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Showing content with the highest reputation on 12/02/2018 in all areas

  1. 1 point
    Originally got the game on steam and loved it. Unfortunately my friends have xbox so I bought it for the windows 10 version.. Genuinely amazed just how often the windows 10 version has problems. I still cant use half of the whistles and I've been switched to windows 10 for months lol... That being said, I'm also unable to log in due to this server address thing. Honestly, I wouldn't even be annoyed if ark admins could at least post a reply saying "Yeah we know" to acknowledge it. Seems like a useless "Bugs Report and Support" forum lol..
  2. 1 point
    Unofficial ragnarok- Been a busy few days between trades , event dinos and some breeding Got a few even dinos ( pink rex , lime green spino, lime terror bird, lime and blue wolf , lime and pink yuty , orange and blue bronto, cyan trike and a random ovi) , traded one of my best rexes for 4 eggs ( 2 velos and 2 owls and he tossed in a few allos) so bred 2 rexes a spino and hatched the 2 allos One rex was olive and no mut, one was red with yellow belly no mut but got moms ridiculous melee stat , the spino was bred with new lime and my old dark green , she turned out navy blue with a cyan sail and belly. And the allos both hatched at over 400 but my 330 has equal melee Tomorrow I'll hatch the velos and owls probably post pics too
  3. 1 point
    You should have sprinted away before the Yuty get the chance to fear roar your managarmr. This is your fault at one end, since dino becomes unresponsive once they are scared, fleeing anywhere in terror and potentially falling into the kill zone. It won't be rectified, else everyone will ask for it. I almost lost an owl when I accidentally got too close to that yuty.
  4. 1 point
    Unless your creature is so fast that you don't notice, approaching the limit by going past the towers give you a periodic warning beep, with the message telling you your implant is unstable and you should turn back.
  5. 1 point
    I... I really really want this to be wrong, but I have the switch version, and there are no moments on the game where the graphical fidelity stays that good for the draw distance you guys display in the trailer. The game looks decent within a foot of the character's face, but drops off sharply over the next two yards, and is pure impressionism beyond that. Not to say that has made it unplayable, but after playing the majority of today on Switch, I've had to take two dramamine to curb the nausea the hyperblur effect has induced. I've really tried to keep positive all day, but this game actually looks to have been deliberately designed to run and look just like this. The game simulates the degree of shortsightedness that would prevent any normal person from driving a vehicle in any circumstances, and we planned on riding wyverns in this mode one day... Please tell us what went wrong? I bought cartridge form due to the claims made by the team in the teaser ages before launch. I wanted to be able to plug this cart into a refurbished switch 10 years down the road and be able to play the island in full for a nostalgia trip. As it is, I want to forget today even happened. I watched servers fill up as soon as I had the game in my posession at home, and when I logged off to take something for the headaches and nausea, I returned, determined to play more ark, only to find most servers had already emptied. Your day one audience burnt out in the span of 4 hours... The game isn't a buggy mess this time around... it's just a really really terrible compromise on the Switch. I've bought this game now on three platforms and season passes on the two that offered them. I don't regret the other two purchases at all. This one... this one scares me. Who decided to make the Switch release a version where you get to play through Lord of the Flies as Piggy?
  6. 1 point
    Current ARK Official Server Network Servers Version: v304.453 Current Server Version: v304.453 - 1/27/20 Improvements to the action-taking capabilities of the anti-mesh system v304.45 - 1/26/20 Updated BattleEye Fixed several static meshes to improve the anti-mesh system v304.4481 - 1/24/20 Fixed several anti-mesh false-positives on Extinction and Valguero v304.4480 - 1/23/20 Fixed anti-mesh issue with unconscious players Fixed anti-mesh issue with the ice cave in Ragnarok v304.447 - 1/22/20 Improvements to the anti-mesh system v304.445 - 1/22/20 Improved and added several upgrades to the meshing detection system By default, the anti meshing system will be on for the Official Network For Unofficials, these launch parameters can be used: -noundermeshchecking // Will turn it