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Showing content with the highest reputation on 03/31/17 in all areas

  1. 8 points
    Flying dinos have been OP in this game right since the beginning but now finally at long last balance has been restored to the world. They are no longer the instant win, supersonic jets of the dino world. No longer the easy mode of transport and no longer the only viable way to move resources around. They are now in line with the other dinos. This change will make PVP combat and raiding far more interesting and varied from the stale meta we have been used to for ages. The devs deserve a round of applause for their courage in pushing through this change despite the bitter whining of players used to playing in easy mode particularly PVE players. It can't have been easy to go ahead with this given the vocal minorities on this forum preaching for the last few weeks about the end of the world. Well done devs!
  2. 6 points
  3. 3 points
    Patch v256 comes to you today crammed with new content, including vacuum-sealed underwater bases and aquatic creature breeding, TEK teleporter pads and wireless generators, and four new creatures. It also brings the first major menu redesign of ARK, as the Inventory UI receives a complete visual and functional overhaul for a streamlined new look. This is a huge upgrade that means easier access to everything in the player’s inventory. The TEK Tier for ARK is being implemented in multiple phases, with today’s update including awesome new element powered gear like: TEK Underwater Bases! This allows fully-enclosed structures to be created underwater, with ventilators to allow oxygen filled room. Air-locks allow players to enter and exit without flooding their base. TEK Power Generator! This wireless generators power TEK structures and any Tribe electrical structures in adjustable range. TEK Teleporter! Easily and quickly move around the expansive open-world island, but very challenging and expensive to obtain! TEK Mosa Saddle! Once placed on the Mosasaur it equips the beast with lasers and more. TEK Tier content is a wave of sci-fi-themed, end-game features that reward hard-working Survivors with awesomely futuristic gear and guns. Players wanting TEK Tier loot will need to gather the newly introduced Element resource, which is granted after successfully completing Boss Arenas. Each Boss has three difficulty levels (easy, medium, hard) and after defeating the respective Boss are awarded with unique TEK Knowledge engrams, element and other general Boss Rewards. Collect the Element, then use the TEK Replicator to craft all TEK items! Likely an ancestor to the modern horse, Equus Magnus is a much larger steed, and when tamed, can be used in much the same way - riding, herding, and used as pack animals. Equus is so large, in fact, tribes have been known to not only ride them, but attach extra large saddlebags to them, essentially making them into mobile research and crafting stations. Craftable within the Equus' saddle inventory, the new Lasso item can be used to wrangle creatures and players while riding. Now you can live out your cowboy dreams in ARK! If Survivors are lucky, they may come across a majestic sight. The Unicorn is the rarest creature on the Island, with it's white coat and horn protruding from its' forehead. It can be tamed just like the normal Equus. However, only one of these magical creatures exists on the map at one time, so treat it with the utmost care! Leedsichthys Conviviumbrosia is the largest fish in the waters around the island. Its meat is also extremely succulent which is unusual given its size. It is often traded with the same value as Prime Meat, and colloquially called 'Prime Fish'. Of little taming value, tribes do keep schools of Leedsichthys in pens for meat, as it is so huge, chunks of meat can be cut from it without causing it death or permanent injury. While Leeds is normally passive towards humans, it is extremely aggressive towards boats on the open water. Rafts that enter its' territory will quickly find themselves in grave trouble and will be forced to fight or flee, or lose their home. The alpha Leedsichthys, which is somehow even larger than the average Leeds, is massive and white in colour. If a Survivor manages to kill the beast, they will be rewarded with lots of fish meat and a special cosmetic skin hidden within it's belly. Iguanodon Vicissitudinis is