Jump to content

Aerotitan: The Stalking Azhdarchid


Recommended Posts

Welcome survivors!
 

Introducing to you, Aerotitan: The Stalking Azhdarchid

 

AD_4nXfYzUQWUNqWlO236rLYC9SYgEZqQ74AhTDxKzhqIx56dmGms-myDbxceiVeYc6-j2XLIvZpuJEWBMRkfuEktm_xAhSEnq-poFsf8Xv_6m0g3qqsGYvvM1Qn7fEOjR3k5prr-mJ-Sg?key=ylnnLxAARrzNy8s8TlaBjC6D
(Art piece made by DodoSupah)

 

A stalking azhdarchid living near or in tundras, it's got a huge control over its aerial movement and air itself while also carrying an ominous vibe to whenever it goes



 

Common Name: Aerotitan

Species: Aerotitan Corvusventus

Time: Cretaceous

Diet: Carnivore

Temperament: Stalking

 

Wild:


Overseeing the cold forests and tundras of the Ark, Aerotitan Corvusventus is a powerful azhdarchid, able to control wind to its need, flapping its wings to create huge wind streams that will knock you around or spinning around and creating wind vortexes to give you that little edge in speed your creatures needed


Domesticated:

I've seen many tribes use Aerotitan for its amazing traversal capabilities and the ability to smell fear from across entire islands, making it perfect for tracking wild creature
On top of that, Aerotitans are smart enough to be taught to defend specific creatures when they are unconscious, making for extremely effective taming wardens, scaring away any would-be predators coming near its sleeping friend

 

 

Abilities:

Active abilities:

 

Bite (AD_4nXeNSTv4rQljcvBx9HSo4PIJ-KasTNNLMoy1VvuC4KnF96KEqrX5qgy2yaAF_tMRXDv0m1QXRVndzesUwcGnB7PQIU2WF0j576pACTcIldyWKLNE0TGre_oOVFLpUkVZyyGrTIjfpg?key=ylnnLxAARrzNy8s8TlaBjC6D, AD_4nXevV0L6TOrlK7W1v731Zv0w8-ySyq5N9IbqL8gYGzbpcOgmBjTHa5YxT1J3hRZPy1c_lBAF5HSYhLKF0spBW1jzKzF8GVhrCmeGm2-RuDCcWojERbAOH1ubxSNQTYUMZ1zZy6xqCw?key=ylnnLxAARrzNy8s8TlaBjC6D, AD_4nXfe09oITLj4fHcqQswTZx7JR9_0CNlOURJuNQl6y3dvmUxP6Yx9WMxI0BP6BHsiT-f7SXx0bfiqeltMNUUWqpN7TXU28_CcWPir_Kqz45ulMPjoxjHCBhN-mZd6s3MxQMlgs3T_OQ?key=ylnnLxAARrzNy8s8TlaBjC6D): Regular bite dealing low damage but having a fast attack speed to make it worth it

 

Wind Slap (AD_4nXeNSTv4rQljcvBx9HSo4PIJ-KasTNNLMoy1VvuC4KnF96KEqrX5qgy2yaAF_tMRXDv0m1QXRVndzesUwcGnB7PQIU2WF0j576pACTcIldyWKLNE0TGre_oOVFLpUkVZyyGrTIjfpg?key=ylnnLxAARrzNy8s8TlaBjC6D, AD_4nXevV0L6TOrlK7W1v731Zv0w8-ySyq5N9IbqL8gYGzbpcOgmBjTHa5YxT1J3hRZPy1c_lBAF5HSYhLKF0spBW1jzKzF8GVhrCmeGm2-RuDCcWojERbAOH1ubxSNQTYUMZ1zZy6xqCw?key=ylnnLxAARrzNy8s8TlaBjC6D, AD_4nXfe09oITLj4fHcqQswTZx7JR9_0CNlOURJuNQl6y3dvmUxP6Yx9WMxI0BP6BHsiT-f7SXx0bfiqeltMNUUWqpN7TXU28_CcWPir_Kqz45ulMPjoxjHCBhN-mZd6s3MxQMlgs3T_OQ?key=ylnnLxAARrzNy8s8TlaBjC6D): By holding left click while flying Aerotitan can use its wing to knockback creatures FAR away with wind, it is also able to deflect projectiles

By doing this ability while gliding Aerotitan will send a bigger wind wave which deals more knockback

 

Grab (AD_4nXdnihGMEyzK0IfOMXxkbrKYDNN2UUrjlz3E2Vw_Je8Yawd_tMka_8T6w2g3scw4d_7wO9GTxjXVTakobjMfYfEbLAaM9J8tW70kH08S0sWYIR3AElxCSrhVYrp6XvzzFX4Hae01qw?key=ylnnLxAARrzNy8s8TlaBjC6D, AD_4nXcOPRfWBmgktVBeDK3rAvw0qTFToQ8ySXXwiSKXThN8Ik2vt9ajoDSA1Mo__kC42wsQD2WYQEV-HBBXilv6o_4xZLhqORQAQqZtUpNRrcVCyLYZCwghYUeZRPbh-I-AGLyGPO6ZTQ?key=ylnnLxAARrzNy8s8TlaBjC6D, AD_4nXdjuWnzy3x1l24FVIHJi2un-FiR6ggL3jofEFwHNAZO8AvwEMQpoWKSnQGzUArTk1YdVGjDud85gLXdGjeJI5ZeCfx8gNAaPN83ypVBWcbX2ZABEJXMMPa18sE9PnKPPyWx4Tx-_Q?key=ylnnLxAARrzNy8s8TlaBjC6D ) : Aerotitan is able to grab creatures up to wooly rhino size (or 375 drag weight). If you grab a creature then proceed to glide straight down to the ground Aerotitan will cushion its fall with the grabbed target, dealing massive damage to the target and releasing it on impact

