Scriffignano Posted September 24, 2016 Share Posted September 24, 2016 Is there going to be any mechanics installed for players who want to be completely nomadic, but do not want to use animals with platform saddles? Brontosaurus and Paraceratherium are nice, but I was hoping to play it a bit more old fashion using small storage boxes and tents to wander the deserts of Scorched Earth and the Isle. Perhaps add a fence building that you can place and pickup that will allow you to corral your dinosaurs while you camp in an area. Link to comment Share on other sites More sharing options...
Doublee313 Posted September 24, 2016 Share Posted September 24, 2016 Dear WC, Can you please confirm that we are able to use the difficulty mods on The Center? This has been a quite popular question since we love these difficulty mods, but were told it's hard coded for The Center. Can you confirm this is still hard coded or fixed so we can use these mods and set the DiffilcultyOffset to 1.0? This gives us the options to make the server low/medium/hard and it works great on The Island. Thank you....Eddie Link to comment Share on other sites More sharing options...
WOP0911 Posted September 24, 2016 Share Posted September 24, 2016 Can you please add an option to disable creature spawning for the Xbox. The PC can do this via their .ini but we have no such way to do this. This would be greatly appreciated and would help out for those who wish to have custom spawns on their islands. RP, safari games, all could benefit from this. Link to comment Share on other sites More sharing options...
Lowly Posted September 24, 2016 Share Posted September 24, 2016 4 hours ago, Rapterex said: Yes Thats so weird, its only used as sprint activation /deactivation on mine Link to comment Share on other sites More sharing options...
Poseidon888 Posted September 24, 2016 Share Posted September 24, 2016 Since the primitive servers aren't likely to be getting anything from the upcoming Tek Tier update, is there any equivalent update that you could give to primitive servers? For instance, giving us some sort of "rituals" or "magic" system/tier that would give us some similar options? Link to comment Share on other sites More sharing options...
Poseidon888 Posted September 24, 2016 Share Posted September 24, 2016 Are there any plans to provide alternative kibble recipes for the island/center dinos on scorched earth? Currently, many of them require eggs we don't have access to. Also, would you consider adding a "general" kibble that wouldn't require eggs at all but would be more effective than prime meat and less effective than their preferred kibble? Perhaps one for carnivores and one for herbivores? Link to comment Share on other sites More sharing options...
Poseidon888 Posted September 24, 2016 Share Posted September 24, 2016 Are you going to fix the bug on scorched earth that doesn't let us place any crop plots at all in some areas, regardless of whether they are indoors or outdoors? Link to comment Share on other sites More sharing options...
TheWearWolf Posted September 24, 2016 Share Posted September 24, 2016 Now that we have creatures that can hide underground, can we have a giant, platform-saddled one the can make it look like a house just rose from the ground and started walking? Link to comment Share on other sites More sharing options...
Jock Posted September 24, 2016 Share Posted September 24, 2016 Can we have an idea on what is the size of the megalosaurus going to be? and any idea about when we will see the therizino aswell its been long time Link to comment Share on other sites More sharing options...
CyanicEmber Posted September 24, 2016 Share Posted September 24, 2016 Any update on Torpor inducing Beanbag ammo for Shotguns? And is there any change of getting Grapeshot for the Primitive Cannon? Link to comment Share on other sites More sharing options...
Nartillius Posted September 24, 2016 Share Posted September 24, 2016 Craft-able mannequins for displaying armors and a shoulder mount option for the archaeopteryx Link to comment Share on other sites More sharing options...
cels Posted September 24, 2016 Share Posted September 24, 2016 On 9/23/2016 at 0:28 AM, Lowly said: Thats what tribe ranking is for Set the things you do not want effected (all dinos in your hatchery) to rank 10 and everything else to 9 and set all players to rank 9 No only things rank 9 and below will be effected by whistle commands Maybe im doing something wrong here or being admin makes this not matter? Tried it and it still follows to whistle commands. Im guessing its because im a admin in the tribe.. We have quite a few admins in tribe. It would be nice if there was just a straight forward option to disable whistle commands for everyone(even admins) for certain tames. Link to comment Share on other sites More sharing options...
SurvivalArtist Posted September 24, 2016 Share Posted September 24, 2016 52 minutes ago, Nartillius said: Craft-able mannequins for displaying armors and a shoulder mount option for the archaeopteryx oh hell yes please Link to comment Share on other sites More sharing options...
SurvivalArtist Posted September 24, 2016 Share Posted September 24, 2016 Will you release different looks of the map matching with the real time seasons (winter, spring, summer, autumn)? Like you did last winter but you changed it back to the old design quite quickly although it was still winter..it would just give a whole new experience Link to comment Share on other sites More sharing options...
Ike24 Posted September 24, 2016 Share Posted September 24, 2016 3 minutes ago, SurvivalArtist said: Will you release different looks of the map matching with the real time seasons (winter, spring, summer, autumn)? Like you did last winter but you changed it back to the old design quite quickly although it was still winter..it would just give a whole new experience Intagrated seasons are cool but would limit resources during ceartain seasons and in my opinion make it harder to survive Link to comment Share on other sites More sharing options...
