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Showing content with the highest reputation on 03/05/2019 in all areas

  1. Hey Survivors! Welcome to the latest edition of the Community Crunch! Homestead Update Tomorrow! It's finally arrived! We're beyond thrilled to be releasing Structure Plus (S+) and the long-awaited kibble rework (now packaged together as 'Homestead') to all of our survivors March 5th 2019! If you can dream it, you can build it! Homestead includes the major elements of Structures Plus (S+), a player created Sponsored Mod by Orionsun. S+ has maintained a large following of users over an extended period of time, and its move to console has long been requested. We are particularly excited to finally be able to share this with our console survivors who will be using it for the very first time. Here are the new building features included in Homestead: Dedicated bulk storage Triangle foundations, ceilings and roof pieces Four high walls Fence supports for level walls Flexible pipes and electrical cables Double doors Swappable variants for ramps/stairs New visual variants for existing structures Along-side the update to structures we also have our kibble rework included in this patch! Previously the Kibble system worked like a tree, the egg of one creature being used in a kibble to tame the next creature in line. Often these kibbles didn’t make sense in terms of game progression and became more redundant with each new creature that was added to the game. Each creature now falls into one of six categories, and that creature’s egg can be used to tame any creature within that specific category. Instead of having 50+ different kibbles all requiring a different specific egg, it is drastically reduced to: Basic, Simple, Regular, Superior, Exceptional, and Extraordinary kibbles! You can expect the Homestead update to hit your respective platform around 10am PST tomorrow starting with PC and concluding with PS4. We invite you to watch our Homestead trailer to see a preview of the variety of structures that are now possible. All of the builds featured in the trailer are player-created and you can find links to how to build the structures in the video description. It has been an amazing experience for us to see our dedicated players create things we could have never imagined! We hope these changes to ARK inspire survivors to turn their wooden shack on the beach into the fortress of their dreams! Homestead patch notes: Additional PS4/Xbox patch notes: ARK Developer Stream Tomorrow! Tomorrow at 1 PM Pacific Time on March 5th, members of the ARK development team will be hosting a Developer Livestream on our Twitch channel! Our Community-focused livestreams went over well with the community so we decided to restructure slightly to bring even more members of our team into the mix! We invite you to join us from our Seattle office as we discuss the latest developments with ARK. In tomorrows stream we will be showcasing and discussing our biggest addition and change to the game: the Structures Plus and Kibble rework. We'll also be answering questions from you--the community--in a live form Digest. The developers on-camera this stream will be: Cedric: Host, Gameplay Programmer Chris: Lead Programmer & Lead Designer Colin: Senior Producer Jen: Community Manager We look forward to seeing you all on our Twitch channel tomorrow at 1pm PST! Mod Community Updates! We're bringing in two new projects to the Sponsored Mod Program this month, and don't forget that we have already started another round of applications for the sponsored mod program. You'll be able to submit an application until April 5th. So polish up those design documents and send them in. We love seeing the amazing projects everyone is working on. First up we have Additional Lighting by ReinerSCT. This mod adds a plethora of new lighting options of different colors, styles, and configurations. Ever wanted to make your own disco room, or set up a complex lighting system for your over-the-top castle? This mod will let you do it! We're also happy to bring in the Play as Dino mod by Finntastic. Does anybody else ever use the old mantra "Don't just hunt the raptor... Be the raptor"? No? Just me? Either way, with this mod you can! The author has a lot of cool systems being worked on for this mod and we're happy to provide some support for them. Happy Modding! Fan Feature of the Week! AUS Model Update: Parahelicoprion finished by Kaprodonychus Evolution Event! Survivors on all platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 8th of March at 1 PM EST until Monday the 11th of March at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes: 2x Harvesting Rates 2x Taming Rates 2x EXP Rates That's it for this post! As always if you’ve got anything to share you can find us at: Twitter: twitter.com/survivetheark Facebook: facebook.com/survivetheark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark All the best, Studio Wildcard
    4 points
  2. Actually... it states- Creatures prefer their category of Kibble or above
    2 points
  3. Cool, looks like I need to get my finger out and tame some more allos. Might put the allo project on hold for a bit now that S+ and kibble rework is here. Going to adapt some builds, start moving more stuff of Rag and also move and reorganise the kibble farm.
