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Showing content with the highest reputation on 10/13/17 in all areas

  1. 5 points
    Pls all PPLS who want the 2x Breeding Weeknd back Make a /singed to this Thread. Thx for your help!
  2. 3 points
    Talk in chat, be friendly, help people, but if your getting raided don't cry about being raided and beg for help, say funny things so people know your fighting but enjoying it, don't beg for stuff that's easy to get but offer trades for good stuff, and when your raiding someone never say anything
  3. 2 points
    2x is a good rate for official servers on the weekend. I wish they would do it permanently.
  4. 2 points
    *Old man wheezy voice* Back in my day we didnt have any of this fancy dancy 2x breeding events, only 2x and then 1.5x xp, tame and gather if we were lucky ! Y'all have it easy now ! We had to wait for the Valentine event ! Joking, and tongue and check aside, they should just crank up the rates to the 2x permanently or have the events alot less frequent and over a longer time period. I say this everytime. While I did enjoy the events, it was always a bit of a middle finger to those of us who didnt work nice hours 9 till 5, monday to friday, and was always a bit of why bother playing at all during the week, when the events were every weekend. I can see the tame cap issue, but raising the breeding rate would help out with what is a 'broken mechanic' in my opinion. Then again I dont play on offical now, so why do I bother with these threads haha.
  5. 2 points
    3x to make up for last weekend?
  6. 2 points
  7. 2 points
  8. 2 points
    What a load of crap! Most alphas WIPE THE WHOLE raptorING SERVER!! Regardless of how many in your tribe. They will rock up with 70+ players, hold all the slots while the wipe everything usually on a weekly basis once they get really bored and have nothing better to do. And to those saying make a 2v1 base and stay hidden LOL!!! Any good player on recon has his settings to low so they can see your base before anything else renders in..... this game is such a joke, there are so many options to making the game fun for solo players in a open pvp environment, but it looks like the devs are hell bent on making the game impossible for solo players and want to drive them off official servers. Proven by the fact they keep implementing mechanics that make it even easier for the bullly to remain the bully. So much for rock paper scissors, its just alpha has all the toys, anybody else is just fodder - no point in even playing - great game strat devs!
  9. 2 points
    "Oh, that's the guy who _________" <--That's what you want folks to think when they roll up to your base. Become friendly in chat with folks on your server. Chat them up, but don't call for help when you're being raided. If you have a somewhat friendly rapport with others on your server, just give a shout in global if you're being raided like, "There is a raid in area of xx/xx. Stay away if you don't want to be part of a fight." Courteous moves like this will make your name more well known so if another gentlemanly tribe stumbles across your base you increase the likelihood of them not raiding you because they don't know who you are. This won't prevent tribes from raiding you anyway, they'll just know who they're raiding. The thing I've found that best helps to keep a good reputation on a server is to just be consistently chill, even when you're raiding someone else's base. (aka: be a gentleman in victory and defeat) Announce good dinos over chat when you see them if you don't plan on taming them. (So long as others aren't in the process of taming it already) If you come across someone who needs a quick hand (trying to get back to a body/backpack), give them a hand. Little things like that will give you a reputation of being an alright guy. Some take this as a sign of weakness, so you'll want to have epic defenses and trolly bases to make your base harder to raid. If you're a good guy and you have a base that's a pain in the ass to raid, you'll get raided less and in some cases you might even get aid from other tribes. Again, none of this will prevent anything, but in many cases it will make tribe think "Oh, that's the guy who _________" before they raid you.
  10. 1 point
    Just a little suggestion: it would be nice if there was a bed available that you could actually lie down on and "sleep" when you log out, your tribemates will see your body sleeping in your bed rather than crumpled on the ground...
  11. 1 point
    Repair costs are directly related to crafting cost. I made 2 journey flak chests from a bp to compare, one with craft skill, 150 more durability 100 more armor. Broke both, exact same repair cost. In official you want high durability journey armor, crafted with a lvl 85+ craft character with focal chilli. durability had no cap. For weapons it a balancing act between durability damage and cost, i rate weapon bps depending on the cost per shot divided by damage to get a flat number (value poly/electronics as a 2, all otheraterials as a 1 for easy comparisons). A good journeyman bp will normally be more efficient/better value than an mc/asc. Plus who needs 800 durability on a longneck lol. The way to use the stupidly high stat bps (i have some weapon bps basically at the dmg cap) is to craft them just after a server reset with the intention of doing harder content such as 1 shotting iceworms with a 340% pump action.
  12. 1 point
    For me, I play pvp, and the 3k ingots is less than 30 min of grind (aside from waiting on it to smelt) so that extra damage could mean life or death.. I have a jm with that damage tho, has served me well in raids/sniping..
