Wildcard Community Cedric Posted December 8, 2023 Wildcard Community Posted December 8, 2023 You’ll also find these on our Official ARK Discord, along with smaller Live Ops updates that don’t warrant a forum post. v92.35 - Minor version for Servers and Clients - 08/10/2026 Crafting items no longer count twice for Milestones. Companions now hide when their player drives a ship. Rafts now have an indicator in their floating HUD text to show if they are anchored. Bloodstalkers no longer enter swimming state while walking on ocean water. Fixed an issue with Astrocetus moving around when re-rendered. Fixed issues with raising water dinos in aquatic compartments. Added a drag weight limit for Astrocetus teleport. Astrocetus will now only teleport players and creatures on it. Astrocetus can now be cloned with the Tek Cloning Chamber. Mission 'To Boldly Go': Fixed one of the sparkles spawning in the mesh. v92.21 - Minor version for Clients - 07/23/2026 Tides Of Fortune Fixed an issue where the camera height would offset while standing on launch planks. Fixed Ship loot crate debris VFX appearing in the sky on most maps. Ships Fixed being unable to pan left and right with cannons as a passenger in First Person View. Fixed being able to drive ships off waterfalls. Fixed an issue where modifying the deck to have a gap would revert to having collision on restart. Fixed an issue where you could not fire yourself out of a cannon if someone else was driving the ship. Genesis Part 1 Fixed dismounting raft/motorboat causing the player to bounce. Fixed Megachelons spawning in the mesh. Market-listed items now have a slower decay time. General Fixes Fixed final creatures spawning in the mesh during the Mission “Rip it, Roll it, and Punch it!” Fixed an issue where Deinosuchus bleed would not apply during heavy server load. Fish basket now saves cosmetics on dinos. Fixed Bloodstalker reticule disappearing sometimes. Optimized performance for standing torches. Fixed an issue where dino collision could desync on server while mounted. Traits can now be added to cursed items. Fixed player appearing to be floating if you unequip a weapon while jumping. Fixed a server crash. Fixed an exploit. v91.8 - Major version of Servers and Clients (Xbox / Windows v91.3) - 07/09/2026 DLC: Dragontopia Day One Content Update New Tameable Dragon Lumina The shadow meets its light. Lumina awakens in Dragontopia. Umbra / Dragontopia Fixes Fixed several issues on Umbra’s Dragonhorn Fixed cases where Umbra’s AI struggled to hit its target Fixed an issue that caused Umbra to use abilities when using the Spyglass/Tek Binoculars while mounted Fixed several Gamepad issues with Umbra Fixed Umbra’s Gamepad Sprint control on the HUD Fixed Umbra appearing too low when displayed in a Display Case Fixed Deep Diver milestone not progressing with Umbra Fixed mindwipe not refunding Dragon Skill Points invested Fixed Tracked Dragontopia Milestones all disappearing after completing one of them General Fixes Fixed inability to craft Cryopods/Cryofridges in Genesis Mission Terminals Fixed creatures getting stuck in Cryopods after starting the Gauntlet missions Fixed rain on the Genesis Ocean biome not refilling water stat or containers Fixed an issue that could sometimes cause foliage interaction not to work correctly on Genesis Fixed inaccuracies of player location on the Genesis Map Fixed an issue on Xbox where audio could be lost Fixed an entitlement issue with paid Cosmetics Fixed some missing Mission icons in the Mission UI Adjusted various Genesis Outpost mission text Fixed issues with HLNA’s Ocean Teleports: NE, N, E, W teleporting to the same island Fixed some localization issues with HLNA’s reactions Added some missing HLNA sound cues Adjusted some of Tides of Fortune’s Skill descriptions to be clearer Adjusted scatter limits on dreadlocks hairstyle to make dye colors truer on dark hair Increased Hand Cannon’s damage by 300% Fixed Hand Cannon having no water interaction when hitting a water surface Adjusted Grapeshot ammo crafting requirements to be more reasonable Fixed Corrosive Ship Cannonball not having an icon/name/description Improved Bounty Board’s map-specific creature whitelisting/blacklisting Fixed Treasure Map Bottles being lumped with generic loot crates when using the Treasure Hunter skill Prevented Bio-Grinder from working on mission creatures Prevented Wisp of Industry skill being activated while seated Fixed not being able to equip the Shovel when owning Tides of Fortune Added the Tek Bunker to the Tek Replicator’s inventory Megachelon Shell can now be grinded for Chitin Fixed Astrocetus not force-landing when flying above the Lost King’s city in Lost Colony Palaeoctopus Improved Palaeoctopus attacks on low-performing servers Increased melee swing radius on Palaeoctopus swipe attacks Fixed an issue where Palaeoctopus would have weird targeting after being unclaimed Bloodstalker Fixed Bloodstalker not being cloneable Fixed issue where Bloodstalker would correct its climbing location due to the climbing location being stuck inside terrain Adjusted Gamepad controls for Bloodstalker's Submerge ability from LB + L3 → LB + RT More comfortable control to press, and no longer toggles voice as it did in ASE. Tidepup Fixed Tidepup not retaining XP once evolving Fixed missing "Ready To Evolve" VFX on Tidepup if it was activated on your shoulder in first-person view Fixed shoulder-mounted dino HUD elements overlapping with shoulder-mounted Tidepup Genesis untameable ocean dino spawners will now not spawn close to shores or in playable underwater areas Untameable wild creatures are now named “Feral” instead of “Wild” on their floating name Fixed enemies sometimes spawning clipping the mesh during The Final Test Boss Hover Skiff Fixed Hover Skiff’s ramp having no damage overlay Fixed Hover Skiff damage overlay not displaying correctly Fixed being unable to build on Hover Skiff sometimes Fixed Hoverskiff not having a destructible mesh when destroyed Fixed Ammo Box looking filled visually in some languages Fixed Hammock Skin being automatically awarded on Tides of Fortune ownership Fixed an issue with orbit cam rotation when tapping on the Aquarium structure Revised settings for Aquarium SFX Skill Tree Menu hotbar highlight will now appear in the appropriate color for that Skill Tree when dragging an active skill NPC Pirate Ships and Outpost Towers now target Rafts and can be damaged by player-built Cannons using Regular Cannonballs Fixed custom-painted structure not displaying correctly with cosmetic mod attached Fixed Structure cosmetics displaying as black or flickering Fixed a crash related to mods on PlayStation Fixed an issue where vehicles could be healed by dino abilities Performed a one-time cleanup of Feroxes to address an exploit and remove any unintended advantage gained from it. Fixed issues where Lost Colony Activatable skills would cause ghost items to fill the player inventory Fixed several exploits Fixed several crashes Ship Fixes Optimized & improved ship physics Improved ship buoyancy Reduced Sloop’s max speed and steering forced by approximately 10% Fixed Shipyard not correctly checking for obstruction when placing Fixed an issue that could cause a docked ship to be destroyed too easily from the Shipyard Fixed an issue with the Shipyard where ships could teleport to previous dock teleport location when launching Fixed custom keybindings preventing Ship functionality Fixed Steam gamepad controls not working with custom KBM keybindings Fixed Ship Skill: Smokescreen not working against Outpost NPC Pirate Ships Fixed NPC Pirate Ship’s inventory being accessible Fixed an issue that caused newly crafted ships to not auto-collect floating cargo Fixed ships crafted at Shipyard anchored visually and don't unanchor after moving on Singleplayer Fixed desync that could occur while piloting a ship Fixed a rare issue that caused structures to appear invisible on ships Fixed an issue that could prevent snapping structures on top of each other on a ship Fixed damage overlay not displaying on the ship’s decks correctly Fixed an issue that could cause the ship’s steering wheel to take damage Fixed inability to use Soap on ships Fixed a location near the ladder of ships that could cause you to control the cannons instead of using the ladder Fixed various Vacuum Compartment incorrect snapping logic Fixed water post-process not being removed when entering a Vacuum compartment placed in the Genesis Ocean biome Fixed a jitter that would happen when a player observed a character with armor on an anchored or docked ship Fixed Ships Ladder Cover not being destroyed when ships go out of replication range Fixed other tribes being able to steal Outpost mission loot with ships on PVE Players can now fire the cannons while in first-person view on the ship wheel, for a more immersive experience Repair resources required are now displayed on the Shipyard’s repair MUW option The cannon selection pulse has been disabled; the glow indicating selected cannons on ships is now static. Fixed combat music during ship combat not advancing sometimes Removed Vehicle HUD tooltip from ships NPC Pirate Ships and Outpost Towers now target Rafts and can be damaged by player-built Cannons using Regular Cannonballs Raised Brigantine structure limit to 200 Raised Sloop structure limit to 75 v89.24 - Major version for Servers and Clients (Xbox v89.19) - 07/03/2026 ARK GENESIS: PART 1 LAUNCH Updated all legacy Genesis creatures, items, structures and environment. New Creatures Palaeoctopus X-Acro X-Deinosuchus X-Archelon X-Xiphactinus X-Cryolophosaurus New Breedable Creature Astrocetus New Changes Massive overhaul of the Genesis Part 1 Ocean biome Added support for multi-layer maps across the various Map UIs Added new character hairstyles and facial hair options: Dreadlocks Viking Romantic Ponytail with Bangs ARK TIDES OF FORTUNE LAUNCH New Features Wind-driven sailing and naval combat Genesis: Part 1 Milestones and Ship Skill progression New Tameable Creatures Tidepup A regenerative shoulder pet that heals allies, removes debuffs, and can protect itself from fatal blows. Parrot A treasure-hunting shoulder pet that can detect valuable loot and mimic nearby player speech. New Structures Sloop A fast, highly maneuverable sailing vessel designed for exploration, scouting, and hit-and-run naval combat. Brigantine A versatile medium-sized sailing ship offering a balance of speed, durability and firepower. Shipyard Construct, repair, and dock sailing ships. Aquarium Display and customize your favorite fishbasket-stored aquatic creatures. Cargo Ledger Monitor and withdraw items and resources stored across nearby containers from a single interface. Bounty Board Accept procedurally generated tribe-wide contracts for Hexagon rewards. Market Buy and sell items and resources with other players through a server-wide marketplace. Aquatic Compartment Create enclosed water-filled spaces for keeping aquatic creatures, building underwater habitats, or constructing swimming pools. New Weapons Hand Cannon A devastating short-range firearm capable of dealing massive damage and knocking back enemies. Ship Ammunition: Reinforced Ship Cannonball Incendiary Ship Cannonball Corrosive Ship Cannonball New Cosmetic Structure Tileset Spanish Colonial Structure Tileset New Player Character Cosmetics Karl Urban’s Bob Character Appearance Scurvy Pirate Set Includes Hat, Shirt, Pants, Gloves and Boots Fancy Pirate Set Includes Hat, Shirt, Pants, Gloves and Boots Pirate Cutlass Sword Skin Milestone Progression Rewards: Captain’s Set Includes Hat, Shirt, Pants, Gloves and Boots Eye Patch Peg Leg Scurvy Mask New Server Configs Unofficial server owners can override these settings in the GameUserSettings.ini under [ServerSettings] Ships: MaxAnchoredVesselsInRange=50 AnchoredVesselCheckRadius=30000 Aquatic Compartment: NeedsPowerToActivateAquaticCompartments=True DRAGONTOPIA DAY ONE CONTENT New Tameable Dragon Umbra The legendary obsidian terror born to claim the night sky. Bound to your will through the mythic Dragon Horn, this shadow-forged executioner strikes with terrifying, unpredictable speed. Rain precision plasma from the cover of darkness, or slip through the void itself to ambush unsuspecting prey. As his fury builds in the heat of combat, Umbra awakens his ultimate form, a blinding surge of raw energy that shatters enemy defenses and renders him a near-untouchable terror of the skies. New Tool Drake Claw Fires a claw that provides a speedy dash to targeted Tame or location. New Feature Dragon Skill Tree Unlock a brand-new progression path that lets you forge a deeper bond with your dragons. Push the limits of their gravity-defying acrobatics, amplify their shadow-forged plasma attacks, or tailor their defensive auras, as you shape the ultimate apex predator around your exact playstyle. New Player Character Cosmetics Draconic Armor Equip this cosmetic set and look every inch the legendary dragonrider. Bug Fixes Fixed cases where Dino LODs were not correct on medium settings Fixed Maeguana when set to passive flee not jumping and gliding away to safety Fixed connected gamepad causing scrolling issues within the inventory when also using KB&M Fixed cases where an equipped Glider could cause the glider and hair to jitter Fixed a light flickering at Lost Colony’s bossfight terminal Fixed Araneo’s Web zipline sometimes appearing invisible on servers Fixed Jerboa’s desert cloth helmet misalignment when placed on Pet Stand Various optimisations Fixed several crashes Fixed several exploits v88.3 - Major version for Servers and Clients - 03/06/2026 New Feature Planning Mode Added Planning Mode, a new building feature that allows survivors to plan structures before committing resources. Enter Planning Mode while placing a structure by holding R (X or Square). Structures placed in Planning Mode are created as Hologram Structures and do not consume materials. Hologram Structures are visible only to tribe members, allowing tribe members to collaborate on build planning and construction. Enemy tribes cannot see Hologram Structures. Hologram Structures can be built over directly. New structures will snap to the holograms and automatically replace them when placed. Hologram Structures can be converted into Templates, allowing entire build layouts to be saved and repositioned using Lost Colony's Template Hammer. Structure skins are supported on Hologram Structures and will be preserved when saving Templates. Added Extended Range Mode, that can be toggled by holding the structure placement cancel key. Extended Range Mode allows survivors to place Hologram Structures from a greater distance for large-scale build planning. While Extended Range Mode is active, regular structure interactions are disabled. Added a Planning Mode View toggle to the Action Wheel (R, X or Square) Survivors can show or hide Hologram Structures at any time using the Planning Mode View toggle. Added a new PC keybind option for toggling Planning Mode View directly (unbound by default). Burrowbuck Balance QOL Allow wild Burrowbuck to share burrows to reduce the number of wild structures on servers. Prevent wilds spawning burrows too close to obstructions or over ledges. Fixed Burrowbucks defaulting to Burrow: Trap after taming instead of Burrow: Hidey Hole. Allow Burrowbuck to harvest carrots. Prevented extended HUD burrow icons being drawn when offscreen. Wild trap activation should aggro all nearby Burrowbuck, not just the Burrowbuck that placed the trap. Should only stay forced aggro’d on targets while trapped (Would continue to target for default trap duration even if buff ended early from struggle mechanics). Camouflage drops aggro of wild non-boss creatures. Add a configurable ini for unofficial to change or turn off entirely their tamed burrow decay timers. GameUserSettings: DisableBurrowDecayTimers=True Balance Fixes Aureliax Reduced the pickup radius of both Claw Grab attacks from 13m to 8m Increased the cooldown of both Claw Grab attacks from <1 second to 2.5 seconds Reduced base health by approximately 20%, from 1550 to 1250 Bug Fixes Fixed Tek Spear attack issues when multiple clients nearby have Tek Spears equipped Fixed Tek Spear teleport inconsistencies on poorly performing servers Fixed client desyncs when attacking targets on poorly performing servers Fixed some Zombie movement rubber banding issues. Fixed Thralls getting stuck in the Lost Colony boss fight. Fixed an issue accessing cryofridges in corners when placed close together. Fixed perishable items save timers continuously getting reset after transfer. Fixed dropped items floating away from you when teleporting into an area (MP). Fixed alignment of Alpha Wyvern Trophy’s left eye. Fixed Burrowbuck camo ability causing chibis to scale incorrectly. Fixed issues with cryopoding Araneo removing the web line limit. Fixed a couple exploits. Fixed a couple of crashes. v87.11 - Major version for Servers and Clients (v87.4) - 05/20/2026 Fantastic Tames Season 1: Burrowbuck is now live! Meet the Burrowbuck, a swift and evasive utility creature perfect for mastering map control, misdirection, and brilliant ambushes! Carve out hidden, bunker-like underground dens and open temporary gateway tunnels for rapid long-distance travel, giving prepared Survivors new ways to reposition, retreat, or spring a trap. When danger closes in, the Burrowbuck can kick up disorienting dust clouds and leave behind concealed hazards for enemies reckless enough to follow. The Burrowbuck has been added to: The Center Scorched Earth Aberration Ragnarok Extinction Valguero Astraeos Araneo TLC is now live! The Araneo TLC is now live in ARK: Survival Ascended, transforming this once-overlooked crawler into a far more capable ambush predator. These overgrown spiders no longer cling to the ground alone, using web-lines to traverse elevated terrain, reposition through the environment, and descend on unsuspecting prey from above with unnerving precision. Visual & Movement Update Fully updated model, animations, and locomotion Added full wall & ceiling climbing Added strafe movement while grounded Can now descend vertically from ceilings using web lines Wild Araneo can now spawn attached to walls and ceilings Stat Changes Base Health increased from 150 → 200 Base Stamina increased from 100 → 150 Base Weight increased from 100 → 150 Base Food increased from 900 → 1200 Increased base Melee Damage by 50% New Passive - Ambusher After attaching to or detaching from a surface, the Araneo’s next ability becomes empowered: +50% damage on next Melee or Web Shot Instantly applies maximum Webbed stacks New Mechanic - Webbed Araneo’s attacks now apply Webbed, a stacking debuff that cripples prey over time. Slows movement Reduces attack speed Increases incoming damage At maximum stacks, targets cannot sprint or jump Targets overwhelmed by Webbed will spread the effect to nearby enemies upon death Web Shot Rework Araneo’s ranged attack has been completely redesigned. Increased range and accuracy Toggles between: Web Shot - Damage-focused Poison Web Shot - Torpor-focused Applies Webbed stacks on hit New Ability - Web Tether Araneo can now deploy versatile web lines for traversal and combat control. Web Zip Lines Create traversable web lines between surfaces Function similarly to player ziplines Araneo can naturally traverse web lines Temporary web structures decay over time Creature Grappling Grapple creatures and players with web tethers Pull small targets toward the Araneo Pull the Araneo toward larger targets Can tether prey to anchored web points for repositioning Pull strength scales with the Araneo’s Weight stat New Ability - Web Descent While attached to ceilings, Araneo can: Descend on a suspended web line Fire Web Shots while hanging Attack while suspended Instantly detach to drop onto prey below New Passive - Silk Harvesting Araneo now generates Silk from creatures slain while Webbed Higher Webbed stacks increase Silk yield Additional Changes Added Turret Mode support Taming reworked to standard knock-out Wild AI updated Bug Fixes Fixed Tek Spear teleport inconsistencies that could occur on poor performing servers Fixed an issue that caused the Tek Spear's Dash to be inconsistent on poor performing servers Fixed a desync issue that could occur when watching another player dash with the Tek Spear Fixed missing arms on the Forest Titan taxidermy Fixed invisible Ice Titan taxidermy Fixed Pheromone dart consuming itself when crafting Fixed Fire and Ice Wyverns from being considered in the same group when copying settings Fixed Thralls not visually seated correctly when riding creatures Fixed Kairuku overspawning on The Center Fixed a mesh hole on Lost Colony Fixed multiple GPU crashes that could occur on PC Fixed a crash that could occur during Scorched Earth ascension Astraeos Official Release v0.1.3 Fixes Fixed Landscape collision issues Fixed Floating statue issues Fixed Meshholes Fixed Dinospawn issues v86.11 - Major version for Servers and Clients - 05/01/2026 Gameplay Changes, Balance & QoL On Lost Colony: Ruins of the Ascendant Cavern, Cavern of the Whispering Needle and Cavern of the Sapphire Cascades have had their entrances reduced in size Note: These entrances were very open and easily accessible, particularly for larger creatures, so this change is intended to improve PvP viability and make them more defensible Equipment Traits can now be upgraded in the Megalab: 10 lower-tier Equipment Traits can be combined to create 1 of the next tier Note: We’ve seen that lower-tier traits were not particularly valuable on their own, so this change allows them to build toward something more meaningful Added Repeatable Global Milestones after completing all standard Global Milestones: These provide an ongoing source of XP for players who have completed all Milestone progression A rotating selection of higher-tier Milestone tasks can now be completed repeatedly XP rewards scale with player level to remain relevant at higher levels Completing a Repeatable Milestone while mounted will also grant a portion of the XP to the ridden creature Gigadesmodus can now walk backwards Note: As it functions as a semi-ground mount during ability use, it felt unnecessarily clumsy to control without this, so this should make handling feel much smoother Malwyn now has access to a traversal teleport ability Note: Malwyn was feeling noticeably immobile compared to other creatures in its size bracket, so this should help it better keep up Solwyn’s Ice Bridges can now be placed near enemy structures On PvE, Ice Bridges can be destroyed via the MUW to help prevent griefing Note: Placement was feeling overly restrictive, especially on PvE servers with dense structure coverage, so this should open up more practical usage Ossidon Taming: Reduced number of creatures required to roll up during taming by approximately ~30% (greater reduction at lower levels) Note: Taming required too much setup and area clearing beforehand, so this should make the process more approachable without removing the challenge entirely Player characters can now perform a larger jump while stuck or sliding on an incline, to help get unstuck in certain situations Note: Getting stuck in terrain has been a long-standing frustration, so this should help resolve some of the more common cases where players get trapped Gloon’s chargelight can now be toggled remotely using the player “Clap” emote, similar to other charge pets Added Boss Teleporter crafting functionality to Lost Colony loot crates as an alternative way to start the boss fight Added the option to disable custom proportions when wearing cosmetics Tribe Tower Element bonus now correctly applies during the Lost Colony boss fight Prevented Template Building on Platform saddles with the Clipboard & Hammer on Official PvP Servers Unofficial server owners can toggle this in GameUserSettings.ini with PreventTemplateOnSaddle=True General Bug Fixes Fixed cases where Milestones could become stuck in a completed state Fixed cases where Milestone cosmetics would not remain unlocked Fixed an issue causing server transfers to fail after auto-dropping incompatible items Fixed an issue causing player profile data to bloat during server transfers Reduced the client stall when loading into a Lost Colony Outpost for the first time Fixed server stall when starting Lost Colony Outpost missions Fixed a large performance hit when destroying heavily snapped structure networks Fixed enemies becoming stuck inside structures during the Lost Colony boss fight Fixed erroneous anti-mesh triggers in parts of the Lost Colony boss fight arena Fixed a specific stuck spot in the Lost Colony boss fight arena Fixed being able to possess sleeping Thralls during the Lost Queen boss fight Fixed instances where Lost Colony Outpost enemies would get stuck or fall into the mesh during missions Fixed instances where Lost Colony Outpost enemies would fail to return to the mission area Fixed being unable to quick-mount a dino after placing structures in an Outpost Defense mission Fixed Lost Colony mission timers displaying incorrectly in SinglePlayer Fixed tamed Thralls reverting to “Follow” behavior on server restart Fixed Possessed Thralls using AI weapons when whistled to attack Fixed Veilwyns having difficulty pathing in water Fixed inability to use weapons correctly while grabbed by Aureliax Fixed an overspawn of Armadoggo on Extinction Fixed an issue where creatures would not die from blood loss if a Medical Stand was on their platform Fixed Scout not correctly consuming Red Element Dust when deployed Fixed losing the Scout when punching while using binoculars Fixed passengers occasionally falling into the mesh when dismounting a Grand Tortugar Fixed players getting stuck on top of Cryofridges when placed as flooring Fixed structures losing collision when applying steampunk cosmetics Fixed Titanosaur platform saddle displaying duplicate meshes Fixed Rhyniognatha force-landing after picking up structures inside a Vacuum Compartment Fixed Tek Replicator not being craftable within a Tek Replicator Fixed gamepad inability to toggle FPV/TPV on Gigadesmodus Fixed inability to toggle tooltips in the Garage UI Fixed gamepad input not correctly switching UI mode in the main menu Fixed Lost Colony Ceiling & Ground Lights casting light in the wrong direction Fixed Lost Colony Ceiling Lights floating after their supporting structure is removed Fixed respawn SFX not aligning correctly with respawn animation Fixed some sound effects failing to play after painting your character Updated Glider description to match its functionality as an accessory Fixed Pheromone Dart crafting only producing a single item when crafting multiple Adjusted HDR dropdown behavior in the UI on Steam Fixed ClubARK sometimes appearing as a Premium Mod Improved underwater detritus visuals across multiple maps Fixed Aberration ascension cutscene being overexposed Semi-translucent UI elements are now hidden when using AMD Frame Interpolation to prevent artifacts Fixed multiple mesh holes on Lost Colony Fixed trees visually respawning when leaving render range on Lost Colony (client-side) Added missing Lost Colony voice line when spotted by a Watcher Xbox: Fixed shadows behaving incorrectly on Lost Colony Fixed occasional player blinking issue Xbox/PS5: Fixed green overlay in Whisperwind Crag area on Lost Colony Fixed interactable snow VFX burst occasionally remaining on screen Fixed an issue that caused low FPS on Lost Colony when looking up towards the sky PS5: Fixed texture corruption on characters, creatures, and structures Fixed inability to delete structure templates using the Clipboard & Hammer Fixed a crash that could occur while dynamically downloading mods Fixed a client crash that could occur during Scorched Earth ascension in SinglePlayer Fixed several exploits Astraeos Official Release v0.1.2 Added Added Grand Tortugar Saddle to Easy and Medium OSD loottable Changes Astral creatures can't be knockbacked anymore Adjusted Weather changes Fixes Fixed that some Astral creatures could be picked up by flyers Fixed Dinos spawning on top of Aberration fertile cave Fixed Meshholes Fixed Dinos randomly dying in underwater caves Fixed Pearl replication issues Potential fix for bees in the bee cave spawning in mesh v85.22 - Minor version for Xbox Clients - 04/06/2026 Fix for insufficient mod space after an update. v85.19 - Minor version for Xbox/Windows Clients - 03/04/2026 Mod UI should now be localized. Fix for Dedicated Storage display being inaccurate when first loading in Single Player. Fixed multiple issues where you can get stuck in the Mod UI when using a controller. 