off the anti meshing system entirely -noundermeshkilling // Will turn it off the anti meshing player kills (but still allow teleporting) v304.443 - 1/20/20 Fixed an exploit with TEK items which allowed malicious players to output unintended damage. v304.44 - 1/11/20 Fixed a bug which would cause the Snow Owl heat vision to cause other clients FPS to drop when around large bases or a lot of creatures Added additional server-side protection to Explorer Notes to prevent cheaters from acquiring them with hacks v304.43 - 1/9/20 Unattach all grapple hooks when sitting on a chair. Disabled climbing picks from attaching to gateframes, charged lanterns, ladders, fence foundations, and railings. Fixed 2 mesh exploit related to creatures. Fixed 2 mesh exploits related to structures. Fixed ice titan breath going through the mesh. Fixed some cases where building structures did not use a bidrectional trace check (allowing certain structures to be placed deep into the mesh). Fixed a case where a collision check on players wasn't correctly applying thereby allowing them to go enter some meshes. Fixed a bug which prevented players entering 'K' cam a second time if they had a weapon/tool in their hand. Fixed a bug with the Velonasaur's attacks causing it to incorrectly attack the wrong collision group on Paracers, Diplodocus, Brontos, and more creatures. (They should no longer take damage when you target the air beneath their bellies). Fixed an incorrect collision profile which allowed MEKs to collide into and stack on top of one another. Enforcer blink recharge cooldown reduced from 20 seconds to 7 seconds Enforcer blink range extended from 4000 units to 5000 units Enforce can no longer blink onto/or very very near creatures Fixed a bug which would sometimes cause the atmospheric fog to break Items placed on top of water pipes will now respect enemy foundations. Pipes can no longer be placed on enemy structures Fixed an exploit with the snow owl that allowed it to infinitely freeze players Fixed the enemy build radius check for the fence support v304.42 - 1/7/20 Applied a one time disabling of replication (invisible) on all sleeping (logged off) players on all Official PvE servers. After logging back onto servers, the players will again replicate (visible) and will continue to remain so for subsequent sleeps. Following this update, if players have been offline for a continuous 2 week time period, their sleeping bodies will no longer replicate. This change will improve both client and server performance by reducing the amount of sleeping bodies that will need to be replicated. Current Client Version: v304.32 - 12/26/19 Fixed a client side crash related to rendering 3D text (would occur when placing signs, etc). v304.3 - 12/23/19 Improved third person view offset so that it now positions at the average head height rather than the center of the character's capsule. This should improve how it feels when the camera is brushed up against a collision in the world. (Can be turned off by editing your ShooterGame\Saved\Config\WindowsNoEditor\GameUserSettings.ini -> Underneath the [/Script/ShooterGame.ShooterGameUserSettings] title add the following setting: bUseOldThirdPersonCameraTrace=true) Improved third person aim offset so that there is less likelihood of foliage clipping and allow for tighter angles when aiming down (Can be turned off by editing your ShooterGame\Saved\Config\WindowsNoEditor\GameUserSettings.ini -> Underneath the [/Script/ShooterGame.ShooterGameUserSettings] title add the following title: bUseOldThirdPersonCameraOffset=true) v304.4 - 12/20/19 Fixed a bug with Managarmr pounce damage Chibi xp can no longer be buffed or affected by killing enraged corrupted Rex v304.23 - 12/19/19 Fixed an exploit v304.22 - 12/19/19 Fixed a collision issue with Velonasaurs Fixed a network desync related to Velonasaurs Fixed a client crash related to Velonasaurs Fixed a client FPS bug related to Velonasaurs Fixed a bug which allowed MEKs to be invulnerable to various types of damage Fixed a bug which allowed Managarmrs to use their ice breath underwater/whilst swimming Fixed a bug which allowed Velonasaurs to shoot endlessly in turret mode without draining stam Fixed two damage miscalculation bugs with the Managarmr pounce and Velonasaur AOE Needle Spin Fixed an exploit related to turret damage Velonasaurs will now consume stamina whilst in AI-turret mode Managarmr limited to 3 jumps, 6 strafes, and 1 dash before it has to land Reduced Managarmr ice-breath exponential damage scaling by approximately 20% Reduced Velonasaur recovery time (how much time is required to pass before the Velonsaur starts regenerating stamina) from 4 seconds to 1 second v304.2 - 12/18/19 Fixed issues relating