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Showing content with the highest reputation on 03/31/2017 in all areas

  1. Patch v256 comes to you today crammed with new content, including vacuum-sealed underwater bases and aquatic creature breeding, TEK teleporter pads and wireless generators, and four new creatures. It also brings the first major menu redesign of ARK, as the Inventory UI receives a complete visual and functional overhaul for a streamlined new look. This is a huge upgrade that means easier access to everything in the player’s inventory. The TEK Tier for ARK is being implemented in multiple phases, with today’s update including awesome new element powered gear like: TEK Underwater Bases! This allows fully-enclosed structures to be created underwater, with ventilators to allow oxygen filled room. Air-locks allow players to enter and exit without flooding their base. TEK Power Generator! This wireless generators power TEK structures and any Tribe electrical structures in adjustable range. TEK Teleporter! Easily and quickly move around the expansive open-world island, but very challenging and expensive to obtain! TEK Mosa Saddle! Once placed on the Mosasaur it equips the beast with lasers and more. TEK Tier content is a wave of sci-fi-themed, end-game features that reward hard-working Survivors with awesomely futuristic gear and guns. Players wanting TEK Tier loot will need to gather the newly introduced Element resource, which is granted after successfully completing Boss Arenas. Each Boss has three difficulty levels (easy, medium, hard) and after defeating the respective Boss are awarded with unique TEK Knowledge engrams, element and other general Boss Rewards. Collect the Element, then use the TEK Replicator to craft all TEK items! Likely an ancestor to the modern horse, Equus Magnus is a much larger steed, and when tamed, can be used in much the same way - riding, herding, and used as pack animals. Equus is so large, in fact, tribes have been known to not only ride them, but attach extra large saddlebags to them, essentially making them into mobile research and crafting stations. Craftable within the Equus' saddle inventory, the new Lasso item can be used to wrangle creatures and players while riding. Now you can live out your cowboy dreams in ARK! If Survivors are lucky, they may come across a majestic sight. The Unicorn is the rarest creature on the Island, with it's white coat and horn protruding from its' forehead. It can be tamed just like the normal Equus. However, only one of these magical creatures exists on the map at one time, so treat it with the utmost care! Leedsichthys Conviviumbrosia is the largest fish in the waters around the island. Its meat is also extremely succulent which is unusual given its size. It is often traded with the same value as Prime Meat, and colloquially called 'Prime Fish'. Of little taming value, tribes do keep schools of Leedsichthys in pens for meat, as it is so huge, chunks of meat can be cut from it without causing it death or permanent injury. While Leeds is normally passive towards humans, it is extremely aggressive towards boats on the open water. Rafts that enter its' territory will quickly find themselves in grave trouble and will be forced to fight or flee, or lose their home. The alpha Leedsichthys, which is somehow even larger than the average Leeds, is massive and white in colour. If a Survivor manages to kill the beast, they will be rewarded with lots of fish meat and a special cosmetic skin hidden within it's belly. Iguanodon Vicissitudinis is a large herbivorous dinosaur that bears a strong resemblance to the Parasaurolophus but without the distinct head crest. Iguanodon has two spike-like thumbs for prying fruits open to pick out the seeds and for stabbing would-be predators. They are as capable of walking on all fours as they are on just their hind legs. Combined with its highly effective fruit harvesting and substantial carry weight, the Iguanodon's excellent mobility in bipedal stance makes it an ideal field-hand that can also pull off a quick get-away, or an agile defense, when needed. Considered just a "plain old" normal seagull, Ichthyornis Piscoquus lives near beaches, surviving off of native fish. While timid by nature, if tamed, they become partners for their tamer, riding their shoulders. Survivors can send their tamed Ichthy to attack small prey such as fish, dodos, and compys. The fish it brings back are rich in meat and far better than a Survivor would be able to catch by hand, making the gull very useful. A long time coming, Patch 256 finally brings breeding to the aquatic and amphibious creatures of the ARK. Underwater eggs cannot be picked up by players as they cannot survive out of water, so plan ahead carefully! Underwater eggs will incubate in water at all times so there is no need to monitor their temperature. These adorable little ones will certainly steal their way into your heart. In addition to all of the above (it's a lot!), this patch also includes the following: Lots of new in-game sounds 1 New Hairstyle and 1 New Facial hairstyle (Growable ponytails with full physics and mutton chops!) 30+ new Explorer Notes The full patch notes for version 256 can be seen here: Weekend Sale! From today through to April 3rd, ARK is 67% off and Scorched Earth is 51% off on Steam! Additionally, the ARK “Survivor’s Pack” on PS4 is currently 25% off from March 28th through to April 4th! If you or your friends haven't picked up a copy, now is definitely the time to do so! ARK: Evolution Event Weekend! Survivors across ALL Platforms will be receiving a special Evolution Event perk this weekend! The Evolution Event will be active until Monday the 3rd at 12PM EST. All Official Servers will be undergoing this evolutionary change which includes: 1.5x Harvesting Rate 1.5x Taming Rate 1.5x EXP Rate Reminder: this 1.5x bonus is on top of the 2x rates that are now standard on our official servers! Thank you Survivors! We hope you enjoy the update!