85.17 - Minor version for Xbox/Windows Clients - 04/02/2026 Fixed an issue causing incorrect Discord notifications Fixed "Must own DLC" issue. v85 - Major version for Servers and Clients - 04/01/2026 Eggcellent Event is now active! New Eggcellent Adventure Content New Event Creature: Flovis If you can catch them, they may drop Flovis Seeds… surely these grow something useful? New Emotes: Sunbathing Watering Can Might come in handy when dealing with Flovis seeds… Weapon Cosmetics: Trowel Skin (Axe) Hand Rake Skin (Sickle) Hand Hoe (Pickaxe) Rake (Pike) Character Cosmetics: Garden Pants Skin Garden Shirt Skin Straw Hat Skin Structure Skins: Garden Box (Small Storage Box Skin) Garden Storage (Large Storage Box Skin) Garden Shelf (Bookshelf Skin) Egg Painting Bench (Smithy Skin) Garden Shed (Vault Skin) Garden Pallet Bench (Bench Skin) Garden Pallet Chair (Chair Skin) Garden Pallet Bed (Single Bed Skin) Crop Box (Small Décor Box Skin) Garden Compost Bin (Compost Bin Skin) Garden Fridge (Refrigerator Skin) Garden Bin (Preserving Bin Skin) Fenced Up Plot (Small, Medium & Large Crop Plot Skin) Crackable Eggs (Small Décor Box Skin) Acrocanthosaurus is now available! Acrocanthosaurus spawns added to The Island, Scorched Earth, Extinction, Lost Colony, The Center, Valguero, Ragnarok, Astraeos. Fixes Fixed a hitch when opening inventory while you have many cosmetics. Fixed a hitch when destroying a structure attached to an excessive number of other structures. Fixed Cryopoding resetting the cooldown for using Box o' Chocolates on the dino. Fixed an issue where UI and player character could flicker. Grand Tortugar eggs can now be used in kibble recipes. Fixed UI Item text appearing in the wrong place when the inventory is opened. Rockwell fight: Reapers won't aggro on Rockwell anymore (good boys). : Killing Rockwell now gives a chibi. Lost colony boss fight engrams are now in city loot crates. Fixed broken textures on the Lost Shirt and Lost Poncho. Fixed Corrupted creatures sometimes stopping during OSDs. Fixed an issue where shutting down a server while transferring to a dedi could result in losing items. Fixed being unable to climb some inclines after unequipping Tek Boots. Fixed Titanboa and Arthropluera teleporting to the sky sometimes. Fixed a couple of exploits. 84.45 - Minor version for Servers - 03/26/2026 Fixed an exploit 84.43 - Minor version for Servers - 03/25/2026 Fixed an exploit v84.28 - Minor Version for Servers - 03/20/2026 Fixed an exploit. v84.26 - Minor version for Servers - 03/20/2026 Fixed an issue with random structures being destroyed when destroying other linked structures. Fixed an exploit. v84.24 - Minor version for Servers - 03/20/2026 Fixed a performance issue when destroying structures snapped to a large number of other structures. Fixed a couple of crash cases. v84.19 - Minor version for Servers - 03/17/2026 Fixed Steampunk Stopwatch being offset when going back in time changing to the Googun. Fixed missing Grand Tortugar poses in taxidermy. Fixed extra Dreadnought saddle mesh. Fixed Velonasaur targeting corpses. Fixed Velonasaur not targeting creatures in water. Fixed Cryohospital not persisting torpor values correctly when removing cryopods. Extinction, Meteors falling outside the city now make a sound. Extinction - OSDs now make a sound when falling. Lightning wyvern no longer makes Dilo spit sound. Fixed Oviraptor consuming fertilized eggs. Will now only do this if they are starving. Fixed Dreadnoughtus EMP roar not consuming red element. Fixed issue where feline form can only play one emote. Fixed an Exploit v84.16 - Minor version of Servers - 03/12/2026 Now cleans up structures with negative health on boot. Fixed a boot crash affecting some servers. Fixed an exploit. v84.14 - Minor version for Servers and Clients - 03/11/2026 Fixed an issue where mods would incorrectly report as incompatible. Fixed an issue that could cause the server list to appear empty when Valguero was selected as a filter. Addressed a performance issue related to auto-crafting. Note: Unofficial server owners are advised to update their servers, as one of these fixes targets mods on Unofficials. We will not be redeploying the Official Network for this patch, as the server-side fix is not relevant there and the remaining fixes are client-side. v84.12 - Minor version for Servers and Clients (v84.11) - 03/10/2026 Fixed an issue where any player inside a closed Grand Tortugar caused all players on the server to be immune to immobilizations. OSD destruction should use the correct asset now. Resources from stacking mods should now be counted correctly again. Requires the client update to work Fixed an issue where substitute items did not display the correct available resource quantity if the exact class in the requirement was not present in the inventory. Fixed a couple of crashes. v84.5 - Major version for Servers and Clients (v84.4) - 03/06/2026 Astraeos Fixes Added Desmodus saddle as a possible hard & medium OSD drop Fixed Meshholes Fixed Waterfalls not having sounds Fixed Temperature issues Fixed Minotaur bossfight exploits Fixed Manticore floor material issues Fixed Playerspawns being in mesh Fixed Basilos getting damaged in non-deep-sea water Fixed Material issues in Wyvern Swamp Cave, replaced them with performance-saving ones Fixed That you can fall through the floor in the Hydra arena Fixed that Stone structures still dropped in OSDs Fixed that Giga, Carcha, Rockdrake, Megalodon, Tuso, Mosa, Helicoprion, Megaraptor, Deinonychus Saddle didn't drop in legendary OSDs Fixed that Tesla coil, Tek Turret, Tek Replicator, Tek Transmitter, Tek Teleporter, Tek Vacuum Compartment, Tek Gateframe Small & Large, Tek Gate Small & Large didn't drop in legendary OSDs Fixed that Tesla coil, Tek Turret, Tek Teleporter, Tek Vacuum Compartment, Tek Gateframe Small & Large, Tek Gate Small & Large didn't drop in hard OSDs Fixed that Rockdrake, Megalodon, Helicoprion, Megaraptor & Deinonychus Saddle didn't drop in hard OSDs Fixed that Megaraptor, Megalodon & Deinonychus Saddle didn't drop in medium OSDs Fixed Pine wood trees not giving sap anymore Potential fix for ocean water flickering on PlayStation Potential fix for the massive cave button not working Additional Fixes Fixed a couple of exploits. Fixed a crash. 83.25 - Minor version for Servers - 03/05/2026 Potential server performance improvements. v83.24 - Minor version for Servers - 03/03/2026 Astraeos: Fixed Destruction of structures and teleporting players at 50/50 when loading into Single Player or starting up the server. Fix for possible save corruption when restarting servers. Cleanup of DinoAIControllers as soon as controlled pawn is no longer valid. Fix for crash using some mods. v83.21 - Minor version for Servers - 02/28/2026 Fixed a crash v83.11 - Minor version for Xbox, Windows and PlayStation Clients - 02/27/2026 Fixed a crash when switching between uploaded characters. Fix for Metal Structures causing overheating on Astraeos. Fixed a couple mod related crashes. Fixed bugs on Astraeos. v83.9 - Minor version for Servers (v83.5 for Unofficial) - 02/26/2026 Fix for Overheating in Metal structures on Astraeos. Fix for Save corruption and frequent failure. Fixes multiple crashes. v83.4 - Minor version for Xbox and Windows Clients - 02/26/2026 Updated Image and description for Astraeos in Host menu. Fixes for various issues in Single Player using Cosmo, Oasisaur, and Armadoggo on Astraeos when you don't own Bob's Tall Tales. Fixed a crash. v83.4 - Minor version for Steam Cliens and Servers - 02/26/2026 Fixed a crash. This includes the fix for the servers: Corrupted saves on impacted servers are being rolled back and restored. v83 - Major version for Servers and Clients - 02/25/2026 Added to Astraeos: New gigantic desert landmass: Pyranthos New Bossfight: Manticore New Bossfight: Hydraskos the Unbroken New Creature: Grand Tortugar New Miniboss: Minotarchos New Weather System + complete Lighting overhaul Added Phoenix Added Oasisaur Added Armadoggo Added Desmodus Added Megaraptor Added Rock Drakes Added Scorpion King & Queen Added Astral & Scorpion King/Queen Added Deathworm Added New Skeleton Enemies Added 5 New Artifact Caves Added Rhyniognatha Drone Nest Cave Added Ossidon & Megaraptor Saddles to miniboss lootpool Changes Switched ocean spawns to custom ocean dinospawn entries: DinoSpawnEntries_Ocean_Generic_Ast Changed Ice materials in the snow biome Reworked Medusa Arena lighting Adjusted Lighting in almost every cave Adjusted combat music for the whole map OSD Changes on Astraeos: Added Lightning Giga as possible enemy for Legendary OSDs Added Giga, Carcha, Rockdrake, Megalodon, Tuso, Mosa, Helicoprion, Megaraptor, and Deinonychus Saddle to OSDs Added Tesla coil, Tek Turret, Tek Replicator, Tek Transmitter, Tek Teleporter, Tek Vacuum Compartment, Tek Gateframe Small & Large, Tek Gate Small & Large as possible drop Lowered Cryo Drop amount Removed Stone Tier structures Rebalanced the OSD difficulty distribution on Therokis to make more high-tier OSDs spawn Reduced Deinotherium Spawns in Grasslands Fixes Fixed Spring Drakelings not spawning Fixed wrong materials in the bee cave Fixed wrong landscape color on the northern islands Fixed holes in Supplycrate meshes Game Fixes Fixed Parachute skeletal mesh following character bone scalars. Fixed Spotlight painting brush strokes. Fixed Gene Scanner first modded creature not having any text. The Scout camera is no longer inside scout body. Scorched Earth Three older cave no-fly zones should no longer allow players to mount for a moment. Aberration Fixed some mesh holes. Extinction Gacha now plays the correct turn/aim when charging. Ragnarok Fixed a few mesh holes. Fixed a flickering waterfall. Lost Colony Fixed thralls not showing weapons in boss fight sometimes. Fixed boss fight getting stuck when everyone dies. Fixed performance issues with Cryo Hospitals if you have many of them. Fixed a couple of exploits v81.16 - Minor version for Servers - 02/18/2026 Fixed an issue with leaking Dino AI, causing degraded performance over time. Most notable with Astraeos and Extinction OSDs. v81.11 - Minor version for Servers - 02/16/2026 Tek Blademaster Milestone should now advance with Tek Spear as intended. Love Ascended Parachute Skin should unlock correctly. Fixed a couple of exploits. Fixed a couple of crashes. v81.6 - Minor version for Xbox/PS5 /WinGDK - 02/12/2026 Fixed issue where Lost Queen could become invincible. Fixed Malwyn in first phase of the Lost Colony Boss fight becoming invincible. Fix for default texture on some Love Ascended cosmetics. v81.6 - Major version for Servers and Clients (v81.5 PlayStation, Xbox, Window / v81.6 Steam) - 02/12/2026 New Love Ascended Content 💘 New Emote: Check Yourself New Structure Skin: Lovely Lamp (Omnilamp) Lovely Footrest / Armor (Large/small storage box) Lovely coffee Table (Small storage box) Lovely Rug (Rug) Lovely Lounger (Bench) Lovely Mirror (Mirror) Rosebush (PlantSpeciesX) Lovely Companion bed New Decor Box Skin: Lovely Pillow Lovely Ball Balloon Lovely Heart Balloon Lovely Petals (spawns floating flowers) Lovely Bouquet (roses in a vase) Lovely Chandelier Love Letters New Parachute Skin: Heart-shaped balloon New Armor Cosmetic: Dashing rogue shirt Devil horns New Weapon Cosmetic: Valentine Whip Lovely Rose Bouquet (Club) New Gloon Cupid Costume New Devil Tail Accessory Bug Fixes Fixed issue where Lost Queen could become invincible. Fixed Malwyn in first phase of the Lost Colony Boss fight becoming invincible. v79.8 - Minor version for Xbox Clients - 02/10/2026 Fixed issue where creatures would be low poly versions sometimes. v79.5 - Major version for Servers and Clients - 02/08/2026 Lost Colony Fixed boss fight timing out after 1 hour when you still have time left on the current stage. Added additional locations for resource cache spawning. Fixed resource cache sometimes spawning in the air. Fixed trees growing back near structures in some areas. Fixed terminals deleting items inside on server restart. Fixed Trophy’s not dropping for Dreadmare taming. Fixed multiple Lost Colony mesh holes. Lost Colony Boss Fight Fixed ascending immediately when controlling a thrall. Fixed incorrect onscreen mission text appearing during Lost Queen fight in Single Player. Fixed teleporting into the mesh when outside the terminal area when teleported into the boss fight. Fixed Red element node explosion VFX appearing again when coming into render range. Fixed the Lost Queen flag turning into a Lost King flag when picked up. Thralls: Fixed Lost Colony Bossfight thralls sometimes not displaying weapons. Fixed Lost Colony Bossfight thrall melee miniboss will no longer be able to move while stunned. Thralls can no longer be tracked in the gene tracker. Thralls should play the right animations when mounted. Thrall warden no longer resets shield cooldown when uncontrolling. Skills: Skill Master of Tools no longer triggers on blueprints. Wisp of Industry can no longer access inventory while in wisp form. Skill Beast Entourage should now keep Compy from attacking you. Skill Ambushing Strike no longer triggers on every strike. Can no longer be picked up or TEK Punched when using the Spectral Mount ability. Fixed Desync when carried by Karkinos while spectral mount is active. Can no longer attach Feline Form cat to pet stand. Gloon: Fixed Gloon invisibility, causing chibi pets to get larger. Fixed Gloon continuing to fire if you unequip during eye beam. Fixed Gloon’s position on Gigantopithecus. The companion bed should now work correctly on Oasisaur. Wild carnivores should again gain health when harvesting corpses. Fixed an issue where Companion whistles would look duplicated in inventory. Turrets now aggro Basilisk while buried. Should now be able to access Drakeling hoard chest correctly. Ossidon now clears rider after taming stage. Aureliax Fixed Aureliax T-Posing when flying around on server. Aureliax no longer loses its collision from being hit by snowballs. Fixed Aureliax babies meshing when picked up in saddle baskets on server. Slowyn/Malwyn Solwyn Glacial Serenity buff now persists on server restart and when leaving and returning in Single Player. Solwyn/Malwyn with gamepad should no longer auto-slide after jumping. Fixed Solwyn over level 150 giving primitive vulpite. They should now give vulpite based on the current level in relation to max allowed level. Stego is no longer immune to Gigadesodus execution skill. Deinonychus no longer teleports across the map. Fixed typo in Revenant Direwolf name. Outposts: Should not be able to do outpost missions with possessed thralls. Outpost creatures should now be teleported back to the outpost area more consistently when knocked off. City Outpost structure and thralls no longer spawn outside mission bounds. Male Turkey Costume no longer makes beards and eyes invisible. Fixed male beard clipping into chin on custom faces. Dinos should no longer wander off when whistled the stop command. Fixed broken VFX on TEK Spear when blocking. Fixed FPS drop when a large number of fertilized eggs are dropped on the floor. Wasteland Makeshift Megalab element recipes no longer get a 6x yield bonus. Improved Tek Spear controls at lower server FPS. Fixed Mek M.R.L.M rocket impact VFX. Fixed an issue where you get kicked away when you jump out of BattleRig’s passenger seat. Fixed supply crate beam VFX when they touch water. Gamepad: Fixed Multiuse Wheel when stick sensitivity is 20 or lower. Cryo Hospital will no longer instantly heal dinos. Can no longer attach a Zombie Dodo to a Medical Stand and give infinite Blood Packs. Fixed some Red Element recipes not being craftable in Megalab. Fixed Glider movement not functioning correctly after restart. Fixed Light from crystals popping in abruptly. Fixed light direction on ceiling steam light. Fixed paint brush breaking while painting. Valguero: Boss will no longer appear outside the arena. Ragnarok: Fixed missing waterfall sound effects. Fixed a couple of crashes. Fixed a couple of exploits. Xbox/WinGDK - Now has Ark Official Server Network Status. v78.49 - Minor version for Servers - 02/02/2026 Fixed an issue where Modded Traits would not apply to wild dinos. (Unofficial only) Potential fix for a save issue causing server crashes. Potential fix for failing to ascend in LC due to file save size. Crash fix. v78.47 - Minor Version for Servers - 01/31/2026 Potential fix for server crashes when trying to save. v78.44 - Minor Version for Clients and Servers - 01/31/2026 Lost Colony Boss Fight Changes (Subtitles and VO are client-side changes) Redesigned the Lost Queen’s Recovery Energy Beam gameplay Reduced the range of the force-field ring Reduced the time Meiyin takes to transition back into combat Fixed subtitle timing and display issues during cutscenes Added subtitles to non-narrative combat dialogue Fixed an issue where ambient subtitles could override main dialogue Updated music during the loot and ascension phase Fixed audio asset sound classes and volumes to better match their correct volume sliders, improving dialogue clarity Fixed a pair of VO lines that were repeating too frequently Fixed a missing VO line during the boss fight Misc Mouse cursor is now force-hidden during cutscenes Fixed an issue causing choppy video playback on Xbox in one UI Fixed an exploit v78.38 - Minor Version for Servers - 01/30/2026 Fixed an exploit v78.36 - Minor Version for Clients - 01/29/2026 Lost Colony map intro female movie, and boss outro updates. Removed the requirement to crouch while taming Gloon. Added additional HUD text during Wild Gloon taming to indicate remaining Revenants that must be defeated. Fixed an issue causing Gloon's damage to be calculated twice when not in weapon mode Increased the number of stacks required to reach Gloon's maximum damage multiplier from 10 to 30 stacks Reduced Gloon’s Eyebeam cooldown from 10 seconds to 8 seconds Should block evolving Veilwyn if you are already at max dinos instead of making the evolved dino wild. v78.35 - Minor Version for Servers - 01/27/2026 Fixed an issue causing Gloon's damage to be calculated incorrectly when not in weapon mode Increased the number of stacks required to reach Gloon's maximum damage multiplier from 10 to 30 stacks Reduced Gloon’s Eyebeam cooldown from 10 seconds to 8 seconds Veilwyn are now blocked from evolving if you are already at max dinos instead of making the evolved dino wild. Fixed multiple exploits v78.31 - Minor Version for Xbox, Windows and PlayStation Clients - 01/27/2025 Fixed issue with applying structure cosmetics. Fixed babies disappearing when the parent hibernates in single player. Does not include Lost Colony. v78.31 - Minor Version for Servers - 01/24/2026 Fixed issue with applying structure cosmetics. v78.29 - Minor Version for Windows Clients - 01/26/2026 Fixed an issue where wild Dinos could disappear in Single Player when de-rendered. v78.28 - Minor version for Servers and Clients - 01/23/2026 Fixed Bison saddle jitter in Multiplayer. Fixed Ossidon foliage interaction offset. Fixed Solwyn's fur clipping through the saddle. Fixed a VFX issue when blocking with TEK spear. Fixed an issue where thralls fall through the mesh when returning to the player after possession. Fixed mission dinos sometimes ending up in the mesh or on top of structures. Can no longer remove hostile stacks by getting into the TEK Bed. Fixed Thralls skipping the reward section when possessing a thrall in MP. Aureliax now passes on traits to eggs correctly. Reduce pelt costs for Arctic armor. Increase auto turret cost in Defense outpost missions. Improved spawning of Outposts and Resource caches. Gigadesmodus no longer affected by Yuty's fear. Gigadesmodus now takes an appropriate amount of fall damage based on height. Fixed being unable to kill the Lost Queen if you have more than 5 players in the fight. Hibernation support for patrols. Replicators now stop Quetzal movement if placed in front of a quetzal equipped with a platform saddle to prevent a "cheese build" used for unfair gain in PvP. Fixed a couple of entitlement issues. Fixed a couple of crashes. Added new GameUserSettings.ini configurations: OutpostAllowMaxStructuresNearby = 1 CityOutpostAllowMaxStructuresNearby = 1 v77.61 - Minor version for Servers - 12/31/2025 Thralls can no longer gain levels while possessed. This prevents a stat allocation issue that caused significant scaling, resulting in thralls becoming far stronger than intended. New and old thralls that did not have any possession-based levels up are unchanged. Thralls that had previous level ups applied via possession, will have their levels reset (needing to be reapplied) and stats re-distributed to eliminate the exploit. Note: There is a known issue where these previously-bugged thralls will continually have their levels reset, needing to be reapplied on Cryopod deployment or server restart. Also, after the first restart the health stat will not be accurate on these thralls (lower than intended), but will be resolved in future restarts. We recommend not using a Thrall that previously had levels applied via possession. Unofficials should run their servers with -FixThrallStats to have the level reset and stat redistribution take place on the thralls that have incorrect scaling. v77.51 - Minor version for Servers - 12/29/2025 Thralls can no longer get SwampFever. Workbench no longer checks for Bob's Tall Tales when combining. Fixed a couple of crashes. v77.48 - Minor version for Servers and Clients (v77.47) - 12/27/2025 Increased number of active outposts. (Server and Client) Fixed a couple exploits. (Server) v77.46 Minor version for Servers & Steam Client 12/25/2025 Lost Colony Changes Remove Spinosaurus and Kaprosuchus from starter water zones, Disable Rex solo spawn in starter zone, Dino Spawn Fixes, mainly oriented in fixing up some potential overspawns., Remove Otter from Water River spawns, Moved Megaraptors to their own spawners, Remove Purlovia and Thylacoleo from easy oriented spawn managers. Added weights to some missing entries., Add Thylacoleo to high mountain spawners v77.29 - Minor version for Xbox Clients - 12/23/2025 Fixed Lost Colony and Lost King intro videos, and the Lost Queen defeat video. Fixed Treasure Spawn selection logic. Fixed ground slam land impact so it now reduces durability when hitting an enemy. Fixed spear toss so it now consumes durability on hit. Fabricated Crossbow: firing mode is now properly saved and restored between equips and ammo swaps. Fixed ammo checks to more accurately succeed when you have ammo in your inventory (but not loaded in the clip). Can now play Lost Colony boss videos and some video explorer notes in full screen from Explorer note UI. v 77.24- Minor version for Xbox/Windows (v77.22) Clients - 12/23/2025 Updated cinematics. Fixed several spawn issues in Lost Colony. Updated localization