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Community Crunch 66, Evolution Events, SotF & Mod Spotlight!


Jatheish
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Hello Survivors,

Welcome to your latest edition of the Community Crunch!

ARK: Scorched Earth Song | Set Fire To The Sky | #NerdOut!

 NerdOut are back again with a brand new ARK themed song, based on the Scorched Earth map! This was produced alongside Wildcard Casanova (He makes our trailers and runs the hub) check it out! ;)

ARK: Evolution Event!

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We’re running another! And it’s live, here are all the juicy details;

Through the weekend the Official ARK Network will be affected by an Evolution Event! Survivors playing this weekend will get to experience the following bonuses:

2x Harvesting Rate
2x Taming Rate
2x EXP Rate

So be sure to log in and enjoy the increased rates whilst you can! And not only that but all Official Server networks have received a permanent increase in difficulty to 5.0 - this means that the maps will get tougher but the rewards will be better! 

ARK: SoTF - September Survivor League Championship!

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The ARK: Survival of the Fittest September Survivor League Championship matches will take place from 11 am EST to 2 pm EST on Saturday, 8th of October, with a bounty of more than $65,000 in prizes to the winners! 

The Survivors who have qualified for the event are listed here: 

The championship games will be shoutcasted by typeForced! We invite all ARK fans, and the newly curious, to come watch the epic battles at that time on our Twitch channel: 

https://www.twitch.tv/survivetheark

To those competing: may fortune smile upon you, brave Survivors! And may the fittest survivor be victorious! 

Hope we have an awesome Championship and get to see some great games!

ARK: SOTF Mod Tournament: Last Man Standing!

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We’re also sponsoring another tournament this weekend! This is a tournament that is run by the community for the community, it will be using a Survival of the Fittest mod created by community member Katti. 

The event will be streamed on Twitch on Sunday, October 9th 2016 at 11am EST by Davnell: https://www.twitch.tv/davnell

Different than the Survivor League, Last Man Standing uses tribes of 5 and will consist of three 1.5 hour matches where points are awarded for tribe survival placement (10 points for 1st, descending by 1 point for each successive position, 0 points for 11th place and below). The highest points accumulated points at the end of the three matches wins! 

You can subscribe to the mod here:

http://steamcommunity.com/sharedfiles/filedetails/?id=774369391

Prize Pool 

1st place: 2500 USD (5x500 USD) 
2nd Place: 1250 USD (5x250 USD) 
3rd Place: 750 USD (5x150 USD) 
4th Place: 500 USD Steam gift cards (5x100 USD cards) 
5th Place: Scorched Earth keys (x5) 

It's going to be a fun-filled weekend, so be sure to tune in Saturday and Sunday to see these tournaments play out. 

BetterTTV ARK Emotes!

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p.s you can also use them on the forums! ;)

:Jerbhi::Jerblove::Jerbfat::Jerbmad::Jerbcry: 

NVidia Ansel Photography Contest

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Super Resolution Version: http://images.nvidia.com/ansel/SuperResolution/ARK-SuperResolution1/ARK__Survival_Evolved_HighRes_2016_09_01_-_14_38_36_55.html

ARK: Survival Evolved and the Scorched Earth Expansion Pack now include support for NVIDIA Ansel -- a revolutionary new way to capture in-game shots.  Compose a shots from any position, adjust with post-process filters, capture HDR images in high fidelity formats, and share the screenshots in 360 via a smartphone, PC or VR headset. 

Learn more about these features in the NVIDIA blog.

Now let’s get to the contest!

There were 3 potential categories for survivors to enter their shots into and they were the following:

Three Categories

  • Super Resolution: These should be taken at 8x Super Resolution. Players can optionally use Depth of Field effects accessible in Spectator mode by pressing the [Delete] key.
  • Panoramic 360 Stereoscopic 3D: These should be taken at 4x Super Resolution,  in 360 Stereoscopic 3D mode. We will crop them to 2D for web display, while also providing the 3D version for viewing within VR display.
  • Freeform: Any settings, whacky and creative use of Ansel filters are encouraged. Adding humorous titles/captions in Photoshop is also acceptable for this category!

And now without further ado, here are your entries!

You’ll want to click on the image title to be able to download the maximum size image, we’ve resized them for display purposes ;)

Super Resolution!

Winners!

Soulyouth - Speed vs Power

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EXFIB0 - Manticore!

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Honourable Mentions!

KISHK0 - Blue Obelisk

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KISHK0 - The Turtle

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KISHK0 - Snowy Mountain

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Soulyouth - Hunter

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Soulyouth - Feeing Time

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Soulyouth - Stalker

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Panoramic 360 Stereoscopic 3D!

Winners!