to chibi max levels v304.1 - 12/17/19 Initiation of Winter Wonderland: Can be manually activated with: -ActiveEvent=WinterWonderland launch parameter Increased rates to 2X Breeding (mating interval, egg hatch speed, and maturation) Increased rates to 2X Player XP Increased rates to 2X Harvesting Increased rated to 2X Taming Added Event-themed wild dino spawns The Island has been given a makeover with a winter landscape and foliage. Coal and Mistletoe can be obtained from Raptor Claus gift drops Raptor Claus: Will spawn at midnight and drop gifts across the island. Gifts some special items like holiday structures, some skins, color candies, and chibis. Gacha Claus: Spawns on all maps Placing coal/mistletoe in the inventory of a wild Gacha Claus will cause it to grow crystals. The crystals have higher quality loot and a chance for chibis Added new items: Bronto Ugly Sweater Carno Ugly Sweater Chibi Ugly Sweater Red-Ball winter hat Gray-ball Winter Hat Purple Ball Winter Hat Reindeer Antlers Hat Nutcracker Slingshot Christmas Bola Skin 2 sets of Event-themed underwear (tops and bottoms) Chibi pets Added new emotes: Happy Clap Emote Caroling Emote Nutcracker Dance Emote Added prior event skins: Reindeer costume for Megaloceros Dino Party Hat Party Hat Top Hat Dino Santa Hat Santa Hat Candy Club Added prior event creatures: Gacha Claus Added prior event items: Coal Mistletoe Christmas Tree Snowman Stocking Christmas Gift Wreath Holiday Lights Chibis: Over 50 chibi pets from various DLC - including Genesis Randomized coloring Can be 'leveled' to increase character player level Wild Event Colors: Red Green Light Grey Light Red Dark Green Dark Red Dino Light Red Dino Light Green Dino Medium Green Dino Albino NearWhite v303.1 - 12/11/19 Added HLN-A Explorer Notes 11-15 for Genesis Chronicles Added Corrupted Avatar shirt and gloves for Genesis Chronicles Reduced Plant Z flash range by 50% Plant Z Grenades weight reduced from 10 to 5 Dedicated Storage weight reduced from 50 to 20 Decreased cook time on the industrial grill by 50% Metal Cliff Platforms no longer take 50% less damage from explosive damage Shortened aberration earthquake duration by ~10% Shortened Scorched Earth sandstorm duration by ~15% Bronto should no longer be affected by knockback MEK pistol Damage reduced by 10% Lowered gasoline consumption rate by 50% on the following structures: Chemistry Bench Electrical Generator Fabricator Industrial Cooker Industrial Forge Industrial Grill Industrial Grinder. Modified the stack size on various items: Veggie Cake 5 -> 10 Raw Meat 20 -> 40 Cooked Meat 30 -> 50 Sap 20 -> 30 Fiber 200 -> 300 Thatch 100 -> 200 Organic Polymer 10 -> 20 Vacuum Compartment 100 -> 5 Vacuum Compartment Moonpool 100 -> 5 Modified the inventory slot size of various items: Industrial forge 60 -> 100 Chemistry Bench 60 -> 100 Fridge 48 -> 80 Industrial Cooker 48 -> 80 Preserving Bin 24 -> 48 Mortar and Pestle 12 -> 24 Refining Forge 8 -> 24 Modified Drag weight of creatures to prevent carry by Quetz and Crab: Galli Kapro Megalosaurus Procoptodon Reduced stun duration on jellyfish and eels by 20% Wild eels 7 -> 5.6 Tamed eels 1.5 -> 1.2 Cnidaria 4 -> 3.2 v302.7 - 12/4/19 Velonasaur exploit fix v302.61 - 12/3/19 (Official servers only) Fixed a server crash v302.6 - 11/30/19 Fixed a server crash v302.41 - 11/25/19 Fixed issue with HUD visibility on OSDs Fixed instance where cryopods could fall through mesh v302.4 - 11/22/19 Added animation staggering system by default to reduce CPU overhead -- dinos in the far-distance will update their animations on alternate frames. Players can disable in this in the Options Menu "Advanced Options" Tab: "Animation Staggering" (enables it at all at far distance) and "Low Quality Animations" (makes it more aggressive, lowers the distance at which staggering is used) Improved client and server CPU performance in various ways Vastly improved server stability, with various Network Channel threading crashes fixed Changed droppeditem physics back to client-side prediction for player-dropped items, and physx-sleeping logic on droppeditems to improve server performance. Improved droppeditem placement when dropping items from structures, to reduce the possibility of them getting stuck Reloading bows from prone TPV no longer gets them stuck Firing bows while in orbit camera no longer gets them stuck Firing bows while running no longer gets them stuck Made it easier to look at items to pick them up Fixed the whip to properly pickup items that are flat on the ground (previously would miss such items) Added "F" alternate activate option on items to pickup all items in a nearby range Added optional new functionality to limit the number of droppeditems in an area, and