for new Lost Colony strings. Fixed an exploit where the Tek Spear could be used to teleport through unintended walls. Improved Thrall pathing so they better track and find players. Snow will no longer accumulate on structures placed beneath other structures, such as ceilings. Fixed an issue that could cause out-of-memory crashes during the boss fight. Fixed some icons not displaying correctly. v77.15 - Minor version for Servers - 12/20/2025 Fixed an issue that caused creatures to fall through the map when in stasis Vault key now is consumed when used Fixed an issue preventing the Pristine Vulpite from being infused Added a server command line to allow Veilwyn that are not mutated (or tamed on Lost Colony) to be transferred to Lost Colony on Unofficial servers: -allowicefox Snow should no longer accumulate when covered by structures v57 Major version Update Winter Wonderland and Minor version for Servers v77.12 Fixed multiple crash bugs Fixed a memory leak that occurs when no one is on the server. (We will continue to iterate on memory) Adjusted spawn rates Adjusted loot tables Cryolophosaurus: Fixed an issue with the torpor spit not properly scaling with Cryo's melee stat Full Winter Wonderland details here v77.5 - Major version for Clients and Servers - 12/19/2025 ARK: Lost Colony is now live! New Tameable Creatures joining the Veilwyn & the Ossidon on Lost Colony: Solwyn Malwyn Gloon Aureliax Gigadesmodus New Official Creatures (only spawn on Lost Colony for now): Desmodus Cryolophosaurus Added Lost Colony–exclusive Milestones Tweakable configs for Unofficial Server owners (Under [ServerSettings] in GameUsersettings): Tek Bunker: LimitBunkersPerTribe=true LimitBunkersPerTribeNum=3 AllowBunkersInPreventionZones=false AllowRidingDinosInsideBunkers=true AllowBunkerModulesAboveGround=false AllowDinoAIInsideBunkers=true AllowBunkerModulesInPreventionZones=false MinDistanceBetweenBunkers=3000.0 EnemyAccessBunkerHPThreshold=0.25 BunkerUnderHPThresholdDmgMultiplier=0.05 CryoHospital: CryoHospitalHoursToRegenHP=1.0 CryoHospitalHoursToRegenFood=24.0 CryoHospitalHoursToDrainTorpor=1.0 CryoHospitalMatingCooldownReduction=2.0 Bloodforge: BloodforgeReinforceExtraDurability=0.3 BloodforgeReinforceResourceCostMultiplier=3.0 BloodforgeReinforceSpeedMultiplier=0.1 Outposts: MaxActiveOutposts= MaxActiveResourceCaches= MaxActiveCityOutposts= Changes PCC: Updated character creation. Additional updates are planned, including new hairstyles early next year. The extended HUD now displays a No-Build-Zone radius preview when placing an item. Prevented players from typing in Global Chat on Official Servers if their character is below level 10. Veilwyn and Ossidon have been removed from their temporary maps. Bug Fixes Fixed an issue where servers could become stuck waiting on deferred movement tasks. Fixed an issue where placing the Tek Bunker at certain Z-axis positions could cause blue lines to appear on the texture. Fixed an issue where Wasteland Garage pieces could be stacked beyond the maximum wall height. Updated Rex footstep dust particles to feel more physical and less abstract. Fixed an issue where the Lost Colony “Lost Cape” skin could stretch during rendering. Fixed an issue where trees/bushes could flicker on some maps (Xbox/PS5). Fixed an issue where Companions could remain on the map after a server restart if the client hadn’t logged in, potentially causing them to be lost. Fixed an issue where pressing Esc would not close the Scissors UI while in the character preview window. Fixed an issue where some items were not appearing in folders. Fixed an issue where cosmetics applied to Thin Vertical Pillars could display as the Thick variant. Fixed several exploits. v76.5 - Minor version for Servers and Clients - 12/11/2025 Fixed an issue with Custom Folders not showing correctly while connected to a server (requires Server and Client for fix). Fixed an issue with some server save files taking a very long time to load. Use -ForceRecreateSaveGameDatabaseOnFirstSave in the command line to rebuild the save immediately on boot. This first load will still take a long time, but it should be reduced after this process. Fixed an exploit. v76.1 - Major version for all Servers and Clients - 12/08/2025 Fix for items loading in slowly when you transfer to a server. Updated icon for Ossidon Explorer Note and Category Name. TEK Gauntlets now start on cooldown when equipped to match server behavior. v75.7 - Major version for Servers and Clients (v75.6) - 11/18/2025 New Creature Ossidon! The Ossidon has been temporarily added to Ragnarok, Valguero, and The Center Ossidon breeding is currently disabled and will remain so until the launch of the Lost Colony At the start of Lost Colony's launch, Ossidons cannot be transferred to Lost Colony Official servers (unlike the Veilwyn, which will be transferable) Fix for allowing dino costumes to be equipped to the wrong dinos. Fixed a server crash related to anti-mesh logging. Fixed Obelisk terminal and pad missing textures in Extinction and Aberration. Fixed spectator mode not rendering structures when teleporting. Fixed TEK replicator damage not being consistent with other TEK structures. Fixed inability to place pillars on Fence Foundations. Fixed spectator mode not replicating objects correctly when teleporting. v74.24 - Minor version for Servers - 11/04/2025 Fixed Keypads not working properly. Fixed Wyvern spawns to count all Wyverns instead of only Frost Wyverns on Ragnarok. Fixed a crash. v74.17 - Minor version for PlayStation, Steam, Xbox Clients - 11/01/2025 Increased cosmetic cache size to 10 GB. Fixed an issue where Power Rangers skins sometimes failed to display correctly upon server login. Renamed the graphics preset option from “Performance” to “Lowest” for improved clarity. Improved dye UI preview quality to better match other character preview displays. Resolved additional cases where meshes failed to render until players were in close proximity. Fixed a crash. v74.5 - (Xbox v74.3) - Major version for Servers and Clients - 10/29/2025 Fear Ascended is now live! Fear Ascended Gameplay Changes New Event-Only Weapon: "Ecto Lantern" available to craft in the Smithy, used to help weaken wild Ghost creatures Wild Ghost creatures have increased damage and resistance Wild Ghost creatures no longer directly drop their costume when killed Instead, they now drop Ectoplasm, which can be used to craft their costume in the Smithy TMNT Mousers have been spotted across the ARKs; defeating them yields Mutagen Ooze, a new resource needed to craft event cosmetics New Wild Ghost Creatures: Ghost Cat Ghost Gigantoraptor Ghost Ankylosaurus Ghost Ceratosaurus Ghost Angler Ghost Veilwyn Ghost Drakeling Ghost Yi Ling Ghost Argentavis Ghost Spinosaurus Ghost Megalodon Ghost Otter Ghost Deinonychus Ghost Snow Owl Valguero Added Tusoteuthis, Mosasaurus, and Dunkleosteus spawns Added Aberrant creature spawns in red zone cave Fixed not being able to place Gas Collector on some gas veins in multiplayer Fixed some floating rocks Adjusted the poison damage inside the Spider cave to act as it did in ASE Changed the Megaraptor's "Isolated" check to only consider Wild enemies of the same species Ragnarok Fixed a missing rock material Elderclaw Fixed body not dissolving gradually when harvested Fixed the glow remaining on Crop Plot after harvesting Fixed the overlay color around player/dino reverting back to blue once totem disappears Template Hammer Added "Edit" function to change the info of saved templates Fixed "select all" not selecting some building pieces Fixed Tek Bridge not working with templates Fixed not being able to use template of ceilings to snap to walls or pillars Fixed sometimes not seeing other player's placed templates Fixed selecting pillars being difficult Fixed the preview image for "Anniversary Cake" Fixed placed structures sometimes having shorter decay timer Improved the time it takes skins to load in the skin tab Fixed sometimes Custom Cosmetics skins not loading in the completed skins tab Fixed completed template not skinning with custom cosmetics on server Fixed preview image of "Artifact Pedestal" not showing in template Fixed sideways pillars building beyond normal limit Fixed an intermittent crash when placing a template Club Ark Added description to "Fear Wave" club ark mission Fixed missing ground geo when teleporting to "Fear Wave" mission General Fixes Added an option in Single-player to destroy wild dinos while loading into a Single-player save Fixed Midas touch skill sometimes not receiving extra resources Fixed a flicker with Hazard Helmet after opening container on low settings Fixed Tek Giga's feet disconnecting visually from body when defecating Fixed the client auto rejoining server after leaving when invited by another client Fixed Deinonychus' Latch Buff remaining on mount after killing a latched Deinonychus Fixed dynamic downloads not displaying correctly after user rejoins a server Fixed Deinonychus' missing texture on its quills Fixed Virtual Cursor disappearing when using Start/Options gamepad button to go to tribe tab Fixed gamepad's D-Pad navigation skips over crafting menu in inventory Fixed Speedy Harvester Skill's speed buff not applying correctly on servers Fixed DefeatBoss command not giving related tekgrams Fixed Tek Bunker's placement preview destroying harvestable foliage in Single-player Fixed an exploit Fixed a crash Astraeos Official Release v0.0.9 Changes Switched out the landscape material for performance improvement and preparation for the desert area Switched out rock material Increased Ammonite spawn in ocean deepwater Fixes Fixed mesh holes Fixed stair walking glitches Fixed water creatures getting killed when being close to a buildable underwater clam Astraeos Official Release v0.0.9 Changes Switched out the landscape material for performance improvement and preparation for the desert area Switched out rock material Increased Ammonite spawn in ocean deepwater Fixes Fixed mesh holes Fixed stair walking glitches Fixed water creatures getting killed when being close to a buildable underwater clam v73.33 - Minor version for Servers - 10/13/2025 Fixed a server crash. v73.26 (Xbox, Windows v73.24) - Minor version for Servers and Clients - 10/10/2025 Fixed some collision issues on mushroom trees in Aberration. Gene traits in the tooltip when viewing a creature should now display the correct name. Elderclaw plant tending timers should now be accurate when playing on a server. Elderclaw totem explosion no longer does damage to players mounted on dinos. Elderclaw no longer shows Incubating on eggs. Fixed Valguero boss health bar and loot drop colors to match difficulty. Pressing Start/Options on gamepad while in settings will trigger save.. Fixed some lighting and fog differences from the recent UE 5.5 upgrade. No longer requires Ragnarok to be installed in order to play Valguero. v73.25 - Minor version for Servers - 10/09/2025 Fixed a server crash that could happen while saving. 73.19 - Minor version for Servers - 10/08/2025 Performance improvement. Reduced log spam. Fixed a couple of crashes. v73.12 - (Xbox v73.7) - Major version for Servers and Clients - 10/07/2025 Valguero Ascended is now live! Remastered all legacy Valguero creatures and environment New Tameable Creatures: Megaraptor Deinonychus Ice Golem Chalk Golem New Boss Fight: Grendel The Valguero Memorial is now interactable, honouring those who have ascended by displaying their names Server owners can customize the list of names shown by adding the following line to their game.ini: ValgueroMemorialEntries=Name1;Name2;Name3; Fantastic Tames: Elderclaw is now live! The Elderclaw arrives alongside Valguero Ascended and is included with the Lost Colony Expansion Pass, meaning all pass holders can set out to tame this supernatural forest guardian from day-one. It will also be offered as a stand-alone Fantastic Tame purchase at a later date. The Elderclaw has been added to Valguero, Aberration, Extinction, Ragnarok, and The Center Changes The following wild creatures can now spawn with babies: Argentavis Dimorphodon Gasbags Griffin Ichthyornis Lymantria Pelagornis Pteranodon Quetzal Snow Owl Tapejara Vulture Maeguana Managarmr Yi Ling Hesperornis Structure list now consolidated with the Clipboard and Hammer so it doesn't show every variant Increased the structure skin placement range by approximately 70% Plant pot no longer counts towards enemy foundation range Now shows an icon and description for Bola protection after you have been bola'd Deinosuchus’ bleed can no longer be applied to Boss enemies Spring Drakeling’s health regeneration buff now pauses when taking damage, matching the behavior of standard health regeneration Fixed an issue where shoulder pets could sometimes be unintentionally dropped by a single tap of R while mounted Reduced the double-tap detection window while riding from 0.75s → 0.3s to match behavior when not riding Added an optional keybind override allowing players to throw a mounted shoulder pet with a single consistent input, whether riding or on foot If the override is not configured (or when using a gamepad), the existing double-tap logic will still be used Bug Fixes Fix for tames sometimes falling into the mesh in single player Fixed issue with Training dummy that caused server FPS to drop when a lot of them are being attacked When painting an item, the icon shown is no longer darker than intended Hespergonis and Dimorphodon no longer change positions on server restart Tek bunker terminal can now be accessed from its inventory without needing a relog Templates placed with Clipboard and Hammer are no longer placed too low when canceling the first time Fixed an issue causing Clipboard and Hammer placed structures to sometimes flip when being built Fixed Beehives being placeable in the air with Clipboard and Hammer Fixed several other issues with Clipboard and Hammer construction Fixed certain foliage on the Island being too bright Fixed an issue that allowed BattleRig to be equipped with regular armor Fixed overspawning Ice Wyverns on Ragnarok Fixed chibis visually jittering at certain locations. Fixed issue with footprints not displaying at certain locations on specific maps. Club ARK - Can now reload weapon in Whac-A-Dodo Club ARK - Fixed shark mission failing instantly in Single Player Club ARK - Train mission and Lasso Game is no longer underwater Fixed several exploits Fixed several crashes v72.28 - Minor version for Servers - 10/03/2025 Fixed creatures flying and swimming through the mesh. Fixed a couple of exploits. v72.25 - Minor version for PS5, Xbox and Windows Clients - 10/02/2025 Fixed several instances where tames fell through cave floors when the cave was unloaded. v72.16 - Minor version for PS5, Xbox and Windows Clients - 09/29/2025 Fix for incorrect collision on treasure chest when placed on the back of a car. Fix to allow cosmetic mods to access movie files. v72.12 - Minor version for Servers - 09/19/2025 Blueprints made from Helicoprion and items crafted from those blueprints no longer retain the Club ARK reward tag. This will apply retroactively to existing items on server bootup. Performance improvement with Dung Beetles. Fixed issue causing Unofficial Servers to ignore config and ini changes. Worker Bees are no longer killed by the bio grinder. Fixed an exploit. v72.3 - Major version for Servers and Clients (v72.1) - 09/12/2025 Fixed a stall that can occur when loading in after you transfer to another server which could lead to needing a relog. Fixed an Exploit. v71.15 - Minor version for Servers - 09/08/2025 Fixed an issue that caused your companion to dig in and vanish when exiting companion mode. Fixed an issue causing severe lag with specific milestones related to gaining XP while mounted on a creature. Fixed an exploit. Fixed a server crash. v71.13 - Minor version for Servers and Clients (v71.11) - 09/05/2025 Reduced Megalodon spawns also for Clients. Fixed Babyfy in the Megalab. Fixed Freemium mods sometimes not registering as owned if you don't visit the mod browser. Fixed several server crashes. Fixed an exploit. v71.8 - Minor version for Xbox Clients - 09/02/2025 Fixed the grass not rendering in correctly sometimes. Updated Helicoprion's dossier. Small optimization in the Engrams menu. v71.6 - (Steam v71.5, Xbox v71.5, PS5 v71.6) - Major version for Servers and Clients - 08/29/2025 New Creature: Helicoprion A prehistoric predator makes its debut! Survivors can now encounter and tame Garuga123’s ARK Additions buzz-saw-jawed Helicoprion. Armadoggo Rucksack Temporarily disabled the Keep Inventory functionality while we continue to work on a bug. Map Fixes Fixed Ragnarok’s puzzle door not correctly showing its open/close state. Fixed Ragnarok Lab’s puzzle cave not always killing dinos in the sacrifice pit as intended. Fixed a mesh flickering issue on Extinction at night. [Xbox] Fixed texture flickering in the Sludge Basin on Extinction. General Fixes Fixed a stutter when riding as a passenger on a Managarmr. Fixed a stutter with the Shastasaurus swim animation. Fixed a case where companions could be deleted if whistled at the moment they died. Potential fix for shoulder pets randomly dying whilst on a character’s shoulder. Cleaned up numerous baby dino death animations. Tek Bunker: Modules can now be painted. Fixed central modules having unintended collision. Fixed auto-locked structures on PvE not locking correctly when placed via templates. Fixed some snapping issues with the Shallow Sloped Wall Railing. Prevented rope ladders from being placed directly on the ground. Fixed teleporting when dismounting a Battlerig on non-dedicated servers. Fixed foliage sometimes remaining visible after being harvested. Boss minions no longer count towards milestones. Milestones no longer progress while in Club Ark. Fixed not being able to turn off frame generation on AMD GPU systems. Fixed several icon issues. Fixed multiple crashes. Fixed an exploit. v69.24 - Minor version for Servers and Clients (v69.23) - 08/13/2025 Fixed some crafting stations not working after using clipboard and hammer template to place. Fix for Rope ladder affecting turret line of sight. Fixed issues with equipping cosmetics on dinos that are overweight. Fixed an issue with Reaper Queen impregnation. Fixed an issue where knocking out a dino on a raft would cause them to teleport back to that spot once tamed. Temporarily prevented transfer if a tame is in companion mode while we work on the fix with high priority. Fixed an exploit. v69.19 - Minor version for Client - 08/06/2025 Fixed grass not populating when moving through the world quickly. Fixed Sir-5rM8 sometimes not playing an animation during repair. Tek Bridge can no longer be placed on Dino Platforms. Fixed stalls that occurred when using the map. Made treasure chests and horde crates more difficult to destroy. Archelon - Fixed inability to use the multi-use wheel to change stances. Adjusted dermis poses for multiple dinos. Fixed a slight difference in Frontier Quarter Roofs compared to other pieces. Portable rope ladder can no longer be placed on zeppelins or near enemy structures. Fixed issue where Shastasaurus saddle would block turret line of sight. Train track benches now have collision. v69.19 - Minor version for Servers - 08/05/2025 Tek Bridge: Can no longer be placed on Dino Platforms or attached structures. Dragon Horde Crate & Treasure chest: Health has been increased from 100 to 1000 HP and the structure is now set to stone tier to prevent wild dinos from destroying it Portable rope ladder: Can no longer be placed on zeppelins or near enemy structures. Fixed issue where Shastasaurus saddle would block turret line of sight. Train track benches now have collision. v69.18 - Minor version for Servers - 08/01/2025 Restricted access to structure inventory if the player is in the mesh. This should prevent cheaters from accessing storage from inside the mesh. Official server only, or use -enablelosinteractioncheck on unofficial servers. Fixed an issue where the player is sometimes killed when teleporting while riding a creature. Prevented character transfer if a build template is active (Clipboard and Hammer). This is a temporary measure to avoid issues with uploaded character loss whilst we work on a more robust fix. Temporarily disabled auto-decay to minimize player loss while we iterate on a fix for uploading character with an active build template. v69.9 - Minor version for Servers - 07/30/2025 Fixed an issue causing the respawn UI to come up when teleporting while riding a dino. Bonded Taming - No longer gives Titans taming bonuses. Numbing Trait no longer cancels out other negative effects like bleed. Fixed an issue with setting to enable mating on a baby dino. Mating timer now resets when baby matures. Fixed a couple exploits. v69.7 - Minor version for Servers - 07/25/2025 Fixed not being able to hand harvest in some locations on Official Servers v69 (Xbox v69.4)- Major version for Servers and Clients - 07/25/2025 General Bug Fixes Fixed Ankylosaurus not auto harvesting when carried by Karkinos Fixed an issue where clients were experiencing very low FPS when loading into a large base Fixed dropped items going through structures Reduced the frequency of wild flyers and water creatures wandering into the mesh (more to come) Fixed not seeing building template in some cases Fixed Oasisaur dropping bag on restart "Clear POIS" map button, now clears dino tracking Removed the "Disable companion mode" from the pop up hud UI for Companions Fixed not being able to interact with structures that were in stasis sometimes Fixed Companions not unburying sometimes in vacuum cubes Fixed Trike charge destroying structures through walls Fixed flyers continuously flying up if holding a tool Fixed Drakeling's Loot Quality buff overriding custom set SupplyCrateLootQualityMultiplier instead of adding to it Fixed Veilwyn not being able to switch FPV/TPV while having the moral support buff on gamepad Fixed Client crash when flying through the ceiling barrier Fixed the Makeshift Megalab still being able to be picked up after the timer expires (PvP) Fixed "ping wheel" coming up when "quick select" on gamepad Fixed not being able to level up movement speed on Rock Drake with ‘allow flyer speed leveling’ enabled Fixed shoulder pets sometimes being thrown off shoulder with gamepad inputs Fixed Sabertooth salmon draining oxygen from non-oxygen creatures Fixed the Tek Tapejara Saddle wings clipping while flying Fixed texture issues with "Pond Cypress Tree" Fixed Ally looking on Pteranodon and Argentavis Fixed player hair stretching when spinning super fast Removed Color Region 1 from Maeguana as it wasn't being used Fixed Maeguana dermis sinking too much into Taxidermy base Fixed not being able to harvest SIR-5rM8 Fixed multiple exploits Skill Tree / Milestones Fixed sometimes not being able to complete skill tree due to repeated completed milestones appearing again Fixed the "Speedy Harvester" skill surpassing the 5 stack limit Removed the SFX of the "Speedy Harvester" skill Fixed Deinosuchus not progressing towards "Extreme Expedition" milestone Summer Bash 2025 Fixed Giga Poop Swim Bottom Skin Female Texture issues Fixed New Female shorts texture issues Fixed Gone Fishing-print Shirt & Shark Costume Skin not being in the Summer Cosmetic Folder Tab Ragnarok Fixed Spirits spawning in the mesh of the Labyrinth on Ragnarok Fixed not receiving Iceworm Queen Trophy Head on Ragnarok Fixed circle light in the center of the screen when looking toward the sun Reduced by half, the number of blubber needed to summon Ragnarok Boss Fixed Labyrinth's Fire arrow trap not showing VFX on server Fixed bad collision on Labyrinth's arrow trap's arrows Fixed Labyrinth's doorways not appearing closed for the client if the puzzle was previously done on server Fixed Megalodon spawns in Labyrinth Astraeos Official Release v0.0.8 Added Added Bison to Korinthos, Lemnokis and Phokintos Changes Increased Spawning time for Boar Miniboss to 5 seconds OSD drops now destroy structures around the OSD spawn area Adjusted Lighting in pink underwater cave Fixes Fixed Water physic issues in underwater caves Fixed Floating Foliage Fixed Outdoor dinos spawning in some caves Fixed Meshholes Fixed That teleporting to Lemnokis didn't work on servers Fixed Invisible Lava damage areas Fixed Wyvern nests being in mesh Fixed Foliage material issues Fixed Stuckspot in mesh v68.32 - Minor version for Xbox Clients - 07/21/2025 Resolved some cases where player characters, structures, creatures and other game objects would go invisible or occasionally flicker. This will be monitored and iterated on further if needed. v68.34 - Minor version for Servers and Clients v68.26 - 07/18/2025 Ragnarok - Fixed Low FPS during sandstorms. Ragnarok - Labyrinth puzzle should now take input code correctly after an incorrect input. Ragnarok - Basilosaurus spawns increased Fixed save icon so it appears for mod maps and allows the save to be deleted. Fixed Backup saves for mod maps. Fixed Thylacoleo missing swim animation when holding jump. Fixed items going into the landscape when tossed on the ground. v68.19 - Minor version for Xbox & Windows - 07/10/2025 Fix for privileges being reported incorrectly Fixed a couple of crashes Memory Improvements v68.17 - Minor version for Servers - 07/09/2025 Fixed an issue causing inventories to break Fixed a crash Fixed an exploit v68.16 - Minor version for Servers - 07/08/2025 Fixed some exploits Can again deploy Cryopods inside TekShield for tribe members Update to Summer Bash v18 Increased spawns of Slidy 'N Slippery Kairuku Increased number of rewards per Slidy 'N Slippery Kairuku v68.15 - Minor version for Steam Clients - 07/04/2025 Fixed picking up