and continued work on the new soon to be farming and light storage volcano base. I got some stone walls around the edges of the foundations on the land side and wooden railings around the overhanging river side, which should make for a nice balcony when this is finished. Made a start on the irrigation system, layed a pipe out through the railings and ran it down to the river. Now that I have a water source I have plumbed in a beer barrel and industrial cooker, just need to craft the greenhouse pieces and any large crop plots I need (got plenty of small plots from beacon drops). Started playing my favourite ark minigame 'intense inventory management' and worked diligently into the night when dodorex spawned in so of I go. Found the fluffy bugger hiding in the north by the blue ob, I was wondering just how many times I needed to kick him with the argy in order to kill him. I lost count around 135 (ish) as he kept fidgeting. He finally died and I got a second dermis, I was also able to claim the zomdodos without them attacking me this time. On the 2 occasions where I have been able to claim the zomdodos the dodorex has died right next to them, on the other occasions he has wandered off (once into a lake and once off a cliff) and died nowhere near the zomdodos. I don't know if this is connected but it seems like quite a big coincidence. Next up will be a mass zomdodo migration and more crafting to finish the new farm base, and I should really aim to complete the green ob warehouse and progress to the next level of the intense inventory management game.
    3 points
  2. I have decided to name the battle argy 'Nigh', as in 'the end is nigh'. Thank you @Rosati for your suggestion, I will use it in the future for a blue and green something. I have been saving all manor of level and colour tames since early 2018 for my big breeding zoo project to be implemented after I finish the storyline.
    2 points
  3. You may certainly suggest it and I may use it. I was contemplating using a Terrahawks reference because of the colours but none of the names are great. I am veering towards Dodgem, named after Deputy Sheriff Dodgem from Fireball XL5 and the 5 dodorexes it has killed without dying.
    2 points
  4. DAY 10 of Baby Raising. My quetz found it acceptable for me to pod it and unpod it to classify it as walking. Then it was back to base maintenance I am currently putting up plant species up our base due to recent activity on our server. We already have turrets and Velo's around as well. Anyways we are starting our new batch of babies tonight what will be Rexes and Mana's hopefully I will have my quetzes done by the weekend.
    2 points
  5. Greetings Survivors! Zen Rowe here again, back for another spotlight on our glorious modding community. Today we’re going to be talking to Kiwiboys! Who are you and what do you do? That's a pretty intense modification. ARK itself doesn't really have much in the way of existing mechanics for you to tie into for that kind of system, right? Making mods can definitely be an exercise in creative solutions. May I ask about your background? Does your education or personal experience tie in well with helping you design the overall system or influence the direction of your solutions to problems? Shhhhh. Don't let Epic hear you! We'll talk a bit more about ARK settlements in a moment, but I do want to focus on you a bit. When we make our mods we tend to focus ourselves entirely on that and most of the people who enjoy our creations don't know a thing about us. So tell me, aside from making mods, what other things do you like to spend time on? Do you have any other creative hobbies? I can relate to the feeling, seeing your own progression in skill and surprising yourself with what you can come up with is a very satisfying thing to be able to look back on. So for anyone that wants to follow what you are working on, do you have a twitter, or discord, or any other social media you engage with? Thank you for that, prepare for a flood. You said you were working with unity before, were you making games for yourself or were you making mods that used that engine? What made you decide to start making mods? Sounds like modding has served you well in that regard, ARK settlements is definitely an ambitious project, I can't imagine you would have gotten it to this point if you hadn't learned a lot. Do you take any inspirations from other city-management style games when designing features? Would you be able to give us a high-level view of what your design and development process looks like for ARK Settlements? That's a good insight into how you approach the design. Do you have any other mod projects that you work on? well, if you want my opinion, that sounds like a fun idea! While I've got you here, do you have any secret features or plans for ARK settlements that you can share with us? What's to come? Leak the goods! That does sound exciting! I'll have to take a peek when you get the update out. Before we sign off, do you have any advice you would give to new mod authors? We should put that on an inspirational poster. It's been a pleasure talking to you, Jordan. I look forward to seeing where you go with Settlements! Until next time, Happy Modding! Twitter: twitter.com/survivetheark Facebook: facebook.com/survivetheark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark View full article
    1 point
  6. PVP ORP Ragnarok Well! Tribal drama seems to have settled with the coming of Fear Evolved. But a new challenge is looming. The tame cap for the entire server has apparently been reached, and although we cryo'd many animals to bring it to a more substantial number, we still must be scraping the ceiling. This could call for warfare between normally fairly peaceful tribes. What I enjoy most about our ORP server is that battles between tribes are quite rare, and most disagreements are handled peacably or with shows of power rather than actual wipes. This gives it an almost political vibe. But this, tame cap getting reached, could push normally docile tribes to action if they grow frustrated enough.... At least, those are my fears. Such is life I suppose, haha, though.... I can't say the idea of getting rid of some enemies in favor of lowering the tame cap isn't tantalizing.