enabled it on dedicated servers. To use it on unofficial servers, add the following INI values to your server's Game.ini ShooterGameMode section (> 0 to use the limit): LimitNonPlayerDroppedItemsRange=1600 LimitNonPlayerDroppedItemsCount=600 v302.2 - 11/20/19 Fixed an exploit with Turkey Trial wishbones v302.1 - 11/19/19 Initiation of Turkey Trial 3: Increased rates to 2X Breeding (mating interval, egg hatch speed, and maturation) Increased rates to 2X Player XP Increased rates to 2X Harvesting Added event-themed wild dino spawns Added randomly spawning turkeys on all official maps Modified the existing environment (trees) to be event themed Added new items: Pilgrim Hat (cosmetic) Bonnet Hat (cosmetic) Turkey Hat (cosmetic) Turkey Leg club skin (cosmetic) Pitchfork Pike Skin (cosmetic) Thanksgiving-inspired Dino Colorization Candy 3 sets of Event-themed underwear (tops and bottoms) Added new emotes: Belly Emote Hungry Emote Food Coma Emote Added prior event skins: Chieftain Hat Added prior event creatures: DodoRex (Temporary tame) Turkeys Added prior event items: DodoRex Tribute Wishbone Wild Event Colors: Light Orange Light Red Dark Red Dino Light Red Dino Light Orange Dino Dark Red Yellow Dino Albino DragonFire DragonBase1 DragonBase0 Light Yellow Brown Dino Albino NearBlack Light Brown Dino Darker Grey v301.2 (Server) - 11/09/19 Fixed an exploit Fixed a server crash v301.1 - 11/08/19 Network backend upgrades, new major version required. v300.7 - 11/5/19 Added HLN-A Explorer Notes 6-10 for Genesis Chronicles Added Corrupted Avatar boots and pants for Genesis Chronicles v300.6 - 11/3/19 Fixed an issue with imprinting and maturation relating to custom rates v300.5 - 10/31/19 Fixed an exploit v300.3 - 10/29/19 Fixed an exploit Fixed issues with spawning and overspawn in relation to Fear Evolved event v300.1 - 10/24/19 Fixed overspawn on Valguero and Ragnarok Fixed weird foliage appearing on TheCenter map Fixed issue that caused items (Pumpkin, Scarecrow, and Stolen Gravestone) to disappear Fixed issue with Headless Mask and taxidermy v300.0 - 10/22/19 Fear Evolved 3: Can be manually activated with server console parameter: -activeevent=FearEvolved Increased rates to 2X Breeding (mating interval, egg hatch speed, and maturation) Increased rates to 2X Player XP Increased rates to 2X Harvesting Added Event-themed wild dino spawns Added randomly spawning gravestones and pumpkin patches Added candy corn themed supply drops Modified existing environment (trees) to be event themed Modified existing moon to be event themed (blood moon) Added new items: Jack O'Lantern Mask (cosmetic) Hockey Mask (cosmetic) Headless Neck Stump (cosmetic) Halloween-inspired Dino Colorization Candy Event-themed underwear (tops and bottoms) Added new emotes: Spooky Emotes Panic Emote Spooky Dance Emote Zombie Emote Added prior event skins: DodoWyvern Mask Skin Clown Mask Skin Vampire Eyes Skin Werewolf Mask Skin Giganotosaurus Bone Costume Jerboa Bone Costume Quetzalcoatlus Bone Costume Wyvern Bone Costume DodoRex Mask Skin Carno Bone Costume Rex Bone Costume Raptor Bone Costume Bronto Bone Costume Trike Bone Costume Stego Bone Costume Witch Hat Skin Dino Witch Hat Skin Added prior event creatures: DodoRex Zomdodo Dodo Wyvern Added prior event creature variants: Skeletal Giganotosaurus Skeletal Quetzal Skeletal Jerboa Bone Fire Wyvern Zombie Fire Wyvern Zombie Lightning Wyvern Zombie Poison Wyvern Skeletal Bronto Skeletal Stego Skeletal Trike Skeletal Raptor Skeletal Rex Skeletal Carnotaurus Added prior event items: Pumpkin Stolen Headstone Scarecrow Version: v299.27 - 10/10/19 Fixed an exploit Fixed an issue with rare BSOD (blue screen of death) occurence v299.26 - 10/10/19 Cryopods are now able to be crafted at obelisk Added HLN-A Explorer Notes 1-5 for Genesis Chronicles Added Corrupted Avatar Armor helmet for Genesis Chronicles v298.41 - 9/18/19 Fixed an exploit with login system Fixed an exploit with Tek sword dash and ziplines Fixed a server crash when using the grapple hook Optimizations resulting in more available RAM Map fixes and polish (Aberration) Fixed instances where stone pick and crossbow remained in lower resolution when starting the game in "extreme low memory mode" Mek shield debuff is no longer given on shield deactivation Buffed Tek Turret health by 50% Outside of Mek shield debuff reduced to 30 seconds (from 60) Snow Owl freeze buff will no longer dismount riders Players and Dinos are now immune to the snow owl freeze for 10 seconds after being frozen Snow Owl Encapsulate/freeze wind up changed from 1.3 seconds to 2.6 Reduced Tek Tapejara Saddle projectile damage by 30% Reduced Plant Species Z Fruit weight to 10 v298.40 - 9/16/19 Fixed an exploit Fixed a server