drakelings in Foreign languages. v68.14 - Minor version for Steam Servers - 07/03/2025 Fixed an exploit (an important one to get in prior to the holiday weekend) v68.5 (Steam v68.5, PS5 v68.5, Xbox v68.5)- Major version for Servers and Clients - 07/02/2025 Summer Bash event is live! v15 Mod ID: 927091 Unofficial server owners can apply this to their servers by adding "-Mods=927091" into their commandline Read more about it here Club Ark has received a Summer makeover! v198 Added missing Love Ascended and Summer Bash cosmetics to the store Gameplay Changes, Balance & QoL Phoenixes are now breedable. Note: Previously tamed Phoenixes in Single Player will automatically be updated to be male. Phoenix fire attack no longer damages mounted players Added an Auto-Run toggle, accessible on the Action wheel (R) Also added the option to keybind this in the settings Ankylosaurus, Doedicurus and Dunkleosteus have been given an extra option called “Harvest Only” which when enabled, will only harvest the resource selected This can even be toggled while mounted via the Action wheel (R) Ankylosaurus and Doedicurus will no longer stop Auto-Harvesting as long as they are grabbed, and currently, even when slot-capped Removed poker table from Bob’s Tall Tales and the Base Game Content to comply with ESRB rating requirements. Equipped armor durability is now displayed on the extended HUD (H) Added a “quick-select” feature for building, while you are placing a structure, pressing the “quick ping” keybind on a placed structure will swap to placing that structure if you have one available Quetzal movement speed has been increased by approximately 15% Spinosaurus health scaling has been increased by approximately 15% Mammoth health scaling has been increased by approximately 20% Brontosaurus health scaling has been increased by approximately 10% Pyromane’s Enflamed DoT duration has been reduced to 20 seconds (from 30) Fasolasuchus’ damage scaling has been increased by 20% Dreadmare’s damage scaling has been increased by 30% Basilisk’s damage scaling has been reduced by 20% Rhyniognatha’s saddle has been clamped to 74.5 on Official servers On PvP enabled servers, all buffs from the Tribe Tower have been doubled This can be further tweaked by unofficial servers using this config in the game.ini: TribeTowerBonusMultiplier=2.0 On PvP enabled servers, weapons can no longer be equipped by mounted players on Megalania, Rock Drake and Ravagers Similarly to the Rhyniognatha weapon equipment restriction, unofficial servers can opt out by using the following config: IgnorePVPMountedWeaponryRestrictions=True Tesla Coil’s “Bright” mode has been reworked to apply a 99% slow instead of a stun, eliminating dismounts and flyer grounding Yi Ling’s can now use Titanoboa Venom as well as Nameless Venom to poison enhance feathers Yi Ling’s feather enhancements now last for 10 minutes, up from 5 Yi Ling’s tamed damage scaling has been increased by approximately 15% Poison Wyvern damage scaling has been reduced by approximately 40% Dreadnoughtus HP scaling has been reduced by approximately 40% Dreadnoughtus’ Titan Slayer buff only activates when they are the only Dreadnoughtus nearby (100m) Wyvern Milk buff duration has been reduced to 2 minutes (from 3) Consuming Wyvern Milk now applies a 5 minute cooldown Does not apply to raising babies Torpor applied by Wooden Clubs and Equus/Unicorn should now penetrate armor more effectively, similarly to ASE Fixed most cases where projectiles could pass through the Tek Forcefield Lightning Wyvern’s breath no longer destroys armor durability, similarly to ASE Mek blueprints have been re-enabled in the Tinkering Desk, and like the other pseudo-creature blueprints, can only be tinkered with its own blueprints The beam attack from Meks wearing the Power Ranger’s Megazord costume has been reduced by approximately 20% Door structures no longer exert enemy foundation control Training Dummy placement limit has been reduced to 20 (from 150) Training Dummy can no longer be placed on platform saddles Telekinesis skill can now access tribe owned creature inventories Tek Bunker stack size reduced from 5 to 1 Increased the chance of Heat Wave weather event on Scorched Earth Owners of a Template Hammer building template can now destroy it via the multiuse wheel Veilwyn friends now transfer harvested resources to the companion Veilwyn’s Tundra Power now also increases ranged damage Added Tek saddles to Drakeling’s Dragon Hoard Chest loot Adjusted Drakeling’s Dragon Hoard Chest to drop slightly less Tek items Drakeling’s no longer store XP for Gift of Knowledge when killing tamed creatures Ragnarok Changes & Fixes Added Archelon, Gigantoraptor and Rhyniognatha spawns Added Blue Gems, Fungal Wood, Aggeravic Mushrooms and Auric Mushrooms Fixed Bison not respawning correctly Fixed temperature not rising during the day time Fixed Daytime Transition audio stinger not respecting audio sliders Fixed overly red morning and sunset events Fixed Dreadmare’s Dark Altar not working Fixed Pyromane being killed to the Jungle dungeon’s lava Fixed rafts getting stuck traversing parts of the ocean Reduced weather event frequency Fixed no snowfall during rain event within the snow biome Fixed missing rain VFX during electrical storms Extended the no-build radius outside of the labyrinth to prevent players blocking it (PVE only) Added missing crystal nodes Fixed some Palm fronds that were not pickupable Fixed incorrect sapling scale in Redwoods Fixed missing textures in the labyrinth Fixed cases where underwater clutter would appear on land Fixed the entire map appearing covered in snow after dying in the boss arena Fixed water appearing darker or brighter depending on camera angle Fixed several trees that were missing collision and could not be harvested Fixed several rocks missing collision Fixed several supply crates spawning in the mesh Fixed an issue that caused players to get teleported out of Saltveil’s lighthouse Fixed light showing through landscape at Hibber’s Summit Various visual tweaks Fixed various mesh holes General Bug Fixes Fixed a case where changing settings in-game sometimes caused actors to appear invisible Fixed issues that caused structures to render on clients slower since 5.5 Fixed some kill milestones cases where progression was not counting with some creature variants Fixed Cat dossier not unlocking Fixed Drakeling’s Dragon Hoard Key incorrectly requiring Bob’s Tall Tales to use Fixed Skills placed on the hotbar preventing server transfer Fixed an issue that could cause incorrect new milestones to appear when partially completing multiple branches Fixed Tracker skill highlighting low yield oil rocks in the ocean Fixed Veilwyn unable to be deployed on Aberration Fixed Veilwyn’s getting stuck when trying to harvest a corpse Fixed Display case not displaying cryopodded creatures Fixed Bison’s damaging thatch when mounted Fixed the Dark Tek cape appearing messed up after spinning your character around Fixed missing tooltip information on the inventory sort button Fixed various Armadoggo animation issues Fixed Armadoggo’s weight showing as 0 after a server restart Fixed lighting inside the Underworld Cave on The Center Fixed large rocks in the lava biome rendering out too quickly on The Center Fixed an issue that caused Shastasaurus to constantly turn around during taming Fixed Cat animations that caused its paws to stretch Fixed various Drakeling animation issues Fixed Drakeling inability to damage mounted creatures Fixed a visual issue when equipping a Drakeling Fixed Gift of the Season VFX appearing messed up on Reapers Added missing multi-use wheel icons for the Decor Box Fixed “Bury” option appearing on enemy Reapers Fixed Mek attachments not breaking once reaching 0 durability Fixed Tek Bunker foundation check being too large Fixed inability to quick access Tek Bunker inventory from its terminal Fixed inability to access a baby creature’s inventory when babyfying with the Makeshift MegaLab Fixed the scroll keybind not working for the minimap overlay Fixed Map tab being skipped when using the cycle tabs keybind with a gamepad Fixed cases where low foundations would prevent Template Hammer builds on rafts Fixed inability to continue building a template with Template Hammer after dying Fixed Template Hammer’s template descriptions getting cut off, and inability to scroll through structures required Template Hammer no longer creates a new entry if it is replacing one (of the same name) Fixed click-to-rotate not working on 3D explorer note preview when captions are displayed Fixed inability to delete the last death waypoint via the map Fixed Tek Suit’s radiation buff not applying correctly if the Tek Helmet was the last piece equipped Fixed Power Rangers Megazord Mek skin displaying the original Mek Sword/Pistol when equipped Fixed Power Rangers Dragonzord skin not animating attacks properly when equipped Fixed Power Rangers Green and White Ranger costume having a floating dagger underneath the wearer’s feet when equipped Fixed Power Rangers Ptero Zord skin having backward jet VFX when equipped Fixed invalid error message displaying when left clicking without a target with Tek Binoculars Fixed multiple exploits v67.49 - Minor version for Servers and Clients - 06/27/2025 Fixed several Milestones not progressing correctly, this includes Boss Fights, Silica Pearls and Gunpowder crafting Ragnarok's large beaver dams now count towards the looting beaver dam Milestones Astraeos' Astral variants now count towards Alpha creature Milestones Fixed paint preview not appearing correctly when painting some items Fixed Dino Export option not working correctly Fixed Shoulder Pets sometimes turning invisible Fixed cases where creatures appear as level 1 Fixed creatures getting stuck when hatched from the Egg Incubator Fixed several creatures not playing their correct swimming animation Fixed an issue that caused the inability to remove custom cosmetic structures from the hotbar Fixed an issue that prevented placing multiple custom cosmetic structures on the hotbar Fixed an exploit v67.35 - Minor version for Servers - 06/22/2025 Can now place templates with clipboard and hammer on server. v67 (Steam v67)- Major version for Servers and Clients - 06/19/2025 Ragnarok Ascended is now live! Remastered all legacy Ragnarok creatures, items, structures and environment New Tameable Creature: Bison New Breedable Creature: Griffin New Boss Fight: Nunatak Day 1 Lost Colony Expansion Pass Content Available Now! New Fantastic Tame - Drakelings: Gain immediate access to the enchanting Drakelings, miniature dragons that serve as both a steadfast shoulder pet and a versatile tool. With four distinct seasonal variations, each offering unique passive benefits and the ability to be wielded for powerful attacks and tactical support for your allies! New Companion - Veilwyn: This captivating companion dynamically enhances your adventures with its aura-based buffs for defense, offense, and speed! Unleash its active abilities to revitalize yourself and your creatures, or to empower your next decisive strike. Prepare for a game-changer: this creature can evolve into one of two formidable forms with the official release of Lost Colony, each unlocking entirely new and potent abilities! New Weapon - Template Hammer: Revolutionize and simplify your base building with this essential tool! The Structure Template system allows you to select a portion of your existing base, save it as a reusable template, and then easily replicate that structure in other locations. Say goodbye to tedious repetition and hello to rapid base expansion and consistent design! New Structure - TEK Bunker: The underground is now your battleground, as you can deploy the incredible new TEK Bunker to expand your base underneath the earth into a whole new playing-field. New Cosmetics - DarkTek Cosmetics: Don this striking fusion of gothic elegance and sci-fi technology with a captivating bloodthirsty undertone, including armor component skins, sword skin, and Dark Drakeling skin. New Player Skill Tree: Master a new style of progression with exclusive early access to a new skill system. Earn points by achieving Milestones - sets of achievements spanning all aspects of ARK gameplay - and invest them in skills across three distinct trees, allowing for deep specialization as a master of creatures, a seasoned explorer, or a resourceful survivor. Please note: This is just the first phase of the Player Skill Tree system. It will be significantly expanded for Full Release with additional Branches, Skills and Milestones Beast Mastery Skills Unleash your inner alpha with the new Beast Mastery branch, focused on mounts, taming, and imprinting. Experienced Killer (3 ranks, 1 SP each): Mounts gain +10/20/30% more XP from kills. Mounted Opportunist (3 ranks, 2 SP each): On kill, mount has a 5/10/15% chance to restore 10% stamina. Essence Eater (2 ranks, 4 SP each): 10% chance to gain +2.5/5% damage for 20s (stacks 3x) on mount kill. Spectral Mount (Active, 13 SP): Mount becomes spectral for 15s - no stamina cost, untargetable, immune to dismount. Bonded Taming (3 ranks, 2 SP each): Tamed creatures gain +10/20/30% imprint bonus. Imprinter (2 ranks, 4 SP each): Increases imprint effectiveness by 5/10%. Twin Imprint (Active, 13 SP): Share your imprint bonus with an ally for 60 minutes. Wayfarer Skills Master mobility, survival, and trickery with the Wayfarer branch, designed for solo runners, flankers, and clever escape artists. Hot Blooded (3 ranks, 1 SP each): Boosts natural health regen by +100/200/300%. Heavy Footed (3 ranks, 2 SP each): Reduces fall damage by 10/20/30%, and knocks back nearby enemies when you fall. Smoke Magician (2 ranks, 4 SP each): Smoke Grenades last +15/30% longer. Throwing one breaks traps and drops aggro (3 min cooldown). Spirit Rush (Active, 13 SP): +100% movement speed for 15s; phase through tamed and wild creatures. Bloodlust (3 ranks, 2 SP each): Melee kqills grant +10/20/30% movement speed for 5s. Barbed Blades (2 ranks, 4 SP each): Metal Sword/Pike hits have a 2.5/5% chance to cause a bleed (5% max HP over 10s). Curse Reflection (Active, 13 SP): Reflect 50% of damage taken for 4s back to attackers. Utility Skills Support your tribe, streamline your workflow, and maximize efficiency with the Utility branch - ideal for builders, gatherers, and crafters. Well-Oiled Machine (3 ranks, 1 SP each): Reduces repair cost of items and structures by 10/20/30%. Speedy Harvester (3 ranks, 2 SP each): Gain +5% move speed per harvest (max 5 stacks) for 10/15/20s per stack. The Midas Touch (2 ranks, 4 SP each): 3/6% chance to turn a harvested node gold — gold nodes yield more resources and have more HP. Mass Production (2 ranks, 4 SP each): 3/6% chance to double output when crafting ammo. Strong Back (3 ranks, 2 SP each): Reduces weight of structures in inventory by 10/20/30%. Tracker (Active, 13 SP): For 60s, detect enemy players, tames, structures, and key resource nodes (Crystal, Obsidian, Metal, Pearls, Silicate, Oil, Sulfur, Element) within 80m. Telekinesis (Active, 13 SP): For 60s, remotely access containers, toggle structures, and pick up items within 30m. Changes Drakelings have been added to Scorched Earth, Extinction, Ragnarok, Astraeos and The Center Veilwyns have been temporarily added to Aberration, Extinction, Ragnarok, Astraeos, and The Center Max Wild level is currently 100 Veilwyns will be transferable to Lost Colony Official servers starting at the map’s launch Added a new sparkly material for Silica Pearls so they are easier to see underwater Mammals and other non-egg layers now provide kibble from the BioGrinder Artifact Pedestal can now also snap to Half pillars Bug Fixes Fixed a client crash when transferring between modded servers Fixed an issue using ItemStackSizeMultiplier where it did not display the correct Armor/Weapon damage values on icons Fixed Quarter Roof & Stair obstructing with Pillars and Beams Fixed Animated Series cosmetics displaying the wrong colors Fixed BioGrinder’s harvested resources not matching the creature’s harvest component Fixed some egg layers not providing kibble from the BioGrinder Fixed Maeguana only giving basic kibble from the BioGrinder Fixed blood being red when grinding a different blood colored creature in the BioGrinder Fixed creatures grinded in the BioGrinder popping out of existence when killed, they should now fade Fixed various map issues on The Island, The Center, Extinction, Astraeos Fixed some clipping and deforming issues with the Summer Bash Shark Costume Fixed a visual issue with the Reaper Queen on medium/low graphics Fixed inability to change name or description of a custom recipe with a gamepad Fixed inability to toggle auto-crafting in the cooking pot when a note was inside Fixed a visual issue with the parachute on low graphics Fixed a visual issue when flying straight down while riding a Wyvern Fixed an issue that caused baby Armadoggo to be unclaimable on server Fixed several exploits Fixed several client crashes Fixed several server crashes FPS DROP FIX on PC: We've introduced dynamic VRAM management to mitigate instances of memory buildup caused by changes in how memory is allocated in UE5.2 vs 5.5. This build up would lead to major FPS degradation that took a significant amount of time to recover. Our temporary system adapts internal rendering settings to improve stability and prevent the FPS drop. Cards with 8GB VRAM are operating close to the memory limit, and therefore will often have the new system turned on. When the low-VRAM circumstance is detected, this will result in a performance loss of about 15%, however this should prevent the ~90% FPS drop. This is a temporary workaround while we work on fundamentally resolving this issue, either by restoring the 5.2 behaviour or working with Epic to fix the underlying bug with the transient VRAM allocator. Speculative Foliage Fix on PC: Harvested foliage would reappear on the client upon login or leaving caves, but not be harvestable. We'll be looking to incorporate the fix on consoles in the coming days if there are no additional side effects. v66.45 - Minor version for Xbox Clients - 06/17/2025 Animation optimization Now clears mods if multiple versions of the same mod are installed. Players will need to reinstall the affected mod when this occurs., Note: All DLCs will require updating along with the client so if you experience crashes, please check again for the automatic DLC updates. v66.39 - Minor version for Servers - 06/09/2025 Fixed a crash Fixed an exploit v66.42 - Minor version for Client - 06/09/2025 Fixed an issue causing mods to be marked invalid when joining modded servers. Fixed a crash that could occur when transferring. v66.38 - Minor version for Client - 06/07/2025 Fixed various crashes v66.37 - Minor version for Servers - 06/06/2025 Fixed various crashes v66.36 - Minor version for Servers - 06/05/2025 Stack size multiplier fix Fixed various crashes v66 (Steam v66, PS5 66, Xbox v66)- Major version for Servers and Clients - 06/02/2025 ARK 10 Year Anniversary event is now live! Unofficial server owners can apply this to their servers by adding "-Activeevent=birthday" into their commandline Added a drop-down option to enable Active Events in Host/Single-Player mode under Game Rules > Rules More info can be found here ClubARK has received a new tropical makeover for the anniversary celebration! Migrated from Unreal Engine 5.2 to Unreal Engine 5.5 to improve Ark's foundation towards better performance, stability, and visual quality Individual DLC maps are now able to be installed and uninstalled separately from the base game Added Single Player Backup Saves (beta) Create, restore, and auto-generate backups across all platforms Added a new “Performance Only” graphics preset on PC, which disables certain features to boost frame-rate at the cost of visual quality Dino QOL (as inspired by AvianApexY of Curiosity) Wild and Tamed creatures will look around curiously Wild creatures will sometimes play animations Added returning structure: Egg Incubator Added new structure pieces, variants and skins: Thatch (30) Barn Door, Cellar Door, Double Door, Double Doorway, Fence Foundation, Fence Support, Half Beam, Half Pillar, Half Railing, Half Thin Beam, Half Thin Pillar, Hanger Door, Hatchframe, Ladder, Pillar & Beam, Quarter Ceiling, Quarter Foundation, Quarter Ramp, Quarter Roof, Quarter Stair, Quarter Wall, Ramp, Ramp Corner, Railings, Shallow Sloped Wall, Staircase, Thin Pillar, Trapdoor, Triangle Ceiling, Triangle Foundation Wood, Stone, Metal (30) Half Beam, Half Pillar, Half Railing, Half Thin Beam, Half Thin Pillar, Quarter Ramp, Quarter Roof, Quarter Stair, Ramp Corner, Shallow Sloped Wall Adobe, Tek (22) Half Beam, Half Pillar, Half Railing, Half Thin Beam, Half Thin Pillar, Inverted Quarter Roof, Quarter Ramp, Quarter Roof, Quarter Stair, Ramp Corner, Shallow Sloped Wall BTT’s Frontier Showdown, Steampunk Ascent, Wasteland War (30) Half Beam, Half Pillar, Half Railing, Half Thin Beam, Half Thin Pillar, Quarter Ramp, Quarter Roof, Quarter Stair, Ramp Corner, Shallow Sloped Wall Bug Fixes Fixed a client crash that could occur during the Extinction ascension cinematic Fixed several ground conforming issues with various creatures Fixed several creatures and saddles having messed up LODs at low graphic settings Prevented the Aquatic trait from appearing on flyers (when bAllowFlyerDinoSubmerging is false) Fixed “Join Last Session” sometimes not working as intended Fixed inability to “drop all” on a creature inventory when the player’s inventory is slot capped Fixed lots of structure lights causing shadow flickering Fixed water flickering after transferring a character to a different server Fixed Snow Owl’s dive bomb impacting mid air with a Companion equipped Fixed various visual issues with the preview window while painting a structure Fixed Pyromane not becoming doused from touching water after teleporting out of a Vacuum chamber Fixed visual artifacting when using spyglass and scuba helmet Fixed Industrial Cooking Pot gaining water without irrigation Fixed gamepad inability to rotate on the spot with a Tuso, now works with A/X Fixed Reaper and Basilisk bury mounts not matching the terrain Fixed Biogrinder not providing mutton when grinding Ovis Fixed Extinction’s Sunken Forest location where creatures would spawn in the mesh Fixed multiple lakes missing water volumes on Extinction Fixed several holes leading to the mesh on Extinction Fixed Mei Yin’s Note #28 on Extinction being under the mesh Fixed missing textures on Extinction Fixed water postprocess appearing erroneously on Extinction Fixed all of the Titan’s node VFX appearing missing Fixed cases where the BattleRig would sink into the mesh on server restart Fixed a client crash when entering photo mode after firing a BattleRig Flight seeker missile turret Fixed a visual issue with some of the Wasteland Structure skins Fixed the cooldown on “training” sometimes getting messed up on Managarmrs after transferring to a different server Fixed several creatures that were unable to base on platforms Fixed short player character’s legs deforming when walking or running up slopes Fixed LOD issues on various Animated Series Pack character skins Fixed a visual issue with the Animated Quetz skin Fixed Bladewasp Hive visual issue at far distance Fixed VFX issues with the Baryonyx and Thylacoleo roar Fixed Tek forcefield sometimes appearing to have multiple layers Fixed a visual issue with the level up animation on Phoenix Fixed Delivery Crate's balloon not visually inflating when deployed Fixed Charge Lantern material breaking when painted Fixed missing VFX for heat cooldown in some places on the Tek Railgun Fixed a visual issue with the Overseer's boulder in the Megapithecus phase Fixed several exploits Fixed several client crashes Fixed several server crashes Astraeos Official Release v0.0.6 New Additions Added New landmass Lemnokis A massive new area with big, cold and warm areas. Beaches, redwoods, mountain ridges, temples, new caves and other exciting areas await you! Added New area: The Maelstrom Added Many new bigger and smaller caves Added Aberration fertile cave including Gasveins, Green Gems and aberration fertile biome creatures like Karkinos and Cosmo First Double-miniboss: Kalydonios & Erymanthian (Terminal can be found on Lemnokis) Added Claypiles for harvesting Clay Added Astral Direwolf which drops the same loot as yellow ice cave drops Added Astral Mammoth which drops the same loot as red ice cave drops Added Gas Veins all over Therokis Changes Adjusted Grassclutter meshes on high distance Adjusted Grassclutter density on close distance Adjusted Grassclutter colors Adjusted Bossfight tribute description Adjusted Cedar Tree colors Adjusted the lighting in every cave because of the engine upgrade Remade the temperature curve on the whole map Astral Deinosuchus now drops the same loot as red swamp cave drops Astral Megalodon now drops the same loot as yellow underwater cave drops Astral Mosasaurus now drops the same loot as red underwater cave drops Astral Tusoteuthis now drops the same loot as red underwater cave drops Lightning creatures are now immune to spike wall damage to prevent AFK farming Fixes Fixed Meshholes Fixed Post process volume issues Fixed Physic volume issues Fixed a ton of technical issues with materials Fixed Missing foliage at some places on Therokis+ v65.19 - Minor version for Servers - 05/15/2025 Performance optimization with Dreadnoughtus on Servers. Performance optimization with Cart farms. Fixed an exploit. Fixed a server crash. v65.17 - Minor version for Servers - 05/09/2025 Fixed several exploits. Fixed a server crash. v65.16 - Minor version for Servers - 05/07/2025 Fixed a server crash. Gravity Grenade no longer launches frozen characters. Either the character is affected by gravity grenade or the character is frozen. Never both. Equipping a skin no longer increases your slot cap. No longer able to bypass structure limit on dinos. No longer able to get multiple death essences from a single dino. Fixed some additional exploits. v65.11 - Minor version for Servers - 04/29/2025 Fixed an exploit v65.6 - Minor version for Servers - 04/23/2025 Fixed several exploits v65.3 (Xbox v65.1)- Major version for Servers and Clients - 04/16/2025 ClubARK & Eggcellent Adventure Eggcellent Adventure is now live! Unofficial server owners can apply this to their servers by adding "-Mods=877745" into their commandline More info can be found here ClubARK has received an Easter makeover Added Easter cosmetics to the store and wardrobe Bug Fixes Added a display message "Cannot Imprint: Tame Cap reached" when trying to imprint on a baby at tame limit Added a display message "Cannot Claim: Tame Cap reached" when trying to claim a baby at tame limit Fixed players on PlayStation and Xbox losing their tribe access when transferring their character from one map to another in Singleplayer Allowed the Chainsaw to equip melee weapon traits Fixed being unable to pick up dropped items when you have a lot of vanity items Adjusted the throttled food consumption check to be more accurate for creatures that have differing food consumption rates, which should fix cases where baby creatures may have starved before they choose to eat Fixed the Snowman Hat cosmetic floating on some creatures Added the correct icon to the Jolly Jump emote Fixed Winter Wonderland structure cosmetics not appearing in the correct cosmetic folder Fixed players becoming stuck when exiting a Bunk Bed or Tek Sleeping Pod that is placed too close to a wall Prevented Tek Sleeping Pods vertical placement being too close to a wall that would block the ability to sleep in it. Previously placed Tek Sleeping Pods will need to be replaced to be fixed Fixed a case where Pteranodons would sometimes not gain forward momentum when using its barrel roll ability Fixed an issue where Plant Species Y plants inside crop plots would stop producing new fruit until their inventories were updated Fixed Hesperonis and Dimorphodons moving on their own after server restarts Fixed inability to damage the Cat if it is attached to a character but clipping through geo and similar cases Fixed Tribe Tower remaining floating when supporting structures are removed Prevented structures from snapping to the BattleRig Garage when they are placed on other structures to fix cases of floating structures Prevented stacking Bio Grinder structures on itself and being placed on containers to fix cases of floating structures Fixed the inability to adjust the height of waypoint set in the map UI without first adjusting the color Fixed the lock state of the Piano structure not saving correctly on server restart Fixed BattleRigs spawning partially in the ground on ClubARK’s Mad Mark mission Fixed a server crash related to ClubARK’s Mad Mark mission Fixed many cases of cryopodded creatures appearing sunk into the display case when displayed Fixed the Cat’s facial LODs appearing messed up on low graphic settings Fixed Auto Turret having a low LOD on medium settings Fixed an Animated Quetz costume cosmetic skinning issue Fixed Rockdrake’s saddle not appearing cloaked in some cases Fixed a ground conforming issue with baby Managarmrs and Fasolasuchus Fixed inability to place a Tek Teleporter within a 1x1 room if the walls were placed before the teleporter Fixed Blue Crystalized Sap, Corrupted Nodule, Corrupted Wood, Fragmented Green Gem, Red Crystalized Sap, Silicate, Corrupted Heart and Element-Imbued Gasoline resources not stacking correctly when using the config ConfigOverrideItemMaxQuantity Fixed Aberration’s Day and Night % info displaying strangely when localized in French Fixed multiple client crashes related to the BattleRig’s Flight Seeker Missile turret attachment Fixed several exploits v64.11 - Minor version for Servers - 04/11/2025 Fixed Wind Turbine decay timer to be 14 days as intended Fixed CryoFridge power state not updating until you open it Transfers to Astraeos servers are open for Officials v64.9 - Minor version for Servers - 04/10/2025 Fixed some exploits v64.7 - Minor version for Servers - 04/07/2025 Fixed an exploit Fixed a server crash Fixed an issue where players would continually restart when joining a server. Fixed being unable to pick up structures when you have a lot of vanity items. Fixed angry and scared cats being tamed by aggroing them into water. This was unintended as we all know an upset cat will cooperate with diddlysquat, especially around water v64.6 - Minor version for Servers - 04/04/2025 Fixed some common server crashes Small performance improvement v64.3 - Minor version for Servers - 04/03/2025 Fixed a common server crash MOAR Cats! (increased spawn rates by 3x) Mek MDSM Shield now breaks when durability is 0. Compys now included in Cat Pest Control. v64.2 (v64.1 Clients) - Major version for Servers and Clients - 04/01/2025 New Additions The Cat has been added to The Island, The Center and Astraeos Gameplay Changes Reduced Deinosuchus spawns on The Island and The Center by approximately 50% Reduced Yi Ling spawns on Aberration by approximately 50% Reduced Yi Ling’s base poison damage per stack from 7 to 3, and the amount scaled with melee dmg from x1.0 to x0.575. This puts Poison damage higher vs armored targets, and Razor damage higher vs unarmored targets. Gameplay Fixes Fixed an issue where players on low-performing servers could disconnect when attempting to mount a creature Fixed false positive anti-mesh triggering along the south and east map boundary on Astraeos Fixed an issue where turrets would attempt to target unconscious enemies they could not shoot at Fix for cart attachments not properly reattaching to a creature when a cosmetic is applied Fixed creature skin region colors not changing with equipped cosmetics in some languages Fixed Tesla Coil’s Stun Immunity buff not applying immunity correctly Fixed visual issues with low/medium LODs on Tek Giganotosaurus Fixed a single player crash related to the Power Rangers mod Fixed dead Desert Titan’s body becoming reanimated after a server restart Fixed Pyromane, Megatherium, Chalicotherium and Megalosaurus having inconsistent collision when in their sitting state Fixed inability to select an option with Gamepad when deleting a death waypoint; accept is now Gamepad Face Button Top Speculative fix for Sarco’s tail sometimes stretching towards the sky on Playstation Fixed Dreadnoughtus becoming aggressive to Phoenixes Fixed Dreadnoughtus rear legs sometimes shaking when idle Added missing BattleRig Garage option to toggle blueprint sharing option for the Library storage Fixed a visual issue with the Titanosaur Animated Series costume Fixed an issue with the Mammoth’s saddle when the Animated Series costume is equipped Fixed several cases of the reworked Wind Turbine not working retroactively for pre-existing structures Fixed the Tribetower not increasing the Megapithecus boss element reward on The Center Fix for the Armadoggo sometimes burying up into unintended playspaces Fixed several server crashes v63.11 - Minor version for Servers - 03/28/2025 Fixed a common server crash v63.6 (v63.3 Client)- Major version for Servers and Clients - 03/27/2025 New Additions: Deinotherium has been added to The Island, Scorched Earth, The Center, Extinction, and Astraeos Bob’s Tall Tales - Wasteland DLC Additions: BattleRig Cannon Turret BattleRig Sludge Dumper BattleRig Mine Dropper Wasteland Vault Skin Wasteland Small Storage Box Skin Wasteland Large Storage Box Skin Gameplay Changes Added an option for PC users to toggle TPV Mouse Smoothing found under Settings > General > Camera Skeleton trophy pieces now stack Skeleton trophy pieces are now grindable in an Industrial Grinder, providing a random amount of Keratin Reduced the amount of skeleton pieces dropping by approximately 50% Wind Turbine has been redesigned for gameplay balance: They now take decay damage over ~14 days, stopping at 10% health At 10% health they cease providing power until repaired Increased the encroachment check radius for structures around a Wind Turbine, any structures placed too close to the Wind Turbine will block it from being powered Wind Turbine will no longer provide power while placed underwater Tesla Coil balance changes: Increased ammo consumption per shot to 5 Crystal (Up from 1), bringing sustained fire duration more in line with a heavy turret Bright mode when set to “Players only” will no longer stun and dismount the player directly when they are riding a creature Charged mode damage has been reduced by 65% to players and increased by 20% to dinos Creatures with carts attached can now be picked up/grabbed Creatures that are based on a cart will fall off if the cart-attached creature is picked up Boss cooldowns are now displayed on the Boss Teleport engram Added an indicator on the Tek Teleporter screen for Teleporters set to public Armadoggo’s Spykit attachment can now be toggled permanently instead of a limited time activation For tamable Titans, delayed despawn logic checks by 60 secs after creation and unstasis, to allow players to get back into targeting range and prevent instant despawning “Favorite server” session list changes (beta) Fixed Favorite servers disappearing from the session list after a server update Favorite servers display on the session list even when offline, and can be refreshed individually Improved speed of UI rendering (beta) Added option to select no frame generation Added option to select FSR Upscalar option Added Quality mode drop down for FSR Gameplay Fixes Fixed the issue that caused creatures to sometimes appear as level 1 Fixed cases of Steam clients sometimes not registering DLC Ownership (BTT, Fantastic Tames) Fixed the Dragon boss on The Island sometimes aggroing to structures/dinos above its arena Speculative fix for Wild Managarmr will sometimes get stuck mid-air on server Fixed Managarmr jumping forward on server restart Fixed training option appearing on unconscious Managarmr Fixed a server stall related to carts Fixed various ways Photo Mode could be used to see through terrain Fixed Purple OSD can be ended and looted by enemy tribes on PVE Fixed King Titan Loot can be taken by enemy tribes on PVE Fixed using the Zeppelin to transport wild dinos to grief other players on PVE Unlocked the Santiago notes on Aberration and Extinction Fixed an issue that caused creatures to take full damage from turrets when hit in parts that should reduce damage Speculative fix for King Titan sometimes appearing invisible to players Fixed Bio Grinder not creating any kibble from wyverns Fixed Fasolasuchus not remaining buried after a server restart Fixed Mek MDSM shield not losing durability on hit Fixed Maeguana getting levels in Oxygen stat Fixed Maeguana’s vertical swimming behavior causing the dino to tilt its body horizontally Fixed missing icons for Maeguana’s "Enable/disable Nursing" and "back button" option Fixed missing texture/VFX while gliding along the surface of the water on a Maeguana Fixed a Maeguana skinning issue on its wings/nail while walking/running/Idle Fixed other player's Maeguana appearing jittery during flight Fix for Maeguana’s animation sometimes stalling during landing after a small jump Fix for Maeguana’s tongue sticking out below its jaw while unconscious Fixed Maeguana’s equipped torch saddle location Fixed Maeguana’s belly flop attack harvesting inconsistency Fixed Maeguana not gliding if holding down sprint before jumping on server Fixed baby Gigantoraptor feathers constantly moving when seated in a Maeguana saddle Fixed shoulder-mounted Pyromanes not teleporting into boss fights if the player is mounted Fixed some attachments showing in FPV during pet animations Added gamepad support for removing custom skins from individual armor pieces Fixed multiple cases of carts attached to creatures would sometimes sink into the mesh Fixed a case of carts floating/vibrating when foundations were placed on them Fixed supply crates not spawning in the Skylord cave on The Island in SP Fixed the player character’s legs rotating to one side when gliding straight down with the Glider Fixed feet jitter when doing small movements while gliding Fix for Rockdrake’s inability to glide when jumping out of water Fixed the camera pushing into the ceiling while riding a climbing dino on a ceiling upside down Fixed Explosive Spear fuse SFX persisting after being shot down by a turret Fixed equipped Chibis appearing visible in SP too early when Armadoggo teleports to the player Fixed Armadoggo in companion mode disappearing if server restarts while client is dead and in respawn UI Fixed an issue that could cause Armadoggo in companion mode to die permanently if the player was logged out Fixed Armadoggo’s saddle erroneously appearing when Armadoggo attempts to teleport an invalid location near the player Fixed a visual issue when riding a Basilisk with an Armadoggo companion Fixed a bug that could cause the player to have duplicate Armadoggo companions. Fixed Scout remaining deployed in SP when reloading the save Fixed Velonasaur visually sliding while pooping Fixed a case where BattleRig could become stuck inside the garage after removing/adding attachments Fixed BattleRig ability to destroy redwood trees on Extinction Fixed BattleRig’s turret user to sometimes fall through the mesh Fixed rendering players in a BattleRig sometimes showing the players standing Fixed sometimes getting pushed under the mesh when dismounting a BattleRig Fixed a case that caused crafting in the BattleRig Garage to sometimes not replicate on the client Fixed BattleRig’s Garage abnormally high decay timer Fix for BattleRig’s sometimes getting stuck in the mesh and unable to move Fixed players appearing invisible to others in a BattleRig with a cosmetic applied Fixed the driver position in the seat when BattleRig is first replicated to others with a costume applied Fixed BattleRigs appearing to sink into the mesh upon reloading SP/MP Fixed BattleRig launching up into the air when a turret is equipped and a secondary driver attempts to drive Fixed a crash when inside a BattleRig and using genescanner Fixed blueprint quality does not increase damage dealt and durability on BattleRig attachments Fixed BattleRig turrets not reducing durability when fired Fixed Photo Mode having collision with BattleRigs Fixed a case that caused corrupted dinos to stand still during Dreadnoughtus taming Fixed inconsistent tail location on Enforcer based on distance Fixed Nameless spawning when near Z plants on Aberration Fixed a case where SIR-5rM8’s weight would display as 0 on server when leaving render Fixed SIR-5rM8 getting confused with resource variants such as Scrap Metal/Metal Ingots Fixed SIR-5rM8’s dock station floating when destroying the structure it is placed on Fixed a visual issue with the Turtle’s right eye Fixed a case that caused a tamed Velonasaur to shoot infinitely Fixed Iguanodon not fitting through open Barn Doors Fixed a visual issue with Mek footprints appearing through foliage and structures Fixed Meks losing its items and inventory component when deployed from a dead Dreadmare Fixed Power Ranger’s Megazord Beam VFX getting cut off when firing through the surface of water Improved the animation of the Power Ranger’s Giga tail sweep attack when it has the Dinozord skin equipped Fixed a transparent material on the Tek Rifle Fixed Footprint dust particles not lining up with player’s footsteps correctly Fixed a visual issue in Extinction’s Ice Cave when entering and exiting Fixed placing cosmetics in the hotbar appearing as blueprints and cannot be removed Fixed a visual jitter when using Frame Generation and being based on a creature’s platform saddle Fixed Rex textures appearing grey when hit with resin by a Rhyniognatha Fixed client dismounting a buried basilisk becoming invisible for rendered clients Fixed Deinosuchus HUD elements being misaligned, overlapping and/or clipping Fixed King Titan not targeting the MegaMek correctly during the boss fight Fix for camera breaking when entering tiny spaces Fix for Tusoteuthis soaking turrets through the mesh with its tentacles Fixed Ice Titan sliding or getting stuck when spamming all its attacks Fixed Scrap Golem’s ability to disguise as a rock Fixed Element Imbued gasoline displaying incorrect fuel timers on structures Fixed Element Imbued gasoline applying regular gas time Fix for Swamp fever cough audio persisting after taking antidote and even respawn Fixed Gravity Grenades bouncing too frequently Removed the additional HomoDeus cosmetics unlocking when completing the Extinction’s Alpha Ascension boss fight Fixed Excitable Trait not affecting Deinosuchus’ giga-bite attack cooldown Fixed Pegomastax playing a Dodo SFX when picking up Gacha crystals Fixed baby flyers never attempting to land after being forced to fly when entering water Fixed new SP saves not spawning dinos correctly on Aberration Fixed some gamepad support in the Mod UI not working correctly Various Mod UI fixes Fixed Xbox only issue of invisible rocks that appeared on Scorched Earth and Astraeos Fixed Xbox only issue that caused a crash when running Astraeos with GamePass Fixed several exploits Astraeos DLC Changes & Fixes: Redesigned the teleport platform in Cyclops boss arena to avoid boss stucking Cyclops now spawns in the middle of the boss arena to avoid boss stucking Replaced many materials with more optimized ones to increase performance and reduce memory usage Adjusted Cyclops Size Fixed Rain effects in some caves Fixed Cyclops not getting reduced sword damage Fixed Cyclops not showing animation for all clients Fixed Cyclops doing weird animation deforming Fixed Cyclops unmounting with 360° and normal hit attack Fixed Physics & Color filter issues in brute cave Fixed Missing Grass Fixed Brute cave spawns Fixed Meshholes Fixed Northern deepsea gets 6x damage Fixed Dinospawns in mesh Fixed Supplydrops spawning in mesh Potential fix for Lightning Rockdrakes spawning under the mesh Potential fix for bossfight teleport leads to losing creatures Fixed the World teleporter VFX/SFX on Astraeos lingering after exiting the teleport radius Fixed the World Boss on Astraeos message displaying the incorrect boss name Fixed inability to glide with Maeguana in some areas on Astraeos Fixed missing Medusa icon v61.74 - Minor version for Servers - 03/21/2025 Fixed an issue where turret structures would occasionally lock onto incorrect targets Optimisations to turret logic Improved server performance v61.73 - Minor version for Xbox and Windows Clients - 03/19/2025 Spring sale carousel should now go directly to the sale page. v61.72 - Minor version for Servers - 03/18/2025 Fixed an issue on Extinction where beds and teleporters placed outside the minimap would not function as teleport locations Fixed multiple server crashes v61.65 - Minor version for Servers and Astraeos DLC v61.64 - 03/14/2025 Fixed an issue where having an ActiveModMap in your settings by mistake would cause your server to not boot correctly. Astraeos v61.64 Fixed Element Veins being damageable in PVE Fixed Wrong Destruction Material for Element Veins Fixed Element Veins not being fully destroyed when leaving area Fixed Lightning Deathworm spawning Potential fix for Cave buttons being invisible Removed invalid actors that were incorrectly increasing the memory footprint of the map, this will eliminate a significant number of crashes/black screens players are experiencing on console. v61.62 (v61.57 Clients) - Minor version for Servers, Clients and Astraeos DLC - 03/12/2025 Fixed a few exploits. PS5 - Fix for map saves not working correctly after coming back from rest mode. Xbox - Fix for Mek pistol aim being off. Fixed an issue where running an Astraeos mod server would instead host the DLC map. Patch Notes (Astraeos) Added New Weather effects for rain Added Rhyniognatha & Maeguana Saddle to Hard & Legendary OSD loot Added Liopleurodon to Deepsea areas Added Deepsea Drops (13 Locations, 4 Crates at the same time max) Added More Metal, Obsidian & Crystal to deep sea areas Added Red Sap Trees to Therokis Added More possible spawn locations for wyvern eggs outside the wyvern cave Changes Cyan Drop is now green and has a green ring effect for better visibility Adjusted Map Temperature distribution Adjusted Northern map border location Adjusted Underwater fog visibility Opened two more building caves up for building in PVE Shortened the way of some of the OSD walking paths to avoid NPCs losing aggro to the OSD Moved Worldborder to fix building prevention on one of the smaller islands Updated Some of the big statues on the map with new models for better quality & less meshing Replaced one easy OSD drop spawnpoint with a legendary OSD drop spawnpoint to increase legendary spawn chance Fixes Fixed Cyclops 360 attack not hitting correctly Fixed Cyclops Wrong damage multiplier which makes it possible to fight him without playing his eye mechanic Fixed Element Vein harvest does not scale correctly with tool item damage Fixed Element Vein material issues Fixed Element Vein & OSD spawn under the landscape Fixed Lightning Creatures glowing purple instead of yellow Fixed Meshholes Fixed Water physics issues Fixed Snow mask issues Fixed Groundrock graphic issues Fixed Moschops can't harvest sand on wandering Fixed Lightning Creatures spawning with wrong colors Fixed Flying be allowed in artifact caves by default (You can still allow it via server settings) Fixed Underwater Rocks giving less stone than expected Fixed Lava Damage Volume issues Fixed Teleport to Therokis West & East not working Fixed Cave Lighting issues v61.44 - Minor version for Servers and Clients - 03/05/2025 Fixed abnormally big heads on baby Maeguanas Fixed a hang in Club ARK Fixed the ability to use Dino Cosmetics v61.37 - Minor version for Servers - 02/27/2025 Fixed cases of meteorites hitting one side of the city on Extinction Fixed a case that prevented incubated eggs placed in a Gigantoraptor's saddle from being hatched Fixed cases of Tusoteuthis capability to grab and push players into the mesh Fixed the Forest Titan from falling off its platform by reducing its tether radius to match its max targeting range Maeguana's nursing range now scales with Food stat Fixed an issue with pixel painting Maeguana Adjusted the Maeguana Saddle's engram level to be after learning the Smithy prerequisite Fixed Maeguana's Fertilized eggs having a decompose timer Cosmo will no longer create spider mounds in water which was making it impossible for players to tame Fixed player characters getting stuck in the floating animation when unequipping Tek Chest piece while using it to hover Fixed BattleRigs gaining altitude by spamming E to mount/dismount repeatedly Fixed the Mek's pistol decal displaying as a green line Fixed Lesser Medical (Armor Trait) displaying as -40% healing, corrected to 10% Fixed the Top Hat Kairuku Chibi cursed display case animation Fixed Love Ascended's Pillow club skin causing FPV camera issues when shields were equipped Fixed Love Ascended cosmetics not having their own folder in the cosmetic tab Fixed an exploit that allowed players to put disallowed items into a dedicated storage Fixed an exploit that allowed players to ignore armor or structure type with some creatures Fixed a meshing exploit Fixed a hack Fixed several server crashes Astraeos DLC Changes & Fixes: Added Maeguana Saddle to Easy and Medium Astraeos OSD loot tables Added Mantis and Fasolasuchus spawns Wyvern Cave is not buildable in PVE anymore Bee Cave is not buildable in PVE anymore Building Caves are now buildable in PVE Reduced Astraeos Outdoor fog Birch trees are now a bit brighter and colorful Increased Cyclops size by 50% for better visibility Increased Cyclops knockback at every attack Increased Cyclops 360° Attack damage by 100% Decreased Timer for first shootable eye phase from 60 to 30 seconds Fixed Purple & Blue OSD not spawning Fixed OSD dino spawn issues Potential Fix for Element Veins not working properly Fixed Lava not causing damage Fixed Multiple Collision Issues Fixed Megalanias not spawning Fixed Cyclops AI issues Fixed Cyclops arena exploits Fixed Cyclops sound issues Fixed Bossarena lighting issues Fixed Texture Issues Fixed Missing Volumes Fixed Missing Grass Fixed Many Mesh Holes Fixed Water Physic Issues Fixed Alpha Lightning Rex & Trike VFX Fixed that deepsea areas had 6x damage everywhere Fixed Bushes respawning in bases v61.29 - Minor version for Servers - 02/21/2025 Fixed an exploit (Tinkering) Fixed a crash v61.26 - Minor version for Servers - 02/18/2025 Fixed a frequent server crash v61.25 - Minor version for Servers / Love Ascended Mod v20- 02/18/2025 Fixed multiple exploits. Reenabled Armadoggo inventory access. Love Ascended Fixed Box o'chocolates falling through world. LoveBirds/Bugs decay timer now correct length. Can now receive chibis from fishing game. v61.14 (Xbox v61.8)- Major version for Servers and Clients - 02/13/2024 Astraeos is now live! New Tameable Creature: Maeguana Love Ascended is now live! Lovebugs are no longer aggressive Love Bug Hearts have been renamed to Love Hearts Added Lovebirds that fly around occasionally increasing taming affinity and effectiveness for creatures being tamed Gameplay Fixes Fixed Gachas and other creatures in the Sunken Forest area on Extinction spawning in the mesh frequently Fixed an issue that would cause the mouse to lose focus after opening the console window Fixed a troublesome OSD