Matteu Posted September 17 Author Share Posted September 17 saint helena giant earwig. i am personally pissed they arent around anymore since it would have been a sick pet. these guys died out in 1967 1 Link to comment Share on other sites More sharing options...
Matteu Posted September 17 Author Share Posted September 17 saint helena giant hoopoe 1 Link to comment Share on other sites More sharing options...
Matteu Posted September 17 Author Share Posted September 17 (edited) I dont understand how chasmosaurus and titanoceratops made it in the top 10 whilst looking very similar to triceratops, while most of these have never been used before and a couple barely received any attention Regaliceratops mercuriceratops Albertaceratops Machairoceratops Wendiceratops Furcatoceratops spinops Einiosaurus i was so suprised that this one has only been suggested once, i remember it from dinosaur planet Edited September 17 by Matteu Link to comment Share on other sites More sharing options...
Matteu Posted September 17 Author Share Posted September 17 Thescelosaurus Link to comment Share on other sites More sharing options...
Matteu Posted September 17 Author Share Posted September 17 (edited) Wannanosaurus Prenocephale Colepiocephale Homalocephale Amtocephale Acrotholus Edited September 17 by Matteu 1 Link to comment Share on other sites More sharing options...
Matteu Posted September 17 Author Share Posted September 17 Aquilops 1 Link to comment Share on other sites More sharing options...
Matteu Posted September 17 Author Share Posted September 17 Graciliceratops 1 Link to comment Share on other sites More sharing options...
Matteu Posted September 17 Author Share Posted September 17 Ajkaceratops Link to comment Share on other sites More sharing options...
Falcon6224 Posted September 18 Share Posted September 18 I don’t know if it’s in here but I think a type of hybodontiformes could be a cool type of shark to be added to the game either gen2 or fjord since they have the nicer oceans out of the remaining maps 1 Link to comment Share on other sites More sharing options...
DarkDraken17 Posted September 18 Share Posted September 18 On 8/13/2023 at 2:00 PM, Matteu said: kubanochoerus the largest pig ever. kinda weird ark doesnt have pigs Ark does. They have phiomia's remember? Link to comment Share on other sites More sharing options...
DarkDraken17 Posted September 18 Share Posted September 18 do you have the micro pachycephalosaurus? Link to comment Share on other sites More sharing options...
Matteu Posted September 18 Author Share Posted September 18 (edited) Phiomia is an early elephant @DarkDraken17 Edited September 18 by Matteu 1 Link to comment Share on other sites More sharing options...
Matteu Posted September 18 Author Share Posted September 18 Wannanosaurus is the smallest pachycephalosaur I could find. I'll ad micropachycephosaurus when I have time. But according to Wikipedia it's a basal ceratopsian. 2 hours ago, DarkDraken17 said: do you have the micro pachycephalosaurus? 1 Link to comment Share on other sites More sharing options...
Noricha Posted September 18 Share Posted September 18 Is the Deodon a type of pig? It eats like one. 1 Link to comment Share on other sites More sharing options...
Matteu Posted September 18 Author Share Posted September 18 It is most closely related to hippos and whales. 26 minutes ago, Noricha said: Is the Deodon a type of pig? It eats like one. 1 Link to comment Share on other sites More sharing options...
DarkDraken17 Posted September 18 Share Posted September 18 Huh, never knew that 1 Link to comment Share on other sites More sharing options...
Noricha Posted September 18 Share Posted September 18 Interesting I wouldn’t have thought that. Now that you mention Hippos, I’d like to see them in Ark. 1 1 Link to comment Share on other sites More sharing options...
Qwertymine Posted September 19 Share Posted September 19 What I think is a better idea is species zones, or areas of the map where different species spawn despite being the same biome. For example, I had an OLD OLD post discussing different species of shark(Or creatures that could fill a similar role) in different sections of The Island's oceans. Megalodon being made bigger and added to the depths, Ptychodus for the Southern section, Metriorhynchus to the West, Xiphactinus or Acrophyseter for the Arctic ocean, Edestus around Carno Island, Alopias (grandis) to the East with Plesiosuchus in an around the swamp delta over there, and Helicoprion around Herbi Island. More recently I came up with the idea to turn that large island in the southwest of Lost Island into a strange land filled with creatures of both strange shape and confusing size, like Palaeoloxodon falconeri, Cygnus falconeri, Yacarerani, Suminia, Paleopropithecus, Megaladapis, Archaeoindris, Archeolemur, Archicebus, Drepanosaurus, Epidexipteryx, Icarosaurus, Josephoartigasia, and Magyarosaurus. Of course, ideas like this take a TON of work, but I think more differentiation between different zones of maps that generally contain the same creatures would go a long way towards improving not only creature variety, but also make players think more about where on the map they want to start to be closer to the creatures they want (At least until they get fliers lol). 1 Link to comment Share on other sites More sharing options...