a large herbivorous dinosaur that bears a strong resemblance to the Parasaurolophus but without the distinct head crest. Iguanodon has two spike-like thumbs for prying fruits open to pick out the seeds and for stabbing would-be predators. They are as capable of walking on all fours as they are on just their hind legs. Combined with its highly effective fruit harvesting and substantial carry weight, the Iguanodon's excellent mobility in bipedal stance makes it an ideal field-hand that can also pull off a quick get-away, or an agile defense, when needed. Considered just a "plain old" normal seagull, Ichthyornis Piscoquus lives near beaches, surviving off of native fish. While timid by nature, if tamed, they become partners for their tamer, riding their shoulders. Survivors can send their tamed Ichthy to attack small prey such as fish, dodos, and compys. The fish it brings back are rich in meat and far better than a Survivor would be able to catch by hand, making the gull very useful. A long time coming, Patch 256 finally brings breeding to the aquatic and amphibious creatures of the ARK. Underwater eggs cannot be picked up by players as they cannot survive out of water, so plan ahead carefully! Underwater eggs will incubate in water at all times so there is no need to monitor their temperature. These adorable little ones will certainly steal their way into your heart. In addition to all of the above (it's a lot!), this patch also includes the following: Lots of new in-game sounds 1 New Hairstyle and 1 New Facial hairstyle (Growable ponytails with full physics and mutton chops!) 30+ new Explorer Notes The full patch notes for version 256 can be seen here: Weekend Sale! From today through to April 3rd, ARK is 67% off and Scorched Earth is 51% off on Steam! Additionally, the ARK “Survivor’s Pack” on PS4 is currently 25% off from March 28th through to April 4th! If you or your friends haven't picked up a copy, now is definitely the time to do so! ARK: Evolution Event Weekend! Survivors across ALL Platforms will be receiving a special Evolution Event perk this weekend! The Evolution Event will be active until Monday the 3rd at 12PM EST. All Official Servers will be undergoing this evolutionary change which includes: 1.5x Harvesting Rate 1.5x Taming Rate 1.5x EXP Rate Reminder: this 1.5x bonus is on top of the 2x rates that are now standard on our official servers! Thank you Survivors! We hope you enjoy the update!
  4. 2 points
    Was exploring the massive cave in the cliffside by the Edge of the World in the Center map and much to my disappointment, I found that I could not snap a pillar to the ceiling of the cave to build a suspended platform. I think this would be an amazing addition to the game. How cool would it be to build a humongous base hanging from the ceiling of a cave?
  5. 2 points
    Flyer nerf was very poorly thought out and even worse implementation, I just lost all my baby wyverns and my main wyvern and my main argent because getting milk is now impossible, way to destroy an entire facet (selling point) of the game /SE I suggest roll this back and go back to the drawing board
  6. 2 points
    Okay so let's see. New UI - great, looks good! New sounds... Hmm, sounds different but can get used to. Flyer nerf - NO, ABSOLUTE FREAKING NO. Base movement only. Tapejara now slower than Quetzal. Wyvern takes half stamina for one lightning bolt. Questions: How are you supposed to steal eggs from scar now if you have no wyvern and depend on argent/tape/ptera? Anyone? Do devs even communicate? This is ridiculous. Idk what pvp players did to deserve such nerf, but please bit of god don't affect pve with it. This is unplayable. On the other side I understand pve can be a bit boring cause flyers are free to roam around without any trouble but this is just too much. They have been nerfed to the ground, and wild flyers like tapejara or argent are still having the same speed? How are you supposed to capture a tapejara now? Count for it to land? This patch just blew my mind. You ruined my gaming experience. Sorry for being so negative, I love ark, I really do. But nerfing flyers SO HARD on >>>PVE<<< is just like a blow below your waist. Take it back. Set a SPEED LIMIT INSTEAD! Or make new base speed. PLEASE. OH AND BY THE WAY! Center is still missing thylacoleos and overall update from February. Thought about that maybe? Now not getting March update either? What a joke.