crash when using the grapple hook Buffed Tek Turret health by 50% (To receive the new buffed health, you will need to pick up and place the TEK turrets) v298.37 - 8/27/19 Fixed a minor crash case Set beer barrels to check for enemy foundations on placement, so they cannot be placed next to enemy structures set Cryopods and cryofridges are now craftable in an obelisk terminal inventory as well as supply crate inventory Minor map fixes for valguero v298.31 - 8/23/19 Fixed crash with crab claws Added -pvedisallowtribewar flag Added 'cheat tp' commands for red/blue/green/king terminals v298.3 - 8/8/19 Longneck Rifle armor penetration increased by 40% Fabricated Sniper Rifle armor penetration increased by 25% Ice Titan freeze ability reduced to 12 seconds Plant Y trap time reduced to 10 seconds Shadow Steak Saute light sensitivity removed Forest Titan can no longer grab targets through Tek Shields Forest Titan can no longer grab players who are piloting Meks v297.64 - July 2, 2019 Set gacha crystal to not be uploadable to the cloud Deinonychus bleed now scales with melee damage Fixed issue with dienonychus bleed damage not scaling all the time Several Valguero map exploits and fixes Deinonychus will no longer attach to babies Summer Bash Event - (Can be activated manually with -ActiveEvent=Summer) Boosted Rates (Including Valguero). Does not include servers with existing game modes (i.e. Classic PvP, Small Tribes) 2X Breeding (mating interval, egg hatch speed, and maturation) 2X Player XP 2X Harvesting Event-colored creature spawns Seasonal candy that, when eaten, gives tames random dino colors (50 cooked meat) Sparkler Skin (10 cooked meat) Fireworks Flare Gun Skin (25 cooked meat) RPG Firework Rocket Skin (50 cooked meat) Summer Swimsuits Skins (male and female) (50 cooked prime meat) Uncle Sam Tophat Skin (100 cooked prime) Dino Uncle Sam Tophat Skin (100 cooked prime) Flex Emotes (100 prime jerky) Dino Colors: Navy Red White Sky blue Brick Blue Silver Parchment Mud Orange v297.35 - June 21, 2019 Multiple map fixes on Valguero and small fixes on other maps Increased the temperature at which deinonychus incubate Fixed case where AI lands upside down when dismounting while on a wall Fixed several cases of Deinonychus rotating backwards when jumping up walls while latched Fixed exploit with Deinonychus Improved ledge detection when jumping up walls Deinonychus bleed now works on boss dinos Improved Deinonychus FPV Improved wall jumping in laggy scenarios v296.01 - June 18, 2019 Fixed an exploit with Gasbags Plant Z's weight is now 21 Fixed an exploit with feeding Plant Y seeds. Cryopod and Cryofridge engrams are now available on all maps (edited) For modders, we've included some enhancements to the Dev Kit. Added Git Plugin Added JSON object library. Added blueprint interface for anonymous communication between mods. Added helper functions for: Searching for creatures by ID. Retrieving filtered class lists. v296.106 - June 12, 2019 Fixed an exploit v296.104 - May 28, 2019 Fix for Enforcer exploit Metrics changes v296.101 - May 14, 2019 Hundreds of fixes across all maps including mesh holes and updated collision to better match the visual landscape Various fixes to ramming issues with the Triceratops Updated metrics systems copycoordstoclipboard command now works in spectator mode v295.108 Implemented structure memory optimizations New command line option to enable optimization on unofficial servers: -structurememopts Important: avoid using new command line when running structure-related mods Fixed issues with snap points on remote end of the Tek Bridge v295.106 Eggcellent Adventure Added missing Dino Marshmallow Hat skin to the Cooking Pot Plant X Disabled Fast Turret Targeting change for now, further iteration required Dinos Fixed movement bugs related to stacked impulses change which affected movement for Managarmr, Gasbags, and others Turrets Now ignore players using 'leavemealone' or 'enemyinvisible' admin cheats Mantis Fix for weapons not equipping properly v295.102 Eggcellent Adventure 4 (2019)! Auto Activates 4/16-4/30 Not supported in Primitive Plus mode Wild Bunny Oviraptors 50% of wild Oviraptors (33% of wild Aberrant Dodos on Aberration) are Bunny Oviraptors Cannot be tamed NEW! Drop Easter Candy as they spread Easter joy! Feed your candy to your tame for a fun festive effect! Wild Bunny Dodos 50% of wild Dodos (33% of wild Aberrant Dodos on Aberration) are Bunny Dodos Cannot be tamed Drop Easter Eggs as they spread Easter joy! Easter Eggs Can be placed in the world and painted Easter Skins Craftable in the Cooking Pot from Easter Eggs Bunny Ears Skin Procoptodon Bunny Costume NEW! Marshmallow Dodo Hat NEW! Chocolate Bunny Club Egg Shell Hat Chick