EXFIB0 - Scorched Earth Boss Arena

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KISHK0 - Ice Cave

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KISHK0 - Exploring The Cave

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Honourable Mentions!

KISHK0 - Snow Beacon

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KISHK0 - The Edge of The World

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EXFIB0 - Mantis

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EXFIB0 - The Bridge Between The Biomes

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EXFIB0 - The Center Waterfall

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Freeform!

Winner!

Werner Groß - Deadly Water

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Honourable Mentions!

Jaime Weaver - Dragons Silhouette

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Another great set of brilliant entries, thank you everyone! Remember, we’ll be running this contest again next week so if you missed out this week, don’t sweat and give it another go next!

Community Contests!

ARKitect!

This is an award given to Survivors to celebrate the amazing structures you build. These bases are judged based upon a number of different factors such as their creativity, uniqueness, how fun of a base it is, the difficulty of building it, the functionality it provides and much more!

And without further ado, the ARKitect for Community Crunch 66 is…

It's a tie!

Valoule - Desert Temple!

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SmokeySRH - City in the Sky!

ranger1presents - Village in the Trees!

and we'd like to also give a huge shout-out to eco as a runner up for their Community Market Place & Library!

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You can check out eco's full album here: http://imgur.com/a/i1EwO

ARKVideo!

This contest is open for all types of video be they funny, epic, scenic, stories, whatever inspires you. Just a general reminder that they should remain safe for work, think of the children! 

And without further ado, the ARKVideo for Community Crunch 66 is…

It's another tie again! We're pretty indecisive eh? :P

LameWolfProductions - The Tale of Tim!

KISHK0 - Build Batles #5 - [Mountain Cabin]

 

and we'd also like to give a huge-shout out to the following survivors for their videos and congratulate them on being runner ups!

GamerPerfection - Jerboa Trials!

Shredder - Dung Beetle Educational Special

Thanks to everyone who entered again, awesome submissions as always. You can check out the rest of the entries here, including the mods used by eco for her build! :)

https://survivetheark.com/index.php?/forums/topic/95501-community-crunch-contests-66-nvidia-ansel-contest/

Fan Feature

ARK: Mod - Ufo Spotlight by ThatGermanGuy

Mining by Shockal

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=773697605

Freyaloi’s Argent & Wyvern - Inktober Day 02

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=773934476

Babies of ARK - Part 2! By Silent Echo

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=776398675

Scorched Earth by Aspooker!

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=773382411

Dododex Taming Calculator v1.10 by danleveille

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=775557684

Sharkcat’s Skins

Desert Camo Poison Wyvern

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=776427643

Biohazard Poison Wyvern

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=776378719

ARK: Primal Survival Leak by RagingRipto

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=775044665

Fanmade Dossier: Pegasus by AndreDaFrench

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=774997763

Fanmade Dossier: Spinosaurus by Nemo Namikaze

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=775454437

Fanmade Dossier: Albertosaurus by Shadlos

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=775597547

Fanmade Dossier: Eurotamandua by Mega

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=774113612

Fanmade Dossier: Sordes by Shadlos

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=776442426

Fanmade Dossier: Stegocertops by jordanisgreat505

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=775547330

Fanmade Dossier: Girtablilu by Shadlos

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=776427019

Fanmade Dossier: Bothriolepis by Mega

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=771636354

Fanmade Dossier: Widow by Mega

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=774732115

Mod Spotlight

Spotlight Video: 

Mod: Castles, Keeps, and Forts Architecture (Abode Cooling, Metal Damage Type, Change Materials, No Placement Restrictions)

Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=764755314

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Ced: So I'm here with the creators that brought you one of the most popular mods in the workshop right now: Castles, Keeps, and Forts Architecture.  Let's get started with introducing the team!

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ExileAcid: Hello, I'm John, aka ExileAcid

Henrik: You guessed it, I'm Henrik :D  Exile's the mastermind, designer and scripter. I'm more the guy who helps Exile stay focused on one task at a time, bug checks and provide general support to people using our mod.

 

Ced: Awesome! I'm seeing more mods with community managers now to handle the feedback and support from the community.  What brought you guys together to work on the mod?

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Henrik: ARK brought us together <3 We started playing ARK together through/with mutual friends a year ago. Went on to run one server, then another and here we are today

Ced: So ExileAcid, tell me what your inspiration for the mod is.  What made you want to create it?

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ExileAcid: We originally hosted a game server soon after this games release, back then there were not as many mods available for the game and we wanted our players to have a few little extra's, so back then i made a made could additional armor sets which proved quite popular. But that mod was a more just a bit of fun and a technical exercise. This one, Castles, Keeps and Forts i made though to try and bring a more personal experience for players, As building and customising bases is a huge part of the game

I live in an area of Britain called North Wales and castles are a common site around here, From Conwy Castle to Caernarfon Castle they are huge are impressive structures that I thought would fit well in to arks world.  Also as PVP is common part of the game, a castle is basically designed for maximum lethality against attackers, so there is plenty of designs to reference for cool features

 

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Ced: I've always thought castles would work well in ARK too.  I've had some time to play the mod and I had a blast building and customizing castles with it.  So I know that all of the 3D models are custom.  Did you design those?

