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Community Crunch 381: Sunsets on ASE, New Horizons on ASA and FAQ


StudioWildcard
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5 hours ago, Vaugsy said:

Looking forward to no longer purchasing the game! I don’t understand what is going through their heads. No cryoes, no movement speed levelling, no steam crossplay on launch, removed mutation cap, like what????!? I’m literally in a discord of 30 people discussing this and all 30 of us aren’t buying the game anymore 💀😂💀😂💀🥸

Good riddance, movement speed levelling was horrid and if you actually read the post you'd know that the other things mentioned are a non-issue. Bye bye 🙋‍♂️

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3 hours ago, IllIIlllIIlIIllI said:

Is it so hard to have an official without PC-console crossplay? All they do is cheat, Jesus Christ why is it so hard for y'all to do. Quit pushing this onto people, it's absurd that you disable soft crossplay because "unfair advantage" then go back and push it onto all official servers.

Maybe read it again but slowly, there is infact going to be console-to-console only servers, if you even make the mistake of playing official in the first place lmao

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2 hours ago, 460Galaxy said:

Well the day has come.  Ive played this game since 2016, active the whole time. But all i can say is good riddance. Good riddance to the lag, good riddance to the random crashes, good riddance to the woeful lack of maintenance on official servers, good riddance to the arrogant way you've treated official players, most of which 'were' your most dedicated long term fans. But mostly good riddance to an inexperienced, incompetent poorly managed developer who's only claim to fame will ever be they got lucky with 1 game. Then because of said inexperience, incompetence and poor management did nothing but ruin that game. And obviously the inexperience and incompetence continues, no other developer openly expects people to pay for them to learn how to use new tech. What a joke, this is the 2nd time youve charged players for an 'unfinished' early access game essentially expecting them to not only test your product but then wait patiently for you to fix bugs. Like we did last time. Well not this time. Fool me once.... 

Well, you got one thing right, they did get lucky.

They made one of (if not THE) most successful indie survival games, and they were indeed lucky to do so. It almost died on arrival due to poopty business practices (non-compete clauses) and was brought back from the brink to become the great game it is today. Yeah, they had their missteps, but certainly no more than any of the triple A developers they were aiming to produce a game of similar quality to.

Actually, my apologies, you got two things right. You are a fool as well, as you stated. Good riddance to you too, the franchise will go on just fine without you complaining like it seems you likely do quite often (oh who am I kidding, we both know you'll buy ASA so you can complain there as well 😉.)

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58 minutes ago, BruisingPikmin said:

Good riddance, movement speed levelling was horrid and if you actually read the post you'd know that the other things mentioned are a non-issue. Bye bye 🙋‍♂️

 

31 minutes ago, BruisingPikmin said:

Well, you got one thing right, they did get lucky.

They made one of (if not THE) most successful indie survival games, and they were indeed lucky to do so. It almost died on arrival due to poopty business practices (non-compete clauses) and was brought back from the brink to become the great game it is today. Yeah, they had their missteps, but certainly no more than any of the triple A developers they were aiming to produce a game of similar quality to.

Actually, my apologies, you got two things right. You are a fool as well, as you stated. Good riddance to you too, the franchise will go on just fine without you complaining like it seems you likely do quite often (oh who am I kidding, we both know you'll buy ASA so you can complain there as well 😉.)


Another Ignorant disrespectful PC player instead of gas lighting say something useful or be quiet and let the adults with serious issues about this game present their issues since you have no problems and you have access to you save files on PC and game runs smoothly for you . You need to stop gas lighting and move on.

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6 hours ago, Kurtious said:

i only have one question, will there be kbm support day 1 on console?

More important: Will ASA have good controler and TV support for consoles? Do we get rid off all the ever changing double functions and overlaps of keys, the dynamic wheel wich even keeps changing while you are using it, interacting with an object outside the center of focus, menu fonts too small to read on a 4K screen unless you stick your head in the screen and all the other issues you won't notice when you test only at a desk setup on a small monitor with mouse & keyboard?

Don't forget, console gaming originates in the livingroom, on the cauch, staring at a TV.

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So what I've gathered from this crunch is that wildcard has no idea what the pvp playerbase wants.

Nobody that actually played the game for an extended period of time asked for movement speed to be removed.