Hat Wild creatures have a chance to spawn with additional colors: Green, Magenta, Yellow, and Blue Managarmr Drastically reduce frost breath range Freezing stops at approximately turret range Damage stops at approximately half turret range Prim+ Fixed inability to craft Primitive+ specific resources in the forge Fixed inability to harvest coal from obsidian Fixed inability to harvest beeswax Fixed problems with beehive functionality Cauldron/Industrial Cooker can now craft new kibble New kibble is now functional on dinos Meshing Hole fixes across Aberration, Extinction, Island, Ragnarok, Scorched Earth, and The Center Iteration on metrics Desert Titan now requires line-of-sight to do melee or lightning damage Prevented cryoing Karkinos while they are carrying something Environment Added bottom cap to mushroom trees on Aberration Fixed Aberration Surface Damage gaps Fixed issue with blue mushrooms not allowing Ankylo to harvest properly on Aberration Moved 4 spawn points to be out of potential geo on The Island Fixed location where player could become stuck on Extinction Exploits Fixed exploit related to stacking physics impulses Fixed exploit related to Rockwell Tentacles Fixed exploit related to Tek Swords Fixed exploit related to Fish Baskets Platform Saddle Enable platform build limits saddles PlatformSaddleBuildAreaBoundsMultiplier, can be used to increase this radius on unofficials Prevent platform Saddles counting towards the max turret limit Taxidermy Now properly supports Weapons on Humans! Adjusted Desert Titan's dermis offset Homestead Icon Iteration Fixed LODs for Tek Triangle Roof Setup colorization for Fence Foundation Setup colorization for Wood Railing Kentrosaurus Added a hard clamp to damage reflection Equus Fix preferred kibble GPS Transponders Fixed transponders disappearing Placed Transponder Node no longer scales up after restart Mind Wipe Updated description of Mind Wipe to reflect 24-hour cooldown Cryopods Cryosick dinos are no longer able to attack Now use players in-game name in the tribe log Industrial Cooker Now supports pulling water from any connected source Never auto-activates when connected to water Extinction Removed GlobalCuddleFoodList Override array Turrets Use FastTurretTargeting system automatically for anything moving faster than 300 cm/s Sloped Wooden Wall Adjusted Left Sloped Wooden Wall to fit better with attaching to a normal wall C4 Can now place C4 near ORP protected structures, except near foundations Dino Leash Dino leashes no longer can be placed near enemy foundations Armor Fix for lod issue for flak Fix for lod issue for Ghillie LOD iteration for Basilisk Doedicurus Saddle Mammoth Saddle Server Version: v294.115 Fixed server crash related to Tek Bridges and Vaults Added givetekengramsto admin command Iteration on undermesh metrics Server Version: v294.110 - Iteration on undermesh metrics Server Version: v294.108 - Added additional metrics Server Version: v294.101 Homestead Fixed double door pickup after pickup timer has expired Disabled structure pickup when inventory is full Fixed bug preventing Triangle Roofs from being placed on Large Walls Increased health of Fence Supports Added Homestead Tek engrams to the boss dinos on Scorched, Aberration, and Extinction Kibble Set Yutyrannus eggs to be usable with Extraordinary kibble recipes Fixed imprint requests on Scorched Earth Fixed imprint requests on Aberration Icon alterations Dedicated Storage Fixed potential crash Disabled Withdraw Stack if your inventory is full Now drops full inventory in all scenarios Removed mention of fridge, as storage does not function as such Managarmr Now take damage equivalent to flyers Fixed Managarmr’s forward dashing when walking off edges Manta Reduced speed gain per level Extinction Added Hesperornis spawns to the Desert and Snow biomes Fixed a water volume in the Desert biome that was not set to trigger on collision Adjusted Desert water spawner values to have more fish Aberration Oviraptors are now allowed to transfer in. Trike Speculative fix for infinite trike ram bug Ghillie Boot armor now matches other pieces Non-Homestead Tek Added more Tek engrams to various bosses Platform Saddles Re-disabled C4 placement Disabled High Wall placement Exploits Fixed exploit related to Enforcer Fixed exploit related to Basilisks Fixed exploit related to Fence Supports Fixed exploit related to Tusoteuthis Fixed exploit related to platform limits Crashes Fixed crash related to mounts and walls Fixed crash related to Managarmrs Performance Improved server perf when turning on and off electrical/water networks in certain circumstances Disconnects Fixed Disconnect related to Flex Pipes Mosasaurus Reduced Mosasaurus speed per level up