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ExileAcid: I did! A lot of the archways, doors and the portcullis were based off of photographs of real world castles.  The archway is based of the film location of Winterfell from game of thrones and the portcullis is referenced from the one used in Warwick castle, in fact the next portcullis  will actually include a little door built in the same as Warwick's, so the entire portcullis would not need to be opened for a single player to pass through.

Ced: Very cool that you are basing your designs off of real architecture.  One of the other things I liked a lot is the ability to customize the material or even the mesh on the structures.  Did you have prior experience 3d modeling or game development?

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ExileAcid: I have 3d modelling for the past 6 years, but during that time I mainly worked on pre rendered artwork and "artist impression of" images. I had dabbled with other engines such as cryengine and unity but found UDK to be one of the more natural feeling for workflow, I'm still learning all the time as I use for that reason of it having such a good workflow.

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Ced: So Henrik, since you handle a lot of the community feedback, are you getting new requests for features?  What has the community response been like?

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Henrik: The community is awesome. We're getting a lot of positive feedback  on the mod both written and from people posting pictures of their creations. That's what keeps us going! We are getting a lot of requests for new items to be added in and we've already fulfilled some of those wishes with the recent additions of a secret door, behe gates, one way stained glass windows and a prison set. We will keep on adding more content in future updates and will prioritize based on feedback.

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Ced: That leads into my next question, do you want to share any ideas that you plan on releasing relatively soon?

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ExileAcid: On the list next are different types of battlements, as we have found that the battlements really help alter the style of the entire castle, at the moment we have crenels and looped battlements, but we will be adding hoardings and my personal favourite machicolations. A drawbridge is also coming in a couple of weeks, and then we add some more lethal features used in castles, such as booby traps, of which there was a very wide variety used in real world castles, such as devices for dropping hot oil and rubble down onto attackers from walls and archways.

We will also be having a decoration pack as an additional mod, once content for this mod is fully finished, we will able to bring out more mods using more architectural styles, at the moment the parts are medieval northern European. We will bring out more mod packs for Mediterranean, oriental and other historical styles

 

Ced:  I have to tell you, I'm really excited to see what's in store based off of what I've seen so far.  Do you have any advice for people that want to get into 3D modeling or modding?  Lot's of people are overwhelmed by the dev kit if you don't have prior game dev experience

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ExileAcid: Don't be afraid of the user interface of 3D software when you first open it, It's natural to feel a bit overwhelmed at first by the amount of buttons and options. It's worth just watching guides on how to use and navigate before you get to complex. The steepest part of the learning curve is the start and after that it all starts to click. I would definitely anyone with an interest in it to try their hand.  There is tons of help and guides online, and open source software such as blender means won't even need to spend a penny. :)

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Ced: That's good information to people to know - that you can get involved without needing to spend a penny.  The only thing you'll need to do is spend a little time getting familiar with the interfaces.  It's been a blast talking with you guys.  Are there any last words either of you would like to share?

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ExileAcid: Thanks you to all the developers at wildcard and you Complex for taking an interest in the mod. The community support has been overwhelming and helping to keep is going even further with the mod. I hope everyone has fun making their castles, keeps and forts :)

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That's it for this week's Crunch, thanks for tuning in guys! As always if you’ve got anything to share please get in touch and be sure to follow us on:

Twitter: https://twitter.com/survivetheark
Facebook: www.facebook.com/survivetheark
Reddit: www.reddit.com/r/playark
Imzy: https://www.imzy.com/ark

Until next time :Jerblove:

Wildcard Jat and the ARK: Survival Evolved Team!

:Jerbhi:

 

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2 of my favs again, amazing work both.

Eco amazinggggggggggggggggggggggg and valoule you just keep churning them out dont ya hahahaha

but seriously awesome work again people.

shame I am way to busy at the moment, but thinking I am getting myself a nice scorched earth server to start building again, can't have valoule winning more them me :)

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  • Volunteer Moderator
On 10/8/2016 at 11:20 AM, HighFlyer15 said:

I really don't get what "The Last Man Standing" mod does different.
Same rules, just teams of 5, 1½ hour matches, more gear(ghillie, sniper rifles)?
What sets it apart? There's not a single piece of information on the mod page either :(

I don't know everything, but two things I do know that sets it apart:

1) No taming - taking it back to pure PvP

2) No evo events

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