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make pvp and pve crosstransfer. it will have more player retention and options


pvg103breda
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u should make transfer available between pvp and pve like items/tames and character. with this in mind, people wont lose everything and keep playing. also more suitable for people with jobs/school. people can play pve with disadvantages offcourse

possible mechanics:

- lower farming rates on pve

- lower character xp on pve

- lower chance on breeding mutations or no imprint on pve

- lower valuable lootcrates on pve

- some tek engrams not unlockable on pve (tek turret eg)

- wild level dino level cap on pve 120 (wyvern/drakes/reaper and so on)

 

i hope u get the idea!

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23 hours ago, pvg103breda said:

u should make transfer available between pvp and pve like items/tames and character. with this in mind, people wont lose everything and keep playing. also more suitable for people with jobs/school. people can play pve with disadvantages offcourse

possible mechanics:

- lower farming rates on pve

- lower character xp on pve

- lower chance on breeding mutations or no imprint on pve

- lower valuable lootcrates on pve

- some tek engrams not unlockable on pve (tek turret eg)

- wild level dino level cap on pve 120 (wyvern/drakes/reaper and so on)

 

i hope u get the idea!

This completely cripples PVE-oriented players for no actual gain.

They would have to add new servers to the PVP cluster as safe zones and not change current PVE servers if this were the case, otherwise it just kills a massively popular gamemode.

Edited by Wazzamaniac
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  • -1

it would be enough for WC to open pvp orp servers to have a more relaxed and accessible pvp, it makes no sense to connect pvp and pve servers are two completely different worlds, if it happened in pvp there would only be players who have obtained everything possible in the servers pve and the gaming experience would be lost 

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