by 50% Gasbags Set Gasbags to mature at the rate of Wooly Rhinos due to similar utility capabilities Explorer Notes Fixed Explorer Note menu display bug v293.105 - Fixed an exploit v293.104 - Fix for crash related to placing Tek Bridges - Fix for Primitive Plus crashing v293.103 - Fixed stalls during teleporting near large bases - Fixed hitches when playing near large bases - Fixed issue with snapping in mods (S+, others...) v293.100 Homestead! S+ Variant System Added Structure variant system to cycle visuals for a structure Structure Pickup Enabled pickup of the following structures: Elevator Platforms Elevator Tracks Electric Generator Grill Industrial Forge Industrial Grinder Chem Bench Fabricator Tek Generator Tek Replicator Tek Transmitter Disabled pickup of Bee Hives Added ServerSettings ini config option StructurePickupHoldDuration to allow unofficials to configure (or disable by setting to 0) the quick-pickup hold duration Changed default for quick-pickup to 0.5 seconds (from 1 second) Structure Additions Added 'Smooth' sidewall variants (like the stone foundation) to the stock square foundations [Adobe, Metal, Stone, Tek, Thatch, Wood] Triangle foundations [Adobe, Metal, Stone, Tek, Wood] Triangle ceilings [Adobe, Metal, Stone, Tek, Wood, Greenhouse] Triangle roofs [Adobe, Metal, Stone, Tek, Wood, Greenhouse] Large (4x height) walls [Adobe, Metal, Stone, Tek, Wood] Flexible pipes [Stone, Metal] Flexible electrical cables Stairs (with freely swappable ramp variant) [Adobe, Metal, Stone, Tek, Wood] Double door frames [Adobe, Metal, Stone, Tek, Wood] Double doors [Adobe, Metal, Stone, Tek, Wood] Tek Dedicated storage (Tek structure that allows storing a large amount of a single resource) Fence supports (allows you to build fences that are level along the top) [Adobe, Metal, Stone, Tek, Wood] Kibble Rework Categorized Kibble Creatures prefer their category of Kibble or above Produced Allosaurus - Superior Ankylosaurus - Regular Archaeopteryx - Simple Argentavis - Superior Baryonyx - Regular Basilisk - Exceptional Brontosaurus - Exceptional Carbonemys - Regular Carnotaur - Regular Compy - Simple Dilophosaur - Basic Dimetrodon - Regular Dimorphodon - Simple Diplodocus - Regular Dodo - Basic Featherlight - Basic Gallimimus - Simple Giganotosaurus - Exceptional Glowtail - Basic Hesperornis - Extraordinary Ichthyornis - Simple Iguanodon - Simple Kairuku - Basic Kaprosuchus - Regular Kentrosaurus - Regular Lystrosaurus - Basic Mantis - Superior Megalania - Superior Megalosaurus - Superior Micro Raptor - Simple Morellatops - Simple Moschops - Superior Oviraptor - Simple Snow Owl - Superior Pachycephalosaurus - Simple Pachyrhinosaurus - Regular Parasaur - Basic Pegomastax - Simple Pelagornis - Regular Pteranodon - Simple Pulmonoscorpius - Regular Quetzalcoatlus - Exceptional Raptor - Simple Rex - Exceptional Rock Drake - Extraordinary Sarcosuchus - Regular Spinosaur - Superior Stegosaurus - Regular Tapejera - Superior Terror Bird - Regular Therizinosaurus - Exceptional Thorny Dragon - Regular Titanboa - Superior Triceratops - Simple Troodon - Regular Velonasaur - Regular Vulture - Basic Wyvern - Extraordinary Yutyrannus - Exceptional Preferred Allosaurus - Superior Angler Fish - Regular Ankylosaurus - Regular Araneo - Simple Archaeopteryx - Simple Argentavis - Superior Baryonyx - Regular Basilosaurus - Exceptional Beelzebufo - Regular Brontosaurus - Exceptional Carbonemys - Regular Carnotaur - Regular Castoroides - Superior Daeodon - Superior Dilophosaur - Basic Dimetrodon - Regular Dimorphodon - Simple Diplocaulus - Simple Diplodocus - Regular Direbear - Superior Direwolf - Superior Dodo - Basic Doedicurus - Regular Dunkleosteus - Superior Gallimimus - Simple Gasbags - Superior Giant Bee - Simple Gigantopithecus - Regular Giganotosaurus - Exceptional Griffin - Extraordinary Ichthyornis - Simple Ichthyosaurus - Simple Iguanodon - Simple Kairuku - Basic Kaprosuchus - Regular Karkinos - Exceptional Kentrosaurus - Regular Lymantria - Regular Mammoth - Superior Managarmr - Exceptional Megalania - Extraordinary Megaloceros - Simple Megalodon - Superior Megalosaurus - Superior Megatherium - Superior Mesopithicus - Basic Morellatops - Simple Mosasaurus - Exceptional Onyc - Simple Snow Owl - Superior Pachycephalosaurus - Simple Paraceratherium - Superior Parasaur - Basic Pegomastax - Simple Pelagornis - Regular Phiomia - Basic Plesiosaurus - Superior Pteranodon - Regular Pulmonoscorpius - Regular Purlovia - Regular Quetzalcoatlus - Exceptional Raptor - Simple Rex - Exceptional Rock Elemental - Extraordinary Sabertooth - Regular Sarcosuchus - Regular Spinosaur - Exceptional Stegosaurus - Regular Tapejera - Superior Terror Bird - Regular Therizinosaurus - Exceptional