location on Extinction where enemies would always spawn in the mesh Improved spawn locations of enemies from OSD/Element veins generally to fix cases where enemies could fall or get stuck in the terrain Fixed Terminals on Extinction sometimes appearing invisible Reduced the range at which the Gene Scanner pulls info from creatures (without aiming down sight) to improve the client framerate when equipped Fixed an issue where the Giganotosaurus roar ability was incorrectly replaced with a bite attack Fixed Tek Gauntlets punch VFX remaining after using a Tek Teleporter Reworked the wild female Rhyniognatha attack logic to make the impregnation attack more reliable on servers under stress Prevented C4 from being placed on Tusoteuthis tentacles to mitigate them being used to damage structures through the mesh Fixed the player drowning voice line not looping correctly Speculative fix for Dreadmare Black Hole released creatures sometimes falling through the mesh Fixed Garages not being destroyed when they do not have foundation support Reduced the radius of the Tek Cave boss arena teleport, to prevent players spawning into the geo Fixed hotbar items going into player inventory when dragged into a remote inventory Fixed Snow Owls not always moving consistently when on follow Added collision to various BattleRig equipment meshes which allow players to stand on them Fixed Decor Boxes not displaying their applied decoration consistently on BattleRigs Fixed creating ghost items when dragging over the Custom Cosmetics inventory Fixed double counting cosmetic items (should they exist) when adding them to the quick access hotbar Fixed double counting items on the hotbar when transferring servers Fixed Fire Wyverns from the Forest Titan boss fight capability to grief players in PVE Fixed characters getting stuck in place after their controlled Scout is destroyed Disabled a console command that allowed players to see through the terrain Fixed a common client crash that would occur when leaving a singleplayer session or a server Fixed multiple exploits v59.32 - Minor version for Servers - 02/10/2025 Fixed an exploit that allowed players to enter an invulnerable state v59.31 - Minor version for Servers - 02/06/2025 Fixed a crash v59.27 - Minor version for Xbox and PS5 Clients - 02/05/2025 Potential Fix for increased crashing on Xbox Series S. Fix for Dreadnoughtus EMP related crash. v59.19 - Minor .exe version for Servers - 02/03/2025 Fix for server lockup while transferring v59.17 - Minor version for Servers - 02/03/2025 Fixed a server crash. Fixed an exploit. v59.5 / v59.3 Client - Major version for Servers and Clients - 01/31/2025 ClubARK: Wasteland War is live! v154 ClubARK has received a Wasteland makeover! Added a new Bob’s Tall Tales mission “Mad Mark” Added Scrap Golem (Rock Elemental variant) as a rare reward for completing Mad Mark on Alpha difficulty All Bob’s Tall Tales missions now award equipment traits on completion All ClubARK rewards have been updated to include Extinction & Wasteland content The Wardrobe has been updated to include Extinction & Wasteland content Gameplay Changes Enraged Rex and Enraged Trike now award 3x more XP Enraged Rex and Enraged Trike now give Alpha XP type to allow chibi leveling Refactored SIR-5rM8’s sorting ability to be more reliable SIR-5rM8 can now collect sap from Sap Tap without needing a player to open the Sap Tap’s inventory first Meat Carrier trait now includes Spoiled Meat Moschops can now gather Sap from Sap trees in Scorched Earth Tamed Basilisks are now immune to radiation on Aberration Allowed Pegomastax deployment on Aberration for Gacha crystals Experience removed from creatures when respeccing them via the Makeshift Megalab reduced to 10% of current XP OSDs & Element veins will now highlight the last remaining 5 dinos of the wave Cooldown for cryopodding a damaged creature has been reduced to 30 seconds (down from 60 seconds). Reduced the damage transferred from structures placed on a platform-saddled dino from 100% to 10% Adjusted Tuso’s melee attack to hit closer to its head to prevent it from getting stuck on small creatures that it cannot hit Titanoboa no longer gains points in Oxygen Tek Giganotosaurus can now be cloned Added the current “Quick Ability” icon to Armadoggo’s whistle and colored the icon to show if the skill is on cooldown, active, or activatable. Added a health indicator to Armadoggo’s icon in Companion mode, showing current/max health on top of the buff icon when the extended HUD is enabled. Added Element-Imbued Gasoline engram to BattleRig Garage’s inventory, and Garage no longer requires Element-Imbued Gasoline to craft Added analog values for BattleRig’s gamepad controls for throttle/brake BattleRig carries over the percentage HP it previously had when changing equipment Prevented Water Reservoirs from being placed on platform saddles Prevented Gene Scanner from tracking corrupted creatures Extinction OSD and Element Vein audio stingers are now tied to the Music slider Tek Binocular UI will now display mutation count without needing to access the Ancestry page of the dino Items now display their item rating in the inventory UI which is the relevant value when using the Tinkering Desk DLSS defaulted to enabled for compatible cards Gameplay Fixes Fixed a server restart issue where creatures in the middle of taming would lose their taming effectiveness and become untamable Fixed Heavy Turret requiring an Auto-Turret for repair Fixed SIR-5rM8 inability to repair Heavy Turret without Auto-Turret in inventory Fixed SIR-5rM8 accessing the inventory of structures picked up by Rhynio Fixed SIR-5rM8’s item input not copying to other turrets when using copy settings to all nearby turrets Fixed SIR-5rM8 accessing sealed Barrels Fixed SIR-5rM8 bypassing certain container restrictions Fixed a multiplayer desync issue with SIR-5rM8 that could occur when changing modes SIR-5rM8 should no longer slot cap or overweight himself when sorting and rerendered by a player Fixed cases where SIR-5rM8 would get stuck when navigating around certain structures Removed Dreadmare requiring Alpha Raptor and Carno on Extinction and replaced AlphaRex trophy entry to Enraged Rex Fixed Tek Binocular UI not updating baby progress correctly Fixed Goo Gun blueprints having a number of limited crafts Fixed issues with painting Basilisk’s saddle Fixed railings not correctly snapping to the top & bottom of triangle roofs Fixed Corrupted creatures pushing through Tek Forcefield and causing damage inside it Fixed Bio-Grinder inability to grind tall creatures like Giga/Carcha Fixed an issue that caused crafting Unstable Element Shards via the Makeshift Megalab resulting in a loss of materials Improved the visuals of the Homo Deus skin Fixed Homo Deus Skin jittering when moving the camera Fixed the Train engine interfering with in-game sound Fixed session list UI elements appearing offset on ultrawide monitors Fixed frame stuttering related to frame generation when toggling UI elements Fixed a client crash related to harvesting resources with Extended HUD enabled Fixed a client crash related to starting split-screen Fixed an issue that prevented equipping items from inventory after viewing the crafting or cosmetic tab Fixed an issue that would cause structures to float above the Battlerig Garage Fixed a level discrepancy with dropped Mek blueprints Fixed Enforcer and Mek stats displaying incorrectly in some languages Fixed a camera issue when jumping while riding a Thylacoleo Reduced Deinosuchus gravity to match Sarco Fixed Yutyrannus, Direwolf and Armadoggo LOD issues at medium and low graphic settings Fixed Bucket Face Helmet Skin LOD issues at medium and low graphic settings Fixed inability to access R wheel while mounted on a Reaper King Fixed Snow Owl using foot attack while walking, causing it to slide Fixed Snow Owl's ability to ice crash in the air when stamina is depleted Fixed multiple cases of Enforcer accidentally teleporting under the map Fixed Managarmr jumping forward immediately after being uncryopodded Fixed Ice Titan breath killing mounted players Fixed Dreadnoughtus EMP roar killing enemy riders Speculative fix for Dreadnoughtus legs sometimes appearing messed up Fixed player rotating back and forth rapidly when standing on the saddle of a Dreadnoughtus as a passenger Fixed Dreadnoughtus legs stuttering when rotating Adjusted Dreadnoughtus’s EMP breath attack to be more accurate at hitting larger enemies Fixed Armadoggo eyes turning black during sniffing animation Speculative fix for Armadoggo’s chance of disappearing during player respawn or disconnect Fixed a case where using Armadoggo’s whistle would break some interactions with creatures, structures or items Fixed spawning several skeleton pieces by spamming Armadoggo’s dig emote Fixed Armadoggo scaring off tamed creatures with “Who’s there?” Fixed Armadoggo getting stuck trying to unbury while in swimming state Adjusted Armadoggo’s taming affinity to improve taming effectiveness Fixed Baby Rock Drakes sometimes falling through the mesh when hatched from a Gigantoraptor saddle by adjusting their gravity scale Fixed BattleRig getting stuck in a rubberbanding state after hitting an object Adjusted BattleRig’s damage VFX to improve FPS Fixed BattleRigs disappearing in stasis Fixed BattleRigs falling through the mesh when upside down and no driver Fixed inability to look around in first-person view in a BattleRig when using a gamepad Removed BattleRig Garage duplicate options for "open car inventory" and “tribe rank” options Fixed some Text overlapping in BattleRig Garage UI Fixed inability to move while driving on Ice with BattleRig Adjusted gamepad controls in BattleRig when a weapon is equipped Fixed newly built BattleRigs spawning with ramshackle and apprentice parts Fixed BattleRig sometimes rubber banding after hitting some collisions such as foliage/rocks Fixed BattleRig colliding and flipping too easily when running over trees and rocks Fixed a case where a Mek could spawn in the mesh when crafted from a Tek Replicator Fixed the inability to hide the BattleRig Garage roof after removing structures that were blocking it Adjusted the player's seated position when accessing the BattleRig Garage with the roof hidden so they are no longer floating Fixed projectile weapons not firing accurately when seated in a passenger seat Fixed a case where Desert Titan saddle would be missing collision Fixed broken Winter Wonderland icons Fixed camera getting messed up when grappling another player that is mounted and in photo mode Creatures that have consumed Mushroom Brew can now be cryopodded in the radiation zone on Aberration Fixed the Forest Titan AI to prevent it from attempting to navigate outside its arena Shirt skins are now unequipped when applying the Glider to prevent the Glider from appearing invisible Fixed a case where Tribe Tower was applying buffs to characters that were not in the tribe Fixed cases where creatures would deal more damage with no rider Prevented item skins on cart saddles Fixed an issue with Explosive Spear/Primitive Spear which would sometimes prevent it from being thrown Fixed several typos Fixed several exploits Environment Fixes Fixed various mesh holes, rat holes, and floating objects across all maps Fixed several false positive anti-mesh spots on The Island, including areas around the Volcano Removed the erroneous Tribe Tower floating in the middle of the sky on The Island Fixed multiple cases of supply drops falling through the ground on Aberration Fixed cave supply crate spawning in the mesh on Aberration Fixed lava not dealing damage to large creatures on Scorched Earth Fixed Snow Ramp rendering gray in color on Extinction Fixed a case where the Tamed Forest Titan would slide when turning Fixed Meteors not damaging tamed creatures on Extinction Fixed a buildable area in Scorched Earth’s boss arena Fixed heat visuals displaying erroneously in the southwest surface entrance on Aberration Fixed some locations where Red Gems were spawning in the green zone on Aberration Fixed a waterfall missing audio on Aberration Fixed Aberration’s Green Obelisk having two beams 58.52 - Minor version for all Servers - 01/27/2025 Fixed a crash. Fixed an exploit. v58.51 - Minor version for all Servers - 01/24/2025 Fix for long Official server boot times sometimes causing failed boots. Fixed some server crashes Added -ForceWipeTinkerExploitNoDinos command line argument that will check item quality only to avoid longer start-up times caused by checking creatures. This can also be run on Unofficials. v58.49 - Minor version for all Servers - 01/23/2025 Fixed an issue where transferring to a different server would duplicate your engrams and implant, which could lead to being slot-capped. v58.47 - Minor version for all Servers - 01/22/2025 To address recently fixed exploits that allowed items and creatures to exceed their intended levels and quality, we performed a one-time wipe of items and creatures affected by that exploit on the Official Network and implemented a new cap. To support fairness and balance, enforcement measures are also taking place. Thank you for your patience as we work to maintain an even playing field and an enjoyable experience for everyone. Dino Wipe and New Cap Info New Configs in GameUserSettings.ini with Official Server defaults [ServerSettings] MaxBlueprintDinoLevel = 300 // Only for Meks and Enforcers when spawned. MaxBlueprintDinoQuality = 200 // Only for Mek/Enforcer blueprints and Enforcer spawner items MaxBlueprintItemQuality = 200 // For all items/blueprints. MaxBlueprintScoutQuality = 2000 // For Scout weapon and blueprint. Command line options -ForceClampItemQuality Forces item quality cap for blueprints. Use on unofficial if you want item quality cap for spawned and tinkered items. These use the above configs to cap. -ForceWipeTinkerExploit Forces the wipe logic below on boot any time this command is present. Intended to run with this command once and remove it afterward. This also forces the new settings above to Official server values by default unless they are overridden in the GameUserSettings.ini configurations. One-time wipe of the following: All Mek and Enforcers above level 300. All Scout weapons and blueprints above quality of 2000. All other items and blueprints above quality of 200. Ongoing caps that are going to be in place: Cap all Meks and Enforcers to level 300 when crafted/constructed. Cap all Scout blueprints to a max quality of 2000 when spawned or tinkered. Cap all other blueprints to a max quality of 200 when spawned or tinkered. Notes If MaxBlueprintDinoLevel is set to anything above zero, it will cap the level of Meks and Enforcers to that value. Mek and Enforcer levels on blueprints will still show above the capped level in the UI(300 on official), they will only cap when constructed. v58.37 - Minor version for PS5 and Xbox Clients - 01/17/2025 Fixed Extinguisher Grenade unintentionally affecting some structures Fixed Armadoggo dying while trying to respawn in some cases Fixed a case where ammo was not being consumed from turrets correctly Fixed an issue where certain creatures lost their damage reduction on specific body parts Fixed Megalosaurus and Aberrant Megalosaurus attacking too slowly on Aberration Fixed Pin-coded doors not respecting their preferred open direction when activated with a Remote Keypad v58.37 - Minor version for PS5 and Xbox Clients - 01/17/2025 Fixed a crash loading into Aberration. Fixed Extinguisher Grenade unintentionally affecting some structures Fixed Armadoggo dying while trying to respawn in some cases Fixed a case where ammo was not being consumed from turrets correctly Fixed an issue where certain creatures lost their damage reduction on specific body parts Fixed Megalosaurus and Aberrant Megalosaurus attacking too slowly on Aberration Fixed Pin-coded doors not respecting their preferred open direction when activated with a Remote Keypad v58.36 - Minor version for Servers - 01/15/2025 Tribe Tower can no longer be placed in caves Players no longer take damage from Corrupted Wyvern when riding or carried as a passenger Adjusted Armadoggo's ammo box durability consumption to scale with weapon magazine size Added Dino targeting team checks for harvesting components when set to tribe-only. Previously only checked players. In PVE, enemy tribes can no longer harvest other tribes' element nodes with dinos after completing all waves Fixed missing Wasteland lights engram Fixed a path finding bug Fixed some exploits Fixed some localizations Fixed various server crashes v58.33 - Minor version for Servers- 01/13/2025 Fixed a crash related to Sir-5rM8. v58.32 - Minor version for Servers- 01/13/2025 Fixed Extinguisher Grenade unintentionally affecting some structures Fixed Armadoggo dying while trying to respawn in some cases Fixed a case where ammo was not being consumed from turrets correctly Fixed an issue where certain creatures lost their damage reduction on specific body parts Fixed Megalosaurus and Aberrant Megalosaurus attacking too slowly on Aberration Fixed Pin-coded doors not respecting their preferred open direction when activated with a Remote Keypad Fixed an exploit 58.21 - Major version for Servers and all Clients - 12/23/2024 Winter Wonderland is now live ? Holiday-themed ClubARK Fixed frequent disconnecting in Extinction Fixed some mesh holes in Extinction Fixed and added ambient audio in Extinction Fixed car cosmetics destroying items when attempting to be applied to car parts through the inventory cosmetics menu Car Tow Hook now automatically detaches when the driver leaves the car Turrets now use fast targeting on cars Garage now has a “remove skin” button Tek Dino blood color is now rust/ dark brown to match Tek Giga and ASE dinos. Players will now be notified about vital missing components needed to drive, such as missing wheels or chassis. Enforcers should now drop blueprints. Adjusted Armadoggo entries in spawners to give them a chance to spawn with a pack Fixed King Titan map icon description Fixed skin material for Homodeus skin. Fixed Ice Titan’s movement when mounting while it is rotating Adjusted Dreadnoughtus Titan Slayer buff text to be more readable. Homing Projectiles are now targeted by turrets Increased the amount of shots given by Flightseeker Missiles ammo from 1 to 5 Fixed Garage Roof reappearing when leaving stasis Fixed Flamethrower using ammo faster than intended Fixed LODs for the Yutyrannus Fixed Ice Titan’s Geometry Seams Updated Credits Supporting assets for Winter Wonderland. Fixed some exploits One-time wipe of Item Traits due to an exploit that allowed players to get many of them unintentionally. Unofficial Servers can opt-into using these by using the server commandline: -ForceClearItemTraits Decay re-enabled v57.17 (57.1 Xbox Clients) - Major version for Servers and Clients - 12/21/2024 NEW COMPANION Armadoggo Forge an unbreakable bond with your ultimate survival companion! More than just a pet, Armadoggo digs for treasure, fetches items, and protects you from harm, with powerful armor attachments to further enhance their abilities. And, yes, you can pet the dog! NEW VEHICLES BattleRigs Your key to Wasteland conquest! Customize these powerful, highly modular, all-terrain war machines with a variety of attachments and heavy-duty turrets, then blaze your own trail of destruction. Over 10,000 possible variations! NEW WEAPONS & TOOLS Explosive Spear Stick it to your enemies! This devastating weapon combines brutal melee combat with explosive power, detonating for maximum carnage. Extinguisher Grenade Douse the flames of combat and snuff out your enemy’s ambition! This unique grenade releases a cloud of fire-suppressing gas, instantly extinguishing fires to give you the upper hand. NEW STRUCTURES Bladewasp Hive Keep the skies clear! This organic turret unleashes defensive swarms to defend your base, deterring pesky creatures and bringing down even the mightiest flyers. Bio-Grinder Maximize your dino gains! This massive structure extracts every last resource from organic fodder, biodegrading it into valuable kibble and raw materials. Lights & Lamps Light up the night! Survive in style with a range of rugged, flame-powered lights and fires for your Wasteland base. Makeshift Megalab The pinnacle of scientific achievement! Unlock the secrets of advanced crafting in this state-of-the-art laboratory. Tribe Tower Forge a legendary legacy! Unite your tribe, construct this awe-inspiring monument, and defend it to secure your place among the ARK elite. BattleRig Garage Gear up and roll out! This fortified garage is your command center for building, customizing, and unleashing your BattleRigs on the Wasteland. NEW STRUCTURE AND COSMETIC SETS Wasteland Skins Give your structures a gritty, post-apocalyptic makeover with these rugged new skin including a table, chair, and bench. Wasteland Structure Tileset Skins Transform your base! A post-apocalyptic structure tileset including various pieces like ceilings, doors, walls, floors, and more. NEW PLAYER CHARACTER COSMETICS WarPig Outfit Set Includes Hat, Shirt, Pants, Gloves and Boots Warlord Outfit Set Includes Hat, Shirt, Pants, Gloves and Boots Crocosaurus Hat Motorhead Hat BucketFace Hat Remastered all legacy Extinction creatures, items, structures and environment. New Creature (Extinction) Dreadnoughtus New Wild Babies Armadoggo (Bob’s Tall Tales) Gacha Velonasaur Tek Raptor Tek Stego Tek Parasaur Tek Rex New Additions Extinction’s ascension now awards maximum player levels similarly to other ascensions King Titan will now appear once a day, wandering the wastes for a short period of time. Defeating him will award everyone who participated, including a chance of new cosmetic rewards Default time for Unofficial servers and Singleplayer is set to spawn at 19:00:00 Local Time Official server spawn times: EU 19:00 UTC NA 00:00 UTC OC 06:00 UTC ASIA 03:00 UTC Unofficial server owners can override this with “WorldBossKingKaijuSpawnTime=19:00:00” in the GameUserSettings.ini under [ServerSettings] Element dust/shard conversion recipes that are usually found within Extinction’s city terminals have also been added to the Tek Replicator Meks are now spawned in the world immediately when crafted New Hangar & Barn doors for each tileset Improved Tek Bridges SIR-5rM8 can now wear hats Added a headshot multiplier to several creatures that did not have one previously Endless OSDs (Legendary) will now award endless rewards instead of capping at around wave 13 Element reward from bosses across all maps have been increased by 20% Pegomastax now have a toggleable ability to automatically pick up Gacha crystals in a radius that scales with its level The distance that other pairs of Gacha can be near to each other without causing unhappiness has been reduced by 33% Gachas will become unhappy within caves Developer Note: These changes aim to address concerns about the impact of Gacha farms, particularly its tendency to encourage the use of scripts and bots for competitive advantage. This aligns with our focus on creating more opportunities for players to both defend and attack valuable targets outside of caves. We recognize the value players placed on the element income provided by Gachas and hope the Pegomastax’s new ability, reduced spacing requirements between Gacha pairs, and increased element rewards from bosses across all maps, will help offset the increased risk of maintaining Gacha farms. Unofficial server owners can override this with “ForceGachaUnhappyInCaves=false” in the GameUserSettings.ini under [ServerSettings] Added a config for unofficial server owners to override the cooldown for Armadoggo to reappear after taking fatal damage (in seconds), default is set to 1 hour. Must be greater than 0. “ArmadoggoDeathCooldown=3600” in the GameUserSettings.ini under [ServerSettings] Additional Server related params/config options for using a “usestore” save system which combines player profiles, tribe data, and the world save into one single file. Note: This is not new, but not previously documented to our knowledge and what we use on our Official Network. -converttostore (imports the current player and tribe data into the .ark save file) Run with -converttostore -usestore and then the next time you relaunch, you should not need -converttostore as all the data will be integrated. Important to note: .arkprofile & .arktribe files are not automatically deleted after conversion so should be deleted manually if you want to save storage space. -usestore (utilizes a different saving method that stores player and tribe data inside of save files) Important to note: when rolling back save data simply do as normal and all the arkprofile and arktribe data will be in sync with the backup save already. Bug Fixes Fixed Bronto’s feet sometimes deforming when attacking targets from behind Fixed an issue that would sometimes cause players to disconnect when accessing the inventory of a creature that has a rider Adjusted the depth at which Basilo will start taking damage on The Center to fix them taking damage when at the surface at some locations Fixed Karkinos being blocked by small creatures Fixed creatures being carried in Karkinos’ right claw causing issues for movement Fixed Megalosaurus gaining sleep debt when awake on Aberration Fixed Treasure maps not showing the treasure ping location correctly Fixed Treasure maps sometimes not activating Fixed Treasure chests preventing inventory access of objects above it Fixed Reaper King babies not damaging players correctly Fixed an issue that caused different carrier traits to add their weight reduction to each other Fixed Archelon cloning costs being too high Fixed Thorny Dragon’s audio attenuation Fixed Chibi