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Scorched Earth Technical/Detail FAQ! (Ongoing)


Jeremy Stieglitz

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10 hours ago, outlawspirit said:

DO NOT TRANSFER YOUR CHARACTERS* !!!!  

Many people have lost their characters by transfer,  it takes you to the next server but the file goes missing prompting you to make a new character,  their are tons of people complaining on the forums about this, yet there is no answers to this problem.   I paid 20 dollars and lost my lvl 92 character and because of that also 2 quetzals that I was raising at adolescents died.  THnx a lot ark.  Still waiting on a response as well as many others for over 30+ hours

why don't you make a backup of your "savedark" ?? before attempting the transfer

I do it everytime i do Something unusual, so I can go back in case it goes wrong

Nothing to complain about, it's alpha game everyone can be cautious

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Thanks to the entire WC team! This has been the best game I've experienced in a long time. I can't stay off this game and over 2k hours in, I'm still enjoying myself. Building, taming, random adventures and helping others on my servers keep me going strong. I look forward to all the eclectic growth this game has instored. 

You guys rock!

Cant wait to have one of these beautiful dragons! 

Pas Y Amor!

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Hello,

After several crashs server during the travel, i tried many things to solve this issue..

- New install server
- Deleting mod
- No mod etc...

I finally found where was my problem in the file "GameUserSettings.ini"  the command line ->> NoTributeDownloads=True

I removed this line and magic ! my server don't crash after travel, i don't know if it's a bug, but if you have a similar issue juste try to delete it in your init file.

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On 02/09/2016 at 2:38 AM, Jeremy Stieglitz said:

Hey all,

With Scorched Earth released, there are a lot of technical questions about the various features of the new content on PC and Xbox. So without further ado, I'll be using this space as an info/note scratchpad for info about how Scorched Earth works, for power-users and generally curious Survivors. This thread will be updated constantly throughout the coming days, until it contains all the pertinent information. We'll leave game/content design questions for discussion elsewhere -- gotta keep this manageable  

  • How Cross-ARK Data Transfer works:
  1. For Officials, you can 'upload' Survivors from TheIsland or TheCenter via the "ARK Tribute" option available at any Supply Crate or Tribute Terminal. You can then 'download' these Survivors onto an Official ScorchedEarth Server of that same game mode. Currently only Survivors are allowed to travel TO ScorchedEarth (they can not have any items on them), in order to keep it balanced for the time being. However, FROM ScorchedEarth you can transfer Survivors, Items, and Dinos, which you can then download (via the ARK Tribute) onto TheIsland or TheCenter. So indeed you can bring all ScorchedEarth Items, Dinos, and Survivors (and thus Scorched Earth Engrams) onto TheIsland or TheCenter to extend your capabilities there. When transferring a Survivor between ARKs using this method, Tribes should be retained. However Alliances will not be retained, and will need to be re-setup on the other side.
  2. For Unofficial Servers, if they wish to allow dynamic Cross-ARK Travel, they will need to run two Servers on the same box from the same directory, and then you can launch with the following commandlines:
    ShooterGameServer.exe ScorchedEarth_P?SessionName=MySession1?AltSaveDirectoryName=Save1 -NoTransferFromFiltering -clusterid=mycluster123
    ShooterGameServer.exe TheIsland?SessionName=MySession2?AltSaveDirectoryName=Save2  -NoTransferFromFiltering  -clusterid=mycluster123

    (the clusterid must be the same between the servers!)
    (to avoid saves from clashing each server should use distinct values for: ?AltSaveDirectoryName=<SaveFolderName>)

    you also have options like:
    ?PreventDownloadSurvivors=False
    ?PreventDownloadItems=False
    ?PreventDownloadDinos=False
    ?PreventUploadSurvivors=False
    ?PreventUploadItems=False
    ?PreventUploadDinos=False
     
  3. Meanwhile in singleplayer, you can just use the "ARK Tribute" option and then go back to the main menu and host on the other map, and download your data accordingly. We will streamline this process soon as well.
     
