Itsr2ghgaming Posted September 28, 2016 Share Posted September 28, 2016 Hey there fellow Primitive+ fans! I'm here with the current definite patch notes for the upcoming 1.3 patch for the official Primitive+ DLC. By current i mean there could be fixes added onto the list, which is most likely going to happen. We are trying to ensure that all functional bugs are gone before releasing this patch to the public. Since we are still in the process of identifying those it would be quite challenging to make an ETA as of now. With that said once we are sure we have finished testing and have gotten a good handle on the existing issues we will have an ETA! Thank you guys for your patience, keep on surviving. Primitive+ v1.3 (Released) Patch Notes: - Obsidian pickaxe harvest rates increased - Lumber Gate icon added - Brick gate icon added - Fishing lootables edited to remove non-primitive items - Apiary bee duplication fixed - increased harvest rates of drone and queen bees - Melee weapon balance- many weapons have been adjusted for damage - Taming balance pass - fish, poultry, ribs, and bacon no are now balanced / no longer OP - Weight of dried rice reduced - Ground cashew engram is no longer duplicated in the handmill - Brick gateway can be placed in the world - Allo kibble can be crafted in cooking pot or cauldron - Cashew milk can be consumed like any other consumable - Various items no longer act as a feeding trough (traps, cabinets, miners box, etc) - Fermenting barrel description improved to be more informative - Custom arrow balance - all arrows should have distinct damage differences - Water tower snap point improved to snap in a more logical placed - Collision for the cement ramps has been improved - no more crouching through doorways - Custom arrows can be used on core ark weapons (bow and crossbow) - Damage done while using the longbow increased - Rolling pin texture on the cooking station readded - Lumber gateweay can be placed in the world - Poultry can be cooked using all cooking methods (campfire, grill, etc) - Clay from primitive + no longer turns into the clay from scorched earth - Lumber ceiling placement and snap points have been improved - Repairing while using the grindstone has been fixed - Crafting while using the grindstone has been fixed - The destructible mesh for stone fences corrected - Custom consumables also give HP repleneshment like standard ARK consumables - Fences have been renamed to be more descriptive - Smokehouse naming has been improved to be more descriptive - Destructible mesh for the smokehouse has been corrected - Wine is no longer labeled as beer in radial menu - Destructible mesh for pontoon bridge has been corrected - Spelling mistakes in cement mixer has been corrected - Water tower description has been improved to be more descriptive - Icon has been added/corrected for the fishing traps - Cigarette crafting time has been reduced to 5 seconds - Cigarette consumption sound replaced with a non-eating sound - Tudor (L Bar) collision improved - Tudor bar naming is now consistent in all views - Issues with limestone resolved - lumber structures no longer need limestone / limestone is recognized in valid crafting scenarios - Gunpowder barrels and engram no longer disappear on relog - Canteen engram remains learned after relog If you see a fix that is not in there and is game breaking or urgent please feel free to comment it down below! Ill keep you guys in the loop with status updates on twitter @Itsr2ghgaming and reply to you guys here too! - Itsr2ghgaming Primtive+ Community Manager Link to comment Share on other sites More sharing options...
0grammarg0 Posted September 28, 2016 Share Posted September 28, 2016 Hey When you Crouched down on any platform you can't stand back up and move you have to stay Crouched down until you get off the platform then you can stand up. On all game modes I've played. Link to comment Share on other sites More sharing options...
Itsr2ghgaming Posted September 28, 2016 Author Share Posted September 28, 2016 Just now, 0grammarg0 said: Hey When you Crouched down on any platform you can't stand back up and move you have to stay Crouched down until you get off the platform then you can stand up. On all game modes I've played. So this isnt primitive+ specific? Link to comment Share on other sites More sharing options...
Nubasaurus Posted September 28, 2016 Share Posted September 28, 2016 Any word on Tape saddle and fish being changed so we can tame/feed Pelagornis? Link to comment Share on other sites More sharing options...
Itsr2ghgaming Posted September 28, 2016 Author Share Posted September 28, 2016 3 minutes ago, Nubasaurus said: Any word on Tape saddle and fish being changed so we can tame/feed Pelagornis? All that should be in the next update too... Link to comment Share on other sites More sharing options...
HawgMafiaHitman Posted September 28, 2016 Share Posted September 28, 2016 If this is all for Xbox too, the saddle engrams for allosaurus and tapejara (those are the two I know about) are missing. The tapejara saddle can't even be spawned in. But the Allo can. idk if these issues are on PC servers but they are for sure in Xbox for some reason. Link to comment Share on other sites More sharing options...
JamieKG Posted September 28, 2016 Share Posted September 28, 2016 Any talk of being able to use mods with primitive plus ? Link to comment Share on other sites More sharing options...