  7. 2 points
    metal cables would be cooler than pillars and be more realistic Other than that great idea. I've wanted something like this for a while
  8. 1 point
    As far as I can see, no one has started a topic on ARK: Primal Survival conversion that is to come out in the (hopefully) near future. I would like to make this thread as a place to talk about the possibilities, wants and don't wants, etc. I'll start with the question on the initial starting point when a Survival session is launched. At what age would a player start on when playing as a creature? I have raised two Raptors from hatchlings to adults, and with the way that is, starting out as a baby anything seems like it would be a difficult way to start. Would you be starting off as a defenseless baby who has low HP, no food and no way to hunt or defend yourself or would you be born into a AI family where the parents will feed you? (Via inventory access, like tamed creatures.) Would you be start as an Adolescent who can hunt and feed normally? Would there be an option to spawn into the recently laid egg of a player's creature or that player's own egg? I understand that this mode is still in the beta, but I'm just raising general questions. Update: I have learned that November is the current ETA of this game mode.
  9. 1 point
    They totally screwed all fliers. This has to be a joke or a major screw up. I know there are a lot of breeders not happy right now with this decision. Hopefully there will be a role back otherwise they keep screwing the game and its players base.
  10. 1 point
  11. 1 point
  12. 1 point
    Great so the argy is one of the coolest looking Dino's in the game and they made it even more use less than it was before. Not to mention they just changed the taming quetzal game. They do realize the a majority of their players have jobs and lives right?
  13. 1 point
    wow you guys just keep ruining the game making it worse and worse now you have no chance of taming certain dinos and more. You put out these addons thinking we will get excited and then you kick us when we are down no wonder it is 67% off your losing so many people to modded servers is that the just of it reverse the nerf and make the game worth something more then taking up disk space do you even try these fixes before you implement and is the person a gamer ?
  14. 1 point
    So unicorn only spawns once on a map. If someone tames it will another eventually spawn or do we have to wait till the first one dies to hopefully get at another unicorn.
  15. 1 point
    I guess my one question is how are we supposed to take advantage of the Leed if it can't be tamed. Kinda hard to keep wild creatures in pens and keep them from disappearing. Other than that I am beyond excited.
  16. 1 point
    Cables are definitely a better way to do this than pillars. Great idea! That would also be a good way to make sure that these are a higher tier base type (like the tree platforms) since they are highly defensible.
  17. 1 point
    It's hope and change. Hope and change..lmao
  18. 1 point
    Also, in addition to being able to suspend pillars from cave ceilings, I think it would be cool to have cantilevered platforms that could snap to the side of a cliff. Obviously this would be limited in the distance you could build away from the cliff, similar to the way platform saddles and rafts have a build radius. Anyways, let me know what you think. Anyone else like to see suspended/cantilevered platforms?
  19. 1 point
    I agree, and would like to expand that to all percentage stats. A popup with the value when you hover the stat would suffice for me. I like the color though. They could add a color option, I'll give you that.
  20. 1 point
    I would wait with feedback until I can try it. I'm afraid none of the functional issues going to be addressed, but lets see if the UI overhaul is not just UI DESIGN change. People somehow think UI is about how the interface looks like, what is the color, how the buttons look like, but the real key is the USABILITY, how easy and intuitive to use it, how it helps during the daily usage to make everything faster and comfortable. For me current UI has functional problems like: - sorting is broken: why sorting reverts to unsorted once I try to interact with the inventory? I expect sorting to actually sort the inventory and keep it sorted (so actually moves the items to sorted slots, so if someone opens the box I sorted, they will see the items that way. - textual filter cannot be configured to be permanent (until I delete it), no regexps supported. - opening more than 2 inventories simoultaneously, with the possibility to rearrange the inventory windows in the way I like.... eg when I craft, I could open my inv, the fabricator, the storages in range etc. - No autostacking button, or even the stacking mechanism could be better (like when you move items between inventories, they could be stacked together automatically). I know there are some workarounds, but this could be more comfortable. - I miss hotkeys for some buttons (like take all, transfer all - or if they are there, why they are not indicated on the UI) etc etc.