    1 point
  7. They are closer in size to carnotaurs, so they fit through the gates.
    1 point
  8. Might I suggest Bluegrass like the character from Silverhawks (I'm showing my age now)
    1 point
  9. yeah i have only been playing on island lately to beat dodorex. in the last event alpahs always spwned as skeletons so it confuses me when i see regular alphas. anyway i have not seen one skele dino. also i suggest to wc to make event colours muc more solid and better. really hard to even tell them form regular colours sometimes. i spawned int eh dodo rex and killed it with a giga on god mode. when it died the dodorex did not give me much. aside form a dermis when hit with dermis tool. also kinda sad ab and ext did not get anything.
    1 point
  10. I reconstructed it, I believe it's a Tek Jet. . . / Submarine. . . / . . . Other vehicle hybrid.
    1 point
  11. Why toxic ? He says true Uptade for update for update and évent Still broken and And purple only Spawn on région 4 this IS a constation Évent had started since a week now So u Can keep ur réflexion for u
    1 point
  12. I can safely say I am way beyond disappointed with this event as far as bone spawns and colors. Dull Orange, brown... Normal colors. I have yet to see purple and blue... ?
    1 point
  13. How about fixing the crash bug that's not letting me play the game? It has to do with d3d device missing.
    1 point
  14. too bad we dont keep the skins when we die! but im happy that the genesis chronicles lets us keep the skins!
    1 point
  15. Fear Evolved 3 Update Broke our Server cluster The Ice wyvern spawns points are over spawned with fire wyverns x1000 (Rag , Val) Raptor spawns on Val map is also insane Server breeding rates are rested to default.... What is the use you release updates and events that brake the current state of the game??
    1 point
  16. PVE-Official-TheIsland Well today I did a little rework of my baby growing room, adding fridges on both sides to make meat runs less tedious: I had to jump over to extinction to refresh my little base there, but while there I saw this snow owl and decided, "yeah why not, I don't have any event dino's yet", and tamed it: After returning to the island, and putting the owl away, I decided that I should raise some babies (Still working on them), so I tossed a few out: And … because you know... its Feat Evolved.... I did a little decoration at the front of my tower, and took a screenshot for everyone: well that's my day on ark, Though its not done yet, just sitting around feeding the babies that are out, and doing the occasional meat run to fill them up. trying to keep the giga's out at least 7 hours each day.
    1 point
  17. At least you remembered to add the mod link.
    0 points
  18. have not been playing for a while, sorta lost interest. the halloween clours seem to be very vauge, not very soldid colours. aside form a few pteras i tamed near redwoods. also cant seem to find skele dinos. have spotted 3 alpha raptors but they ar enot skele ones. if i am correcvt all alphas like carnos, rexes and raptors should be skelton when fear evolved is active. anyway i am not gonna update ark till something good happens or till the christmas event appears. i wanna savour the fear event and to do that i gonna not update ark for a while. i also have had alot of assingments and my new job to keep me busy.
    0 points
  19. This ark mobile there trying to stay similar to ark on console and pc and those your allowed transfer guys being so mad about transfers doesn’t make sense to me
    0 points
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