Kevan Posted September 28, 2016 Share Posted September 28, 2016 1 hour ago, JamieKG said: Any talk of being able to use mods with primitive plus ? Would be amazing, for dedicated server with highest rate the higher stack are like a must! Link to comment Share on other sites More sharing options...
IrishEvilMonkey Posted September 28, 2016 Share Posted September 28, 2016 9 hours ago, HawgMafiaHitman said: If this is all for Xbox too, the saddle engrams for allosaurus and tapejara (those are the two I know about) are missing. The tapejara saddle can't even be spawned in. But the Allo can. idk if these issues are on PC servers but they are for sure in Xbox for some reason. Interested in this too, it's out about a month and we haven't had an update yet. Ced told us a week at most over 2 weeks ago. Does it really take that long to add a couple of saddles? I know there are other things that you'd want to do at the same time, but as it's taking so long I think a lot of players would be happy if we could just ride our allos and tapejaras. Link to comment Share on other sites More sharing options...
Jimmy NoShoes Posted September 28, 2016 Share Posted September 28, 2016 Hate to be the one to do this, but: Highlighted in RED are things that were meant to be fixed already. (If I've highlighted something incorrectly please let me know, I'm going by memory). Highlighted in GREEN are things that are merely spelling corrections/description updates/minor value tweaks, therefore taking minimal amount of time to resolve (minutes). The remainder are things that could potentially take some time to resolve. So when we look at it for what it really is, and don't take into account fixes that are meant to be already fixed, the list actually consists of 20 fixes. 28 if you wish to include fixes that are merely typos/description updates. Please, remind us again why it has taken so insanely long for these, because, unless there is something big that you are not telling us, it does not take this amount of time to do the below in its entirety. 1. Obsidian pickaxe harvest rates increased 2. Lumber Gate icon added 3. Brick gate icon added 4. Fishing lootables edited to remove non-primitive items 5. Apiary bee duplication fixed increased harvest rates of drone and queen bees 6. Melee weapon balance many weapons have been adjusted for damage 7. Taming balance pass fish, poultry, ribs, and bacon no are now balanced / no longer OP 8. Weight of dried rice reduced 9. Ground cashew engram is no longer duplicated in the handmill 10. Brick gateway can be placed in the world 11. Allo kibble can be crafted in cooking pot or cauldron 12. Cashew milk can be consumed like any other consumable 13. Various items no longer act as a feeding trough (traps, cabinets, miners box, etc) 14. Fermenting barrel description improved to be more informative 15. Custom arrow balance all arrows should have distinct damage differences 16. Water tower snap point improved to snap in a more logical placed 17. Collision for the cement ramps has been improved no more crouching through doorways 18. Custom arrows can be used on core ark weapons (bow and crossbow) 19. Damage done while using the longbow increased 20. Rolling pin texture on the cooking station readded 21. Lumber gateweay can be placed in the world 22. Poultry can be cooked using all cooking methods (campfire, grill, etc) 23. Clay from primitive + no longer turns into the clay from scorched earth 24. Lumber ceiling placement and snap points have been improved 25. Repairing while using the grindstone has been fixed 26. Crafting while using the grindstone has been fixed 27. The destructible mesh for stone fences corrected 28. Custom consumables also give HP repleneshment like standard ARK consumables 29. Fences have been renamed to be more descriptive 30. Smokehouse naming has been improved to be more descriptive 31. Destructible mesh for the smokehouse has been corrected 32. Wine is no longer labeled as beer in radial menu 33. Destructible mesh for pontoon bridge has been corrected 34. Spelling mistakes in cement mixer has been corrected 35. Water tower description has been improved to be more descriptive 36. Icon has been added/corrected for the fishing traps 37. Cigarette crafting time has been reduced to 5 seconds 38. Cigarette consumption sound replaced with a non-eating sound 39. Tudor (L Bar) collision improved 40. Tudor bar naming is now consistent in all views 41. Issues with limestone resolved lumber structures no longer need limestone / limestone is recognized in valid crafting scenarios 42. Gunpowder barrels and engram no longer disappear on relog 43. Canteen engram remains learned after relog I may have missed a few 'already fixed' issues. Lets hope this time they are actually fixed, however. Link to comment Share on other sites More sharing options...
BigDally Posted September 28, 2016 Share Posted September 28, 2016 Could you have Ced take a look at the smokehouse and salt mechanic. For whatever reason I am unable to make jerky of any kind using just salt and spark powder. Currently have to use a form of oil and spark powder which makes the un-salted jerky. The only way I can get salted jerky is to use spark powder, salt and oil, which consumes oil, spark powder and salt at the same time. Link to comment Share on other sites More sharing options...
iDizzy81 Posted September 28, 2016 Share Posted September 28, 2016 Maybe I'm blind but I've yet to see a pelagornis or an archaeopteryx spawn on the primitive plus map I play on. Kind of a bummer. Link to comment Share on other sites More sharing options...