  • How to Host ScorchedEarth dedicated server
  1. Just like a regular ARK dedicated server, except the map name is "ScorchedEarth_P". You do not need to own Scorched Earth to host the map via dedicated server, of course.
     
  • NVIDIA Ansel and new Cinematic Depth of Field UI
  1. To use NVIDIA Ansel (requires NVIDIA hardware) to take super-cool 360 degree (optionally stereoscopic) screenshots and Super-Resolution screenshots, run the game with the "Launch ARK with NVIDIA Ansel" option on Steam (or run with -allowansel), then specifically in a singleplayer game (without a UI open) press Alt-F2. With the Ansel overlay open, you can alter the various capture settings, and snap away (you can also drag the mouse and use WSAD keys to move the camera)! Personally I recommend entering ARK spectator mode beforehand with the "enablespectator" console command, and there is a new "Depth of Field" menu you can access in Spectator mode by pressing the [Delete] key, which allows you to control and save cinematic depth of field fx (very useful for cinematics creators as well). Note if you're taking 360 degree panoramic screenshots, we recommend leveling the spectator camera with the [Home] key before you open the Ansel UI, otherwise your panoramic screenshot might appear screwed. Have fun and let your inner nature photographer run wild!
     
  • Scorched Earth Cosmetics
  1. If you own Scorched Earth, you'll gain immediate access to the "Safari Hat" and "ARK Thorny Dragon Saddle" cosmetic skins. They're pretty nifty! There are more cosmetics to be gained as rewards within the Scorched Earth map as well.
     
  • Size of PC Update
  1. The PC update was so large because we repacked nearly all Textures in the game (using mip sharpening to make them look better), and all meshes (removing unused secondary UV's to save memory), and all Shaders (to support a new SkyLight rendering technique). We had to do this at some point for visual and memory reasons, and determined that this large update was the right time to go ahead and make this one-off change.
     
  • Primitive+ on ScorchedEarth
  1. The Primitive+ TC is not currently officially supported on ScorchedEarth -- it will be soon, but first we need to have Cedric go through and make sure that you can actually, you know, survive on the map using such simple tools! That will happen in September, and we'll then host some respective servers for that configuration too.
     
  • Xbox TheCenter Update
  1. It's being worked on, and will be released in September.
     
  • PC TheCenter Update, Archaopteryx, Tapejara
  1. These are being wrapped up and should be released in about a week. Stay tuned for them!
     
  • Scorched Earth Dino & Item codes
    Here are the various Dino & Item codes for the Scorched Earth content. Even if you don't own Scorched Earth, you're welcome to spawn/add these to your server or non-ScorchedEarth game to try them out and add more variety. Have fun!
  1. Dinos

    Blueprint'/Game/ScorchedEarth/Dinos/Camelsaurus/camelsaurus_Character_BP.camelsaurus_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/Deathworm/Deathworm_Character_BP.Deathworm_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/Jerboa/Jerboa_Character_BP.Jerboa_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/JugBug/Jugbug_Oil_Character_BP.Jugbug_Oil_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/JugBug/Jugbug_Water_Character_BP.Jugbug_Water_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/Manticore/Manticore_Character_BP.Manticore_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/Mantis/Mantis_Character_BP.Mantis_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/Moth/Moth_Character_BP.Moth_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/RockGolem/RockGolem_Character_BP.RockGolem_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/SpineyLizard/SpineyLizard_Character_BP.SpineyLizard_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/Vulture/Vulture_Character_BP.Vulture_Character_BP'
    Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_Fire.Wyvern_Character_BP_Fire'
    Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_Lightning.Wyvern_Character_BP_Lightning'
    Blueprint'/Game/ScorchedEarth/Dinos/Wyvern/Wyvern_Character_BP_Poison.Wyvern_Character_BP_Poison'
     
