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Bigger mellee more resource harvesting


MacoLa
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Hi all, think that somethingwierd is happening with some of server setting or they have changed the way harvesting works.

I use x2 multipliers and i have:

  • ClampResourceHarvestDamage=false
  • UseOptimizedHarvestingHealth=true

On my ASE cluster this settings are allowing dinos with higher melee to harvest more resources from nodes, and player with better damage on harvesting items to harvest more resources. But for some reason on ASA it works very strange.

Is there any other setting that i am not seeing or supose to add to config files?

Edited by MacoLa
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