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7 hours ago, 1Sonder said:
17 hours ago, Riskybiscuits said:

Would it be better to remove the Giga trap ability and have it trap rock elementals instead as it's max tier? what do you guys think? will edit if that's what folk prefer :) 

 

I think this is the type of stuff that ark needs and should be putting in, this is brilliant and won my vote in the first paragraph. Here's hoping they take the communities advice this time.

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On 4/12/2023 at 6:52 PM, Riskybiscuits said:

Fasolasuchus1.jpg

Fasolasuchus 4.jpg

Creature info:

Name: Fasolasuchus

Diet: Carnivore (Particularly favours armoured creatures)

Time Period : Triassic

Temperament: Aggressive

 

Dossier Description: Fasolasuchus is the largest Reuisuchian that ever lived, although here on the Ark it’s a little bigger than I remember. It’s armour and bone crushing jaws are just as ferocious as the t-rex, able to grip and hold it’s prey firmly in place. Although Fasolasuchas is of Crocodilian lineage, it’s more of a big lizard than a marine reptile. It’s thick scaley hide helps it thrive within the desert environment, much like its historical counterpart that lived on the vast continent of Pangea millions of years ago.

 

Suggested By Snowbloodwolf2 on reddit: For some reason these creatures naturally enjoy crushing and or shattering things with thick shells or armor and see it as a a form of entertainment as a result they can often be found mercilessly crushing dodicarus and carbonemys even when they aren't hungry and leaving the corpses scattered around the area as a result they serve as warnings to other predators that they are currently in a Fasolasuchus's territory even if the Fasolasuchus doesn't understand the concept of a territory. (So it would basically say that unlike other large predators you don't need to earn its trust or respect by besting it in combat or raising it from an egg because it is simply too stupid to understand such concepts so you simply have to essentially throw "toys" at it to put it morbidly)

 

Abilities:

  • Intense Gripping Bite with it’s strong jaws able to  immobilise a Rock Elemental if high enough level , works like a Giant Bear Trap or Net gun.
  • Has a Crush ability for Armoured dinos in its grasp (Dodicarus, Anky, Carbonamys, Stego, Kentro (doesn’t take damage from Kentro), TeK Dino’s, Rock Elementals, Arthros, shadow manes (due to their armour ability).
  • Has 3 attack options: Trap, Crush and Swipe
  • Can Trap any Dino no matter how big and also traps flying and water based creatures, time trapped will depend on stamina and trapped dinos will not take damage.
  • Crush: If the Dino is under the Armoured Category the Fasolasuchus can slowly crush it’s victims to death in it’s jaws if the option is selected, It’s victim cannot move or fight back, until the the stamina is drained on the Fasolasuchus. (stamina drain is faster when in crushing mode and it also has a cooldown)
  • Swipe: the Fasolasuchus has a tail swipe ability to knock back attackers.
  • Heat Resistance & Sandstorm Protection: Due to is cold bloodedness the Fasolasuchus it gains strength from the heat of the desert sun, the higher the temperature the stronger and quicker it is, this has a reverse effect in the cold and at night time it is a lot more sluggish and slow. Due to its thick hide it is particularly resilient against sand storms and heat resistance also takes effect when being attacked by flame arrows, flame throwers and flaming oil jars, however the Fasolasuchus is particularly vulnerable to explosives.
  • Harvests: Stone, Metal, Chitin, and Keratin

 

Taming:

To tame the Fasolasuchus you need to keep your distance, if it spots you during a tame it will attack you and break your legs in the wild, it love crunchy things and treats armoured dinos as chew toys!

How to Tame: You need to sacrifice an armoured tamed creature (Dodicarus, Anky, Carbonamys, Stego, Kentro (doesn’t take damage for Kentro), TeK Dino’s, Rock Elementals, Arthro, shadow manes (due to their armour ability). The Fasolasuchus will slowly crush the tames to death until the taming bar is full, you may need multiple sacrifices if it’s a high level, saddle tiers and health points do help the taming time.

Taming Effectiveness :  Will be based on health of the sacrifice, if you have a high-level Dodicarus with a lot of health the amount of time it takes to kill the creature will increase the taming effectiveness, you can still reach 100% with different armoured creatures but Rock elemental will still be your best option for quicker results taming a high level Fasolasuchus.

