Zeldei Posted December 15, 2023 Share Posted December 15, 2023 You are not able to place cryostorage units on platform saddles on the test realm. So they already thought of that. 1 Link to comment Share on other sites More sharing options...
arkark Posted December 15, 2023 Share Posted December 15, 2023 There are many things wrong with the new cryopods. To begin with it doesn't make any sense that they are introducing them now in PVP. They are supposed to be coming early to alleviate the serious problem in PVE with the tame cap. Tame cap problems do not exist in PVP, they have the ability to purge dinos. In PVE as they have approached it, what they are going to do is to further worsen the coexistence on the servers. They will cause a privileged tribe to obtain the areas closest to the caves to be able to introduce the dinos they want, while the rest of the players who are not their allies will have to settle indefinitely to play in worse conditions. In addition, this brings collateral effects, since there will be no more sleeping bags at the entrances of the caves. That practice so normal in ARK is over, now unfortunately you will have to go far away, until you do not find structures of other tribes to place your sleeping bag. The issue of having to release cryos near a cryofridge does not displease me, it is consistent with the idea that the important thing now is to alleviate the load on the servers and reduce the tame cap. However I would go further: - I would only allow one cryofridge per tribe. - This cryofridge would have an activation time of 24h, so that it is not mobile. - The cryofridge would be 250 slots, and the dinos in cryopod would not count for the global tame cap of the server but would count for the limit of dinos per tribe. In this way the problem is solved, without giving unfair advantages to anyone and in the most similar way that the gameplay would be in an ideal server where there would be no need to implement this emergency measure. 2 1 2 Link to comment Share on other sites More sharing options...
skandilous Posted December 15, 2023 Share Posted December 15, 2023 these new cryopod changes are so stupid.You wont even be able to place them on raft or on a quetz anymore.Way to punish smaller tribes.All the new changes only benefit bigger tribes.I can't even bring myself to jump on my server cause I was waiting for cryos to be back in the game but now theres really no reason too. 1 Link to comment Share on other sites More sharing options...
Scheneighnay Posted December 15, 2023 Share Posted December 15, 2023 (edited) On 12/15/2023 at 5:02 AM, arkark said: There are many things wrong with the new cryopods. To begin with it doesn't make any sense that they are introducing them now in PVP. They are supposed to be coming early to alleviate the serious problem in PVE with the tame cap. Tame cap problems do not exist in PVP, they have the ability to purge dinos. In PVE as they have approached it, what they are going to do is to further worsen the coexistence on the servers. They will cause a privileged tribe to obtain the areas closest to the caves to be able to introduce the dinos they want, while the rest of the players who are not their allies will have to settle indefinitely to play in worse conditions. In addition, this brings collateral effects, since there will be no more sleeping bags at the entrances of the caves. That practice so normal in ARK is over, now unfortunately you will have to go far away, until you do not find structures of other tribes to place your sleeping bag. The issue of having to release cryos near a cryofridge does not displease me, it is consistent with the idea that the important thing now is to alleviate the load on the servers and reduce the tame cap. However I would go further: - I would only allow one cryofridge per tribe. - This cryofridge would have an activation time of 24h, so that it is not mobile. - The cryofridge would be 250 slots, and the dinos in cryopod would not count for the global tame cap of the server but would count for the limit of dinos per tribe. In this way the problem is solved, without giving unfair advantages to anyone and in the most similar way that the gameplay would be in an ideal server where there would be no need to implement this emergency measure. Reasonable approach to it. Seems the bulk of the people complaining just got used to a crutch that they don't understand the purpose of. All these clowns reacting are butthurt the game doesn't play itself for them. Edited December 16, 2023 by Scheneighnay 1 3 Link to comment Share on other sites More sharing options...
sk1ff Posted December 16, 2023 Share Posted December 16, 2023 (edited) On 12/12/2023 at 8:34 PM, SkyWoIfe said: I wish wildcard would just listen to the people giving them money and actually wanting to play the game instead of just doing whatever they want cause this new change to auto decay has resulted in the surrounding area of my base 15 ish foundations away any non main buildings got completely destroyed now I’ve gotta worry about logging on to a base circled in gates and I won’t be able to use cryo pods to free Dino’s out of base Please tell me in more detail what you meant by "new change to auto decay"? We have also lost several foundations with buildings in the base perimeter and nobody understands what happened. Edited December 16, 2023 by sk1ff Link to comment Share on other sites More sharing options...
JJacky Posted December 16, 2023 Share Posted December 16, 2023 I was happy without any cryopods thus far so this is an excellent addition. I can now cryo dinos that I dont need to free up tame limit and lower server lag as they were clearly intended for. Why are you all whining about that? Everyone got too cozy with ASE? Guys this is a new game and Wild Card said they would make adjustments. If you want easy mode, play single player with all the available babysitting mods. God you guys sure are spoiled. 1 4 Link to comment Share on other sites More sharing options...
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