  2. Items
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Weapons/PrimalItemAmmo_ArrowFlame.PrimalItemAmmo_ArrowFlame'
    Blueprint'/Game/ScorchedEarth/WeaponChainsaw/PrimalItem_ChainSaw.PrimalItem_ChainSaw'
    Blueprint'/Game/ScorchedEarth/WeaponFlamethrower/PrimalItem_WeapFlamethrower.PrimalItem_WeapFlamethrower'
    Blueprint'/Game/ScorchedEarth/WeaponBoomerang/PrimalItem_WeaponBoomerang.PrimalItem_WeaponBoomerang'
    Blueprint'/Game/ScorchedEarth/WeaponClusterGrenade/PrimalItem_WeaponClusterGrenade.PrimalItem_WeaponClusterGrenade'
    Blueprint'/Game/ScorchedEarth/WeaponOilJar/PrimalItem_WeaponOilJar.PrimalItem_WeaponOilJar'
    Blueprint'/Game/ScorchedEarth/WeaponWhip/PrimalItem_WeaponWhip.PrimalItem_WeaponWhip'
    Blueprint'/Game/ScorchedEarth/WeaponFlamethrower/PrimalItemAmmo_Flamethrower.PrimalItemAmmo_Flamethrower'
    Blueprint'/Game/ScorchedEarth/WeaponHomingMissile/PrimalItemAmmo_RocketHomingMissile.PrimalItemAmmo_RocketHomingMissile'
    Blueprint'/Game/ScorchedEarth/Dinos/Camelsaurus/PrimalItemArmor_CamelsaurusSaddle.PrimalItemArmor_CamelsaurusSaddle'
    Blueprint'/Game/ScorchedEarth/Outfits/PrimalItemArmor_DesertClothBoots.PrimalItemArmor_DesertClothBoots'
    Blueprint'/Game/ScorchedEarth/Outfits/PrimalItemArmor_DesertClothGloves.PrimalItemArmor_DesertClothGloves'
    Blueprint'/Game/ScorchedEarth/Outfits/PrimalItemArmor_DesertClothGogglesHelmet.PrimalItemArmor_DesertClothGogglesHelmet'
    Blueprint'/Game/ScorchedEarth/Outfits/PrimalItemArmor_DesertClothPants.PrimalItemArmor_DesertClothPants'
    Blueprint'/Game/ScorchedEarth/Outfits/PrimalItemArmor_DesertClothShirt.PrimalItemArmor_DesertClothShirt'
    Blueprint'/Game/ScorchedEarth/Dinos/Mantis/PrimalItemArmor_MantisSaddle.PrimalItemArmor_MantisSaddle'
    Blueprint'/Game/ScorchedEarth/Dinos/Moth/PrimalItemArmor_MothSaddle.PrimalItemArmor_MothSaddle'
    Blueprint'/Game/ScorchedEarth/Dinos/RockGolem/PrimalItemArmor_RockGolemSaddle.PrimalItemArmor_RockGolemSaddle'
    Blueprint'/Game/ScorchedEarth/Dinos/SpineyLizard/PrimalItemArmor_SpineyLizardPromoSaddle.PrimalItemArmor_SpineyLizardPromoSaddle'
    Blueprint'/Game/ScorchedEarth/Dinos/SpineyLizard/PrimalItemArmor_SpineyLizardSaddle.PrimalItemArmor_SpineyLizardSaddle'
    Blueprint'/Game/ScorchedEarth/CoreBlueprints/Consumables/PrimalItemConsumable_CactusSap.PrimalItemConsumable_CactusSap'
    Blueprint'/Game/ScorchedEarth/Dinos/Camelsaurus/PrimalItemConsumable_Egg_Camelsaurus.PrimalItemConsumable_Egg_Camelsaurus'
    Blueprint'/Game/ScorchedEarth/Dinos/Camelsaurus/PrimalItemConsumable_Egg_Camelsaurus_Fertilized.PrimalItemConsumable_Egg_Camelsaurus_Fertilized'
    Blueprint'/Game/ScorchedEarth/Dinos/JugBug/PrimalItemConsumable_Egg_JugBug.PrimalItemConsumable_Egg_JugBug'
    Blueprint'/Game/ScorchedEarth/Dinos/Mantis/PrimalItemConsumable_Egg_Mantis.PrimalItemConsumable_Egg_Mantis'
    Blueprint'/Game/ScorchedEarth/Dinos/Mantis/PrimalItemConsumable_Egg_Mantis_Fertilized.PrimalItemConsumable_Egg_Mantis_Fertilized'
    Blueprint'/Game/ScorchedEarth/Dinos/Moth/PrimalItemConsumable_Egg_Moth.PrimalItemConsumable_Egg_Moth'
    Blueprint'/Game/ScorchedEarth/Dinos/Moth/PrimalItemConsumable_Egg_Moth_Fertilized.PrimalItemConsumable_Egg_Moth_Fertilized'
    Blueprint'/Game/ScorchedEarth/Dinos/SpineyLizard/PrimalItemConsumable_Egg_SpineyLizard.PrimalItemConsumable_Egg_SpineyLizard'
    Blueprint'/Game/ScorchedEarth/Dinos/SpineyLizard/PrimalItemConsumable_Egg_SpineyLizard_Fertilized.PrimalItemConsumable_Egg_SpineyLizard_Fertilized'
    Blueprint'/Game/ScorchedEarth/Dinos/Vulture/PrimalItemConsumable_Egg_Vulture.PrimalItemConsumable_Egg_Vulture'
