Bite now instantly harvests corpses, like Baryonyx.
Quetzal now uses Tapejara's bite animation.
Base stamina increased from 800 to 1150.
Base torpor increased from 1850 to 2000.
Quetzal's team class changed from "Herbivores" to "Carnivores_High" (Small dinos, like Raptors and Dilos, will no longer attack Quetzals unless provoked).
Quetzals can now regenerate stamina in the air. It also gains imprint speed now (Still can't pump points into the stat).
Quetzal now has different animations depending on if it has a platform saddle or not:
No Platform Saddle: Quetzals no longer walk hunched over and they can angle in flight. They can also divebomb. It is also faster (No heavy platform and structures!).
Platform Saddle: Basically, the same as the current Quetzal. However, Quetzal's weight doubles with a platform saddle equipped!
Wild Quetzals are now neutral. They will fight back if attacked, but they will flee if they are low-HP or are high-torpor.
Increased grab weight threshold from 400 to 500.
Added an animation if a Platform Saddle is equipped or removed.
Now prefers fish meat over normal meat.
Added a death animation.
Quetzal's corpse destruction animation has been fixed. The "hair" on the Quetz is now properly part of its skeletal mesh.
Quetz now has a different startle animation when flying.
Suggestion
MalarOpossum867
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