    2 points
  4. Hey Survivors! Welcome to the latest edition of the Community Crunch! Homestead Update Tomorrow! It's finally arrived! We're beyond thrilled to be releasing Structure Plus (S+) and the long-awaited kibble rework (now packaged together as 'Homestead') to all of our survivors March 5th 2019! If you can dream it, you can build it! Homestead includes the major elements of Structures Plus (S+), a player created Sponsored Mod by Orionsun. S+ has maintained a large following of users over an extended period of time, and its move to console has long been requested. We are particularly excited to finally be able to share this with our console survivors who will be using it for the very first time. Here are the new building features included in Homestead: Dedicated bulk storage Triangle foundations, ceilings and roof pieces Four high walls Fence supports for level walls Flexible pipes and electrical cables Double doors Swappable variants for ramps/stairs New visual variants for existing structures Along-side the update to structures we also have our kibble rework included in this patch! Previously the Kibble system worked like a tree, the egg of one creature being used in a kibble to tame the next creature in line. Often these kibbles didn’t make sense in terms of game progression and became more redundant with each new creature that was added to the game. Each creature now falls into one of six categories, and that creature’s egg can be used to tame any creature within that specific category. Instead of having 50+ different kibbles all requiring a different specific egg, it is drastically reduced to: Basic, Simple, Regular, Superior, Exceptional, and Extraordinary kibbles! You can expect the Homestead update to hit your respective platform around 10am PST tomorrow starting with PC and concluding with PS4. We invite you to watch our Homestead trailer to see a preview of the variety of structures that are now possible. All of the builds featured in the trailer are player-created and you can find links to how to build the structures in the video description. It has been an amazing experience for us to see our dedicated players create things we could have never imagined! We hope these changes to ARK inspire survivors to turn their wooden shack on the beach into the fortress of their dreams! Homestead patch notes: Additional PS4/Xbox patch notes: ARK Developer Stream Tomorrow! Tomorrow at 1 PM Pacific Time on March 5th, members of the ARK development team will be hosting a Developer Livestream on our Twitch channel! Our Community-focused livestreams went over well with the community so we decided to restructure slightly to bring even more members of our team into the mix! We invite you to join us from our Seattle office as we discuss the latest developments with ARK. In tomorrows stream we will be showcasing and discussing our biggest addition and change to the game: the Structures Plus and Kibble rework. We'll also be answering questions from you--the community--in a live form Digest. The developers on-camera this stream will be: Cedric: Host, Gameplay Programmer Chris: Lead Programmer & Lead Designer Colin: Senior Producer Jen: Community Manager We look forward to seeing you all on our Twitch channel tomorrow at 1pm PST! Mod Community Updates! We're bringing in two new projects to the Sponsored Mod Program this month, and don't forget that we have already started another round of applications for the sponsored mod program. You'll be able to submit an application until April 5th. So polish up those design documents and send them in. We love seeing the amazing projects everyone is working on. First up we have Additional Lighting by ReinerSCT. This mod adds a plethora of new lighting options of different colors, styles, and configurations. Ever wanted to make your own disco room, or set up a complex lighting system for your over-the-top castle? This mod will let you do it! We're also happy to bring in the Play as Dino mod by Finntastic. Does anybody else ever use the old mantra "Don't just hunt the raptor... Be the raptor"? No? Just me? Either way, with this mod you can! The author has a lot of cool systems being worked on for this mod and we're happy to provide some support for them. Happy Modding! Fan Feature of the Week! AUS Model Update: Parahelicoprion finished by Kaprodonychus Evolution Event! Survivors on all platforms will be receiving a special Evolution Event perk this weekend! It will be active from Friday the 8th of March at 1 PM EST until Monday the 11th of March at 3 PM EST. All Official Servers across each platform will be undergoing this evolutionary change which includes: 2x Harvesting Rates 2x Taming Rates 2x EXP Rates That's it for this post! As always if you’ve got anything to share you can find us at: Twitter: twitter.com/survivetheark Facebook: facebook.com/survivetheark Reddit: reddit.com/r/playark Instagram: instagram.com/survivetheark Twitch: twitch.tv/survivetheark Steam: steamcommunity.com/app/346110 Youtube: youtube.com/survivetheark All the best, Studio Wildcard View full article
    1 point
  5. @Chris - at the moment i had wrote my post there was "tomorrow at...." message. I think Jen or someone edited it after my post. Now it is ok.