    Blueprint'/Game/ScorchedEarth/Dinos/Vulture/PrimalItemConsumable_Egg_Vulture_Fertilized.PrimalItemConsumable_Egg_Vulture_Fertilized'
    Blueprint'/Game/ScorchedEarth/Dinos/Camelsaurus/PrimalItemConsumable_Kibble_Camelsaurus.PrimalItemConsumable_Kibble_Camelsaurus'
    Blueprint'/Game/ScorchedEarth/Dinos/JugBug/PrimalItemConsumable_Kibble_JugBug.PrimalItemConsumable_Kibble_JugBug'
    Blueprint'/Game/ScorchedEarth/Dinos/Mantis/PrimalItemConsumable_Kibble_Mantis.PrimalItemConsumable_Kibble_Mantis'
    Blueprint'/Game/ScorchedEarth/Dinos/Moth/PrimalItemConsumable_Kibble_Moth.PrimalItemConsumable_Kibble_Moth'
    Blueprint'/Game/ScorchedEarth/Dinos/SpineyLizard/PrimalItemConsumable_Kibble_SpineyLizard.PrimalItemConsumable_Kibble_SpineyLizard'
    Blueprint'/Game/ScorchedEarth/Dinos/Vulture/PrimalItemConsumable_Kibble_Vulture.PrimalItemConsumable_Kibble_Vulture'
    Blueprint'/Game/ScorchedEarth/Dinos/Vulture/PrimalItemConsumable_Kibble_VultureEgg.PrimalItemConsumable_Kibble_VultureEgg'
    Blueprint'/Game/ScorchedEarth/Dinos/Vulture/PrimalItemConsumable_RawMeat_Preserving.PrimalItemConsumable_RawMeat_Preserving'
    Blueprint'/Game/ScorchedEarth/WeaponPlantSpeciesY/PrimalItemConsumable_Seed_PlantSpeciesY.PrimalItemConsumable_Seed_PlantSpeciesY'
    Blueprint'/Game/ScorchedEarth/WeaponPlantSpeciesY/PrimalItemConsumable_Seed_PlantSpeciesY_SpeedHack.PrimalItemConsumable_Seed_PlantSpeciesY_SpeedHack'
    Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Clay.PrimalItemResource_Clay'
    Blueprint'/Game/ScorchedEarth/Dinos/Deathworm/PrimalItemResource_KeratinSpike.PrimalItemResource_KeratinSpike'
    Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_PreservingSalt.PrimalItemResource_PreservingSalt'
    Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Propellant.PrimalItemResource_Propellant'
    Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_RawSalt.PrimalItemResource_RawSalt'
    Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Sand.PrimalItemResource_Sand'
    Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Silk.PrimalItemResource_Silk'
    Blueprint'/Game/ScorchedEarth/CoreBlueprints/Resources/PrimalItemResource_Sulfur.PrimalItemResource_Sulfur'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeCeiling.PrimalItemStructure_AdobeCeiling'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeCeilingDoorGiant.PrimalItemStructure_AdobeCeilingDoorGiant'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeCeilingWithDoorWay_Giant.PrimalItemStructure_AdobeCeilingWithDoorWay_Giant'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeCeilingWithTrapdoor.PrimalItemStructure_AdobeCeilingWithTrapdoor'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeDoor.PrimalItemStructure_AdobeDoor'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeFenceFoundation.PrimalItemStructure_AdobeFenceFoundation'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeFloor.PrimalItemStructure_AdobeFloor'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeFrameGate.PrimalItemStructure_AdobeFrameGate'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeGateDoor.PrimalItemStructure_AdobeGateDoor'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeGateDoor_Large.PrimalItemStructure_AdobeGateDoor_Large'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeGateframe_Large.PrimalItemStructure_AdobeGateframe_Large'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeLader.PrimalItemStructure_AdobeLader'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobePillar.PrimalItemStructure_AdobePillar'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeRailing.PrimalItemStructure_AdobeRailing'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeRamp.PrimalItemStructure_AdobeRamp'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeRoof.PrimalItemStructure_AdobeRoof'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeStaircase.PrimalItemStructure_AdobeStaircase'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeTrapdoor.PrimalItemStructure_AdobeTrapdoor'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWall.PrimalItemStructure_AdobeWall'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWall_Sloped_Left.PrimalItemStructure_AdobeWall_Sloped_Left'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWall_Sloped_Right.PrimalItemStructure_AdobeWall_Sloped_Right'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWallWithDoor.PrimalItemStructure_AdobeWallWithDoor'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWallWithWindow.PrimalItemStructure_AdobeWallWithWindow'
    Blueprint'/Game/ScorchedEarth/Structures/Adobe/Blueprints/PrimalItemStructure_AdobeWindow.PrimalItemStructure_AdobeWindow'
    Blueprint'/Game/ScorchedEarth/Structures/ManticoreFlag/PrimalItemStructure_Flag_Manticore.PrimalItemStructure_Flag_Manticore'
    Blueprint'/Game/ScorchedEarth/Structures/DesertFurnitureSet/Mirror/PrimalItemStructure_Mirror.PrimalItemStructure_Mirror'
    Blueprint'/Game/ScorchedEarth/Structures/OilPump/PrimalItemStructure_oilPump.PrimalItemStructure_oilPump'
    Blueprint'/Game/ScorchedEarth/WeaponPlantSpeciesY/PrimalItemStructure_PlantSpeciesYTrap.PrimalItemStructure_PlantSpeciesYTrap'
    Blueprint'/Game/ScorchedEarth/Structures/Tent/PrimalItemStructure_Tent.PrimalItemStructure_Tent'
    Blueprint'/Game/ScorchedEarth/Structures/DesertFurnitureSet/Vessel/PrimalItemStructure_Vessel.PrimalItemStructure_Vessel'
    Blueprint'/Game/ScorchedEarth/Structures/WaterWell/PrimalItemStructure_WaterWell.PrimalItemStructure_WaterWell'
    Blueprint'/Game/ScorchedEarth/Structures/WindTurbine/PrimalItemStructure_WindTurbine.PrimalItemStructure_WindTurbine'
    Blueprint'/Game/ScorchedEarth/Structures/TrophyHeads/Manticore_Trophy/PrimalItemTrophy_Manticore.PrimalItemTrophy_Manticore'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_ManticoreHelmet.PrimalItemSkin_ManticoreHelmet'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_ManticoreShield.PrimalItemSkin_ManticoreShield'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_WyvernGloves.PrimalItemSkin_WyvernGloves'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Leather/PrimalItemSkin_ScorchedSpear.PrimalItemSkin_ScorchedSpear'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Leather/PrimalItemSkin_ScorchedSword.PrimalItemSkin_ScorchedSword'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Leather/PrimalItemSkin_TorchScorched.PrimalItemSkin_TorchScorched'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Consumables/BaseBPs/PrimalItemConsumable_WyvernMilk.PrimalItemConsumable_WyvernMilk'
    Blueprint'/Game/PrimalEarth/Test/PrimalItemConsumable_Egg_Wyvern_Fertilized_Fire.PrimalItemConsumable_Egg_Wyvern_Fertilized_Fire'
    Blueprint'/Game/PrimalEarth/Test/PrimalItemConsumable_Egg_Wyvern_Fertilized_Lightning.PrimalItemConsumable_Egg_Wyvern_Fertilized_Lightning'
    Blueprint'/Game/PrimalEarth/Test/PrimalItemConsumable_Egg_Wyvern_Fertilized_Poison.PrimalItemConsumable_Egg_Wyvern_Fertilized_Poison'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ApexDrop_FireWyvern.PrimalItemResource_ApexDrop_FireWyvern'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ApexDrop_LightningWyvern.PrimalItemResource_ApexDrop_LightningWyvern'
    Blueprint'/Game/PrimalEarth/CoreBlueprints/Resources/PrimalItemResource_ApexDrop_PoisonWyvern.PrimalItemResource_ApexDrop_PoisonWyvern'
     