Thorny Dragon - Regular Thylacoleo - Extraordinary Triceratops - Simple Velonasaur - Regular Woolly Rhino - Superior Yutyrannus - Extraordinary Exploits Fixed exploit related to water well Fixed exploit related to Titan downloads Fixed exploit related to Velonasaurs Fixed exploit related to Platform Saddles Crashes Fixed crash related to shoulder pets Fixed crash related to Taxidermy Managarmr Fixed issue with Managarmr breath causing flyers to teleport Fixed Managarmr's forward dash not triggering consistently when spamming it When Managarmr freezes a dino with a rider, the rider will no longer be dismounted but rather frozen for 1 second Character frozen visual effect should change more smoothly A player frozen either standing, crouching, or prone can no longer change that state Duration of frozen for player characters is now a function of health and armor rating Duration of frozen for player characters is significantly reduced overall Cheat spawning a dino should no longer cause you to get stuck on that dino if it dies while being frozen by Managarmar Ice breath Reduced Managarmr ice breath damage ~25% Added new freeze immune icon Environments Fixed buildable space outside of bounds Fixed multiple holes and meshing locations Moved Desert Titan player spawn point to an area inside the structure prevention zone Fixed climbable trees in Extinction Kairuku Base affinity increased by 30% now that it has a preferred kibble Ice Wyverns Fixed creature icon being blank Item Stacks Fixed ConfigOverrideItemMaxQuantity issue with RawPrimeMeat Giganotosaurus Increased damage required to enrage a giga by 55% Corrupted Heart Fixed item to use correct icon Mind Wipe Characters can be respeced once every 24 hours UI Improved search filtering on inventory and crafting menus Elevators Set Primitive Elevator Platforms and Tracks to be craftable by wood instead of requiring fungal wood
  7. 1 point
    L. O. L. http://www.studiowildcard.com/jobs Studio Wildcard was founded in 2014 with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. Perhaps someone should tell their HR department? But you know, I am thinking back to all of the past marketing they had on Ark, and I actually can't recall seeing AAA quality promised. I do consider the AAA price tag to set the bar to AAA quality, and let's face it, this game STILL has massive quality issues which should have been fixed long ago. TINY indie game devs do much better at core gameplay quality. But yeah, I can't actually claim they "promised" AAA quality for Ark. Although you didn't have to foam at the friggin mouth about it. That's why I don't care what you say in the slightest. You could tell me water was wet and I'd ask someone else if that was true, just because of your toxic reactions. Also, I couldn't give the slightest anything for the fine print on any contract. Any business that lets a lawyer give them permission to break faith with their customers is still responsible for breaking faith with their customers. And Early Access is a trust relationship. We're not gambling our money, we're supporting the ability of the company to exist AT ALL. Those jobs the developers have right now are there because of US and our faith that the company will keep its promises. So, y'know, they can live up to the expectations they set in their marketing and price tag (and their industry sets for all products fyi), or pay the price in broken trust. That simple. And yes, I'm unhappy with the state of the game. I'd much rather have had them make a game with less dino types but much better underlying mechanics, much better dino gameplay and ffs fix the friggin water/wing reflections already omg. I'd have paid for new dino DLC on Early Access with no problem at all, if the core game was good. But JS promised free dinos for everyone all the time and there went that part of the development budget. WC made bad choices, and when you do that you get your feet held to the fire until you fix your mistake. Everyone knows that. It's how new companies grow up.
  8. 0 points
    Found a red drop on the island in the snow . . . . It had purple quality loot in it. Found a 135 yuty . . . managed to drown it in a river. Decided to kill a Giga to take out my frustrations and get the heart . . . managed to drown that under an ice floe. Found a 125 yuty and possibly redemption . . . managed to drown her one ice floe over from where Aqua-Giga bought the farm. Flew up from there and saw another red drop . . . . It had purple quality loot in it. Right now, I'm flying around on my lightning wyvern killing everything in sight!!!
  9. 0 points
    It was intentional WC Chris replied to a similar post on reddit.
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