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July Survivor League Championship & Community Crunch 59!


Jatheish
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Hello Survivors,

Welcome to your latest edition of the Community Crunch and ARK Digest!

Survivor League July Championship Games!

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The ARK: Survival of the Fittest May Survivor League Championship matches will take place from 11 am EST to 2 pm EST on Saturday, August 6th, with a bounty of more than $65,000 in prizes to the winners! 

The Survivors who have qualified for the event are listed here: 

https://survivetheark.com/index.php?/survivor-league-july-qualifiers/

The championship games will be shoutcasted by typeForced! We invite all ARK fans, and the newly curious, to come watch the epic battles at that time on our Twitch channel: https://www.twitch.tv/survivetheark

To those competing: may fortune smile upon you, brave Survivors! And may the fittest survivor be victorious! Hope we have an awesome Championship and get to see some great games! 

Community Contests!
    
ARKitect!

This is an award given to Survivors to celebrate the amazing structures you build. These bases are judged based upon a number of different factors such as their creativity, uniqueness, how fun of a base it is, the difficulty of building it, the functionality it provides and much more!

There were a lot of fantastic entries this week, so it was very difficult to choose winners out of the bunch. Fantastic job by everyone who entered, but let’s get to it:

The ARKitect for Community Crunch 59..

It’s a tie!

Congratulations to:

TimmyCarbine for their Modern House!

LEETHEG666 for their Neon Village!

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We'd also like to congratulate Valoule as a runner up, a very impressive spaceship build!

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Full Album: http://imgur.com/a/paET8

ARKVideo!

This contest is open for all types of video be they funny, epic, scenic, stories, whatever inspires you. Just a general reminder that they should remain safe for work, think of the children! 

The ARKVideo winner for Community Crunch 59 is…

Nakedzombo for their ARK Cinematic!

We'd also like to congratulate Squidge Meister as a runner up for their tribe’s Olympic experience. Very fitting and some very fun events!

That’s it for this week’s entries guys! Thank you to all those who entered and congratulations to all our winners and if you’d like to take a look at what all the survivors submitted, you can do so here:

Fan Feature!

Base Camp Tours by ranger1presents

Pooptopia - ARK Olympics by kortniechan Gaming

Ark: Survival Evolved - March of the Dinosaurs - Boléro by Ravel by GreborgTV

ARK Evolution - Structures Plus Mod by ranger1presents

Tribute to Harambe by Micash41

Misclicks by LameWolfProductions

Elevator Workshop by UniteTheClans!

The Nest by Arahli

Mortem Tupiu Fantasy Map by vwcamper

Disney’s Up by FataL1ty!

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Earth Rex Hopes and Dreams by April

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=736448168

Sharkcat’s Skins!

Tiger Allosaurus

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=737166834

Leopard Allosaurus

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=737799159

Primal Stego

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=677130169

Fiery Phoenix

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=650102357

And an even larger collection of their warpaints can be seen here:

Argentavis by Grand Argent Defender Okin!

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=489406004

Sam’s Adventures by dinosaurman4

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Cyber’s cliff-top base!

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=735744781

Fanmade Mysterious Mysteries: ???????????? by Exthrotic

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=735788906

Fanmade Dossier: Kraken by MrEightEx

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Source: http://steamcommunity.com/sharedfiles/filedetails/?id=735854230

Fanmade Dossier: Hulkorus by CiTyS

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Fanmade Dossier: Beipiasaurus by CiTyS

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Fanmade Dossier: Bistahieversor by CiTyS

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Primitive+ Developers Blog from Complexminded

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Howdy Survivors!

I hope you are having a blast with your new primitive items!  Over the past week, I’ve been monitoring the forums and social media taking in your feedback.  Your voices have been heard!  I realize this launch wasn’t squeaky clean and not in the ideal place to launch the “official” version.  Some of those arose due to the conversion to DLC, while others had already existed in the mod.  It was never my intention to have someone first experience of Primitive Plus be riddled with issues and bugs.  Needless to say, I’ve been busy in the lab making sure that I make this a fun and enjoyable experience for everyone.  

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Instead of releasing a lot of little patches which cause server owners to constantly update, I’ve been saving a bulk of the updates for a rather massive hotfix.  You can take a look at what’s included here: 

Also, you can take a look at what’s been reported here: 

A big thanks to Jimmy NoShoes from the SurviveTheArk forums for compiling a comprehensive bug list.  I optimistically wanted to get the patch out this week but I’d rather be 100% sure that any game-breaking bugs have been ironed out.  We are only looking at a few more days - thanks for holding out!