  • Modding Scorched Earth
  1. The Scorched Earth content will be made available for Modding (as part of the main ARK Dev Kit) in a couple weeks. Gotta package it all up for a massive devkit update. In the meantime, as far as we know, existing Mods should work fine on Scorched Earth itself.
     
  • Scorched Earth Music Tracks
  1. I've uploaded them here, for your listening enjoyment. <3 Gareth Coker <3
    https://drive.google.com/open?id=0BwkOSLzA_UiIT1R0OGViR1FraWM
  • More Scorched Earth Official Servers
  1. We will be adding more ScorchedEarth Official Servers shortly, including more Asia Scorched Earth Servers, OC Scorched Earth Servers, and more Xbox Servers.
     
  • Why does the Jerboa not warn of weather events on TheIsland/TheCenter, and what about Wind Turbines on TheIsland/TheCenter?
  1. I'll be getting those fixed up to work on all maps early next week. And yes, the Jerboa's sound & animation is different depending on which weather event it is predicting.
     
  • Can the Mantis wield any melee weapon?
  1. All except for the Stun Prod & Chainsaw!
     
  • What about Primitive Scorched Earth servers, Engrams list?
  1. Properly configured Primitive Scorched Earth servers will be going up now, and to host your own, here's the INI and the Engrams list: http://steamcommunity.com/app/346110/discussions/10/535150948605081777/
     
  • Why is my generator taking damage on Scorched Earth, and why are my water containers leaking?
  1. Due to the intense heat, generators take damage when powered on Scorched Earth, and most water-containers have the water evaporate over time. Use clean-energy Wind Turbines (at a high-wind location), Molleratops and Water Wells for longer-term water needs!
     
  • Why is my screen all white-streaked and my view input oscillating?
  1. You have likely spent too much time in the heat, and have become seriously heatstroked! Cool yourself down to de-heatstroke, and you can also now make Ice Water by putting a filled waterjar or canteen into a Fridge for 60 seconds, which will cool you down even faster when you drink it (and iced water provides general hyperthermic insulation so it's good to have on you in hot climates!)
     
  • TBD
  • TBD
  • TBD
  • TBD

Any chance a Mod / Dev / CM can split the help  and information parts of his thread from the game based replys into two different threads please. Server admins are using this thread to gather information on getting the game and CAT running correctly.

TIA jim

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So I've been trying to transfer items from scorched earth to another scorched earth server ( they're both unofficial ). In the Obelisk ark item inventory, it's full on the original server but on the other one it's empty. I tried to look if it was also empty on another random server ( it was a The Center serv ) and the items were there. So I know that we can't transfer from Island/Center to SE, but now we can't even transfer from SE to SE ?

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From a Sales point of view, Wildcard seriously needs to modify this DLC to allow easier Unofficial transfers.
Without having to run the servers on the same machine or host.
Possibly let server admins create a Transfer Whitelist with server names, instead of a Cluster ID.
If it was that easy, I would be setting up a Scorched Earth server on Havoc right now, and 16 of my friends would all be buying the DLC.
But apparently Wildcard only wants to sell copies of the DLC to Official server players.
 