No cryos is gonna cause an uproar and you'll either have people leaving the game or be forced to add them back. You can't just give people something that important they've been used to for 5 years which was eventually turned into part of the base game and just take it away. Most of the current playerbase hasn't even seen the game before cryos.

Rhyniognatha better be getting nerfed into the ground if they're gonna be there on launch or they're gonna be the only tame in the game that is even viable for open world pvp. With no nets or other fast fliers they have absolutely 0 counters. fun game. Even unofficials with every dlc available mostly either nerfed its hp by 80% or completely removed it because it's just that broken even at low levels.

 

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2 hours ago, Noffek said:

By the way, the ASE patch just downloaded. I go to unofficial PC sessions and what do I see? Well, I don't see any server that would be available with and without a password. It looks like the client would not have a connection to the Nitrado, G-poral etc. network. I know they turned off the official ones, but out of the thousands of private servers on the list, not a single one was online? Or maybe the WC/SG did something wrong with the shutdown again. Console not PC

On XBox are avaible (56 Dedi - 98 Not-Dedi - 7674 PC-Session)

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1 hour ago, ThePikafan said:

Rhyniognatha better be getting nerfed into the ground if they're gonna be there on launch or they're gonna be the only tame in the game that is even viable for open world pvp. With no nets or other fast fliers they have absolutely 0 counters. fun game. Even unofficials with every dlc available mostly either nerfed its hp by 80% or completely removed it because it's just that broken even at low levels.

THIS.

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TEK creature variants and Cryopods will not be available.

Cryopods/fridges were the single best QOL ever added to the game, so much so you made it so they could be learned on every map. Not including them at the start is the dumbest decision in a long history of dumb decisions by WC/Snail and shows you really don't care about QOL and it was only added to reduce tickets on your end and not about the player experience. You can keep your bad decisions and I will keep my money. Thanks for making this an easier decision for me.

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48 minutes ago, CervantesMor said:

At the moment I can't comment... I still have to swallow the shutdown of our lands...

Liberation (look...it's sunny outside...no, that's not a Ptera...) ....hmmm...I'd rather say "sense of loss"

I feel you...
We all need therapy to overcome this severe case of Stockholm Syndrome.

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TLDR: Crossplay will be enabled for Xbox Series X/S, Windows PC, and PlayStation 5. 
Crossplay will not work for Steam PC at launch. 

Why? Frankly, when we launch the game, we’ll have to patch a lot because you’re going to find things we missed or break the game in ways we never identified, and we’d prefer to be able to patch the Steam platform very quickly to resolve these issues.

So when there is an exploit, console/windows players get to abuse it for much longer and even get an early warning before it gets fixed. Nice. But overall it seems like some thought went into the problems that come with crossplay, so not all bad i guess.

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Rafts will be available on Day One and the Rhyniognatha on The Island

Nerf rhyniognatha. There shouldnt even be a debate about that, it is so obvious this creature shouldnt be in the game as it is in ase. While youre at it, nerf all the other op creatures that came with other maps.

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We have done a pass on caves with some balance adjustments to choke points

Good.

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We have NOT FIXED getting more than 20 mutations

This is extremely disappointing. It was my most anticipated change for asa. The (nearly) unlimited mutations are ruining the games balance. I made a suggestion here with more details and reasons.

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We will still be working with an anti-cheat for ASA. We won’t be sharing any more information about Anti-Cheat as it doesn’t benefit anyone to do so.

Oh you´re still working with an anti cheat? Crazy! But seriously, you couldnt get on top of cheating in the slightest for the past years, i have never seen such rampant cheating in any other game. It takes some more than this little paragraph to convince people that you actually come up with working anti cheat systems. Maybe start with acknowledging how bad it is in ase.

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Of course, these examples don't cover everything you can expect to see redesigned in ASA.

Give us more details please. This faq was a surprising and nice change of communication, thanks for that but we need more of that before launch. Including a list of game modes/servers that will be available. I would personally like to see some kind of classical mode (not seasonal and ran by stinky snail games) without all the stupid op maps and without all the stupid op creatures. Furthermore id like to see  orp-clusters again, possibly with improved orp-system like i suggested here.

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once the game is out the door, we intend to do a 180 and will become more directly engaged with the community

So you didnt want anything to do with all the ase-related dramas anymore and decided to just stay quiet, and now want to start "fresh" with asa? Kinda puts you under pressure now... And as i said, please dont wait for asa launch to give us more details about the changes you´ve made.

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