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    • Jatheish

      ARK Sales!   12/20/17

      For those who've yet to experience the joys of ARK, nows your chance to get in as we have a huge host of discounts across various platforms and regions! The discounts and sale length may vary so please continue reading for further sales information! PlayStation 4 (EU) Winter Sale! ARK will be participating in this year's PlayStation 4 Winter Sale! Discounts may vary based on region, so please double check to ensure you can get it in time! ARK: Survival Evolved ARK: Explorer’s Edition ARK: Season pass ARK: Scorched Earth Humble Bundle Sale! ARK: Survival Evolved ARK: Scorched Earth ARK: Season Pass


Popular Content

Showing content with the highest reputation on 10/13/17 in all areas

  1. 9 points
    Good day, everyone. I wanted to take a moment to extend a heartfelt thank you to WildCard for making Ark a part of my life. My grandmother passed away on October 1st, and I was very close to her. Even now it's hard to imagine going forward without her. People grieve in different ways, and for me, I've gotten through the heartache by seeking out things that give me happiness and require my full attention...which has made Ark a part of my life in a much more crucial way than ever before. I'd like to thank the community here, for giving me somewhere to go to check up on the thoughts and goings on with Ark. I might not always have anything to say, but I enjoy reading your threads. But all the way back when Ark was first released on Xbox, WildCard presented me the opportunity to build my private sanctuaries - places I could go to when I was having a tough time to relax, enjoy myself and find peace. While I work through the loss and grief I'm feeling, I've been sorting things out hand in hand with Ark. Whether it's the expansions I'm working on for my base on my PS4 Ragnarok game, or going flying with Ramoth, my first wyvern in my Scorched Earth Xbox game...breeding, building, exploring...testing the validity of phoenixes for World Scar runs, finding out there's an awesome tunnel / cave area under the ice lake where I call home in Ragnarok...owning Ark on all three platforms and maintaining many active games has meant I'm never without something to do to find some measure of solace. I know there are a ton of things on this forum, so I don't know if anyone from your team will see this, but @Jatheish and @Jen , I wanted you, your team and this community to know how grateful I am that Ark has been my greatest comfort in one of my darkest times. Thank you.
  2. 5 points
    Pls all PPLS who want the 2x Breeding Weeknd back Make a /singed to this Thread. Thx for your help!
  3. 4 points
    What is up with everyone wanting 2x all the time? I know, how about......... Instant taming and 20x breeding
  4. 3 points
    Since the imprinting argument is hot right now, i want to give some clarification on how much is important in the current state of the game to imprint your dinos. The argument that lots of people use is that imprinting is not needed if you dont have the time and it's just an extra bonus. This is complently wrong and can be shown by using simple math. The strength of a dinos can be misured by how much damage it can leash before it dies, therefore is directly proportional to the amount of effective health and damage. Imprinting an animal will both increase hp and dmg on a percentage of the base stat, and those increments will stack multiplicatively with each other. Let's consider the example of a giga: the health and damage increase achieved with a 100% imprint is 20% however the base hp stat on wich the increase is calulated is not based upon the value of the hp of the tamed animals but its wild value. A giga receives an 80% reduction in the value of hp upon taming (wich means its base wild value is divided by 5) so the imprint bonus is basically 5 times greater that what expected. This means THAT A 100% IMPRINTED GIGA WILL DOUBLE ITS HP. If the giga is ridden by the guy who did the imprint, it will receive an additional 30% buff to damage and resistance. The effective strength of such animal will therefore be multiplicated by: - 2: hp increase by imprint - 1.2: dmg increase by imprint -1.3: dmg taken reduction by bonus rider -1.3: dmg increase by bonus rider 2*1.2*1.3*1.3=4.05 A 100% IMPRINTED GIGA WILL BE 4 TIMES STRONGER THAN AN IDENTICAL UNIMPRINTED GIGA In a higly competitive and punishing game having your main weapons 4 times weaker