Tamed Use:

Trapping Dinos: Once tamed the Fasolasuchus can trap anything in it’s jaws, with the exception of End Game Creatures, Once the jaws are locked you can then proceed to tranq, fire balistas or even passive tame the wild creature.  (For example if you want to tame a Ferrox you don’t have to worry about it changing into a rage monster it will be completely immobilised until the Fasolasuchs’s stamina is drained)

Rock Elemental Trap while this creature will be able to trap a Rock Elemental for making it easier to tame one, it will have a reduced trap time based on drag weight the larger the creature (largest being Rock Elemental, Yuti, Wyvern and Bronto),  the less time you have.  This is to give an even playing field so that player new and advanced players are in a situation where they need to fight on foot or on an alternative dino (This ability can effect all large dinos with the exception of Bosses, Gigas, Reapers and Carchas, it's armour does protect against Carcha blood lust buff, if Fasolasuchus is transferred to a non-scorched earth server or visa versa.)

Creatures Can Fight Backif a tamed creature is trapped it can fight back without it's rider but prey will do significantly reduced damage to the Fasolasuchus while immobilised. 

Ranged Battle Tactics: (suggested by 1Sonder) imagine fighting a rock elemental while your riding about your tribe mates can fire catapults, balista and cannons from the side of the Fasolasuchus, it would be like a pirate battle on the dunes.

Saddle Features- some more combat and taming attributes will be the ability to attach 2 a catapult turrets or cannons earthier side of the creature on it's saddle, this will allow the option of trapping while on the move 1 rider and two trappers able to sit on the creature, this will also help with taming rock elementals as the structures will already be in place. 

Avoiding the Heat and Sandstorms: the Fasolasuchus thrives in the heat and sand it applies a heat and protection buff to it’s rider when in those conditions.

Combat:

Crunch all Creaturesthe ability to slowly Crunch creatures trapped in it's jaws will apply to anything but will have a buff for Armoured Dinos (rock elemental, doric, Anky, Kentro, Stego, Tek dinos, Carbonyms, Arthros, Shadowmanes).

Dismounts the rival player: if the Trapped dino has a rider they will be instantly dismounted and cannot remount until the Fasalousuchus lets go.

Damage protection buff: Fasolasuchus takes reduced damage when locked onto a creature.

Saddle: This Creature, thanks to it's large and bulky body, is able to carry a tone of weight and is great for harvesting heavy rocks and minerals, it's saddle offers three seats two of which are balista turrets built into it, which is great for a hunting party looking to tame a large prize.

A Useful Sacrifice: if you have a low level Fasolasuchus it's still very handy for a quick escape, although the time limit would be short a low level on it's stamina you still could immobilise a large threat long enough for the riders to escape, your Fasolasuchus may be sacrificed, but you can at least get away safely or you can use it to confuse your enemy and dismount them. 

Artwork and Design choices: I have created my own mocked up version of this creature with som exaggeration to it's design compared to it's relief counterpart due to the fact that Scorched Earth has more of a mythical creature vibe to it I added more of that kind of flare to the Fasolasuchus Design. I thought it would be interesting to have more quadrupedal carnivores within ark and feel that this creature would be a great addition as a desert prowling monster that could give the death worm a run for it's money. 

Overall: I wanted this creature to aid players that don't have a lot of PVP experience, with a way to even the playing field, if someone has a giga at least you can dismount them and fight them one on one, the Fasolasuchus is a bit of a double edged sword its good for stopping an enemy you are also frozen sand have to fight on foot, it might be wise to have another creature to back you up as well. 

Thank you everyone for your support! lets get this creature to top 10!!

That would be  adorable to see ingame. Love the style and features 👌 🤩

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On 4/12/2023 at 6:52 PM, Riskybiscuits said:

Fasolasuchus1.jpg

Fasolasuchus 4.jpg

Artwork by Riskybiscuits: Instagram -https://www.instagram.com/leannedaphnedesign/

Creature info:

Name: Fasolasuchus

Diet: Carnivore (Particularly favours armoured creatures)

Time Period : Triassic

Temperament: Aggressive

 

Dossier Description: Fasolasuchus is the largest Reuisuchian that ever lived, although here on the Ark it’s a little bigger than I remember. It’s armour and bone crushing jaws are just as ferocious as the t-rex, able to grip and hold it’s prey firmly in place. Although Fasolasuchas is of Crocodilian lineage, it’s more of a big lizard than a marine reptile. It’s thick scaley hide helps it thrive within the desert environment, much like its historical counterpart that lived on the vast continent of Pangea millions of years ago.