    1 point
  6. So we will have to transfer drake and wyvern eggs from another map to make this kibble now, am I missing something. No way to get these eggs naturally on extinction, and you cant tame hesperonis from the caves anymore, so whats up? Why would they move titanboa to superior? HELP me understand?
    1 point
  7. I know so exciting isnt it Cant wait to condense the kibble farm. Pity we will need to uncryo everything and recryo everything to update the stats... But i dont have a wife... but I am at home anyway I shall start with my small build at the main base to test a few things out and then upscale to the new water base. The temptation to build a castle is real haha
    1 point
  8. Then pod the baby and unpod to change what it wants for imprinting, that's an intended mechanic btw
    1 point
  9. Mana nerfed again?! And by so much?! Why render it uselss?! It is barely a few months since you added the new creatures. And don't come with the PvP argument. It's a toxic game there anyways.
    1 point
  10. The update sounds awesome, kibble rework is gonna be awesome. Was wondering if peim+ is going to get some love? Thanks for all your hard work.
    1 point
  11. I see a lot of people asking how kibble and imprinting works. I've spent extensive 100+ hours with the kibble and structures system, here's to hoping I can clear up any worries for you. Imprinting works the same way, it's just that your babies will randomly prefer any of the six kibbles, as well as any random vegetable, berry, or type of meat (including jerky). All the recipes for kibble can be found here - https://ark.gamepedia.com/Kibble#Kibble_Rework Now, because I updated the kibble wiki during the beta, I can't say that all of the dinos producing/preferring are 100% accurate, so I still recommend using the information provided on this post by Jen to figure out what types of kibble things prefer. Up until the point that the dododex has updated all the values, all you wanna do is figure out what kind of kibble the dino you're taming prefers, then go to the dododex and figure out how much of that kibble it will need based on it's level, etc, you know the drill. The taming times are generally still the same, it's just that now they use one of six categories. Hope that clears this up for those confused, I know change can be overwhelming. Good luck survivors
    1 point
  12. @Jen - why do you again make us wonder when it's tomorrow for you tomorrow. Use absolute non-relative dates, ...
    1 point
  13. Any chance of you putting in the long awaited tek large hatchframe and doors? I mean you build a tek base and you have to have a 2x2 metal hole in roof surely should already be a thing for flyers to get in and out as intended.
    1 point
  14. Will this updated be added to Primitive+? If so when can we get the same structures in Brick?
    1 point
  15. I see the new kibble rework for taming.. do not see anything about imprinting.. Please let us know how this works for imprinting.. BTW.. Excited for the update.. Keep up the good work!!!
    1 point
  16. Honestly not sure about the lines, never got that intensive personally but have helped my old tribe mates with that. We will discuss it more in PM. We've had: 2x melee no visible colour, 1x melee gold scales 1x oxy (blue belly) and 1x speed no colour again..but not 100% that I actually kept it and bred in or not.. Looks like we've got a project. Need more Allos for better stat rolls anyways
    1 point
  17. Nah I am single. Not even a girl friend.... am so lonely.... Dont worry I have no plans for any massive builds in the main base. Funy you should mention about a castle on Rag. I was planning on sonething low key, maybe building in one of the ruins on the islands ob the east coast. But when I ran my own server I built a massive castle with creative mode as a community thing for PvPing such as jousting and sword fights. It would be tempting to build something like that again, but the grind would be insane.
    0 points
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