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Community Crunch 438: Extinction Launch Update and Wasteland War Keyart!


StudioWildcard
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  • Wildcard Admin

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Hey Survivors!

Just a quick update on launch, we’ve decided to push back the Extinction Ascended and Wasteland War release by just 3 days to Thursday, the 19th of December 2024. It’ll be a simultaneous Cross-Platform launch later in the day during PST hours. We’ll be able to share a more precise launch time closer to the release and that’s also when you’ll get the trailer. Delays are never wanted and obviously we’re no stranger to it, but these extra few days allows us to squash some bugs and ensure a smoother experience for everyone, especially with the holidays coming up and platforms closing for break which prevents our ability to heavily update the game. Thanks for your patience – we can't wait for you to play it!

And without further ado, allow us to reveal the new Wasteland War keyart!

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Download in full resolution

Gear-up for 'Wasteland War' on ARK Extinction, the thrilling conclusion of Bob’s Tall Tales! Drive through the desolate wastes in highly-customizable cars called 'BattleRigs—with over 10,000 possible variations—and blaze your own high-octane trail of destruction. Build an epic wasteland stronghold with new structures to defend your tribe's legacy against all challengers. Equip yourself with explosive spears and fire-quenching grenades to dominate the battlefield. Tame the loyal Armadoggo, a unique permanent companion you can outfit with powerful armor attachments to unlock incredible new abilities. So fuel-up, kick the tires, and forge your destiny as the ruler of this post-apocalyptic world!


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This weekend, the Official Network will be receiving bonus rates! It will be active until Monday, December 16.

  • PVP/PVE: 2x Harvesting, Taming, and Experience, and Breeding
  • Small Tribes: 4.5x Harvesting, Taming, and Experience + 4x Breeding
  • ARKpocalypse: 5x Harvesting, Taming and Experience, and Breeding

 


 

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Fan Art Gallery | Screenshot Gallery | Artist Feedback Form

 

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Creator: Raasclark & Veno feat. 80 content creators

Raasclark and Veno invited creators to spin for ARK dinos, carry each other in teams, tame them, and then fight in the Dingle Cup Season 4. Shenanigans guaranteed!

 

Creator: captain fatdog

Looking to build a wyvern milking trap in ARK: Survival Ascended? Look no further. Once set up, this trap will make your life way easier.

 

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Reaper by akeunyub

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Quick sketch by eg0sai_07

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Thyla by houndteeth

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RK-WL by ouro-bones

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First snow by @TekARK_01

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Drew my child Egg. I love him. by @TransArkPlayer

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Paleo ARK's Cryptoclidus by RedRaptorSnaps

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Photo Mode by dromey

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Photo Mode by tae94

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Photo Mode by spacesquid24.

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Rock Drake vs Megalo by nemesisstar

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Returning to the village. by @VenoUntamed

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Enjoy your weekend!
Studio Wildcard

Twitter: twitter.com/survivetheark
Discord: discord.com/invite/playark
Reddit: reddit.com/r/playark
Instagram: instagram.com/survivetheark
Twitch: twitch.tv/survivetheark
Steam: steamcommunity.com/app/346110
Youtube: youtube.com/survivetheark
Facebook: facebook.com/survivetheark
Threads: threads.net/@survivetheark
Official Wiki: ark.wiki.gg


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It's weird how the poster art for the Animated Series... doesn't look anything like the art style of the animated series. You didn't use AI, did you ?

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Delays are never wanted and obviously we’re no stranger to it

Acknowledging the problem is not the same as fixing it.

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Creator: Raasclark & Veno feat. 80 content creators

What we need is to give those two the infrastructure they need to organize superevents like this on a semi-regular basis. Not weekly obviously, but often. Because I have discovered SO MANY Ark content creators from this video alone !

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Creator: captain fatdog

Descripion ~~~

 

The master of traps strikes again ! (you forgot the description)

I am in love with the RK-WL idea. Having alternatives to HLNA is a cool concept. Even if it's malfunctioning (...on purpose ?).

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You have got to be kidding me , I took time off work based off of what you have been saying for over a month , even took an extra day in case there was a delay , shame on me tho for expecting wildcard to actually hit a release on time , been out over a year and same crap man , doubt I’ll continue to invest in these dlc add ons , already wasted enough money and time to be disappointed yet again 

 

 

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25 minutes ago, Morikar said:

The delay on aberration was so much worse, and the delays before then were way out of line. This is a genuine improvement. Imo I think you guys are bein a little ungrateful. Yes the delay sucks, but appreciate how small the delay is compared to the weeks that SE and Aberration was delayed.

To keep failing is not an improvement on failing. I'm not following how you think it is. 

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I don't mind the delay and it gives me a bit of extra time to get settled because a lot of other games I play just released their winter events today so yeah. Also to the person who asked in the art is AI. The answer is no. No it's not.  AI is good but out of all the AI bot's I've played with, not a sing one  knows how to do  a Parasaur.

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Who did not see this coming? you clowns are a joke. Every time. How about NOT giving a date if you can not meet the date. Any other line of work and you buffoons' would be fired. I wasn't expecting much and yet you still disappoint me. After this there will STILL be bugs and glitches. we all know you will nerf the doggo with in 7 hours to please the PVP crybabies.

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You guys delay stuff so much, you should be pros at it by now, but instead you just fumble every time.

If you're going to give us bad news, also show us something new and interesting about extinction to... you know... actually gets us excited about it and steer the conversation away from the delay.

A quick gameplay teaser for the dreadnaughtus or the battle rigs would have been enough. Key art is not.

There's probably so much chaos to desperately get extinction in a working state by Friday ( yes friday because you know damn well a "later in the day" PST launch on thursday is going to end up being friday) you cant even manage to get a trailer out.

Was going to take this Friday off to get a nice opening weekend of play in, but seeing as Friday is basically launch day now, I'll have to rethink that idea.

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