Matteu Posted September 19 Author Share Posted September 19 (edited) Now I want the ark devs to make a full map based on island gigantism and dwarfism. Your idea sounds a little to cool. a map with small elephants giant lemurs and other weird animals would be amazing. Also in terms of megalodon I think it needs to be made 20% bigger and used as a underwater rex instead of a carno. This would open up the medium fast shark niche. Because currently megalodon is very underwhelming. Also do you mind if I include the species that you named that aren't in this thread yet. 3 hours ago, Qwertymine said: What I think is a better idea is species zones, or areas of the map where different species spawn despite being the same biome. For example, I had an OLD OLD post discussing different species of shark(Or creatures that could fill a similar role) in different sections of The Island's oceans. Megalodon being made bigger and added to the depths, Ptychodus for the Southern section, Metriorhynchus to the West, Xiphactinus or Acrophyseter for the Arctic ocean, Edestus around Carno Island, Alopias (grandis) to the East with Plesiosuchus in an around the swamp delta over there, and Helicoprion around Herbi Island. More recently I came up with the idea to turn that large island in the southwest of Lost Island into a strange land filled with creatures of both strange shape and confusing size, like Palaeoloxodon falconeri, Cygnus falconeri, Yacarerani, Suminia, Paleopropithecus, Megaladapis, Archaeoindris, Archeolemur, Archicebus, Drepanosaurus, Epidexipteryx, Icarosaurus, Josephoartigasia, and Magyarosaurus. Of course, ideas like this take a TON of work, but I think more differentiation between different zones of maps that generally contain the same creatures would go a long way towards improving not only creature variety, but also make players think more about where on the map they want to start to be closer to the creatures they want (At least until they get fliers lol). Edited September 19 by Matteu Link to comment Share on other sites More sharing options...
Matteu Posted September 19 Author Share Posted September 19 There was a giant 2m tall hippo but I think I've seen it be suggested several times. 5 hours ago, Noricha said: Interesting I wouldn’t have thought that. Now that you mention Hippos, I’d like to see them in Ark. Link to comment Share on other sites More sharing options...
DarkDraken17 Posted September 19 Share Posted September 19 8 hours ago, Matteu said: Now I want the ark devs to make a full map based on island gigantism and dwarfism. Your idea sounds a little to cool. a map with small elephants giant lemurs and other weird animals would be amazing. Also in terms of megalodon I think it needs to be made 20% bigger and used as a underwater rex instead of a carno. This would open up the medium fast shark niche. Because currently megalodon is very underwhelming. Also do you mind if I include the species that you named that aren't in this thread yet. Yes! The megs are way too small. In real life they were like 75 to 100 feet long, and in ark they're like 25. they could really use an update. And also, on the note of Carno, Does anyone else think they need a roar ability, and need to be way faster? In other games and real life they could run like 30 miles per hour! Also, do you guys have any other ideas of some map ideas you think would be cool for ASA or Ark 2? Link to comment Share on other sites More sharing options...
Qwertymine Posted September 19 Share Posted September 19 9 hours ago, Matteu said: Also do you mind if I include the species that you named that aren't in this thread yet. Not at all, go for it, half of them are hidden in that block of text anyways Link to comment Share on other sites More sharing options...
Qwertymine Posted September 19 Share Posted September 19 14 hours ago, Noricha said: Interesting I wouldn’t have thought that. Now that you mention Hippos, I’d like to see them in Ark. That or have another animal act like hippos I'm partial to Estemmenosuchus for that role, they'd be cool to see in rivers chasing down creatures that get too close. Link to comment Share on other sites More sharing options...
