BobInSeattle Posted February 2 Share Posted February 2 (edited) I am breeding two Baryonyx. Mother is level 220 and has 122.4% speed as her base speed stat. Father is level 336 and has 120% as his base speed stat. Every time I mate these two, the hatched baby starts off with a normal speed apparently derived from one of the parents. As soon as they level up, however, their speed jumps up to 1100%, rendering them unmanageable and worthless. I unclaim, destroy and start over. Rinse and repeat, always goes immediately to 1100%. I run my own private server and have tweaked the PerLevelStatMultiplier for Tamed dinos, leaving the multiplier for speed at 1.0, which I believe was the default. Do I need to adjust this down, to say 0.25 to get a modest increase? Since this is a percentage multiplier, I would expect that to DECREASE the speed, which is not what I want. I expected that setting that value to 1.0 would leave the speed at its base value and let me add points as desired. But no matter where I set this value, I keep getting babies with 1100% speed. I'd appreciate any insights or suggestions on how to achieve my goal of raising the significant stats (Health, Stamina, Melee) and leaving speed alone. Thanks EDIT: I should point out that the hatched baby starts off with reasonable stats. As soon as the first level occurs and I put in any one point, Speed immediately goes from 120% to 1120%. Also, it appears my hosting service editor is not editing the correct file, so I'm doing it manually directly on the controlling Game.ini file. Edited February 2 by BobInSeattle Link to comment Share on other sites More sharing options...
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