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Advanced ARK RCON Tool - BattleMetrics.com


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TL;DR: https://www.battlemetrics.com/rcon/about   A web-based RCON tool that allows you to maintain a persistent connection to your server. Tracks players and admins so you can watch your community and staff. Many features to come.

 

Hello everyone,

Most RCON tools available for ARK are free desktop clients that give you some ability to run/monitor your server, but are often limited in what they can do and where you can take them. BattleMetrics is here to solve that problem. Our system maintains a constant RCON connection to your server, saving player information, chat logs, and administration logs so that you don't have to go scrounging when you want to find out what happened on your server while you were away.

 

Currently we support BOTH getchat and -servergamelog as RCON options. Note, however, that -servergamelog can cause instability in servers.

(Note: with getchat, only one RCON connection can be active at a time if you want to avoid chat constantly resetting. With our system, this is no problem. All of your admins will share the same connection through our server. You'll never lose chat logs again.)

Here are a few of our key features:

Triggers

  • We allow you to automate routine tasks such as autobanning players with VAC Bans/VPNs, filtering and tagging player messages, send messages to new players, etc. We offer you an unprecedented amount of control in determining who you let in your server.
  • Some interesting examples of user-created triggers:
    • Reserving a player name for the Admin
    • Sending an email to yourself whenever someone says "!<your name>" in chat.
    • Kicking anyone with a player name that violates community rules via a regex filter
    • Creating a de facto whitelist by kicking anyone who doesn't match the criteria (SteamIDs, for example)
  • There are simply too many benefits to our trigger system to list. What creative uses can you come up with to make your job  easier?

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Ban Lists

  • Create and share ban lists with other communities to reduce the number of problem players joining your servers. 
  • Limit the permissions of those you invite to your ban lists: you have full control over what other communities do with your list.
  • Opt-out and create exemptions for bans on a list so that you don't have to be bound by every decision on a shared ban list.
  • Quickly ban players with pre-populated ban templates.

Scheduler

  • Send messages to the server on a customizable schedule. Automate your broadcasts by the minute, hour, day, or month (both by date and day of week). Pick the type of schedule that works for you. We provide three templates: Simple, Warning, and Advanced.

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VAC Ban Detection

  • We automatically detect and flag users with VAC, economy, and community bans so that you can see who is more likely to be a problem.

Staff Permissions & Security

  • There's no need to hand out passwords to your staff anymore. In addition, you can limit what they can do. New staff member that you don't quite trust? Give them permission to issue bans up to 3 days long or however long you want. We've made permissions and staff roles fully customizable.
  • Because we only use one RCON connection to your server, you won't have competing RCON clients erasing chat logs anymore. You can have as many users connected through our system as you like without disruption.

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Player Logs

  • We track players based on name, Steam ID, IP, and GUID. We cross-reference these identifiers against other players in our database. When you go to view a player profile, you can see if they've joined under a different name, IP, etc. You'll also get to see what other servers we've seen that player on before. On the server information screen, we flag first-time players with a star next to their name.
  • The player profile will also show if that player has ever been kicked or banned from the server before, easily allowing you to keep up with repeat offenders.

Ban Synchronization

  • We allow you to group your servers into organizations and then issue organization-wide bans. The bans are in our system so you can easily see and keep track of your ban list. You can store more information, detailed notes, and prevent a player from joining any of your servers at the click of a button. We also support exporting ban lists so that you can have backups if need be.

Administration Log

  • See a detailed history of what your staff has been up to. It has never been easier to see if your staff are using their powers responsibly.

Mobile

  • Since this is a web-based RCON tool, you can access and administer your server from anywhere.

Dashboard- View Multiple Servers At Once

  • We allow you to view all of your RCON-connected servers at once from our dashboard. You can issue most server commands and send messages to all your servers at once. You'll no longer need to keep multiple windows open to keep track of your server network.

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Our Bans May Cause a Banned Player's Game to Freeze

  • Our system kicks banned players so quickly that they may never fully load into the server. Due to a bug or a feature with ARK, the player has to manually exit the program in order to attempt another connection.

Steam ID to GUID Conversion

  • For those of you with ArmA servers, you'll be able to tell who has been on both your ARK and ArmA servers.

Let us know what you think about this tool in the thread below, or send us an email at staff@battlemetrics.com

I hope you all find this tool helpful and good luck with your servers!

 

Hordicus

BattleMetrics Team

https://www.battlemetrics.com/

 

TL;DR: https://www.battlemetrics.com/rcon/about    A web-based RCON tool that allows you to maintain a persistent connection to your server. Tracks players and admins so you can watch your community and staff. Many features to come.

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  • 4 months later...
  • 4 weeks later...
  • 2 weeks later...

Sergey,

Thanks for the feedback. I'm sorry that you are finding the tool expensive. Compared to the cost of running a server and all associated costs, the cost of our RCON tool is cheap considering the volume of information and control we give to server admins.

Additionally, we do support unicode characters, but ARK doesn't. We receive them as question marks in any response the game sends us.

 

Hordicus

BattleMetrics Team

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  • 3 weeks later...

Hi

First thanks :) love it, and use it daily.

Is there any more information around Triggers?
If I read the sections right it seems to suport Broadcasting if a Player tames a dino or if a player is killed by anything.

But I can't really seem to figure out what to put in.

I couldn't find any other place to ask either.

 

Cheers

 

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Drake,

You're right- we could probably use more documentation for the Trigger system.

 

You simply need to match the type of message/condition you want to watch for with the action you want to take. If you are having trouble, hop in our Discord and our staff or the other members of our community can help get your triggers set up.

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