Bulbdog’s Pumpkin being too large Fixed Fire Wyvern wearing a Bone costume having invisible fire breath Fixed Bone Stego costume jaw clipping Fixed a KB&M issue on PlayStation that prevented items from being dragged in the inventory Fixed Raptor Pin animation not displaying for some clients Fixed being unable to unequip armor while near the inventory slot cap Fixed player character’s legs bending oddly when on rafts Fixed Photo Mode camera jitter when attached to players & creatures Fixed Parasaur’s turret mode VFX not persisting when leaving render Fixed an issue with Aberration’s supply crate beam VFX Fixed Zeppelin spawning issue while using some languages Fixed saddle clipping with Gallimimus’ saddle Fixed a typo in Spear’s description Fixed some text discrepancies for creature traits Fixed several false positive anti-mesh locations on The Center Fixed several map holes on The Center Fixed several server crashes Fixed several meshing exploits v56.18 - Minor version for Servers - 12/06/2024 Slot cap no longer increases after a transfer. Vanity slot cap no longer counts unlockable and custom cosmetics as items. Equipping structure skins in your hot bar no longer increases your inventory slot cap. Fixed an issue with Railgun so that it properly validates in PVP and also blocks hacked firing when a PVP server uses -DisableRailgunPVP. v56.17 - Minor version for Clients - 10/04/2024 Bug fixes for the ModUI. Changes to the IIS screen allow more spotlight items to be displayed in different ways. Fixed jitter while standing on a zeppelin. v56.17 - Minor version for Servers - 12/03/2024 Fixed an exploit. v56.15 - Minor version for Client - 11/27/2024 Mod Browser changes to support new types of Mods. Turkey Trial event colors are live in SP until December 10th. Photo Mode Save as painting fixed. v56.15 - Minor version for Servers - 11/26/2024 Fixed an issue where dino platforms were missing collision. Mod Browser changes to support new types of Mods. Turkey Trial event colors are live in SP until December 10th. Unofficial servers can now use -ServerUseEventColors to enable event colors. v56.13 - Minor version for Servers - 11/26/2024 Fixed the inability to weight grapple creatures Added server config to temporarily disable the Tek Railgun on PVP servers. (Now disabled on Official PVP servers) -DisableRailgunPVP Turkey Trials themed event colors enabled on Official Servers SP/Non-dedicated players will see event colors with the following client update Unofficial server owners can apply this to their servers by adding DynamicColorset= to their dynamic config Dynamic config custom colorsets The colorset can be defined with: DynamicColorset= e.g DynamicColorset=Red,Magenta,DeepPink,Lavender The color names must be -exact- accounting for special characters and spaces DynamicColorSetChanceOverride=<0.0-1.0> for overriding the chance of the colorset being applied If you don't have this set, default is 0.25 (25%) Updated Turkey Trials colorset: LightYellow,Yellow,Custard,GreenSlate,Sage,DarkTurquoise,Orange,Coral,DragonFire,Glacial,Teal,DragonGreen3,DinoLightRed,LightRed,Vermillion,DarkMagenta,DarkViolet,LemonLime v56.4 - Major version for Clients / v56.5 - Major version for Servers - 11/19/2024 Fixed a client stall on Xbox and Playstation that was caused by loading many custom cosmetics simultaneously Resolved an issue in ClubARK where the wheels failed to spin properly Fixed several issues with the Cosmetic UI Fixed several exploits v55.25 - Minor Version for Servers / v127 Club ARK - 11/14/2024 Fixed a club ark exploit. v55.19 - Minor Version for Client - 11/13/2024 Fixed Tinkering Desk not displaying slots or items when used in some languages Fixed flickering on Aberration when shadow quality is reduced Fixed pixel painting not working on Female player characters Fixed being unable to land flyers while holding W in Singleplayer Fixed Shovel's audio attenuation Updated Lazarus Chowder's description to accurately match its duration Set Wooden Cliff Platforms to require Wood Ceiling engram instead of the Wood Tree Platform Fixed Reaper roaring on Gamepad when tapping the right shoulder; it now only roars if held for 0.2 seconds and released Increased Xbox Mod Storage space to 50gb v55.24 - Minor Version for Servers - 11/11/2024 Can no longer carry cryofridge with Rhyniognatha if Cryopod Cryofridge requirement is enabled. (This will apply to Official PvP) v55.23 - Minor version for Servers - 11/11/2024 Official PVP servers no longer restrict deploying cryopods when enemies are near. Official PVE Servers no longer require a CryoFridge nearby. Fixed a few crashes. v55.19 - Minor Server Update - 11/08/2024 Fixed turrets not tracking their targets accurately when the server is under stress Fixed creatures hatched from eggs (like Wyvern and Rock Drake) not receiving breeding traits Fixed Cold Trait reducing fire damage much more than intended Fixed Numb Trait not applying its damage over time if the creature had the digesting buff Fixed Bearing traits effectiveness being inconsistent with age of the creature Fixed Megatherium not getting insect buff from killing scorpions Fixed Gigantoraptor's feather pluck cooldown becoming massive after transferring server Adjusted where dropped items appear from the Steamforge Fixed structures losing collision after removing their cosmetic Fixed multiple exploits/hacks Transfers to Aberration server are open for Officials v55.17 - Minor version for Client - 11/06/2024 Cosmetics no longer affect inventory slot cap. Items should no longer be invisible in your inventory. v55.6 Minor version for Xbox Clients - 10/31/2024 Fixed crash opening inventory with certain cosmetics installed. Can paint pumpkins. v55 Major version for servers (v55.5 Xbox/Windows Clients) Fixed issues with armor and skins not properly aligning on training dummies Fixed textures not loading properly on training dummies, causing them to appear completely black Fixed Gigantopithecus sliding on Zeppelin with structures Fixed the map initially displaying incorrect coordinates until the cursor was moved Fixed rocks sometimes causing rubberbanding and speed issues when riding a Ceratosaurus on a server Fixed Large Tek Wall triggering wood VFX and audio when damaged Fixed the inability to snap some structures to Steampunk walls Additional fix for players sometimes dying to the anti-mesh system when climbing on player placed structures with the climbing picks Fixed player hands and gloves turning invisible after dismounting a dino in FPV Fixed creature AI sometimes spinning in circles while on a foundation Fixed SIR-5rM8 continuing to interact with inventories after automated withdrawal was disabled Fixed SIR-5rM8 converting spoiling materials like polymer into their non-spoiling counterparts when taking materials for repairing Fixed Yi Ling’s poison damage not triggering a respawn timer when killing enemies in PvP, and kills will now show in the tribe log Fixed Reaper King’s audio balance that caused some attacks to be heard from one side Tek Replicator wireless crafting can now be properly disabled Fixed constant crackling audio while wearing a Tek Suit in Aberration’s radiation zone Fixed Crop Plot not displaying Greenhouse bonus with minimal info displayed Fixed client FPS drop when dragging items to a different inventory Fixed Pyromane sometimes getting destroyed by the anti-mesh system, specifically during taming, when picked up by a Megalosaurus on a server Fixed Mineral Carrier trait losing effectiveness on adult creatures Prevented Alpha Karkinos and Alpha Basilisk from being carried by a Rhyniognatha Fixed Queen Bee disappearing when destroying a foundation supporting a Beehive Fixed Greenhouse door audio not respecting master volume Fixed Main Menu video not respecting audio sliders Fixed an issue when changing the keybinds of whistle commands which would call the wrong command Fixed non-dedicated server tether causing players to get stuck in one another when riding tames Fixed character XP bar not showing the correct amount of required XP to reach the next level Fixed a desync issue caused by picking up a buried Basilisk with a Rhyniognatha Fixed an issue causing weapon inaccuracy when aiming while prone Fixed an issue resulting in the inability to land next to a Titanosaur Fixed loading screen not appearing soon enough when launching the game Scorched Earth: Fixed floating tumbleweeds in the Wyvern Trench during weather events Scorched Earth: Fixed notification spam during super heat when inside a Tek Sleeping Pod The Center: Fixed inability to uncryo creatures inside the underwater bubbles Aberration: Prevented ability to place structures directly next to enemy Gas Collectors Aberration: Fixed multiple server crashes PC: Added a notification for manually installed custom cosmetics that need to be updated Xbox: Added a “Save Game” button to the escape menu in Single Player Xbox and Playstation: Fixed an issue on the Mod UI that prevented using the back button to leave the picture preview of a mod Fixed several exploits Fixed several client crashes Fixed several server crashes v54.11 - Minor version for Servers - 10/08/2024 Fixed an issue causing some structures to replicate very slowly or not at all. Fixed some crashes Changed stack size for Linked Storage, Library Storage, and Industrial Preserving bins to 5. v54.8 - Minor version for Servers - 10/07/2024 Fixed a crash on startup with some mods. v54.7 - Minor version for Servers - 10/04/2024 Fixed an issue with Steam Forge causing server stalls. Basilisk and Karkinos no longer get levels in Oxygen on servers. Aberrant Megalosaurus now uses attacks other than grab. Fixed an exploit. v54.3 - (v54.1 Client) Major version for Servers and Clients - 10/02/2024 ClubARK: Steampunk Ascent Expansion is live! v113 ClubARK has received a Steampunk makeover! Added a new Bob's Tall Tales Mission, "Laboratory Escape" All ClubARK rewards have been updated to include Aberration & Steampunk content The Wardrobe has been updated to include Aberration & Steampunk content Creature rewards from Clubark now include a trait Bug Fixes Fixed more light flickering that would occur at specific times of day on consoles Fixed Gas Collector not working correctly after reloading Singleplayer Fixed Player Stat HUD icons continuing to pulse when filled Fixed Angler losing its inventory component when caught and released in a Fish Basket Fixed Aberration end cinematic issue that occurred with low/medium graphics settings Fixed Reaper babies not spawning with random traits v53.13 - Minor version for Servers - 10/01/2024 Fixed an exploit. Improved performance for Aberration servers. Plant Z should now drop seeds and heal correctly. v53.4 - Minor version for Xbox Clients - 09/25/2024 Fixed a crash related to Pyromanes. v53.1 - Major version for Servers and Clients - 09/24/2024 Changes & Bug Fixes: Added a "View Traits" button to the creature inventory screen to view equipped creature traits Fixed being unable to deploy Giant Queen Bee from a cryopod on Aberration Fixed an issue that caused players to be killed or teleported outside of the map when using Climbing Picks Fixed light flickering that would occur at specific times of day on consoles Fixed missing Neuter/Spay option on Rock Drakes Fixed being unable to equip a torch while mounted Fixed the camera breaking when toggling photo mode when mounted on some creatures Fixed the max player level being too low, should now allow players to level up to 175 with all unlocks Aberration's Rockwell bossfight Fixed Aberration's Rockwell bossfight not increasing the level cap correctly Fixed Aberration's Rockwell bossfight cutscene occurring too early which prevented access to the reward supply crate Fixed Aberration's Rockwell bossfight displaying incorrect health bar color for the difficulty selected Fixed getting stuck at the end of the credits after completing Aberration's Rockwell bossfight Fixed shoulder pets disappearing after ascension, they will now be teleported correctly like other creatures Fixed a crash that would occur on Aberration's Rockwell bossfight when watching all of the cutscenes Fixed an issue with the Reaper Queen's impregnation attack when the server is under stress Fixed the Reaper pregnancy buff timer displaying inaccurately Fixed Mushroom Brew recipe disappearing from cookers when the save is restarted Fixed Cosmo's helmet not displaying correctly Fixed Cosmo scaling and position when on the shoulder of different sized characters Fixed a case where SIR-5rM8 could over-encumber itself in Butler mode Fixed inconsistencies with the Charge battery's engram and crafting recipe Fixed Zeppelin not taking radiation damage correctly in some cases Fixed cases where some wild Plant Z would not apply their charge affect to wild Nameless/Reapers correctly Fixed a visual issue that sometimes caused Rock Drake's legs to appear stuck together Fixed Aberrant Megalosaurus Single Player issues which were causing it to float and run in place Fixed Steam Forge animation inconsistencies Fixed Treasure maps spawning in unplayable space on Aberration Fixed wild Fasolasuchus and Yi Ling sometimes having displaying wrong taming team when knocked unconscious Fixed Gene Scanner unintentionally having access to Tek Binocular's "track" function Fixed an issue with Tek Teleporters that allowed lower Tribe Rank players to teleport to higher ranked Teleporters Fixed an issue that caused the small version of Pyromane to become larger that intended after entering a Procoptodon pouch Fixed Catapult not dealing damage on multiplayer servers Fixed Ballista's hit registration inconsistency Fixed being unable to recover spear bolts shot from a Ballista Fixed Cryopods displayed in a Display Case instantly decaying when removed after a long time Fixed Ichthyornis not retrieving golden fishes Fixed camera stutter when climbing walls with a Megalania Fixed Ceratosaurus sometimes losing all their food when deployed from a cryopod Fixed FOV slider setting not saving on consoles Fixed blood visuals not being disabled on Goo Gun with Blood Visuals options turned off Fixed GCM fly not working in other languages besides English Fixed some audio issues with player emotes Fixed vampiric trait not working correctly if the dino has the digestion buff active Fixed creatures not using correct pathfinding when attempting to navigate to dropped honey Fixed Deinosuchus being unable to enter the underwater air bubbles on The Center Fixed being unable to throw out cryopodded dinos in the underwater air bubbles on The Center Fixed an incorrect texture on Aberration Fixed an incorrect texture on The Island Fixed missing water volume on Scorched Earth Fixed areas where you could be teleported outside of playable space on Aberration Fixed radiation/surface burning audio being heard globally in some instances when playing Singleplayer Fixed placing turrets on the ceiling border on Aberration Fixed an exploit with the Pyromane which could allow players to cause turrets to fire without being hit by them Server config MaxGateFrameOnSaddles now also applies restriction to Gates as well as GateFrames Added initial taming prompt to wild Cosmo’s in-line with other passive tames Fixed multiple server crashes Balance Changes: Wind Turbine no longer takes damage from Flame Arrows Clockface stack size has been reduced from 100 to 5 Decreased Pyromane's dragweight to 149 (now able to be bola'd) Reduced Pyromane's damage scaling by approximately 20% Increased Pyromane's dash cooldown from 6 seconds to 12 seconds Reduced wild Pyromane spawns on Aberration by approximately 75% Reduced Carcharodontosaurus healing per bloodrage stack by approximately 20% Some Official server Saddle armor clamp adjustments have been made: Decreased Stego saddle cap from 124.0 to 74.5 Increased Trike saddle cap from 99.2 to 124.0 Increased Pachyrhinosaurus Saddle from 99.2 to 124.0 Increased Doedicurus saddle cap from 74.5 to 124.0 v52.28 - Minor version for Servers - 09/19/2024 Fixed a crash. Fixed an issue causing decreased performance on Aberration servers. v52.26 - Minor version for Xbox Clients - 09/17/2024 Fixed a Crash when opening the inventory. v52.18 - Minor version for Xbox Clients - 09/17/2024 Improved memory usage while in the inventory screen. Fixed the flickering issue on Aberration. Fixed some crashes. v52.27 - Minor version for Servers - 09/17/2024 Fixed an issue where going into Photo Mode could cause a desync when exiting. Fixed a few server crashes. v52.23 - Minor version for Servers - 09/13/2024 Fixed an issue with Rock Drake gliding on servers v52.21 - Minor version for Servers - 09/13/2024 Fixed an exploit Fixed several server crashes v52.19 - Minor version for Servers - 09/11/2024 Fixed several crashes. Remastered all legacy Aberration creatures, items, structures and environment. New Creatures Yi Ling Aberrant Oviraptor Aberrant Gigantoraptor Aberrant Fasolasuchus New Breedable Creatures Basilisk Karkinos New Wild Babies Ravager Karkinos Featherlight Shinehorn Glowtail Bulbdog Roll Rat Aberrant Gigantoraptor Aberrant Ankylo Aberrant Gigantopithecus Aberrant Carno Aberrant Dimetrodon Aberrant Diplodocus Aberrant Direbear Aberrant Dodo Aberrant Doedicurus Aberrant Equus Aberrant Iguanodon Aberrant Lystro Aberrant Megalosaurus Aberrant Moschops Aberrant Otter Aberrant Oviraptor Aberrant Parasaur Aberrant Paracer Aberrant Raptor Aberrant Ovis Aberrant Stego Aberrant Trike Aberrant Carbonemys New Additions "Cinematic Lighting Mode" option added to the PC Graphics Options Increases lumen lighting quality significantly, note this is quite an expensive setting to turn on so we’d only recommend using it for cinematics and photos. Enabled AMD FidelityFX Frame Interpolation on all platforms, across all hardwares. Boosting performance approximately up to 80% on consoles and PCs (that didn't already have frame-gen enabled) The Aberration Ascension fight now awards Element Similarly to Scorched Earth, to retain the Element through ascension, you will need to store the element in a creature before the ascension-cutscene triggers. Charge nodes now have Transmitter functionality Reaper King levels will now scale with the player’s level Wild creatures are now found with various traits, opening up greater utility and customization for your tames Added inventory UI support for SIR-5rM8 functionality New Aberrant Ghillie skin New Stone Tree Platform New Wood Cliff Platform Cliff Platforms now have 3 sizes (small, medium and large) Tek Sleeping Pod can now be placed upright Wood Elevator can now be controlled by the track itself Structure skins can now be flipped Previously, if you wanted to change the way a wall skin was facing you would have to replace the wall, but now you can just flip through the multiuse. Also you can now flip the walls vertically, which was not previously possible. “Hide Enemy Structure Cosmetics” option in the UI can now be set to “None”, “All”, “Tek Only” and “Non-Tek” Gigantoraptor Feathers can now be utilized by both parents mating, as long as they are two different stats Bob’s Tall Tales cosmetics no longer display in the engrams tab, and instead are automatically unlocked when BTT is purchased Balance Changes Reduced Plant Species X growth time by 50% Reduced Plant Species X damage from flame arrow damage type by 70% Plant Species Z grenades now give a 25 second immunity timer (up from 5 seconds) Rhyniognatha health scaling has been reduced by approximately 20% Rhyniognatha riders will no longer be able to equip weapons while mounted on PvP servers, unless they are wall-latched. PvE servers unaffected. Unofficial server owners can disable this by using "IgnorePVPMountedWeaponryRestrictions=True" in the GameUserSettings.ini under [ServerSettings] Added a config for unofficial server owners to override Tesla Coil placement within caves “AllowTeslaCoilCaveBuildingPVP=True” in the GameUserSettings.ini under [ServerSettings] Added two configs for unofficial server owners to control Cosmo’s web weapon ammo “MaxCosmoWeaponAmmo” and “CosmoWeaponAmmoReloadAmount” in the GameUserSettings.ini under [ServerSettings] Bug Fixes Fixed babies born as twins/triplets always being identical genders Fixed signs and canvases clipping into the Vault mesh Standardized lava damage types across The Island, The Center and Scorched Earth Fixed a visual issue with the Stego saddle Fixed a visual seam issue on the Tek Transmitter Fixed Neutered male creatures displaying “Spayed” on their HUD instead of “Neutered” Fixed being unable to load the default character body template via the Scissors character editor Fixed several creatures that were unable to be pixel painted Adjusted the text color of some UI elements to improve readability Fixed cannon firing unreliably on server when placed on a platform saddle Fixed an issue that prevented fishing when a Mirror was placed nearby Fixed engram level inconsistencies with the Metal Billboard Fixed hit markers not displaying when successfully damaging enemy structures with an Arthropleura Adjusted the Decor box structure so that it no longer blocks shots or turrets when standing inside of it Fixed an issues where the player would retain the Tek Forcefield buff after picking up the structure Fixed an animation inconsistency when rolling on the Doedicurus Fixed Pyromane’s flame color not displaying correctly when white Fixed Pyromane having an unintentional higher max level Fixed fertilized Thorny dragon eggs being used for the wrong kibble Reduced the Mammoth’s hitbox to better match its visual size Fixed an issue that caused Achatina paste to disappear when depositing all in a dedicated storage that was set to Cementing paste Fixed an issue that caused Creature mating cooldowns to change when transferring to a different server Fixed inconsistencies with saving and loading “allowed engrams” in Single Player Fixed Tek Forcefield not playing its visual effect when powering on in Single Player Adjusted some of the voice lines when playing emotes Fixed a rare issue that caused lights to remain turned on visually when the power is turned off Fixed a Single Player issue that sometimes caused creatures to change gender when downloading them Fixed an issue with Vacuum compartments that prevented some structures from being powered Fixed an issue in the painting UI that caused dye to be consumed erroneously when switching to a different dye. Additionally, when pixel painting a creature, allowed changing the current color by double clicking the dye Fixed resources respawning on top of train tracks that would block the train from traversing Fixed a visual issue with the Chibi-Argentavis Fixed an issue that could cause the camera to get stuck in ADS mode when mounting and dismounting with a weapon Fixed an issue with the pickaxe model Fixed missing VFX in various lava pools on The Center Fixed several unintentional rat holes and mesh holes on The Center Fixed several mesh holes on The Island Fixed a client crash Fixed a client stall in the main menu caused by loading cosmetic mods Fixed several client crashes on Playstation Fixed several server crashes 2 New Creatures/Companions Cosmo A web-slinging shoulder pet known for getting survivors out of tight spot with its threat-sense, organic grappling, web slinging and shooting abilities SIR-5rM8 A trusty robot voiced by Alan Tudyk who can automate various chores such as: organizing items, repairing structures, and harvesting resources 1 New Vehicle Zeppelin A large dirigible with a platform to create mobile airbases 3 New Weapons/Tools Gene Scanner A utility item for players with multiple functions, including detecting specific creatures, interacting with the Gene Infusion system, extracting traits, applying infusions to baby creatures, and harvesting embryos from pregnant creatures. Goo Gun Fires incapacitating and bouncy blobs of organic goo Stopwatch A handheld time-traveling teleportation device 11 New Structures Clockface A large clock face that speeds up crafting for nearby structures Embryo Incubator An incubator specifically for Embryos, with Gene Scanner compatibility for extracting Embryos from non-Egg-laying creatures Gene Storage A structure for storing and applying Traits to Tames, allowing players to enhance their creatures with up to five abilities collected from wild creatures Industrial Preserving Bin A larger, gasoline-powered upgrade to the Preserving Bin designed for Fabricator-level efficiency Library Storage A storage structure for Blueprints and Notes, allowing all allied inventories within a certain radius to access and use stored Blueprints Steam Lights & Lamps A series of electric-powered, omnidirectional Victorian-style lights for various placements, including a tabletop plasma ball lamp for added aesthetic flair Linked Storage Box A Storage Box that shares its inventory with other Linked Storage Boxes Steam Forge A Tek-level Forge that runs on Element Spotlight A highly adjustable spotlight with a paintable front surface for custom designs, allowing players to create personalized signals and aim it in any direction Tesla Coil A defensive structure that shoots arcing electricity, chaining shots to nearby enemies, with multiple arc type settings Tinkering Desk A structure for combining existing Item-Blueprints for a chance to create higher-quality versions or downgrade them 2 New Structure Cosmetic Sets Steampunk Structure Skins A steampunk-themed cosmetic skin set for furniture structures, including a table, chair, and bench Steampunk Structure Tileset A steampunk-themed structure tileset including various pieces like ceilings, doors, walls, floors, and more, each designed with a steampunk aesthetic 2 New Player Emotes Tea Time Hat Tip 15 New Player Character Cosmetics Dapper Outfit Set Includes