    3 points
  2. Okay so let's see. New UI - great, looks good! New sounds... Hmm, sounds different but can get used to. Flyer nerf - NO, ABSOLUTE FREAKING NO. Base movement only. Tapejara now slower than Quetzal. Wyvern takes half stamina for one lightning bolt. Questions: How are you supposed to steal eggs from scar now if you have no wyvern and depend on argent/tape/ptera? Anyone? Do devs even communicate? This is ridiculous. Idk what pvp players did to deserve such nerf, but please bit of god don't affect pve with it. This is unplayable. On the other side I understand pve can be a bit boring cause flyers are free to roam around without any trouble but this is just too much. They have been nerfed to the ground, and wild flyers like tapejara or argent are still having the same speed? How are you supposed to capture a tapejara now? Count for it to land? This patch just blew my mind. You ruined my gaming experience. Sorry for being so negative, I love ark, I really do. But nerfing flyers SO HARD on >>>PVE<<< is just like a blow below your waist. Take it back. Set a SPEED LIMIT INSTEAD! Or make new base speed. PLEASE. OH AND BY THE WAY! Center is still missing thylacoleos and overall update from February. Thought about that maybe? Now not getting March update either? What a joke.
    2 points
  3. From the album: Featured Fan Art

    © http://steamcommunity.com/sharedfiles/filedetails/?id=689170542

    1 point
  4. From the album: Featured ARKitect

    © http://steamcommunity.com/sharedfiles/filedetails/?id=558564155

    1 point
  5. From the album: Featured Fan Art

    © http://steamcommunity.com/sharedfiles/filedetails/?id=574390416

    1 point
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  8. Everyone are hoping that this is April Fools joke, I sincerely hope so as well from the depth of my heart. Maybe it's not a coincidence they delayed it up till this sneaky day. Maybe they just want to see our reactions and then either pretend it was supposed to be a joke or just go on without caring about how many players they're going to lose. If this turns out not to be a joke, I'm deciding to kill all my animals, disband my tribe, throw away all the blueprints, demolish all the hard work, uninstall and leave a nasty not recommended opinion about the game. Devs, listen to your player base before it's too late.
    1 point
  9. Sad to say it but this nerf really makes me rethink getting back into the game... As a game dev myself Im usually the one playing the devil's advocate for the devs but this is really just too much. I can understand wanting to nerf the fliers so that grounders see more use but trying to do so when the game is this far into its early access (2 years about?) is just plain stupid. A lot of things relied on and were built around the creatures having speed and stamina (IE getting dragon eggs, picking) now these areas of the game are all but ruined. Look, WC, I know you guys are new and all but this was more than a rookie mistake. If this was an April Fools joke, then well played, if not, then I guess I can call Steam for a refund.
