jdlve Posted February 19 Share Posted February 19 Bonjour, avec un ami nous avons récemment ouvert un serveur via un hébergeur qui est sous Linux. En tout nous avons ouvert 5 cartes sur la même machine, mais nous avons un petit problème... Impossible pour nous de réussir à les lier dans un cluster. J'aimerais savoir si quelqu'un a une solution ? MERCI ! ./ShooterGameServer Ragnarok?listen?MaxPlayers=50?SessionName="......"?AutoSavePeriodMinutes=120?RCONEnabled=True?RCONPort=27020?QueryPort=27015?ServerAdminPassword=......?ServerPassword=. ....?Port=7777?AltSaveDirectoryName=...... -clusterid=...... -NoTransferFromFiltering$( [ "$BATTLE_EYE" == "1" ] || printf %s ' -NoBattlEye' ) -server -automanagedmods -EnableIdlePlayerKick -ForceAllowCaveFlyers -ForceRespawnDinos -AutoDestroyStructures -log & until echo "en attente de connexion rcon..."; rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD} ; dors 5 ; fait Si je ne me trompe pas je dois toucher au démarrage, mais ça ne marche pas. Link to comment Share on other sites More sharing options...
jdlve Posted February 19 Author Share Posted February 19 (edited) Hello, with a friend we recently opened a server via a host which is under Linux. In all we opened 5 cards on the same machine, but we have a small problem... Impossible for us to succeed in linking them in a cluster. I would like to know if anyone has a solution? THANK YOU ! ./ShooterGameServer Ragnarok?listen?MaxPlayers=50?SessionName="......."?AutoSavePeriodMinutes=120?RCONEnabled=True?RCONPort=27020?QueryPort=27015?ServerAdminPassword=.....?ServerPassword=.....?Port=7777?AltSaveDirectoryName=Save1 -clusterid=..... -NoTransferFromFiltering$( [ "$BATTLE_EYE" == "1" ] || printf %s ' -NoBattlEye' ) -server -automanagedmods -EnableIdlePlayerKick -ForceAllowCaveFlyers -ForceRespawnDinos -AutoDestroyStructures -log & until echo "waiting for rcon connection..."; rcon -t rcon -a 127.0.0.1:${RCON_PORT} -p ${ARK_ADMIN_PASSWORD}; do sleep 5; done If I'm not mistaken I have to touch on startup, but it doesn't work. Edited February 19 by jdlve Link to comment Share on other sites More sharing options...
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