than the ones of your enemies is not really an option, so people are forced to adopt an unhealty lifestyle: to imprint a giga to 100% a player interaction is required approximately every 3 hours for almost 12 days and must be done by a single physical person. Here's a list of problem: -The simplest way to work around the absurd investement in time and dedication required, is to share your account with other people on different timezone so they can imprint for you. Therefore the game is directly encouraging its players to share account information to random people they meet online wich i'm pretty sure it's a agaisnt steam's terms of service. -If you decide to not share your account information you are forced to point alarm every 3 hours for almost 12 days: I dont have to say you why this is unhealthy. --If you decide to not imprint your dinos you will be in a massive disadvantage therefore The game is encouraging its players to adopt a lifestyle wich is harmful for their health and can potentially be deadly: just think about having to drive with such levels of sleep deprivation. Possible solutions 1) Implementing a tribe based imprinting pro: people from different time zones can coordinate to give imprints. cons: smaller tribes are already at a massive disadvantage in this game and this mechanic will put them even further behind. 2)Getting rid of the mechanic all together pro: it fixes all the problem cons: having a mechanic that rewards a certain amount of dedication can be good (?). 3)Double the amount of % gained by each interaction: pro: if, for example, an animal requires 10 imprints to reach 100% you will have enough time to provideit with 20. You can now skip half of the imprint and plan your imprinting schedule in an achievable manner and still reach the maximum bonus. cons: ??? I hope I was clear on my points, Goodbye^^
  5. 3 points
    Doesn't make any sense. If you can't even play on weekends because of the lag then how would making it x3 on weekends help you get time back that you lost?
  6. 3 points
    Talk in chat, be friendly, help people, but if your getting raided don't cry about being raided and beg for help, say funny things so people know your fighting but enjoying it, don't beg for stuff that's easy to get but offer trades for good stuff, and when your raiding someone never say anything
  7. 2 points
    Any ETA on when the entire rehaul to the kibble system may be coming? I had assumed the plan was to have it done prior to the games release. With massive egg farms now on live servers, crowded servers, and no new servers coming, can we get the overhaul to help with the tamed dino cap issues people are dealing with? Or at least a, "Hey guys, heres where things are at with the kibble rework"? Communication?
  8. 2 points
    Well, it's very interesting to read all the different opinions about the subject. I think I'll stick to my usual sheepish nature on globe chat but i do know for one hundred percent certainty that I will never ask an alpha permission for anything . I cringe every time I see some noob on the chat asking if it's okay to do this or do that so nope that's going to happen.. I'll just stay neutral till something or someone aggro's me lol
  9. 2 points
    I read something on this forum once and it has resonated with me since. Ark is vast as the ocean but deep as the puddle. The game has so much potential but it is sunk by developers that dont know what they are doing at all, entitled players who feel like because they dont have a job and can sink 15+ hours a day in to the game they can just bully people around and that they "deserve" things and that moving sticks on a controller is "hard work", and 100+ people mega tribes that use servers as their play things. Its a great concept that is ultimately doomed by human nature
  10. 2 points
    Maybe not every one is supposed to have 100% imprinted dinos and it's meant to be a bonus challenge? Hmmm
  11. 2 points
    Nice message... Glad your a part of the community and glad you enjoy it. I too love ark... From one community member to another sending that love and good wishes back too you...
  12. 2 points
    2x breeding isn't the problem, all tribes wanting 100+ egg laying dinos and 50+ dodos for taming/imprinting/pig kibble is the problem. Kibble changes desperately needed to cut down on the need to build massive bases to house all these useless dinos that do nothing but stand around and passively lay eggs. The server performance will improve dramatically.