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On a positive note, I’m excited for what the future holds for Primitive Plus.  In addition to the launch on Xbox, I’ll still be adding new content that I’ve teased on my Twitter.  Here’s what you can expect once we get to a ‘stable release’

  • Yurt - A placeable tent that you can put structures in!?!?!
  • Rope Bridge - Compliment your adventures in the Redwoods Biome!
  • Cooking Recipes - There’s more in store for all you primitive chefs!
  • Trapping Expansion - More traps to catch the deadly predators on the island
  • Custom Windows - Custom window styles that fit the P+ structure tiers
  • Behemoth Gates - When regular sized gates aren’t enough

These are just a few things that will be coming relatively soon!  I have some larger scale ideas and primitive systems that I’m working on that I won’t say just yet :)  Be sure to keep sending in your suggestions and feedback on what you like and don’t like!  I want to thank all of the Primitive Plus fans for holding tight and also those who are trying it out for the first time.

I will be sure to keep you updated with my progress on bug fixes and new things coming down the pipeline.  I can’t thank you enough for your patience and feedback!  The hotfix above will be in your hands in a few days - until then…… Cheers!

Ced

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As always if you’ve got anything to share please get in touch and be sure to follow us on:

Twitter: https://twitter.com/survivetheark
Facebook: www.facebook.com/survivetheark
Reddit: www.reddit.com/r/playark
Imzy: https://www.imzy.com/ark

All the best,

Wildcard Jat and the ARK: Survival Evolved Team!

 

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  • lilpanda pinned and featured this topic

Always good to see the communities creations, really inspiring! Everyone has done a great job as always and I'm sure there is plenty more where it came from. Keep up the great work guys.

 

Sadly there's nothing on P+ for Xbox release. Last word on it, as far as I know, was one of the WC team saying it was a few weeks away on twitter. Now here we are a few weeks later! Well patience is a virtue, so I'll wait. Although I'm definitely looking forwards to its release and when it does, I shall master cooking and building, Hazzah!

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8 hours ago, DaEndGame said:

Always good to see the communities creations, really inspiring! Everyone has done a great job as always and I'm sure there is plenty more where it came from. Keep up the great work guys.

 

Sadly there's nothing on P+ for Xbox release. Last word on it, as far as I know, was one of the WC team saying it was a few weeks away on twitter. Now here we are a few weeks later! Well patience is a virtue, so I'll wait. Although I'm definitely looking forwards to its release and when it does, I shall master cooking and building, Hazzah!

It's turned out to be significantly more complex to properly package up P+ for console release than we anticipated. Basically, can't have 5 minute load times on console, ;) 

(But yes, we have some of our engineers working on it every day and it's getting done, should be submitted to Microsoft soon -- it's requiring some new technical pipelines to package it up in a manner that we can maintain without having every Xbox update be 4GB -- Xbox updates aren't packaged with per-byte differences like Steam updates, but rather only per-file which) 

Looking forward to playing P+ on Xbox with ya soon,
Jeremy

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30 minutes ago, DemonLordCronos said:

I love that you guys post stuff like this and give fans props and feedback, but why don't we ever hear anything for the ps4 version ever?

its because the game is in development, and both xbox and pc have early access programs and sony don't, wildcard could only release the game on ps4 when its fully finished, which is now set for around Christmas I think. Blame sony for not having a early access program.

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20 minutes ago, DemonLordCronos said:

My problem with it is that we dont hear a single thing about it. We just want to be updated on the progress thats made even if its a short sentence like "Its looking good"

indeed I know what you mean, sadly tho with all the bugs with xbox last patches, I suspect we are a very long way off a final product  . Suspect final product q1/q2 2017 , that would be when ps4 version comes out. You will be getting sotf soon tho hopefully.

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8 hours ago, Jeremy Stieglitz said:

It's turned out to be significantly more complex to properly package up P+ for console release than we anticipated. Basically, can't have 5 minute load times on console,  

(But yes, we have some of our engineers working on it every day and it's getting done, should be submitted to Microsoft soon -- it's requiring some new technical pipelines to package it up in a manner that we can maintain without having every Xbox update be 4GB -- Xbox updates aren't packaged with per-byte differences like Steam updates, but rather only per-file which) 

Looking forward to playing P+ on Xbox with ya soon,
Jeremy

Gees, thanks for clearing up the reasons. Really looking forwards to it.

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57 minutes ago, Darkprince388 said:

They say they cant have 5 minute load times on xbox.  Its great and all that my xbox loads it quickly but its a 5 minute wait for pc to load.

"Basically, can't have 5 minute load times on console, " 

By this i think it means that xbox doesn't allow a game to sit and load for 5 minutes, ie session timeouts.

Or that MS QA has a maximum load time for a game, else it can't pass QA. Both of these are probably wrong as I ain't no expert in this area.

Either way, I'm just glad we got some info on it.

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