 

Suggested By Snowbloodwolf2 on reddit: For some reason these creatures naturally enjoy crushing and or shattering things with thick shells or armor and see it as a a form of entertainment as a result they can often be found mercilessly crushing dodicarus and carbonemys even when they aren't hungry and leaving the corpses scattered around the area as a result they serve as warnings to other predators that they are currently in a Fasolasuchus's territory even if the Fasolasuchus doesn't understand the concept of a territory. (So it would basically say that unlike other large predators you don't need to earn its trust or respect by besting it in combat or raising it from an egg because it is simply too stupid to understand such concepts so you simply have to essentially throw "toys" at it to put it morbidly)

 

Abilities:

  • Intense Gripping Bite with it’s strong jaws able to  immobilise a Rock Elemental if high enough level , works like a Giant Bear Trap or Net gun.
  • Has a Crush ability for Armoured dinos in its grasp (Dodicarus, Anky, Carbonamys, Stego, Kentro (doesn’t take damage from Kentro), TeK Dino’s, Rock Elementals, Arthros, shadow manes (due to their armour ability).
  • Has 3 attack options: Trap, Crush and Swipe
  • Can Trap any Dino no matter how big and also traps flying and water based creatures, time trapped will depend on stamina and trapped dinos will not take damage.
  • Crush: If the Dino is under the Armoured Category the Fasolasuchus can slowly crush it’s victims to death in it’s jaws if the option is selected, It’s victim cannot move or fight back, until the the stamina is drained on the Fasolasuchus. (stamina drain is faster when in crushing mode and it also has a cooldown)
  • Swipe: the Fasolasuchus has a tail swipe ability to knock back attackers.
  • Heat Resistance & Sandstorm Protection: Due to is cold bloodedness the Fasolasuchus it gains strength from the heat of the desert sun, the higher the temperature the stronger and quicker it is, this has a reverse effect in the cold and at night time it is a lot more sluggish and slow. Due to its thick hide it is particularly resilient against sand storms and heat resistance also takes effect when being attacked by flame arrows, flame throwers and flaming oil jars, however the Fasolasuchus is particularly vulnerable to explosives.
  • Harvests: Stone, Metal, Chitin, and Keratin

 

Taming:

To tame the Fasolasuchus you need to keep your distance, if it spots you during a tame it will attack you and break your legs in the wild, it love crunchy things and treats armoured dinos as chew toys!

How to Tame: You need to sacrifice an armoured tamed creature (Dodicarus, Anky, Carbonamys, Stego, Kentro (doesn’t take damage for Kentro), TeK Dino’s, Rock Elementals, Arthro, shadow manes (due to their armour ability). The Fasolasuchus will slowly crush the tames to death until the taming bar is full, you may need multiple sacrifices if it’s a high level, saddle tiers and health points do help the taming time.

Taming Effectiveness :  Will be based on health of the sacrifice, if you have a high-level Dodicarus with a lot of health the amount of time it takes to kill the creature will increase the taming effectiveness, you can still reach 100% with different armoured creatures but Rock elemental will still be your best option for quicker results taming a high level Fasolasuchus.

Tamed Use:

Trapping Dinos: Once tamed the Fasolasuchus can trap anything in it’s jaws, it can trap Flying (if landed) and Water Creatures (in the water) with the exception of End Game Creatures, Once the jaws are locked you can then proceed to tranq, fire balistas or even passive tame the wild creature.  (For example if you want to tame a Ferrox you don’t have to worry about it changing into a rage monster it will be completely immobilised until the Fasolasuchs’s stamina is drained)

Rock Elemental Trap while this creature will be able to trap a Rock Elemental for making it easier to tame one, it will have a reduced trap time based on drag weight the larger the creature (largest being Rock Elemental, Yuti, Wyvern and Bronto),  the less time you have.  This is to give an even playing field so that player new and advanced players are in a situation where they need to fight on foot or on an alternative dino (This ability can effect all large dinos with the exception of Bosses, Gigas, Reapers and Carchas, it's armour does protect against Carcha blood lust buff, if Fasolasuchus is transferred to a non-scorched earth server or visa versa.)

Creatures Can Fight Backif a tamed creature is trapped it can fight back without it's rider but prey will do significantly reduced damage to the Fasolasuchus while immobilised. 

Ranged Battle Tactics: (suggested by 1Sonder) imagine fighting a rock elemental while your riding about your tribe mates can fire catapults, balista and cannons from the side of the Fasolasuchus, it would be like a pirate battle on the dunes.

Saddle Features- some more combat and taming attributes will be the ability to attach 2 a catapult turrets or cannons earthier side of the creature on it's saddle, this will allow the option of trapping while on the move 1 rider and two trappers able to sit on the creature, this will also help with taming rock elementals as the structures will already be in place. 

Avoiding the Heat and Sandstorms: the Fasolasuchus thrives in the heat and sand it applies a heat and protection buff to it’s rider when in those conditions.