  21. 1 point
    Would it be possible to expose wild dino attributes that are possible of being incremented @ level up in a server configurable ini file? For example, if I wanted wild dinos on my server to only have a chance at allocating level up points to Health, Melee, Stamina, and Weight (while not "wasting" level up points on the other attributes) I would in theory "disable" the other attributes in an ini file entry, or something like that..... Nothing pisses me off more that knocking out a high level rex and finding it has 50 levels in oxygen....
  22. 1 point
    Tamed my very first Official Server Rex
  23. 1 point
    Current ARK Official Server Network Servers Version: v281.107 Patches are conducted Tuesdays at 10 am PST unless otherwise stated. Current Version: 281.107 - Addressed map exploit - The Center bosses now yield more Element (30, 83, and 184 for Easy, Medium and Hard respectively) - Scorched Earth - Electric Storm only affects tek weapons, tek turrets, tek saddles, and tek shield generators - Electric Storm duration bumped to 8 minutes - Extinction Chronicles - Increased Player and Dino Level Cap by 1 - Added 3 new Explorer Notes - Added Corrupted Boots unlockable - Fixed Corrupted Helmet colorization - Tek Stego - New breeding line - 5% chance to spawns - 20% higher base level - Colors - Be on the lookout for Purple, Blue, Black, and Grey dinos for the next week! - General - Riot shield can now be crafted from the fabricator - Crop plots now correctly grow when out range - Added admin commands - RainDinos - RainDanger - RefillStats - GiveArmorSet - GiveWeaponSet - GiveItemSet - ClearMyBuffs 280.130 - Raise Scorched Earth consumable lifetime to 90% from 30% of default - Added Titano spawns to Scorched Earth - Plant Z fruits can no longer soak turrets - Fixed a server stall - Arthropluera bite can now damage stone, metal, and TEK structures - Arthropluera now takes 5x explosive, and 3x ranged damage - Fixed Element exploit on The Island - Only log tribes over player cap on tribe-capped servers v280.112 - Added the following admin commands: DestroyTribeId, DestroyTribeIdDinos, DestroyTribeIdPlayers, DestroyTribeIdStructures, and TPCoords. - Fix client softlock when teleporting to someone with TEK gear - Fix for server crash related to carrying passengers - Small Tribe: can only merge into another tribe if we have an available slot - Updated Bionic dinos to have unfertilized bionic eggs - Added wyvern bone constume to ARKaeology event cookpot v280.115 - Fixed bug causing Arkaeology bones to disappear after restart v280.114 ARKaeology Event!* Scavenge fossils from the various mounds that spawn on every map, be on the lookout for special mounds that contain items and use fossils to craft special skins! The event will run automatically from 15th of June to 15th of July on Multiplayer and Single Player. If you're using a non coredata mods, or a custom map, you can activate the event with the following commandline: -ActiveEvent=ARKaeology you can also run that commandline after the designated period to have the event continue, or opt-out using: -ActiveEvent=None The skins added to the event, are the following: - Brachiosaurus (Brontosaurus Skin) - Stygimoloch (Pachycephalosaurus Skin) - Styracosaurus (Triceratops Skin) - Dilophosaurus Mask (Hat Skin) Returning Bone Skins: - Rex - Carno - Raptor - Bronto - Stego - Trike - Giganotosaurus - Quetzalcoatlus - Jerboa - Wyvern Wild dinos also have a chance to spawn with additional colors: White, Yellow, Grey, and Black. * Event is not available in Primitive Plus. Fortitude rework - The threshold for being knocked out increases with fortitude increases - Increased natural insulation from fortitude by 8% Small Tribe Server rule changes - 1 day cooldown on tribe slot reuse - Disabled dino unclaiming - Disabled non-tribe pin code access to structures Tek Rex - 5% of wild Rex spawns are tex - 20% higher wild level - New breeding line Miscellaneous - Tek Tapajara saddle range reduced by 75% - Fix for server performance in certain situations - Many hole fixes across all maps - Ragnarok optimizations - Rendering fixes - Fix emissive when moving the camera - Fix for ambient occlusion rendering issue - +1 player level (now 131) Be on the lookout for hidden mysteries! v279.291 - Fixed