  13. 1 point
    not saying that you are incorrect, as clearly you are not but here an example of my own: i have a longneck rifle with 233% damage (without crafting skill) and around 381 durability a full repair costs me nearly 3k ingots the higher the durability, the higher the repair cost it seems yet i also have a journeyman longneck with 191% dmg and only 187 durability compared to the asc one, both the crafting cost and the repair cost is a joke, yet with the crafting skill boost the stat increase on the journeyman isn't that bad either
  14. 1 point
    but, do they really need it ? items work in 2 ways. or bad stats and " good" durability" or the other way around. since stats are capped, it would be a waste IMO
  15. 1 point
    It is intended this way. Like said above 285 use to be max damage, it is now 290. Armor and saddles also have a cap. Saddle use to be 117 but I believe it is 120 now. Armor depends on the specific type I believe. Crafting skill can still be useful. yes craft 100 armor saddles and get 120. that's not useless at all. Craft 250 dmg rifles and snipes and get 285. That is definitely not useless. Crafting skill seems to be an equalizer of sorts to help solo/small tribes compete. Alpha's and Mega's have the top drops often blocked off/protected leaving only the ability to get Ram, App, JM maybe an occasional MC blueprint. If the small tribe has a crafter though they can turn those JM to MC quality and those MC to ASC Quality giving them at least a slight more chance to compete. Since it is all RNG though, you never know. I took a 100 armor Giga saddle and got it to max (went to 125 armor first then down to 117 at time), a 243 sniper that maxed (went to 310% first), but I've also taken a 243 longneck and turned it into a 245 longneck, lol. All with the same character (mindwipe 1020% crafting, then level and mindwipe again).
  16. 1 point
    Ill be honest, if we had 2x and 3x taming every weekend - the server cap would be reached too quickly and people wouldnt be able to tame/hatch anymore dinos. Through the week, the game should be normal settings and on occasions only, there should be an event. I have 15 Ptera eggs ready to hatch (would love to this weekend) and obviously I'd like a 2x event but it would also take away the longevity of my game. Its a difficult one - in my opinion, but I wouldnt raise a thread especially 2x events - if that is what you want on a more regular basis, perhaps officials arent for you?
  17. 1 point
    Make Towers high enoug and make the upper turrets to player only... Solved....
  18. 1 point
    Yes, lag is the worst thing with these new servers, I walked off our buildings a few times today cause of it, also took stuff out of a chest then rubberbanded across the area with too much stuff and couldn't move or place it in anything today, then people cant enter servers cause they are full on weekends..... Also no live moderation which makes the chats get out of hand some days. Best part are the connections with people that you make, unofficial gets boring after awhile as most are smaller population, or tailered to specific people. Official allows you to meet and become friends with many more people then a unofficial server would.
  19. 1 point
    1) What was the air situation there that they themselves could not pick the stego up and drag it away on their own wyvern/quetzal? 2) At 21 minutes in, where are their whips to dismount the riders? Or even gas grenades to knock them out, the defender is clearly within range to make use of either or both tools.
  20. 1 point
    I think it would be dope if the made thunder birds
  21. 1 point
    Easy fix (however a large task): Change the blueprint of structures to include "watered" & "powered" If an intake is connected to a structure then the structure is considered to be "watered" and all other connected structures are also considered to be "watered" allowing you to attach any irrigation object to then have water flow into them, this means you could just place taps on to a foundation/ceiling/wall and it will have a solid water connection. Give the structures a 9 point snap reference (sides and centers). Also whilst we're add it could we please have the same "snap points" become a choice for when placing non-snapping objects like crop plots smithys boxes etc
  22. 1 point
    of course it is possible to play solo/in a small tribe, but the thing is, as @Crows said, u are going nowhere. even if u really know the game, know how and when to communicate and found a good server, there will eventually be a stupidly big tribe coming for u, and then u will have no chance, no matter what. It might push ur end a bit further into the future if u are good with an alpha tribe, but then u are completely dependent on them. It is not about that pvp happens, it is about the complete destruction that is certain from the moment u start on an official pvp server as a solo player or small tribe. The chance, that others might successfully attack you, is what makes pvp interesting, but the current game mechanics encourage the formation of very very very big tribes, that u can only counter with a tribe of similar size. As it is now, there is no chance, there is just certainty. you will be wiped and there is only the choice to join them or to quit. the difference between small or average tribes to those huge tribes is just too big. This is why i dont even bother playing vanilla official pvp. I have tried to ask the devs if this is what their vivsion of ark is, but sadly they dont tell how they want their game to be.
  23. 1 point
    I wouldn't try being solo on Rag right now without any connections. Better off maining Island or Scorched for a bit until you can network with an alpha that will let you build on their rag/center servers. I just posted this somewhere else, but I've found the best way to establish yourself with an alpha tribe so that they don't think you're a threat and let you live is to buy stuff from them for good prices. 99% of alphas will do trades for Advanced Rifle Rounds. Easy enough to make, but tedious. Try buying something stupid like 10 scorp eggs and paying 1k adv. rifle rounds. They will love it. Do 3 or 4 more trades like that and I would bet they start talking to you more and in a good way. Griffs for 2k bullets (obviously not max level) wyverns from 2k-5k bullets depending on stats. From personal experience, I just finished week 3 solodolo on one of the newer island servers. Day 1 I put together enough to make a 3x5x2 stone base, found a spot near metal etc and kinda secluded and just went with it. Used all resources as soon as I got them, hid all good stuff in a stone hut just off the beach under the water at night before bed. Day 2 I had 6 plants and 4 turrets. Day 3 I had a dozen or so turrets and met the alphas... Since I'm not a jerk and they are actually decent people, it worked out. Just from being on the server for those 3 days I was able to discern whether the alphas were jerks or not. If I thought they were, I would have just jumped servers before investing too much. Also, never type in general. I typed in general chat for the first time yesterday to get my gear back after I ran into someone's base. Just typed there tribe name with a ? and then sent a party invite. Never, ever type in general. It's too risky. Game chat or party invites.
  24. 1 point
    I certainly understand where you're coming from and the team were pretty firm on our original stance, I will bring it up and see what they reckon, in the case of PvE servers.
  25. 1 point
    They used server ranks, see my post about it:
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