    1 point
  10. Somewhere, Jat mentioned that private servers would be able to avoid this clusterraptor that WC has thrust upon us. Right now, I have one remaining tribe member who has been told NOT to update their game, and to not exit the game. I refuse to allow my aviary to be completely screwed by WC that I've spent months breeding up and working up to where they are now because WC can't get their heads out of their asses and the "but we'll tweak it now!" excuse doesn't fly with me. This was a completely non-transparent nerf that was designed to piss off your playerbase, congrats, you did it. You've made it to where I don't want to be on land, I now can't go out to sea, and now I should limp along in the skies because "balance". Screw the balance. I'm going over the config files and the options I have in there, and the only thing I can see is the PerLevelStatsMultiplier_DinoTamed<type>[<attribute>]=<multiplier> and PerLevelStatsMultiplier_DinoWild[<attribute>]=<multiplier>. If there is no way to rectify this situation on my server, I will simply shut it down and demand my money back from our host and let them know it's WCs fault. This was poorly thought out, poorly executed, and the idea of trying to "fix" it now that the base is angry is a crap way to handle things. Typically, companies tend to NOT try to piss off their base (which also explains the 67% off in the Steam shop, expecting this were you?) and tweak things as they go. What a complete and utter disaster. If I didn't have tribemates reliant on me, I would tell you to go shove a pike up your asses and shut it all down.
    1 point
  11. Well, RIP Ark. I was kind of expecting it would end like that. Wildcard just doesn't know how to balance things. If I look at League of Legends for example...They slightly change things, look what happens within the next week and if it wasnt enough or too much, they fix it. But you just chop a hole into our birdcage and yell " HERE'S JOHNNY!!!"
    1 point
  12. I called Steam Customer Service, and explained what happened, the impact on the game and the time I have lost. They offered a full refund for both the game and SE applied to my Steam account.
    1 point
  13. They totally screwed all fliers. This has to be a joke or a major screw up. I know there are a lot of breeders not happy right now with this decision. Hopefully there will be a role back otherwise they keep screwing the game and its players base.
    1 point
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  15. Great so the argy is one of the coolest looking Dino's in the game and they made it even more use less than it was before. Not to mention they just changed the taming quetzal game. They do realize the a majority of their players have jobs and lives right?
    1 point
  16. wow you guys just keep ruining the game making it worse and worse now you have no chance of taming certain dinos and more. You put out these addons thinking we will get excited and then you kick us when we are down no wonder it is 67% off your losing so many people to modded servers is that the just of it reverse the nerf and make the game worth something more then taking up disk space do you even try these fixes before you implement and is the person a gamer ?
    1 point
  17. So unicorn only spawns once on a map. If someone tames it will another eventually spawn or do we have to wait till the first one dies to hopefully get at another unicorn.
    1 point
  18. I guess my one question is how are we supposed to take advantage of the Leed if it can't be tamed. Kinda hard to keep wild creatures in pens and keep them from disappearing. Other than that I am beyond excited.
    1 point
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  26. Looking for a tribe.... PS4 player looking to join a tribe and start a fresh game semi-experienced player can guarantee long hours and hard teamwork looking for friendly, relaxed folk with more of a view to enjoyment over domination and speed. feel free to add me, my ps4 username is mobidyk15, or if there is enough interest can start a new server Have a mic and Open Nat Type cheers happy surviving
    1 point
  27. Tamed my very first Official Server Rex
    1 point
  28. 287.103 - server only - Fix for saddle dupe method 287.102 - Fix for Mek damage bug that was caused by low server FPS - Fix for some timeout false positives to servers 287.100 Titans - Increased rate of starvation by approximately 3x - Prevented all Titans from basing on any character - All Titans now do significant dmg to OSD shield / crates - Made improvements to issue where Desert Titan would randomly fly away - Fixed stat reset when downloaded on a server - Wild Titans now deal 5x dmg to tamed Titans - Accumulated damage during Titan boss fight now determines quality of titan tame (was previously health at tame time) - Added min/hour display to cooldown timer, set CD for bosses to 6 hours. (Both initial spawns and repeated summons) - Titans tame time - reduced to 1~ day tame same server - Set food to 0 