  13. 2 points
    box Quetz are not allowed on Official pvp servers, and have been removed by support in the past, along with building changes to attempt to mitigate the ability to create them. folks are crafty tho
  14. 2 points
    yeah I know u can build a big dumb box around the entire thing, but I refuse to cover the bottom because from my understanding that was the only rule, I play on official, and I play fairly for the hard work everyone puts in and the epic defense and attacks , the way people play when they have a lot riding on something its beautiful, but I have played fairly, and would like to continue as I have as of day one, and this is the most armoured quetzal ive made this far, ive seen box quetzals on raids with only dino doors, and Giant hatchframes on the bottom or ceilings and it makes me sick when I see that,
  15. 2 points
    2x or 3x breeding just makes the game playable at an enjoyable rate. If the concern is that the server will hit taming cap sooner, that's fair, but the solution is to limit the need for giant dino inventories. To do that, you need to ask why people keep so many dinos. To me, there are only three real reasons: 1) Kibble farms. You need tons of dinos for eggs, to tame other dinos, also often just for eggs. Fix the kibble system. This is something that was teased two months ago as potentially ready for launch, and there hasn't been a peep about it since. Strangely enough, faster taming and breeding actually reduces the amount of kibble needed to tame or imprint any number of dinos, meaning that constant 2x or 3x is helpful whether or not the kibble system is fixed any time soon. 2) Breeding. If you're trying to get a perfect breed, you'll often see your stable balloon to ungodly levels because there's a RNG based system for getting mutations (which encourages you to breed as much as possible to get all the low-odds chances you can get.) There's also heavy RNG in combining mutations and stats together into a desired end product. The solution to this is actually faster breeding, not slower. Yes, faster breeding will get a server to the cap sooner. It will also help get a server to get below the cap sooner, as players and tribes have better odds of powering through and then being able to kill off extraneous tames. If you want to reduce congestion on a road, you don't do it by slowing traffic down, you do it by speeding traffic up. The sooner people can get to their destination, the less time they spend on the road, and therefore, the more volume the riad can handle without increasing congestion. 3) Pokemon effect/hoarding. Some people have huge stables because of the satisfaction they get from having an impressive quantity or variety. Well, this is one area where faster breeding and taming does hurt. The hoarder is never going to stop until they have no other option. Along these lines, account based dino caps are the only real solution. Force people to choose, and they will. Even if the choice is just to buy another game account, at least they're supporting the cost of their addiction and theoretically allowing Wildcard to provide more servers. The weakness here is that caps are per tribe and per server instead of per account, so people can have massive one man dino stables or even cross server stables. Well, server transfer should have never been implemented the way that it was, but that horse already left the barn. From a technical standpoint it's probably impossible to fully solve this problem without completely redesigning the data storage strucure of the game (ie, not going to ever happen unless there's a sequel). Tldr version: Fix the kibble system, make breeding less RNG dependant. Make breeding and taming less tedious. And accept that long term, the one source of dino bloat you can't easily fix (hoarding/collecting) is at least something those players WANT to do vs something that the game is forcing them to do.
  16. 2 points
    Changes made during prerelease don't count this is something some legacy players such as yourself need to understand ,we are playing on 1x from launch so please stop refering to it as 2x ,ty.
  17. 2 points
    I'm not really into PvP in ARK, but so far I gather that Bolas, Clubs, and Stegos are all OP. So... if I get a bola and club, and ride in on a Stego... I'm king of the world.
  18. 2 points
    2x is a good rate for official servers on the weekend. I wish they would do it permanently.
  19. 2 points
    *Old man wheezy voice* Back in my day we didnt have any of this fancy dancy 2x breeding events, only 2x and then 1.5x xp, tame and gather if we were lucky ! Y'all have it easy now ! We had to wait for the Valentine event ! Joking, and tongue and check aside, they should just crank up the rates to the 2x permanently or have the events alot less frequent and over a longer time period. I say this everytime. While I did enjoy the events, it was always a bit of a middle finger to those of us who didnt work nice hours 9 till 5, monday to friday, and was always a bit of why bother playing at all during the week, when the events were every weekend. I can see the tame cap issue, but raising the breeding rate would help out with what is a 'broken mechanic' in my opinion. Then again I dont play on offical now, so why do I bother with these threads haha.
  20. 2 points
    3x to make up for last weekend?
  21. 2 points
  22. 2 points
  23. 2 points
  24. 2 points
    What a load of crap! Most alphas WIPE THE WHOLE raptorING SERVER!! Regardless of how many in your tribe. They will rock up with 70+ players, hold all the slots while the wipe everything usually on a weekly basis once they get really bored and have nothing better to do. And to those saying make a 2v1 base and stay hidden LOL!!! Any good player on recon has his settings to low so they can see your base before anything else renders in..... this game is such a joke, there are so many options to making the game fun for solo players in a open pvp environment, but it looks like the devs are hell bent on making the game impossible for solo players and want to drive them off official servers. Proven by the fact they keep implementing mechanics that make it even easier for the bullly to remain the bully. So much for rock paper scissors, its just alpha has all the toys, anybody else is just fodder - no point in even playing - great game strat devs!