 

Air hoops (Click C, AD_4nXeTWpoBhWCrkQrmjFgKZVq3uFogJrqff4CXaDCpTH9JBOCuCBLvHITyXtFnBSzVqBcqvMuD12Z6ffe6I2kExyElxAMVl41ZPTcWb8G96En7kGpn1qHMPx4CMMRxeBxo4qhQgIF1?key=ylnnLxAARrzNy8s8TlaBjC6D, AD_4nXc6C7qvb0sC5rTo_AdBG5JDFMIgUbuv7EQzpaJdj7BchlQvK_IaJaRt7cix2s2lAMmnbSvRv6Cq3baePU_EEV-tW1Qr11WuDCuEMKjt-xZS0A7zjuj-2RX8HGg9mxUXxHXzoj35eQ?key=ylnnLxAARrzNy8s8TlaBjC6D): When flying by pressing C Aerotitan will do a small pteranodon spin, this gives the Aerotitan a big speed boost and leaves tropeo sized air hoops behind it, when creatures go through these hoops they become as fast as the Aerotitan which left the air hoop, if the creature is already as fast or faster than Aerotitan it simply gets a speed boost

 

Takeoff (Space): When on land, by holding space Aerotitan lifts off leaving a huge cloud of mist on the ground (creatures inside are unable to see) and gaining a speed boost, once in the air you can press space again right after the takeoff to barrel towards the ground and perform a huge ground slam, this consumes a ton of stamina but deals a huge amount of damage to all targets in the mist

 

Bad omen (Click C, AD_4nXeTWpoBhWCrkQrmjFgKZVq3uFogJrqff4CXaDCpTH9JBOCuCBLvHITyXtFnBSzVqBcqvMuD12Z6ffe6I2kExyElxAMVl41ZPTcWb8G96En7kGpn1qHMPx4CMMRxeBxo4qhQgIF1?key=ylnnLxAARrzNy8s8TlaBjC6D, AD_4nXc6C7qvb0sC5rTo_AdBG5JDFMIgUbuv7EQzpaJdj7BchlQvK_IaJaRt7cix2s2lAMmnbSvRv6Cq3baePU_EEV-tW1Qr11WuDCuEMKjt-xZS0A7zjuj-2RX8HGg9mxUXxHXzoj35eQ?key=ylnnLxAARrzNy8s8TlaBjC6D): If you press C while on the ground Aerotitan gets on its hind legs and uses the eyes along its wings to inflict a bad omen upon its target, this effect will give short sight and hide the players HUD, or completely negate any aggro on wild creatures. This ability is closely tied with the tracking ability which will be mentioned later on (this effect works on any creature, no it's not a fear debuff)

AD_4nXe_dG3SzoZSrrfqb310Kk8uqgvxkPtjx8X5O1QGENrtXQO3QBHM6ybpfu7ATjGkQBHhXdM7Y8MeZZOtgCdWFnTQ5ON9qbTxOXEG7osJL3aOXzSDuh679mDHtQN0WSFQn3SsYmKGzg?key=ylnnLxAARrzNy8s8TlaBjC6D


 

Tracking: When bad omen is applied to a creature it will be marked for tracking as Aerotitan is then able to smell their fear from anywhere across the map, by accessing a HUD from the radial wheel you are able to track a specific creature.

If you track 4 creatures of the same species you'll be able to track ANY member of that species, this gives you an estimated level range and area of the creatures on the map as to not make it too OP and a literal radar


 

Passive Abilities: 

 

Gliding: Aerotitan is able to glide like other flyers

 

Taming Warden: By latching onto knocked out creatures your Aerotitan will defend it, this will make the Aerotitan perch over the creature and inflict a fear debuff to nearby creatures over time, the closer you are the faster your fear rises, this is done in order to keep all creatures away from the knocked out creature

 

Respawn saddle: Aerotitan has a coffin strapped to its saddle which works as a respawn point 

 

Taming Method:

To tame it you must deflect its wind slaps to get him grounded, then feed and repeat the process

 

QoF Features and Uses:

An azhdarchid which is smaller than a quetzal, boasting tracking and good movement capabilities

 

PvP design and uses:

A support creature meant to put chaos in the battlefield and annoy smaller targets
 

PvE design and uses:

Meant to move big armies of flying creatures with its air hoops or help tame creatures

(Interpretation by ZCI)

AD_4nXfgPNWUYlOK_sX1yDS_1lf1mT34SZmfmtRMY22u35Ihg-XGx9wPo8e6oDrS6UtxOL-huLz_wHnybUPXrnpqw1Ubeec4wSNvM1yJ1PIHWT4K_yIoHzsn5AZNdvHYbAvBpbyhmbjjeQ?key=ylnnLxAARrzNy8s8TlaBjC6D

Edited by Maximussergio22
Adding dossier text
  • Like 3
Link to comment
Share on other sites

  • 3 weeks later...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...