a server crash related to uploading and downloading v279.281 - Major Primitive+ update with a number of fixes, incorporation of major base game patches, as well as full Total Conversion functionality, including engrams, on Aberration and Scorched Earth. - Fix for Dinos starving when they have access to food - Bag size limit increased to 600 slots - Forced One-time mindwipe due to recent balance changes v279.275 - Fixed multiple holes, collisions, and general bugs across all maps - Fixed a bug where the Poison Wyvern would loot player bodies from direct hits - Cliff platforms can no longer be built on top of Obelisk terminals - Cliff platforms can no longer be placed on world barriers - Fixed a bug which would cause flyers to flee from players when attacking water - Karkinos can no longer be grabbed by Quetzal grabbing Karkinos - Fixed a bug which would cause the Leech to be stuck on a player's screen when they die - Fixed a bug with ladders which would desync a character's client from the server - Fixed a bug with Tamed level 1 Griffin causing them to have negative HP - Fixed level of detail issues with the Tek Tapejara Saddle - Improved Flyer AI so that they no longer do circles into the air when attacking each other - Reduced Pachyrhino head armour - Reduced Flak armour scaling by 7% - Reduced HP of Argentavis by 20% - Reduced cloning cost of Griffin - Reduced the speed of Plesiosaur and Ichthyosaurus by approximately 35% - Reduced the amount of durability damage taken from projectiles when a Glider suit is equipped by approximately 60% - Reduced the resource cost of Fabricated Sniper recipe scale by 25% - Change weight of Cloth, Hide, Chitin, Flak, Fur, Desert, Hazard, and Ghillie - Increased Green House Structures HP and Decay Timer. The HP increase is not retroactive, and will only affect new structures. - Increased Vault Storage slots from 150 to 350 - Added Pincode to Refrigerator - Change Tek Saddle so that it can no longer be shot during lightning storms v279.261 - Moschops damage (and harvesting) buffed by 30% - Introduced tighter limits on number of nearby cliff platforms - Fixed bug that caused Pachyrhino gas to give swamp fever - Fixed bug causing Ascension character loss if you hadn't interacted with a terminal - Fixed infinite looping chainsaw noise v279.252 - Quetz c4 bomber exploit fixed - Fixed Otter weight limit working properly - Fixed Sarco not fitting through dino gates - Players can no longer be handcuffed to toilets - Wild Raptor now pounces players in PvE - Corrected the glowtail egg weight - Paracer Platform Saddle is now in Aberration Supply Crates - Moschops dossier updated - Debugging information for GetModifierKeys crash - Sponsored Mod Page Update - Fixed a rare physics crash related to destruction v279.243 - Fix for allowing players to transfer between servers - Unversioned minor BattlEye update v279.242 - Fixed tamed Oviraptors getting bunified - Fixed game exploits involving using a BattlEye bypass to ignore pin codes, access storage and the exploit the ascension mechanic - Fixed torch placement on tlc2 saddles - Moschops is now rideable! - Moschops harvesting effectiveness reduced by approximately 30% - Fixed a PvE bug causing non-allied dinos to rapidly lose their food under specific circumstances - Fixed friendly Raptor pounce dismounting nearby riders - Multiple fixes for Chick Hat placement v279.234 - Added PixARK button to main menu. 279.233: - Eggcellent Adventure content, running until April 10th - Multiple mesh/base exploit fixes - Raptor Pack Buff now lasts for 45 seconds - Global Banlist URL has been updated to http://arkdedicated.com/banlist.txt - Fix Raptor Basic Attack audio - Fixed Aberrant trike colourization - Sarco can now hurt target on roll even if it can't carry it - Fix for crash when equipping empty folder - Updated Argent claw grab back to original weight restrictions - Fixes for forceflee from Parasaur - Fixes for Parasaur not attacking targets when ordered to - Raptor can no longer pounce very small things like insects - Fix for trike getting stuck charging - Players can no longer build in the puzzle cave on Ragnarok - Fixed a bug where Spino Hydration buff would timeout unexpectedly - Pinned target no longer stays down if Raptor is killed - Removed pounces while being