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Posted

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We're incredibly excited to get ARK: Genesis Ascended Part 1 and ARK Tides of Fortune into your hands, with all of the new features and gameplay systems that they add. To ensure the experience is where we want it to be across all platforms, we need a few extra days to complete final certification and apply the finishing touches ahead of launch.

As a result, ARK: Genesis Ascended Part 1 and ARK Tides of Fortune will now release on July 2, 2026

The team has been hard at work bringing these expansions to life, and this additional time will allow us to ensure a smoother launch for everyone, so that your first voyage across the vast new waters will be the best it can be.

We know you're eager to set sail, and we truly appreciate your patience and support as we navigate the final stretch. We can't wait to share this new adventure with you on July 2. 

The Studio Wildcard Team

 

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Official Classic servers are being introduced to ARK: Survival Ascended by Snail Games. Conquest is a new PvP player experience which focuses on large-scale PvP while avoiding the problem of mega tribes. Increased rates will allow tribes to set up and establish themselves quickly and enable them to rebuild after potential losses instead of being wiped completely.

The official Classic servers are open for PC, Xbox and PlayStation and will transition to Conquest servers on July 2nd at 4 PM PDT.

If you need any support during the Conquest season, join the Conquest Enforcement's Discord.

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  • During Classic:
    • Tek is disabled with the exception of Cryopods
    • Maps:
      • 3 The Island
      • 3 The Center
      • 3 Rangarok
      • 2 Scorched Earth
      • 2 Aberration
      • 2 Extinction
      • 2 Astraeos
      • 2 Lost Colony
      • 2 Valguero
        • Total of 21 maps (half NA, half EU)
  • Transition to Conquest:
    • Tek is enabled with the exception of:
      • Tek Grenade
      • Tapejara Tek Saddle
      • Megalodon Tek Saddle
      • Rock Drake Tek Saddle
      • Mosasur Tek Saddle
      • Tek Railgun
    • Map: all 21 maps will become Genesis Part 1

 


 

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This weekend, the Official Network will be receiving bonus rates! It will be active until Monday, June 22.

  • PVP/PVE: 2x Harvesting, Taming, and Experience, and Breeding
  • Small Tribes: 4.5x Harvesting, Taming, and Experience + 4x Breeding
  • ARKpocalypse: 5x Harvesting, Taming and Experience, and Breeding

 


 

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Fan Art Gallery | Screenshot Gallery | Artist Feedback Form

 

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Creator: Mystic on Ark feat. ScandinavianWolf & Prepperian

Arachnophobes beware, there are spiders EVERYWHERE! Welcome to Race across the Ark, a challenge where they replace EVERY creature on the map and race to see who can get to the finish line the quickest! 

 

Creator: ClickTockClock

ClickTockClock shows everything there is to know about Guishanmoon's Deinocheirus.

 

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Sleeping Allosaurus  by Albina Diamond

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Spiders seem to be a source of many surprises.  by yuukuro07

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Ice Wyvern  by rubberybrony

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Titans  by carpfish__96835

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I made a frog  by frozen_soap

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Rock Drake  by zt2cans

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My Giga TLC idea  by draken_ash.

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Bridge / Castle Project on Astraeos  by twinscrewgamer

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Pirate Ship Base  by mystickorea

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Photo Mode  by eeylops

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Good vibes for everyone  by bubu_0815

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🌸˚˖⋆  by vi_gomes

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Enjoy your weekend!
Studio Wildcard

Twitter: twitter.com/survivetheark
Discord: discord.com/invite/playark
Reddit: reddit.com/r/playark
Instagram: instagram.com/survivetheark
Twitch: twitch.tv/survivetheark
Steam: steamcommunity.com/app/346110
Youtube: youtube.com/survivetheark
Facebook: facebook.com/survivetheark
Threads: threads.net/@survivetheark
Official Wiki: ark.wiki.gg


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Posted

honestly, thank you guys for telling us this far in advance I'd rather know now rather than the night of waiting to make videos and content on the new stuff!!!

 

Posted (edited)

Não sei se é aki que comenta sobre mas vocês poderiam botar uma mecânica de luta com combos,esquivas e mais opções de espadas e armas deixaria o jogo muito mais imersivo e competitivo e adicionar npcs igual o perdido nos outros mapas 

Edited by Bgs
Posted

Another terrible crunch with little to no information Plus its now delayed by a full week. To compensate show us the map layout, new engrams ,map screenshots JUST SOMETHING aside from lazy renders that don't mean anything . Do better.

  • Like 5
  • Thanks 2
Posted (edited)

its absolutely astounding youve had 6 MONTHS to make 1 map and still cant fuking get it done in time. And everyone knows there will still be issues at launch. Theres not a chance in hell this company lasts. 6 months for 1 map and its STILL delayed. Such incompetent people. 

 

Edited by NotGhaeilge
  • Thanks 4
Posted

Studio Wildcard, for future Community Crunches PLEASE do not put a release date until something is fully ready for release. Don't listen to those making hateful comments and instead just stop putting release dates so the community can be surprised whenever something is ready for release.

  • Thanks 1
Posted
2 hours ago, BakerAct said:

so the crunch is to announce the delay of Genesis, but still no work on when the event skins and cosmetics tab is going to be fixed ... classic 

It's a capitalist plot to get you to buy them all again with hexagons from HLNA

Posted

They are pathetically poor at what they do.  The biggest meme studio going. If Snail had any guts, they'd pull the plug and shut it down. Embarrassing.  

Posted

Y'all went from releasing it right in the middle of my vacation, to having it come out on the last day of vacation....

 

Very disappointing

Posted

The interesting history without going to the details of last minute delays and ingame problems.
The Story Maps
Scorched Earth: Originally December 2023 ➔ Pushed to March 2024 ➔ Released April 1, 2024.  
Aberration: Originally Q1 2024 ➔ Pushed to July 2024 ➔ Released September 4, 2024.
Extinction: Originally October 2024 ➔ Pushed entirely out of 2024 to Late 2025.
Genesis Part 1: Originally February 2025 ➔ Pushed to April 2026 ➔ Pushed to June 25, 2026 ➔ Just delayed again to July 2, 2026.  

The Community Maps
The Center: Originally May 2024 ➔ Moved up to February 2024 ➔ Delayed indefinitely days before launch ➔ Released June 4, 2024.
Ragnarok: Originally September 2024 ➔ Pushed to April 2025.
Valguero: Originally December 2024 ➔ Released October 7, 2025.
Crystal Isles, Lost Island, & Fjordur: Originally slated throughout 2025 ➔ Scrubbed from the schedule

  • Like 1
Posted

This is ridiculous, not really that much info in this crunch and a 1 week delay... but the ships look fire 🥵🤩 (love the plesiosaur and dilo figureheads)

Posted

Please remember that these are still people.  Calling them "incompetent" and "idiots" because they had to push the launch back a week feels uncalled for.  Do better, comment dwellers.

  • Like 3
  • Facepalm 2
Posted

I'm sorry, I've been here since the game released into beta. How in the world have you guys not figured out how to get releases out on time. You've been doing this for over a decade 😭

Posted

I wonder if the new ships will make use of silk in their sails or if other additions will come out that use it. Been riding around on my new Araneo and the stuff sort of just piles when all it ends up being used for is desert clothing, tents or whips.

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