Qwertymine Posted September 19 Share Posted September 19 Another thing is that not all creatures have to have a whole roster of abilities or differences, sometimes just being different and helpful is enough. I think having "hallmark" species of sorts for each map would help make each one feel unique. Take Ceratopsians for example, there's tons of cool and interesting looking ones, so lets roll with those for now. Just to be fair, every map that already has Trikes and Pachyrhinos will keep them. But then each map would get their own variation of those creatures as well. The Island- Torosaurus (This is usually a little dubious, but its fairly popular and most people know it, great for an Island exclusive) Scorched Earth- Udanoceratops (Unique, markedly different from other Ceratopsians) Aberration- Chasmosaurus (Was pretty popular in the Ab creature vote and would fit well if given bioluminescence) Extinction- Nasutoceratops (In either the Wastes or Desert biome, using their horns to punt smaller threats away) Genesis P1- Kosmoceratops (In the Bog), though with this map you could probably get crazy with it and add one for each biome as well (Excluding space, which has the Tek Trike). If that were the case: Koreaceratops (Ocean), Diabloceratops (Volcano), and something more Rhino-like for the Arctic. Genesis P2: Medusaceratops (Could be in the Garden, with powers much like its namesake to help protect it from the many threats) The Center: Zuniceratops (Smaller, much better suited to the insular nature of the Center) Ragnarok: Pentaceratops (A very loud and proud island deserves an equally fitting Ceratopsian) Valguero: Einiosaurus (An herbivore to rival the Deinonychus, capable of its own type of pinning thanks to its downward curving nose horn) Crystal Isles: Regaliceratops (Weird and wonderful, just like this map) Lost Island: Styracosaurus (Would fit in well with the jungles and swamps this map offers) and Centrosaurus (Creating large herds across the vast plains) Fjordur: Titanoceratops (A popular creature from the initial Fjordur creature vote). This is again another map that could warrant a variant for each zone, in which case Titanoceratops for Midgard, Sinoceratops for Vanaheim, and Navajoceratops for Asgard (Again, probably a rhino for Jotunheim). Now again, ideas like this VASTLY increase the scope of the game, its development time, and this is just for one type of creature, so imagine trying to do this for multiple types of creatures, but you get the idea. The coexisting diversity and uniformity would not only create more unique maps and fresh new experiences, but also keep players from being jarred every time they start up a new map and see a new creature, as it isn't some crazy new lava lizard or fish lion, but something similar yet different to what they've encountered before. Link to comment Share on other sites More sharing options...
Matteu Posted September 19 Author Share Posted September 19 well actually most of these could just re use trike and pachyrhino models just like atlas did, and a lot of skins do so i think it would be possible. 2 minutes ago, Qwertymine said: Another thing is that not all creatures have to have a whole roster of abilities or differences, sometimes just being different and helpful is enough. I think having "hallmark" species of sorts for each map would help make each one feel unique. Take Ceratopsians for example, there's tons of cool and interesting looking ones, so lets roll with those for now. Just to be fair, every map that already has Trikes and Pachyrhinos will keep them. But then each map would get their own variation of those creatures as well. The Island- Torosaurus (This is usually a little dubious, but its fairly popular and most people know it, great for an Island exclusive) Scorched Earth- Udanoceratops (Unique, markedly different from other Ceratopsians) Aberration- Chasmosaurus (Was pretty popular in the Ab creature vote and would fit well if given bioluminescence) Extinction- Nasutoceratops (In either the Wastes or Desert biome, using their horns to punt smaller threats away) Genesis P1- Kosmoceratops (In the Bog), though with this map you could probably get crazy with it and add one for each biome as well (Excluding space, which has the Tek Trike). If that were the case: Koreaceratops (Ocean), Diabloceratops (Volcano), and something more Rhino-like for the Arctic. Genesis P2: Medusaceratops (Could be in the Garden, with powers much like its namesake to help protect it from the many threats) The Center: Zuniceratops (Smaller, much better suited to the insular nature of the Center) Ragnarok: Pentaceratops (A very loud and proud island deserves an equally fitting Ceratopsian) Valguero: Einiosaurus (An herbivore to rival the Deinonychus, capable of its own type of pinning thanks to its downward curving nose horn) Crystal Isles: Regaliceratops (Weird and wonderful, just like this map) Lost Island: Styracosaurus (Would fit in well with the jungles and swamps this map offers) and Centrosaurus (Creating large herds across the vast plains) Fjordur: Titanoceratops (A popular creature from the initial Fjordur creature vote). This is again another map that could warrant a variant for each zone, in which case Titanoceratops for Midgard, Sinoceratops for Vanaheim, and Navajoceratops for Asgard (Again, probably a rhino for Jotunheim). Now again, ideas like this VASTLY increase the scope of the game, its development time, and this is just for one type of creature, so imagine trying to do this for multiple types of creatures, but you get the idea. The coexisting diversity and uniformity would not only create more unique maps and fresh new experiences, but also keep players from being jarred every time they start up a new map and see a new creature, as it isn't some crazy new lava lizard or fish lion, but something similar yet different to what they've encountered before. 1 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now