carried - Fix for Argent grabbing through walls 279.225 - Added support for ARK Park dino export feature 279.224 - Temporarily allowed Ragnarok puzzle cave building to allow players to evacuate the area. This will last for one week in order for players to move out any creatures left here. On the 27th of March we will be disabling building, so make use of this time! - Fixed an issue that caused the player to be ejected from the saddle when using the Raptor pounce - Fixed a bug that made Moschops rideable - Fixed an issue that caused pre-patch Argents to lack ability to craft in their saddle - Fixed the looping of the Spino torpor animation v279.22 (TLC Phase 2) Dino TLC - Argentavis! - Receives a model update, animation update, texture update, and some new abilities: - Can carry two creatures C - grabs/releases creatures with beak Right Click - grabs/releases creatures with claws - Health regen buff from consuming corpses - Saddle acts as a mobile crafting station - Reduced the weight of various resources by up to 50% (Obsidian, Metal, Metal Ingot, Polymer, and Stone) Dino TLC - Parasaur! - Receives a sound tweak and some new abilities: - Alarm mode Can be put in turret mode and check for nearby threats Notifies you audibly and visually when threats are present - Scare small creatures C when ridden - scares away small/mid creatures Toggle for alarm mode to have it automatically do it - Scan Can trigger a scan (right click) when ridden Scans for nearby threats Notifies you visually when threats are present Dino TLC - Raptor! - Receives a model update, animation update, texture update, and some new abilities: - Pounce Right-click to pounce on a target Pins small targets to ground for short period Press left-click to attack repeatedly - Pack Buff Activates with C key when 2 Raptors (with a max pack size of 6) are together Increases damage resistance Increases movement speed Increases attack speed Lasts 15s Dino TLC - Sarco! - Receives a model update, animation update, texture update, and some new abilities: - Idles with mouth open now - Death roll Grabs its target and rolls dealing damage and disabling them - Lunge Can lunge towards a target in front of it - 180 attack Can spin in place to attack foes behind it - Walkable Allows friendly humans to walk on and stand on its back Useful in water, you can move them to surface and use as a raft - Swimming depth Maintains its current depth when swimming Can lurk just below the surface - Piranhas Flee Piranhas flee when they encounter a Sarcosuchus Includes nearby ally Sarcos for players Dino TLC - Spino! - Receives a model update, animation update, texture update, and some new abilities: - Water buff Given when in water Bonus movement speed Bonus turning radius Bonus attack damage Bonus healing Persists for short period after leaving the water - Added Biped/Quadruped toggled with right-click Biped Stronger attacks Can turn in place Quadruped Faster movement speed - Prefers prime fish for taming Dino TLC - Trike! - Receives a model update, animation update, texture update, and some new abilities: - Ram Charge up for short period Longer it's charged, the faster it goes Cripples target when hit Knocks small dinos away while charging (charge a group of dodos to see) - Rivalry buff Given buff when nearby to large carnivores Increases damage output slightly Decreases damage taken slightly Increases health by 10% - Ragnarok update Streaming bounds fix to help with memory Fixed multiple holes, bugged beacons, and floating foliage. Better lighting around LL dungeon - Hole fixes for Aberration The Center The Island - Fixed an issue where Griffin feather colours appeared to be default in single player. - Opened up transfers for the non-aberrant version of creatures to be transferred onto Aberration. For example, both Paracer and Aberrant Paracer can exist on Aberration
  24. 1 point
    Hey do you think we could be getting a wing suit added into the game? It would look like something like hiccups from how to train your dragon, and its functionality would act as a parachute and slow the rate of decent in the air as well as increasing your movement speed in air. It could be part of the "riot/modern day" tier or put into Tek I suppose!
  25. 1 point
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