Dossier main art : Meep
"Bedside manners" art : linnyloaf of the Flat Ark Society
Additional "art" : me
Quote
HALSZ SWAN DOSSIER TRANSCRIPT
Species : Halszkaraptor metrodora Time : Late Cretaceous Diet : Piscivore Temperament : Very friendly
WILD
The grace of the Halszkaraptor is that of a swan and in the harshness of the simulation, who doesn’t need a little bit of elegance, for a change ?
Diving in and out of the clear waters of the ocean, the Halsz Swan does not seem to fear anything. And maybe it doesn’t need to fear much, afterall.
Creatures actually seem to seek its benevolent company.
Looking up close, you can indeed notice how useful the Halsz Swan is to the deep sea inhabitants of this biome.
If it runs into a harmed animal, no matter how scary, it won’t hesitate to heal it. A nurse on a battlefield.
In exchange, nothing will try to eat a wild Halsz Swan : everyone knows it isn’t in their best interest !
Well, come to think of it, that could be a problem, if the Halsz Swan keeps healing the creatures that attack YOU...
DOMESTICATED
The nurse of the oceans will happily become your own. Keeping you healthy will be its life mission, taken all the more seriously now that you provide it with tasty fish.
The Halsz Swan will have a few treats for you in exchange...
Records also show that Survivor Eight-Two-Seven-One-Two found a glitch that allows the Halsz Swan to provide what is called in the simulation’s archive “Stamina heal” but without any other details. This requires further investigation.
Although it’s clearly useful to survivors in a crisis, it also seems like the Halsz will keep taking care of survivors in their sleep ? These are probably just rumors.
But if proven true, this ability could be a decisive factor in how survivors interact with their environment in the Genesis Simulation. Certainly more data needs to be collected.
WHY THE HALSZ SWAN ?
Because I wanted to submit a creature that is all about elegance and softness, in contrast with the harshness of the Genesis 1 simulation.
The Halszkaraptor was not an actual swan, of course, but many creatures in ARK are inspired by modern day animals, and the existing paleoart really made it easy.
The Halsz Swan is athletic but not strong ; it has no scary horns, sharp claws or pointy teeth ; it swims gently in an environment that is everything but gentle.
We already have tons of intimidating creatures that are mean killing machines, and we'll have even more in the future ! So why not go for something different ?
Lore-wise, Gen1 being the only map that takes place entirely in a simulation imagined by humans made sense to me.
If you want to train people rather than merely torture them, a caring and healing creature is a responsible choice to include in your code.
Humanity's survival, afterall, must be humane, and not just incentivized by pure cruelty.
TL;DR
The selfless Halsz Swan is entirely designed to take care of you and other creatures.
It can do it in a few different ways, but that's all it does, to avoid overlapping with existing tames.
It is mostly harmless, but makes for a great exploration and support tame.
It's a graceful flightless "bird", whose identity revolves around altruistic support and elegant agility. It's a lover, not a fighter. Look... if really we must pick Theropods almost every time, maybe we could at least decide to pick one with a different style, ability and identity ?
Got a second wind ? Then give a chance to my other submission : the Silesaurus !
Suggestion
ladyteruki
Dossier main art : Meep
"Bedside manners" art : linnyloaf of the Flat Ark Society
Additional "art" : me
WHY THE HALSZ SWAN ?
Because I wanted to submit a creature that is all about elegance and softness, in contrast with the harshness of the Genesis 1 simulation.
The Halszkaraptor was not an actual swan, of course, but many creatures in ARK are inspired by modern day animals, and the existing paleoart really made it easy.
The Halsz Swan is athletic but not strong ; it has no scary horns, sharp claws or pointy teeth ; it swims gently in an environment that is everything but gentle.
We already have tons of intimidating creatures that are mean killing machines, and we'll have even more in the future ! So why not go for something different ?
Lore-wise, Gen1 being the only map that takes place entirely in a simulation imagined by humans made sense to me.
If you want to train people rather than merely torture them, a caring and healing creature is a responsible choice to include in your code.
Humanity's survival, afterall, must be humane, and not just incentivized by pure cruelty.
TL;DR
The selfless Halsz Swan is entirely designed to take care of you and other creatures.
It can do it in a few different ways, but that's all it does, to avoid overlapping with existing tames.
It is mostly harmless, but makes for a great exploration and support tame.
It's a graceful flightless "bird", whose identity revolves around altruistic support and elegant agility. It's a lover, not a fighter.
Look... if really we must pick Theropods almost every time, maybe we could at least decide to pick one with a different style, ability and identity ?
Got a second wind ? Then give a chance to my other submission : the Silesaurus !
Edited by ladyteruki13 replies to this server topic
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