CyanicEmber Posted September 24, 2016 Share Posted September 24, 2016 On 9/21/2016 at 6:46 PM, Ike24 said: Will you make fire wyverns the secondary spawn in the dragon arena instead of ptreras and dimorphs? +1 Link to comment Share on other sites More sharing options...
SurvivalArtist Posted September 24, 2016 Share Posted September 24, 2016 21 minutes ago, Ike24 said: Intagrated seasons are cool but would limit resources during ceartain seasons and in my opinion make it harder to survive why limited ressources? Nooo I just meant that the visual side would make it more appealing. And since we survived that slight temperature increase during the winter wonderland event I think it will not make our (in-game) lives harder. I would actually prefer a decreased yielding rate from e.g. the berries bc it is just more realistic Link to comment Share on other sites More sharing options...
TheMeatSpot Posted September 24, 2016 Share Posted September 24, 2016 I LOVE ark and everything about it... Except tame times on official servers. 1. Is there any chance we may see a level up stat button for "animal affinity" that decreases tame time for a player? The idea would be that the player becomes dependant on his animals instead of his own HP, Melee Damage, etc if he/chose to play that way. 2. Similarly, it would be fun to have tools and weapons that are stat specific (I.e a battle axe that requires 160% carry capacity and 160% melee damage before you can even use the weapon. or a throwing knife that requires a higher level of speed) I think it would create a greater sense of tribe roles and give players the opportunity to make their character unique. Let me know what you think, devs! Link to comment Share on other sites More sharing options...
RandChaos Posted September 24, 2016 Share Posted September 24, 2016 Quote 1. Is there any chance we may see a level up stat button for "animal affinity" that decreases tame time for a player? The idea would be that the player becomes dependant on his animals instead of his own HP, Melee Damage, etc if he/chose to play that way. +1 Animal Affinity stat could do much more than just tame times also - it could affect imprinting speed during breeding, give a small bonus to an animal that a player with this stat is riding (maybe stamina or melee), etc. It would make another specialization track for a player - right now the specializations come through engram differences (the builder, the saddle maker, etc.) - this would make a stat based specialization rather than an engram based specialization, and add to the RPG aspect of the game. Link to comment Share on other sites More sharing options...
Ike24 Posted September 24, 2016 Share Posted September 24, 2016 Could you add an air thinning affect, the higher you are the harder it is to breath. Way to resist this is to increase fortitude. I think this would add a cool aspect to the game and add another use for fortitude Link to comment Share on other sites More sharing options...
446DUDE Posted September 24, 2016 Share Posted September 24, 2016 9 hours ago, Poseidon888 said: Are there any plans to provide alternative kibble recipes for the island/center dinos on scorched earth? Currently, many of them require eggs we don't have access to. Also, would you consider adding a "general" kibble that wouldn't require eggs at all but would be more effective than prime meat and less effective than their preferred kibble? Perhaps one for carnivores and one for herbivores? I like the idea of a general kibble, or maybe even a kibble made out of prime or prime cooked meat. Link to comment Share on other sites More sharing options...
Ike24 Posted September 24, 2016 Share Posted September 24, 2016 Fishing is a really cool feature, will there be more ways to fish like harpoon fishing or using a fishing bow reel on the composite bow? Link to comment Share on other sites More sharing options...
OnePotatoChip Posted September 24, 2016 Share Posted September 24, 2016 How about a way to resist being picked from your saddle during PvP moments? Currently, picking players from their mounts is perhaps the most prevalent PvP tactic. Perhaps we can make it more difficult by making something like higher Fortitude give players a certain percentage chance to resist being removed from the saddle by flyers? Like lots of other people asked, can we have the Archaeopteryx as a shoulder mount? Would really help it in terms of usability. So, when we finally get the Boss Wars, is the Manticore also going to become tamable? Do you guys see any changes coming to The Island to make it 'match' The Scorched Earth? Something like the ruined arena or the towns buried in the dunes? I know we've got ruins, and they're amazing, but anything larger scale that would add to the lore of Ark? What's your overall opinion on flyers and how they change the dynamic of Ark? Beneficial? Detrimental? Just need some tweaking? Any plans in the foreseeable future for them? Link to comment Share on other sites More sharing options...
UranoMetria Posted September 24, 2016 Share Posted September 24, 2016 21 hours ago, SeaRex said: I get your drift, it would be cool to have a legion of Megapiranha to attack an enemy base, and a Titanoboa torpor trap, but I guess it is also logical to have some animals that are too cool to be tamed. There is a mod that allows you to tame the snake though. They asked when, not if. The titanoboa is confirmed to be tame able in the future, and the megapiranha is tameable in the dossier Link to comment Share on other sites More sharing options...
SeaRex Posted September 25, 2016 Share Posted September 25, 2016 On 9/22/2016 at 4:27 PM, FaneBlackwing said: I asked this like months ago, but I'll ask it again: When will the Titanoboas and Megapiranhas be tameable? I get your drift, it would be cool to have a legion of Megapiranha to attack an enemy base, and a Titanoboa torpor trap, but I guess it is also logical to have some animals that are too cool to be tamed. There is a mod that allows you to tame the snake though. Link to comment Share on other sites More sharing options...
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