once they get downloaded to another server - Health regen turned off after 1 hour post tame Desert Titan - Prevented stasis on dedicated for flocks - Changed lightning recharge time to 8 seconds (from 5) - Prevented lightning from hitting through walls - Reduced lightning attack range by 33% Ice Titan - Added failsafe for ice aura when tamed - Removed ice block that was obstructing Ice Titan fight Forest Titan - Fixed vine attack not showing on low fps servers - Speculative fix for Titan falling through floor Gacha - Fix for double inventory - Fixed bug where punching Gacha's make them eat faster - Fixed bug where baby Gacha's make crystals - Made Gacha's corpse last longer, and also added the chance to harvest stone Velonasaur - Fix for Velonasaur stamina drain not working on tamed. - Fix for Velonasaur breath getting stuck - Reduced the activation radius for minigun mode to help issue with turret mode not always activating when it seems like it should - If Velonasaur doesn't have a rdier, minigun aoe and minigun mode can no longer be used while based on a platform saddle - Attempt to fix issues with Velonasaur constantly draining stamina when minigun or aoe are interrupted at unintended times - The speed flyers are grounded by Velonasaur is now based on health stat. Large high level flyers will now be grounded slower. - Fix infinite stamina glitch when you force a Velonasaur to poop while shooting Megatharium - Fixed harvest component so that Megatheriums can harvest berries and thatch from bushes Managarmr - Baby Managarmr now only does his moves while following - Increased Managarmr stamina usage for chained jumps - Fixed Managarmr dashing when encumbered. - Fixed Managarmr jumping and diving while encumbered - Fixed exhale vfx appearing while dead. - Attempts to fix issues with Managarmr getting stuck - Fix issue with baby Managarmr jumping around like crazy - Attempts to fix issues with ice bream being inaccurate on server as well as added debugging for the issue. - Reduced IK interp speed in hopes of fixing issue with Managarmr leaning over ledges too quickly - Added hat sockets to Managarmr Snow Owl - Disabled Freeze against players in PVE. Owl can apply encapsulate buff to enemy players to heal, but cannot freeze them - If the enemy player runs away a certain distance (800) from where he got the buff, the buff now deactivates - Set owls to not regain hp when killing corpses - Fixed state where you could attack while encapsulated - Encapsulate frozen time reduced Element Vein - Re-enabled! - Updated elementnode harvest components to not be harvestable with anything other than metal tools - Element harvest values adjusted to fit our desires - Lost corrupt dinos now teleport to the path - Changed priority selection for points and difficulties - Changed auto-destruct time to 1 hr - Fixed edge case where events would stop spawning Meteors - Re-enabled! - Meteors will no longer kill dinos inside of the city or the domes Enforcer - Attack range increased on left/right/double attacks Orbital Supply Drops - Crate smoke effect no longer renders as separate transparency. Works with atmospherics now. - Fixed hard crates giving Element - Lost corrupt dinos now teleport to the path - Changes to priority selection for points and difficulties - Changed auto-destruct time to 1 hr - Fixed edge case where events would stop spawning Kibble - Fixed incorrect name descriptions on small and extra small kibbles Tek -Added tek engrams unlocked to be unlocked by Titan deaths Dropped Items - Decreased dropped item interpolation to help with through the world cases (more to do here) Mek - Can now shoot pistol while not aiming - Fixed issue where Mek would be pushed in siege mode - Disabled hit react in siege mode - Icon now shows level - Unmounting a Mek in tight spaces will no longer eject a player out of the map - Spyglass use disabled while in Mek Scout - Fixed terminal crafted scouts being overpowerered - Scout can no longer be cryo'd. - Attempts to fix issues with Scouts tracker appearing on players when it shouldn't be. Enforcer - Fixed issue with third-person view Tek Bridge - Fixed placement for allied tribes Anky - Anky's no longer harvest berries with their primary attack - Anky's alt attack no longer harvests stone Robots - Level is now shown on unassembled Enforcer and Mek blueprints (instead of just the crafted items) Gasbags - Prevented Gasbags from launching or floating when encumbered Gravity Grenade - Now untargetable by turrets after exploding so turrets don't waste ammo on it Corrupt Dinos - Can no longer be carried Extinction Map - Deleted unneeded LODs - Dino spawn fixes - Foliage fixes - Fixed holes in the map - Prevented structures from building near Ice Titan fight - Set City Terminals to have 60 slots instead of 20 General - UI no longer lists the Helena Walker notes twice - Improvements to dome PP - Added support for buffs structures to DebugMyTarget. - Fix rare crash related to cryo - Disabled flying in artifact caves 286.104 - Disabled element veins