  25. 2 points
    "Oh, that's the guy who _________" <--That's what you want folks to think when they roll up to your base. Become friendly in chat with folks on your server. Chat them up, but don't call for help when you're being raided. If you have a somewhat friendly rapport with others on your server, just give a shout in global if you're being raided like, "There is a raid in area of xx/xx. Stay away if you don't want to be part of a fight." Courteous moves like this will make your name more well known so if another gentlemanly tribe stumbles across your base you increase the likelihood of them not raiding you because they don't know who you are. This won't prevent tribes from raiding you anyway, they'll just know who they're raiding. The thing I've found that best helps to keep a good reputation on a server is to just be consistently chill, even when you're raiding someone else's base. (aka: be a gentleman in victory and defeat) Announce good dinos over chat when you see them if you don't plan on taming them. (So long as others aren't in the process of taming it already) If you come across someone who needs a quick hand (trying to get back to a body/backpack), give them a hand. Little things like that will give you a reputation of being an alright guy. Some take this as a sign of weakness, so you'll want to have epic defenses and trolly bases to make your base harder to raid. If you're a good guy and you have a base that's a pain in the ass to raid, you'll get raided less and in some cases you might even get aid from other tribes. Again, none of this will prevent anything, but in many cases it will make tribe think "Oh, that's the guy who _________" before they raid you.
  26. 1 point
    I doubt it would happen, but wish that they would do the same thing for Aberation that they did for Scorched Earth where you could transfer characters in and out, but not items. I know they won't turn the transfers completely off, so I feel like that would be a happy medium. What are your thoughts?
  27. 1 point
    Just a little suggestion: it would be nice if there was a bed available that you could actually lie down on and "sleep" when you log out, your tribemates will see your body sleeping in your bed rather than crumpled on the ground...
  28. 1 point
    Just venting- and asking if this level of awfulness is normal for this company? So my character got deleted when transferring due to a fatal error, i put in a ticket- waited 3 days for a response. Finally got a response last night around 9 and they said they could help, I answered Gm Aquas questions around 12 and then this morning signed on to check and my ticket is just completely gone. It's not closed, or finished- just gone as if it never existed. So now I guess I get to wait another 3 days for an answer all while my baby wyverns are starving to death and I miss imprints. T_T How can a company say the game is official and yet have absolutely no customer service available? Does anyone know of an email or phone number?
  29. 1 point
    I wonder if there will be different dyes, like maybe a glowing dye, that'd be cool.
  30. 1 point
  31. 1 point
    That is generally from the effects of having to legally murder other people.
  32. 1 point
    At this point I am keeping my Legacy base and dinos...log, farm meat and berries, feed, refresh timers, log off. Waiting for the Aberration (I am not buying) which I hope will coincide with the new Legacy Kill List. I pray god my server appears on it. So I can finally turn the page for good.
  33. 1 point
    ARK is about a great idea, that is destroyed by Keyboard Warrior d-bags on PvP and PvE, who only want to troll, and prevent anyone else from enjoying the game. Throw in the dupers and cheaters who are too lazy or juvenile to fight fairly. This causes your average player to either abandon the game or play single player, which unfortunately removes the social aspect and tribe benefits of the game considering the extreme time sink the game demands. Sure a person could rent/buy their own private server, but that is asking a lot. and before anyone responds, I'll post it for you "Get good", "You suck, go play PvE", etc. etc. That being said, I now only play Single Player, and actually still enjoy the game quite a bit. But I do miss the social aspect that you have in games like BF4/BF1
  34. 1 point
    Reminding them their customer support and communication is pathetic and must be improved then hearing from Jat the same copy pasted response "we know we s#ck at this and we had serious talk about it and hopefully it will improve over time" just got too old and emberassing. They. will. not. do anything about it, unless they start losing money from sales. I recommand not buying their DLCs unless they go to the roots and fixed the game. There is literarlly no will in Wildcard bosses to improve this matter. Otherwise I would have been solved long time ago.
  35. 1 point
    Pros: .................................................................. Cons: -Same or worse problems and performance than Legacy. -Overburdened Support Staff -Recurring Bugs even after patches or breaking more things. At least we have a TEK Light though.