Hat, Shirt, Pants, Gloves and Boots Engineer Outfit Set Includes Hat, Shirt, Pants, Gloves and Boots Beret Hat Skin Boater Hat Skin Cyclist Hat Skin Steampunk Hat and Goggles Skin Steampunk Goggles Skin 1 New Creature Saddle Cosmetic Rock Drake Steampunk Saddle Skin with Goggles A steampunk-themed saddle skin for the Rock Drake featuring goggles, functions as a regular saddle v51.23 - Minor Version for Servers - 08/21/2024 Fixed a server crash. Improved server save times. Potential fix for players getting kicked for being unresponsive. v51.20 - Minor Version for Servers - 08/16/2024 Fixed a few server crashes. v51.18 - Minor Version for Servers - 08/12/2024 Fixed an issue causing players to get kicked if they are using Tek Suit during a long server save. Removes -OlympicsColors on Official Servers v51.15 - Minor Version for Servers - 08/09/2024 Fix for an issue where players might get kicked using tek suit during a long save. Fixed some Dinos being angled incorrectly when deployed from a cryopod underwater. Fixed a crash that could occur when a structure on a dino takes damage. Additional server crash protections. v51.11 (Xbox Client) - Minor Client version - 08/04/2024 Fixed behavior when redeeming a code for a mod. v51.3 (v51.1 Client) - Major version Servers and Clients - 08/01/2024 Support for Club Ark Mod new activities. Fixed an issue with Pyromane where it would not scale correctly. Fixed players removing foliage from a plant pot when they aren't in an allied tribe. Fixed Obelisk and Terminal UI to correctly reflect the number of items and dinos uploaded. Fixed an issue with Tek helmet not functioning correctly in single player. Fixed Mantis breeding range being too small. Fixed an issue where placing structures could end up blocked if you were near an enemy structure that shouldn't prevent building. Fixed boss fights on The Center where harvesting one of the bosses before killing the second would cause it to not trigger the loot chests or return timer properly. Fixed an issue with Dear Jane explorer notes not giving you the related skins while playing on a server. Added a commandline to allow players to adjust dino level cap (currently defaults to 450 on official servers and disabled on unofficial servers). Unofficials can use -DestroyTamesOverLevel=X Club Ark Update Added 4 New Mini-Games "Duck Duck Jump" Mini-game "Ray Race" Mini-game "Doed Dodge" Mini-game "Parkour Race" Mini-game The Consumable Store is now open for business! The Dino Store is now open for business! All dino rewards have a 10% chance to come with a rare color The Wardrobe Store is now open for business! Unlocks cosmetics permanently from previous events on servers on the same cluster New exclusive ClubARK reward: Item Repair Kit - Repair items without resource or inventory requirements 1 type for weapons 5 types, 1 for each Armor Piece New "Bonus Cycle" system for missions Grants missions a x3 Token reward when completing all missions of the same difficulty Revamped the "Spin the Wheel" Rewards Cave artifacts have been added as a reward on Spin the Wheel Tek Player Armor rewards from ClubARK can now drop at a higher quality Floating player names will now display at a short distance v49.14 - Minor version Servers - 07/30/2024 Speculative fix for invisible Dragon Various server crash fixes v49.12 - Minor version Servers - 07/26/2024 Fixed an issue with spoil timers when uploading items for transfer. Added Summer Games-inspired Colors for the Olympic mini-event. Unofficial server owners can apply this to their servers by adding "-OlympicColors" into their commandline v11 Summer Bash Update - 07/26/2024 Fixed shield being offset when equipping a balloon weapon skin. Fixed Ascendant Taffy description to include region colors. Fixed buff icon for taffy. v49.11 - Minor Client - 07/25/2024 Fixed Structures going invisible when hovering past them with a skin quickly. Fixed an issue with Premium mods not showing as owned after code redemption. Added "Premium" mod tag on discovery page for transparency. v49.9 - Minor version for Servers - 07/24/2024 Updated a previous fix for Dragon being invisible. (Please let us know if you notice Dragon being invisible again) Fixed a crash related to mounting dinos. Fixed a random crash. Fixed a teleport exploit. v49.7 - Minor version for Servers - 07/22/2024 Fixed an issue with structures piling up at the center of the map. Fixed a crash related to destroying structures. Fixed an exploitable back end crash. v49.5 (49.3 Client) - 07/17/2024 - Major version for Servers and Clients Deinosuchus has been added to The Island, Scorched Earth, and The Center Fixed an issue that caused ascend/descend keybinds to stop working on dinos after enabling Photo Mode Fixed an issue with shadow flickering on Vacuum Compartments The Island: Attempted fix for Dragon boss sometimes appearing invisible to players. v28.25 (Xbox/Windows Client) - 07/12/2024 Fixed an issue where custom structure cosmetics weren't showing in some cases unless a player relogged Fixed a Client Crash v47.2 (47.1 all Clients) - 06/17/2024 - Major version for servers and clients Gigantoraptor dossier has been added in-game, and is now awarded on tame Toggling Tek Teleporter from Public/Private will now output to the tribe log Fixed an issue that caused the player to rubberband when running across Train cars Fixed some unintended building locations on The Center such as in the boss arena Fixed multiple map holes on The Center, The Island, and Scorched Earth Fixed floating foliage on The Island and Scorched Earth Fixed some missing water volumes on The Center Fixed world border missing sea floor on The Center Fixed being unable to start the boss encounter from transmitter on The Center Fixed the quick ping not working Fixed mounted turrets not firing after being in stasis on a server Fixed Cellar doors not providing the house buff when closed Fixed the loading screen becoming stretched on non 16:9 resolutions Fixed several safe spot locations on The Island's Megapithecus boss arena Fixed a location where the Overseer's Tek cave would de-render on the client Fixed "3 items unsupported" message when trying to download an uploaded character on a server that does not allow item downloads Speculative fix for player characters sometimes facing the incorrect direction when mounted on saddles Fixed several client crashes Fixed several server crashes Fixed an exploit/hack that allowed players to launch themselves into the air using a ladder Fixed an exploit/hack that allowed players to move faster than intended when riding a dino Fixed an exploit/hack that allowed players to place c4 on their character v46.4 - 06/12/2024 - Minor version for servers Fixed an exploit that caused players to disconnect. Fixed server crashes related to Shastasaurus. Fixed a rare server crash that could occur in the player jump logic. v46.3 (46.2 all Clients) - 06/11/2024 - Major version for servers and clients Fixed an issue with Chibi Onyx that was requiring DLC to equip. Fixed session list filtering if you have The Center selected from a saved setting. The Center: Fixed some grass differences on other platforms and performance issues. The Center: Foliage polish. The Center: Fixed multiple mesh holes. Improved performance of Shastasaurus with a saddle. Morellatops can now fit through an open gate. Ceratosaurus no longer knocks themselves back when attacking another Ceratosaurus. v45.21 - 06/07/2024 - Minor version for servers Fixed being able to mount the Pyromane in its kitten form Added minimum food requirement of 10 to the Pyromane to fuel structures using its fire source ability to prevent it starving/hurting itself Scaled Pyromane's fire dash damage by 0.25 of melee damage, to prevent higher level melee always outperforming dash special ability Fixed Pyromane being able to attack while resting Fixed Wild Pyromanes spawning Fire Trail when fleeing if doused Fixed the world-border ceiling and walls being buildable on The Center Added a new server config that enables the deletion of unintentional tamed creatures and prevents them from being deployed from cryopods Unofficial servers can use this by adding "ForceExploitedTameDeletion=true" to GameUserSetting.ini Added a new server argument that enables a selection of Pride themed colours to appear on wild dinos Unofficial severs can use this by adding the arg "-PrideColors" to the server commandline Fixed a server crash v39.32 - 04/23/2024 - Minor version server Fixed losing your items when ascending on Scorched Earth. Fixed an Exploit. v36.8 (36.4 Xbox client) - 03/11/2024 - Major version for servers and Xbox clients Patch Notes Improved character model pipeline for armors, weapons, and animations. Removed redundant assets and smoothened out the process for creating and implementing new assets. Upgraded Scissors to allow players to update their appearance using similar UI as initial character creation. See this thread for more information: https://survivetheark.com/index.php?/forums/topic/726080-preparing-for-scorched-earth-human-character-pipeline-changes/ Love Ascended : Migrated needed assets into the base game so the mod can be disabled. Fixed some server crashes Fixed some exploits Map Fixes Fixed large number of holes in the map Fixed some misaligned landscape objects either floating or inside objects Fixed Swamp Cave lootdrop floating above terrain Fixed multiple map issues in Overworld Fixed Under Water Cave west lighting and artifacts on cave walls Fixed an issue with Caverns of Lost Hope shadow flickering Updated Redwood Waterfall color to match river color Fixed some Tek cave streaming issues Fixed skylight override blending issue at tek volcanic cavern entrance Fixed bounds issue on under water east cave Bug Fixes Fixed Pteranodon Saddle clipping issue Fixed Araneo poking through the saddle Fixed "crease" lines in Character pixel painting Character will now play correct animations when going unconscious or dying in water Fixed dinos not conforming to the ground correctly while in torpor. (Sarco / Titanoboa) Fixed bad texture in dragon arena Fixed an issue in Caverns of Lost Faith where the water dripping from ceiling also showed while you are under water Fixed an issue where player character Male/Females knees appear to bend/jolt forward slightly after standing up Fixed an issue where the view info for Tribe option is displaying an empty engram page, rather than tribe info Extended the tree platform pickup timer You can no longer pick up the bed while it's on cooldown. Fixed an issue where picking up a water tank snapped above another tank will pick up both Fixed an incorrect HUD display on some structures Can no longer replace normal doors with secret doors Fixed an issue where secret door opened too far Fixed issue where supply crate beam is occasionally segmented after the crate lands and stays like this for a while Fixed lava splash VFX elements floating above the Volcanic Cavern Lava River surface Improved Otter LODs on lower settings Updated Icons Stone Doorway, Stone Hatchframe, Stone Reinforced Gate, Auto Turret, Heavy Auto Turret Fixed some flying trees Improved foliage behaviour in strong wind scenarios Fixed an issue where Brood mother arena lighting would blink on and off as player moves Fixed Female animation when aiming with bows Fixed TPV animation on Longneck Rifle Fixed some weapon 3D scaling issues Fixed an issue where Co-ords from the overlay map or the interactable UI window are not identical Fixed issues with flyers passing through mesh Fixed an issue where Bola status was not being properly conveyed to players Fixed issues where you cannot handcuff other players Fixed occasions where crafting items with the Replicator and wireless crafting can cause the server to run bad Fixed Dragon boss incorrectly receiving the Alpha dino damage reduction buff v35.6 server (35.4 Xbox client) - 02/26/2024 - Major version for servers and clients Love Ascended Mod Removal Servers will need to use the launch parameter that we added previously when you disable Love Ascended to prevent losing event cosmetics/items. As an interim solution (before integrating mod elements into the core game), we have added a "-passivemods=[ModID],[ModID]" command line option. This option will disable a mod's functionality, while still loading its data, serving as a temporary measure until a permanent solution is implemented. The passivemod command line should be used in conjunction with "-mods=[ModID],[ModID]", where the passivemod's ID is listed first. Example using Love Ascended: -mods=927084,ModID,ModID -passivemods=927084 Patch Notes Added a new Cosmetics UI, accessible via a button inside the inventory screen Optimizations to tamed creature eating. Creatures will now scale how often they look for food in troughs based on how hungry they are, up to a maximum of 10 minutes. Updated various item icons Fixed various dino saddle clipping issues Fixed various dino texture issues Fixed various dino ground conforming and animation issues Fixed armor durability damage looking darker than intended Fixed an issue with elevator tracks that caused floating structures Fixed an issue that caused the Dragon Boss to get stuck on the outside of its arena walls Fixed the imprint icon displaying as red when imprinting is completed Fixed an issue that caused players to get stuck in the transfer UI Fixed Veggie Cake heal over time not working correctly when digesting buff is active Fixed fishing mini-game prompts displaying gamepad controls if using KBM Fixed Show/Hide Range icons being inverted on Tek Dedicated Storage Fixed Broodmother (Beta) Portal displaying the incorrect level requirement, now correctly displays level 50 Fixed Dino Candy causing creatures to display erroneous heart icon next to their stats Fixed Cosmetic Tab not remembering its sorting preset Disabled the use of various console commands used to gain visual advantages (we will continue to monitor and disable more of these as necessary). Fixed some client GPU crashes Fixed multiple exploits v34.75 server (34.66 Xbox client) - 02/14/2024 - Minor version for servers and clients Babies are now being tracked again Dino Movement improvements We've implemented the auto-character restoration system so that in the event of lost characters the game will try to restore them automatically v33.11 (server) v33.3 (client) - 12/21/2023 - Major version for servers and clients Cryopod & Cryofridge Release Cryopod and Cryofridge have been added and are now level 50 unlockable Engrams When a Cryofridge is placed, they take 5 minutes to "activate" Cryopod can only be released within range of an "activated" and powered Cryofridge (range set to 6500 currently) PVP Only: Cryopod can not be released if there are enemies nearby (range set to 3500 currently) Dinos cannot be cryopodded if damaged within 60 seconds Dino's mating cooldown will now tick down correctly within a cryopod Cryofridge storage capacity has been increased to 120 slots Cryopods can now be queued up when crafting them in supply drops and obelisks (previously was one at a time) Cryopodded dinos can be stored and displayed on the Display Case structure Cryopod configurable settings: GameUserSettings.ini under [ServerSettings] DisableCryopodEnemyCheck=True - will ignore the enemy player/structure/dino checks AllowCryoFridgeOnSaddle=True - will allow Cryofridge to be placed on rafts/saddles DisableCryopodFridgeRequirement=True - will disable the Cryofridge requirement for releasing cryopodded dinos Survival of the Fittest Release Survival of the Fittest mod is now available CrossPlatform! Select the SOTF option at the main menu to start playing! ARK: Survival of the Fittest is a Battle Royale mod for ARK: Survival Ascended, pitting up to 60 combatants against each other in a fast-paced, action-packed struggle for survival, where players are ultimately pushed into an epic final showdown leading their Dinosaur Armies into battle. SOTF focuses on large-scale creature-army confrontations, combined with an optional unique Real Time Strategy overlay. By using tactics and strategy to assemble a fighting-force of history’s most powerful primeval creatures, only one tribe will survive! Winter Wonderland Event Release Winter wonderland is live! Additional Patch Release Notes Fixed full costume skins looking fully damaged when equipped without a chestpiece Added updated audio for greenhouse structure set Underwater audio can now be adjusted with the SFX slider (was previously Master only) Player characters now hold bows correctly while swimming Fixed being able to imprint baby dinos without requiring or consuming the item asked for Fixed carried dinos sometimes desyncing for other players Fixed incorrect weather displaying when joining a server during a weather event Fixed moon color changing drastically during weather state change Fixed Tek Chest boost not working underwater when overweight Fixed double door placement sometimes being obstructed Fixed behemoth Gate Frame & Door destroyed mesh being oversized Fixed ladders being obstructed when placing them on beams Fixed Tek Replicator, Industrial Forge and Tek Teleporter placement being obstructed inside Underwater Vacuum Compartments Fixed being able to store structures that are not within their pick-up timer by replacing a supporting structure and picking that up, it will now demolish correctly Fixed name not displaying on Display Case structure Fixed character jittery movement that would occur after relogging, and would require respawning to fix Fixed oviraptor's missing icon for Egg Collection Oviraptor now collects aquatic eggs and no physics eggs (Arthro, Scorpion, Spider) Fixed cases where insect eggs would fall through the mesh Fixed multiple cases where the Tribe Rename cooldown was not working correctly Timer for Tribe Rename is now displayed on the UI when on cooldown The command "enablespectator" now requires a true/false bool for destroying the character or not, i.e. "cheat enablespectator 1" will function as before All application icons are updated to the ASA icon Fixed an issue that caused the players to get stuck floating when jumping up on a raft Adjusted Raft collision slightly to make it easier to jump up from the front and back Fixed an issue where entering water while grappled was not putting the character in the swimming state Fixed camera breaking with enabling photo-mode while in a passenger seat Fixed Session List option "Show Player Servers" not checking correctly when selecting the box Fixed Session List option "Show Player Servers" not remembering previous checked/unchecked state Selecting or deselecting Session List option "Show Player Servers" will now refresh the server session list Disabled the use of various console commands used to gain visual advantages (we will continue to monitor and disable more of these as necessary) Fixed multiple server crashes Fixed multiple client crashes v32.11 (client) - 12/08/2023 - Minor version for clients Fixes a bug which forced enabled Xbox-Only Multiplayer and didn't allow you to disable the setting on Xbox v32.12 (server) v32.9 (client) - 12/08/2023 - Major version for servers and clients Turkey Trial is Live Event specific recipes are now on the Smithy instead of the Cooking Pot Fixed various issues with Tek Forcefield Fixed being unable to place doors in doorways when build in open Vacuum Compartment Fixed Tek Forcefield fuel consumption rates Fixed an issue causing some dinos attacks to appear jittery on server Fixed unconscious players visually sinking through ceilings and floors Adjusted Wooly Rhino socket that poop and babies spawn outside of the Rhino Fixed death marker not appearing if player died while logged off Prevented boss teleporting aquatic-only dinos with the Tek Transmitter Thylacoleo AI now correctly jumps from trees more consistently Fixed being unable to dismount with E if you have recently been hit with a Crowd Control buff Prevented basilosaurus from generating oil as a baby (or when dead) to make it easier to hand-feed them Battle Tartare now correctly increases Melee Damage Arthropluera no longer get wild levels into Oxygen as it does not use it Fixed some aspects of Tek Chest not working correctly on servers under stress Fixed drop in altitude when hovering while using the Tek Chest Fixed Ichthyornis hunt and retrieve ability sometimes not working Fixed crops grown in crop plots going invisible in Singleplayer after relogging Fixed Industrial Grinder sorting its engrams like they were items Industrial Grinder now uses remote/wireless crafting Turrets now respect the count of turrets in range regardless of tribe Fixed resolution scale setting sometimes not saving Fixed Plant Species X sometimes not growing correctly on rafts when the server restarts Fixed Basilosaurus attacks sometimes not registering server is under stress Fixed sometimes getting pushed underneath the raft when dismounting it Fixed Elevator platforms sometimes sinking under the mesh or structure and getting stuck Fixed several fuel consuming structures to sometimes stop consuming fuel after a server restart Fixed flyer landing jitter Grass should no longer stick through player ceiling structures Fixed short player characters floating when driving rafts Added a better indicator for placing secret doors to avoid building with them accidently Fixed Rhyniognatha picking up enemy creatures on PVE with AllowFlyerCarryPvE=True Fixed Procoptodon getting stuck on babies removed from its pouch Fixed eggs sinking into floors upon server restart Fixed raft sometimes rubberbanding when a dino is in close proximity to the driver Fixed being able to place doors that are clipping into the terrain Fixed color placement for large wall being backwards Allowed placement of walls on the sides of foundations Allowed placement of pillars on fence supports Fixed Therizino and Raptor being unable to harvest small dinos Fixed Tusoteuthis being able to instantly delete players & dinos through the world barrier Fixed a camera issue related to relogging on a bed on a server Using "Transfer All" on a Tek Dedicated Storage now ignores player weight capacity Fixed inconsistency with harvesting tiny creatures Fixed Pelagornis missing its 80% weight reduction to organic polymer Fixed player stamina sometimes draining when riding a dino underwater Fixed teleporting large dinos with Small Tek Teleporter Fixed Tek Teleporter getting an inventory rank from Tribe placement settings Increased Max Water Amount of Industrial Cooking Pot to 10000, so max craftable quantity is now 100 Added option to Industrial Cooking Pot and Cooking Pot to set a specific item class to auto craft to when auto crafting is enabled Adjusted the Single Player default Fuel Consumption rates to Easy 0.25 -> 4.0, Medium 0.5 -> 2.0, Hard stays at 1.0 Fixed flickering on unconscious players that are based on dinos Fixed unconscious players being teleported into boss fights Fixed quick drag body "G" keybind Fixed the Fishing UI Timer counting down incorrectly Toilet will now require fresh poop to spoil contained raw meat Fixed some resources not stacking when using custom resource stacking Fixed some dinos harvesting inconsistently when server is under stress Fixed Rhyniognatha movement on ceilings Tek and Heavy turrets can now be placed on Rafts/Platform Saddles when OverrideStructurePlatformPrevention is set to true (this is set to False on official) Procoptodon's Drag Weight has been reduced to 180 Fixed Tek Gauntlet's coordinates displayed on extended HUD to be correct Fixed Tek Leggings damaging own structures with super run Fixed Carcha not dropping Giga Heart Fixed levels sometimes not loading correctly when relogging inside of a cave Fixed players being able to shoot underwater with Tek Chestpiece with weapons that are usually disabled underwater Fixed Torch placed in the belt not scaring away Troodons Fixed various map issues The current Death Cache icon no longer hides when player goes nearby Fixed mouse sometimes getting stuck with multi-use menu Fixed Wild Tusoteuthis dropping aggro frequently Fixed radial Wheel icons not always lining up with various screen resolutions Adjusted the look of TEK Engrams so they can be more easily read Cellar door HP has been reduced to match other similar size doors Fixed various paint window issues Fixed an issue that could cause dinos to fall into the mesh when transitioning from water to land Rhyniognatha now uses your last set snapping and alignment mode Fixed Rhyniognatha held objects to sometimes visually increase in size Fixed Rhyniognatha not being able to pick up objects if they were placed using snapped placement mode Fixed Rhyniognatha being unable to place object back down in Single Player Fixed object disappearing if picked up by Rhyniognatha and flying out of pick up location Fixed placing floating foundations using a raft Fixed mounted dino jitter/walk forward when equipping a weapon or spyglass Adjusted the default imprint timers in Singleplayer Fixed Kairukus not spawning on one of the Icebergs Tamed dinos correctly no longer award XP or shared XP Reduced the extreme amount of Crystal located in Upper south cave Fixed an issue with the Tek Leggings allowing you to equip a weapon at the same time as the super run Disabled the use of various console commands used to gain visual advantages (we will continue to monitor and disable more of these as necessary) Rhyniognatha's resin armor weakened to 80% incoming damage (from 55%) Rhyniognatha's resin armor (vs Tek) weakened to 65% incoming damage (from 40%) Rhyniognatha's movement speed while carrying reduced by 50% Rhyniognatha's base Health reduced to 900 (from 1400) Rhyniognatha's base Weight reduced to 1100 (from 1200) 2
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