A giant giraffe with long horns, neutral.
Because it is a herbivore, it is often attacked by carnivorous creatures, but it has enough attack power to easily defeat carnivorous creatures.
It is also faster than other herbivorous creatures, and once it starts running, even a Tyrannosaurus cannot catch up with it.
Because it is neutral, if a survivor attacks and becomes hostile, in addition to its overwhelming attack power, it has the speed to easily catch up with the survivor, so the survivor should try not to provoke this giant giraffe.
By the way, when Bohlinia has nothing to do, you can see it sitting and resting or drinking water.
How to tame
Bohlinia is handed over in a special way.
Give Bohlinia a Sweet Vegetable Cake when it is sitting and resting.
When it finishes eating the Sweet Vegetable Cake, it will shake its head as if it is happy.
If you pet it while it is shaking its head, the tame gauge will rise.
However, after a while, it will stand up and move somewhere.
The survivor must chase Bohlinia before it sits down to rest.
When it sits down to rest, give it Sweet Vegetable Cake again, and when it shakes its head, pet it.
Basically, the cycle is "sit down to rest → feed it Sweet Vegetable Cake → when it shakes its head, pet it → stand up and move → sit down to rest."
By repeating this, the taming will be complete.
However, if it is attacked by another creature or becomes hostile towards the survivor, the taming gauge will be reset, so be careful.
After taming,
Bohlinia can be ridden with a special saddle.
It can then perform the following actions.
1. Sweeping attack using neck (can knock back medium-sized creatures)
2. Kick attack with hind legs (can increase coma value twice as much as Equus, enough to put Tyrannosaurus into a coma) (can easily destroy stone structures)
3. Normal attack (suitable for harvesting berries and fibers)
However, interestingly, there is another saddle, the "Bohlinia Armed Saddle", which has an armed function.
A normal saddle is required to make this, but the armed saddle has the following abilities.
1. Goggles are attached to the head, which have the function of detecting creatures in the vicinity, and dangerous creatures are displayed in red.
When the presence of this dangerous creature is detected, an alarm sound attached to the head is automatically sounded to notify the presence of the dangerous creature.
2. A blade is attached to the neck, which can be used to cause bleeding effects on enemies.
3. It is equipped with small missiles, which can be used to fire at enemies at a distance or in the air.
However, you will need a Grenade to use this.
4. It has a light function, and you can shine a light at night.
This light has the effect of keeping other creatures away.
It can also be used effectively against Reapers and Nameless, who are weak to light.
Suggestion
RyuouShenron
A giant giraffe with long horns, neutral.
Edited by RyuouShenronBecause it is a herbivore, it is often attacked by carnivorous creatures, but it has enough attack power to easily defeat carnivorous creatures.
It is also faster than other herbivorous creatures, and once it starts running, even a Tyrannosaurus cannot catch up with it.
Because it is neutral, if a survivor attacks and becomes hostile, in addition to its overwhelming attack power, it has the speed to easily catch up with the survivor, so the survivor should try not to provoke this giant giraffe.
By the way, when Bohlinia has nothing to do, you can see it sitting and resting or drinking water.
How to tame
Bohlinia is handed over in a special way.
Give Bohlinia a Sweet Vegetable Cake when it is sitting and resting.
When it finishes eating the Sweet Vegetable Cake, it will shake its head as if it is happy.
If you pet it while it is shaking its head, the tame gauge will rise.
However, after a while, it will stand up and move somewhere.
The survivor must chase Bohlinia before it sits down to rest.
When it sits down to rest, give it Sweet Vegetable Cake again, and when it shakes its head, pet it.
Basically, the cycle is "sit down to rest → feed it Sweet Vegetable Cake → when it shakes its head, pet it → stand up and move → sit down to rest."
By repeating this, the taming will be complete.
However, if it is attacked by another creature or becomes hostile towards the survivor, the taming gauge will be reset, so be careful.
After taming,
Bohlinia can be ridden with a special saddle.
It can then perform the following actions.
1. Sweeping attack using neck (can knock back medium-sized creatures)
2. Kick attack with hind legs (can increase coma value twice as much as Equus, enough to put Tyrannosaurus into a coma) (can easily destroy stone structures)
3. Normal attack (suitable for harvesting berries and fibers)
However, interestingly, there is another saddle, the "Bohlinia Armed Saddle", which has an armed function.
A normal saddle is required to make this, but the armed saddle has the following abilities.
1. Goggles are attached to the head, which have the function of detecting creatures in the vicinity, and dangerous creatures are displayed in red.
When the presence of this dangerous creature is detected, an alarm sound attached to the head is automatically sounded to notify the presence of the dangerous creature.
2. A blade is attached to the neck, which can be used to cause bleeding effects on enemies.
3. It is equipped with small missiles, which can be used to fire at enemies at a distance or in the air.
However, you will need a Grenade to use this.
4. It has a light function, and you can shine a light at night.
This light has the effect of keeping other creatures away.
It can also be used effectively against Reapers and Nameless, who are weak to light.
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