due to base destruction issues, will be re-enabled at a later time 286.103 Aberration - Enabled transfer of all Extinction Expansion Pack dinos to Aberration (except Snow Owl) Gacha - Fix for Gacha's sad effects not playing properly - Fixed bug where taming didn't decay over time - Fixed bug where taming didn't reset when a different player/tribe started taming - Fixed bug where taming was always at 100% effectiveness - Set Gacha to have a lower chance of dropping an item when wild - Adjusted Gacha loot to skew towards lower quality rolls being more common - Increased Gacha affinity gained per level to match other dinos of similar size - Reduced the max quality of generated items to a more appropriate amount - Adjusted how much food Snow Owl pellets give - Fixed issue with disappearing saddle Gasbags - Made Gasbags like their favorite taming food again Cryopod - Fix for XP exploit - Disabled ability to cryo rafts and motorrafts - Disabled ability to cryo Cryosick dinos - Cryo sick dinos take 10x damage Orbital Supply Drop - Enabled Element Veins - Fixed issue with certain OSD mode networks - Fixed issue where crate could respawn in the same location after crate landed Singleplayer - Titans should no longer consume food in singleplayer - Fix for game save location (should auto migrate) Velonasaur - Fixed issue with spines floating after a dino mesh is harvested too quickly. - Fixed stamina issues with Velonasaur getting in a state where it was stuck charging stamina without doing an ability. - Fix for Velonasaur being able to ground boss flyers Tek Bridge - Removed bug that caused vaults to float when a bridge was disabled - Vaults no longer block bridges Dino Leash - Added smaller radius for breeding Mek - Fix for Mega Mek regaining health - Set Mek pistol to be unable to damage metal or tek - Increased damaged to Mek when in siege mode - Disabled shield retracting when Mek is still flying upward - Fixed issue with Mek shields preventing the buffs/debuffs from applying - Prevented shield from deploying within range of enemy turrets - Mek siege cannon and missile pod projectiles move slower and can now be properly targetable by turrets - Adjusted Mek charge-up for siege to be quicker - Adjusted Mek drag weight to match their size - Auto-colorize Mek backpacks with the Mek's colors Snow Owl - Fix bug that caused players to go into a weird state after being affected by its ice bomb - Snow Owl encapsulate healing amount is now based on the Owl's base health instead of the healed dino's base health - Set Owls to not 'poop' so frequently so they are a more rare resource Managarmr - Now requires half second pass before allowing another forward dash after jumping. - Adjusted ice breath to not be usable directly behind you on the ground. - Fixed Managarmr laying carno eggs - Fixed issue with damage calculation - Fixed issue with FOV calculating incorrectly when user has a non-default FOV setting. Enforcer - Hid blank buff that appeared when blinking with an Enforcer - Enabled Scouts and Enforcers to be crafted in the city terminals Scout - Scouts no longer drop eggs - Enabled Scouts and Enforcers to be crafted in the city terminals Titans - Desert Titan node health fix - Titan beta/gamma health fix - Improved Desert Titan basing - Transmitter UI no longer shows Titan is downloadable during two hour download limit Translation - Chinese strings added Difficulty - Set max Override Difficulty to 5 Extinction Map - Disabled meteor event for now due to meteors causing damage in unintended areas - Fixed ice cave water spawner overspawning, added cave water spawner with hostile dinos - Updated spawn volumes to fix Beaverpocalypse - Updated Wasteland cavern water spawner volumes - Fixed sound radius for street lights, no longer can be heard by everyone in the area - Fixed various map holes - Converted all of the water ppvol DoF to use Gaussian settings matching those on the Island - Map streaming fixes - Water plane fixes - Fixed some floating resources - Fixed teleporting between domes breaking their effects - Dome streaming fixes - Updated drag weight values for dinos that did not have it set so they're not all pick-up-able by a Ptera (Gacha, Gasbags, etc) 285.105 (server-only) - Fixed Cryopod disappearing on server transfer 285.104 - Extinction Expansion Pack! - Removed Bodybags exploit! - Group ranking number increased by 5
    1 point
  29. Egg empty mean that u reach the dino tribe limit
    1 point
  30. This post is updated regularly (regardless of the date posted). Please check back often for any changes to the list. To report an outage if not listed below, go to ark.gg/outage and fill out the report form. Also, be sure to check our maintenance thread for announced maintenance at ark.gg/maintenance Currently known server outages and reason(s): (L) indicates legacy server offline indicates that the server is not running currently (time is not moving forward) though is being worked on. Last Updated:
    1 point
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