Akule Posted September 28, 2016 Share Posted September 28, 2016 14 minutes ago, iDizzy81 said: Maybe I'm blind but I've yet to see a pelagornis or an archaeopteryx spawn on the primitive plus map I play on. Kind of a bummer. XBox or PC? Link to comment Share on other sites More sharing options...
iDizzy81 Posted September 28, 2016 Share Posted September 28, 2016 14 minutes ago, Akule said: XBox or PC? Xbox for me. Link to comment Share on other sites More sharing options...
Akule Posted September 28, 2016 Share Posted September 28, 2016 7 minutes ago, iDizzy81 said: Xbox for me. Hm. It looks like they should be currently present. The saddle engram should be added in the update. Which map are you on? Link to comment Share on other sites More sharing options...
Briggs9990 Posted September 28, 2016 Share Posted September 28, 2016 pontoon bridge place/snapping is this addressed, ?? have stacks of these made and cant use them they dont place correctly and only show red when snapped together Link to comment Share on other sites More sharing options...
Briggs9990 Posted September 28, 2016 Share Posted September 28, 2016 1 hour ago, iDizzy81 said: Maybe I'm blind but I've yet to see a pelagornis or an archaeopteryx spawn on the primitive plus map I play on. Kind of a bummer. Same as on our dedicated servers we host none show these we also lost the dire bear and gigantopithicus are super rare Link to comment Share on other sites More sharing options...
iDizzy81 Posted September 28, 2016 Share Posted September 28, 2016 28 minutes ago, Akule said: Hm. It looks like they should be currently present. The saddle engram should be added in the update. Which map are you on? Island map, officia, pvpl. No saddles, no spawns. The Allo's are there, sometimes overwhelmingly there, packs of upwards to 30. Trapa's are there too, just no saddles for these two. 1 minute ago, Briggs9990 said: Same as on our dedicated servers we host none show these we also lost the dire bear and gigantopithicus are super rare Yeah, giganto's are a bit more rare, allosaurus are ridiculously spammed throughout the entire map, Link to comment Share on other sites More sharing options...
BigDally Posted September 28, 2016 Share Posted September 28, 2016 4 minutes ago, iDizzy81 said: Island map, officia, pvpl. No saddles, no spawns. The Allo's are there, sometimes overwhelmingly there, packs of upwards to 30. Trapa's are there too, just no saddles for these two. Pelagornis love to hang out between the N2 and N3 spawn points, on the coast and in the grass, North of Hidden Lake. Link to comment Share on other sites More sharing options...
Briggs9990 Posted September 28, 2016 Share Posted September 28, 2016 3 minutes ago, BigDally said: Pelagornis love to hang out between the N2 and N3 spawn points, on the coast and in the grass, North of Hidden Lake. Ill look but we tried to scour the map over water to look, Thanks Link to comment Share on other sites More sharing options...
BigDally Posted September 28, 2016 Share Posted September 28, 2016 2 minutes ago, Briggs9990 said: Ill look but we tried to scour the map over water to look, Thanks On the Center they tend to stay out over deep water, but on the northern parts of the Island they seem to prefer the immediate coastal waters and even land/walk around on the coastal shore. Link to comment Share on other sites More sharing options...
DrStabwounds88 Posted September 28, 2016 Share Posted September 28, 2016 XB1 Player Dedicated Server - There is no Ground Cashew Engram - Sugar Juice Bucket has to be re-learned like the canteen - Chicken and Rice recipe doesn't work. - Not sure how many jams there are supposed to be, but got nothing with the yellow or blue berries. - Is wheat supposed to grow that slow? Seems too slow Link to comment Share on other sites More sharing options...
WOP0911 Posted September 28, 2016 Share Posted September 28, 2016 Brick engrams as well as Leather. Also are we getting the Dino and saddle fixes? Link to comment Share on other sites More sharing options...
iDizzy81 Posted September 28, 2016 Share Posted September 28, 2016 Also forgot to mention, we've noticed that there is a bug that causes us to fall through the map when entering the high level caves in the snow and redwoods. If you walk in slowly you fall, but if you run in you typically make it through before falling. Link to comment Share on other sites More sharing options...
Akule Posted September 28, 2016 Share Posted September 28, 2016 3 hours ago, iDizzy81 said: Island map, officia, pvpl. No saddles, no spawns. The Allo's are there, sometimes overwhelmingly there, packs of upwards to 30. Trapa's are there too, just no saddles for these two. Typically, I find the Pelagornis on the very south of the Southern Islets and the archaeopteryx in the Redwood Forests around Red Peak. Link to comment Share on other sites More sharing options...
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