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24 minutes ago, Chiapet said:

From a Sales point of view, Wildcard seriously needs to modify this DLC to allow easier Unofficial transfers.
Without having to run the servers on the same machine or host.
Possibly let server admins create a Transfer Whitelist with server names, instead of a Cluster ID.
If it was that easy, I would be setting up a Scorched Earth server on Havoc right now, and 16 of my friends would all be buying the DLC.
But apparently Wildcard only wants to sell copies of the DLC to Official server players.
 

THIS. I tried talking to the Host Havoc guys. This was the final word (from the CEO):

"I really, really wish we'd be able to set something like that up. I really do.

The issue is that it would require us to spend a tremendous amount of time setting this all up by hand whenever a client would like it set up as such; undoing it would need to be done by hand as well (when they cancel or simply don't renew the service). There's no way I can see this being able to be automated in any way."

 

 

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52 minutes ago, Tearl said:

THIS. I tried talking to the Host Havoc guys. This was the final word (from the CEO):

"I really, really wish we'd be able to set something like that up. I really do.

The issue is that it would require us to spend a tremendous amount of time setting this all up by hand whenever a client would like it set up as such; undoing it would need to be done by hand as well (when they cancel or simply don't renew the service). There's no way I can see this being able to be automated in any way."

 

 

 

I'm with Citadel Servers, been a few days and clustered servers are working great, you should seriously try going with them, i think theirs is fairly automated apart from one simple task as they have a cluster installation mod that's installed on mine, really great host

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On 9/6/2016 at 5:09 PM, TxHotty said:

I am running two private servers hosted by pingperfect...is there a way to prevent downloads from other unofficial servers? Like only allow downloads coming from my sister server? If so what is the code for that please help???

Do they even do clusters? Shouldn't you be asking them via support ticket instead of on here? They are  your host after all lol..

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On 9/6/2016 at 11:11 AM, TxHotty said:

@Jeremy Stieglitz

 I am running two private servers hosted by pingperfect...is there a way to prevent downloads from other unofficial servers? Like only allow downloads coming from my sister server? If so what is the code for that please help???

Sadly No there isn't. It has caused a lot of problems for our servers. 
I have been trying to get an answer as to if Multibox clustering will even be a possibility in the future or not but no one at WC has replied to emails, Tweets, Forum, or reddit posts and messages about this issue.
People using hosted servers are out in the cold on this. My host says it is not possible for them to work around it without multibox clustering. They also said they have a lot of people leaving to start their own servers at home. 

 @Jeremy Stieglitz @Jat @Jen 

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59 minutes ago, DaveTheGreat41 said:

 

I'm with Citadel Servers, been a few days and clustered servers are working great, you should seriously try going with them, i think theirs is fairly automated apart from one simple task as they have a cluster installation mod that's installed on mine, really great host

Wow! At those prices..... I ran a 120 slot server on Amazon Web Services cheaper than these people and i didnt have a single issue other than the price. 
People on host havoc and such will never pay those amounts. That is more than Twice of Host havocs price for 40 slot servers. 

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20 minutes ago, aftershock113 said:

Wow! At those prices..... I ran a 120 slot server on Amazon Web Services cheaper than these people and i didnt have a single issue other than the price. 
People on host havoc and such will never pay those amounts. That is more than Twice of Host havocs price for 40 slot servers. 

THIS again. While the Citadel Server solution sounds good, it just doesn't fit my budget...especially if I have to pay for 2 servers. I only pay $15/mo at Host Havoc. Now, I'm willing to double that for the additional SE server. But doing that with Citadel would cost $120/mp total whereas HH would cost $30/mo...if it worked. I enjoy the game, but not that much:) And my server has a pretty low number player base. I enjoy providing them with a free server:)

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for the past 2 days i have been crashing A LOT, yesterday i crashed 4-5 times, the day before i crashed at least 10 times on the xbox, i doubt its my internet because i hardly crashed before the update where they added the titanosaur and the redwood biome, after that i crash a lot, but not like the past few days, ive sent multiple tickets, but they cant help me much other than telling me that they are aware of this, and when i make forum posts people tell me that its my internet. ive even uninstalled the game and reinstalled it,  any advice jeremy? 

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