  36. 1 point
    I'm seeing a lot about Dino cap for the server. Do me a favor people. Go kill or unclaim your lowest Dino and compare tame cap before and after. It doesn't change.
  37. 1 point
  38. 1 point
    Repair costs are directly related to crafting cost. I made 2 journey flak chests from a bp to compare, one with craft skill, 150 more durability 100 more armor. Broke both, exact same repair cost. In official you want high durability journey armor, crafted with a lvl 85+ craft character with focal chilli. durability had no cap. For weapons it a balancing act between durability damage and cost, i rate weapon bps depending on the cost per shot divided by damage to get a flat number (value poly/electronics as a 2, all otheraterials as a 1 for easy comparisons). A good journeyman bp will normally be more efficient/better value than an mc/asc. Plus who needs 800 durability on a longneck lol. The way to use the stupidly high stat bps (i have some weapon bps basically at the dmg cap) is to craft them just after a server reset with the intention of doing harder content such as 1 shotting iceworms with a 340% pump action.
  39. 1 point
    but, do they really need it ? items work in 2 ways. or bad stats and " good" durability" or the other way around. since stats are capped, it would be a waste IMO
  40. 1 point
    It is intended this way. Like said above 285 use to be max damage, it is now 290. Armor and saddles also have a cap. Saddle use to be 117 but I believe it is 120 now. Armor depends on the specific type I believe. Crafting skill can still be useful. yes craft 100 armor saddles and get 120. that's not useless at all. Craft 250 dmg rifles and snipes and get 285. That is definitely not useless. Crafting skill seems to be an equalizer of sorts to help solo/small tribes compete. Alpha's and Mega's have the top drops often blocked off/protected leaving only the ability to get Ram, App, JM maybe an occasional MC blueprint. If the small tribe has a crafter though they can turn those JM to MC quality and those MC to ASC Quality giving them at least a slight more chance to compete. Since it is all RNG though, you never know. I took a 100 armor Giga saddle and got it to max (went to 125 armor first then down to 117 at time), a 243 sniper that maxed (went to 310% first), but I've also taken a 243 longneck and turned it into a 245 longneck, lol. All with the same character (mindwipe 1020% crafting, then level and mindwipe again).
  41. 1 point
    There arent many situations in PvP where having 200% melee at level 100 will be better than fab shotty or flamethrower. Those points are better spent in more MS or Fortitude, imo.
  42. 1 point
    Use a flamethrower in Directon of the Cluber he will live 2 Sec bevore he die
  43. 1 point
    Make Towers high enoug and make the upper turrets to player only... Solved....
  44. 1 point
  45. 1 point
    I dont know what crazy issues you have unless your PC is just not capable of running it, Ark has been running very smoothly for me for quite some time now
  46. 1 point
    1) What was the air situation there that they themselves could not pick the stego up and drag it away on their own wyvern/quetzal? 2) At 21 minutes in, where are their whips to dismount the riders? Or even gas grenades to knock them out, the defender is clearly within range to make use of either or both tools.
  47. 1 point
    The lag on the new servers are now worse than legacy.
  48. 1 point
    Best is the friendships made and being able to help people out (I'm pve)... worst is pillar spamming and people who troll and we can do nothing about it.
  49. 1 point
    I think it would be dope if the made thunder birds
  50. 1 point
    of course it is possible to play solo/in a small tribe, but the thing is, as @Crows said, u are going nowhere. even if u really know the game, know how and when to communicate and found a good server, there will eventually be a stupidly big tribe coming for u, and then u will have no chance, no matter what. It might push ur end a bit further into the future if u are good with an alpha tribe, but then u are completely dependent on them. It is not about that pvp happens, it is about the complete destruction that is certain from the moment u start on an official pvp server as a solo player or small tribe. The chance, that others might successfully attack you, is what makes pvp interesting, but the current game mechanics encourage the formation of very very very big tribes, that u can only counter with a tribe of similar size. As it is now, there is no chance, there is just certainty. you will be wiped and there is only the choice to join them or to quit. the difference between small or average tribes to those huge tribes is just too big. This is why i dont even bother playing vanilla official pvp. I have tried to ask the devs if this is what their vivsion of ark is, but sadly they dont tell how they want their game to be.
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