Combat:

Crunch all Creaturesthe ability to slowly Crunch creatures trapped in it's jaws will apply to anything but will have a buff for Armoured Dinos (rock elemental, doric, Anky, Kentro, Stego, Tek dinos, Carbonyms, Arthros, Shadowmanes).

Dismounts the rival player: if the Trapped dino has a rider they will be instantly dismounted and cannot remount until the Fasalousuchus lets go.

Damage protection buff: Fasolasuchus takes reduced damage when locked onto a creature.

Saddle: This Creature, thanks to it's large and bulky body, is able to carry a tone of weight and is great for harvesting heavy rocks and minerals, it's saddle offers three seats two of which are balista turrets built into it, which is great for a hunting party looking to tame a large prize.

A Useful Sacrifice: if you have a low level Fasolasuchus it's still very handy for a quick escape, although the time limit would be short a low level on it's stamina you still could immobilise a large threat long enough for the riders to escape, your Fasolasuchus may be sacrificed, but you can at least get away safely or you can use it to confuse your enemy and dismount them. 

Artwork and Design choices: I have created my own mocked up version of this creature with som exaggeration to it's design compared to it's relief counterpart due to the fact that Scorched Earth has more of a mythical creature vibe to it I added more of that kind of flare to the Fasolasuchus Design. I thought it would be interesting to have more quadrupedal carnivores within ark and feel that this creature would be a great addition as a desert prowling monster that could give the death worm a run for it's money. 

Overall: I wanted this creature to aid players that don't have a lot of PVP experience, with a way to even the playing field, if someone has a giga at least you can dismount them and fight them one on one, the Fasolasuchus is a bit of a double edged sword its good for stopping an enemy you are also frozen sand have to fight on foot, it might be wise to have another creature to back you up as well. 

Thank you everyone for your support! lets get this creature to top 10!!

 

Untitled_Artwork 5 copy.jpg

 

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4 hours ago, Edmundrockwell1 said:

Well its ark nothing looks like what it needs to it's a video game 

The Design for Fasolasuchus was based on this skeleton, I've exaggerated a few details due to the fact it's a video game and needs to look cool and that in Ark the creature's genes have been manipulated which does give an element of creative freedom. 

Fasolasuchus_vs._Lessemsaurus.webp

images.jpeg

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  • Riskybiscuits changed the title to FASOLASUCHUS: LARGE DINO (RockGolem) TRAPPER + COUNTER, Badass Artwork
1 hour ago, CyberSaurus0829 said:

Yet the rex looks like a t rex, no offense to the artist but this looks more like an oversized salamander than a rauisuchid

Totally understandable :) , when designing the creature there was a lot more creative freedom creating it for Ark as a lot if not all the creatures in ark have inaccurate appearance to their real life counterparts ( mostly down to mutations from the ark system itself), this design in particular was purely based off of the skeletal remains of Fasolasuchus and even though it is an ancestor to the crocodile, It was mostly a land based predator, there is no evidence to suggest Fasolasuchus has crocodile-like skin and may have been more lizard-like such as the dimetrodon and it's Permian Cousins, it's snout in particular was not as adapted to life in the water as much as other Rauisuchids, hence it's more lizard-like features. The extra spikes are purely aesthetic to give a more video game appearance and something befitting a map like Scorched Earth, mostly for a Badass and fun looking creature for Ark.  It's most likely WC will change the design but this is just to give an idea of how it could potentially look :) 

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I dont know why but Syntac's video made me think of these guys being Wild Nesters (like Magmasaurs) and so i'm just picturing them nesting around a large oasis, hidden under the sand dunes, jaws poking out, maybe just looking like a rock to unsuspecting survivors (or golems!) and when you try to grab the eggs, they crawl out start chasing you...

Scary..

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I have got some ideas for the fasolasuchus on other mapes like abberation you can add me on discord jimmy_yeet23 #9668 for more ideas. but one is because there aren’t any rock golems on abberation it can be used for trapping karkinos as they need to be shot too and have a hard shell. there is also water in abberation so you can make it swim in the lakes and stuff!! I feel like it’s enemy should be basilisk as it can also go underground and fasolasuchus has a debuff against it and it lets you know when a basilisk is around just like rock drakes react on reapers by clamping it’s jaws in a fast manner almost sounding like a stork . For its abberation look it could have bioluminescent spots/stripes and they will also glow red, orange or some other color that is not natural when a basilisk is around! Love this design and creature concept and if it doesn’t win this vote we could still give it a chance for abberation!!

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