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Showing content with the highest reputation on 10/07/2016 in all areas

  1. 2 points
    We have man. We have bear. Now we have pig. It's time for the next step... MANBEARPIG
  2. 1 point
  3. 1 point
    Soo... these are like the Megapiranhas but on land
  4. 1 point
    We also have them in the southern part of ohio. Took one down with a crossbow...dossiers not lying about boars being tough Still have alot of it in the freezer
  5. 1 point
    Godspeed, my friend. Godspeed.
  6. 1 point
    I will certainly challenge it with my Allosauruses.
  7. 1 point
    I didn't know about the stimberries! Thanks for the head up:) I have a pholomia tamed right by my compost box for poop
  8. 1 point
    If the phiomia looked less round and more fierce, it would look exactly like this guy.
  9. 1 point
    Ha that's funny a game being bug free
  10. 1 point
    0.3.0 is finally finished, but missing some features that require more work, like importing dinos via cluster data. The new main features are the new cluster and modify commands. The cluster command reads data from the cluster directory, extracting infos about stored items and creatures. The modify command requires more explanation, I'll update the wiki on github soon with examples on how to use it. The gist of it: modify requires 3 parameters, input file, modification file and output file. The modification file is a json document containing instructions, for example to add items, to remove items or to transform classes of uploaded dinos (making it possible to unmod valhalla beavers). Changelog New cluster command which extracts data from files in the clusters directory - uploaded items and creatures New commands to convert PlayerLocalData.arkprofile to json and back New command to extract cluster information from PlayerLocalData.arkprofile New command to modify existing .ark* and cluster files, allows converting Valhalla Beavers to normal beavers Extract colors from creatures Extract stats and colors from eggs Create items from scratch
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