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Ark 2 Idea room (Come here and share your ideas)


BreadLord
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So if creatures are smarter, what if they had migration to where you could find a big herd of parasaurs heading west. Also a cool thing would be if there were locations on the map that had events like rarely you will see them migrate to say an obelisk and they just have one big meet there. This could contribute to lore very well and would be useful in game as a great time to go there and get kills or tame. What if this happened when there was a blood moon where the obelisk all shine their lights toward the moon as a beam. Then, there is an exclusive mob that will spawn frequently and is aggressive. Maybe a creature I came up with called Rockwell remains that are these tentacle monsters sort of shaped like a nameless. These guys drop high amounts of element and flesh. Along with this should come the ability to lightly inject yourself with element to where you become a monster like rockwell for a minute and can do more damage, have a tentacle attack, and run faster. In the end though you lose 50 HP. I don't know these are just some ideas.

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It would be cool to add in a system for the dinos to "learn" and become harder to tackle. Like the system in Shadow of Mordor where if an enemy kills you they get stronger and learn from the experience. Imagine a Rex that truly becomes an apex that you are constantly feuding with instead of what we have in ark where they just become chop liver and something you farm for. I want a system where the "endgame" losses its challenge and you laugh at the once terrifying Tyrant Lizard King. Give better rewards for killing challenging animals like better hide that has a use to craft "legendary" type gear.

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For the first time on the forum, I write through Google translator. I play no more than 200 hours and you know what repels me the most? it is a necessity and even a compulsion to constantly turn off the game and search for the necessary information on the wiki. This shouldn't be! all information should be exhausted from the game itself or gameplay, for example, a kibble recipe for a certain type of dino should be knocked out of this dino and crafted according to it. If in the remaster or in arc 2 everything will be at the same level as now, then they are worth a penny!

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Good to have you onboard AlexRU ... I started playing ark in 2018 and didn't even know how to make my character walk or run, didn't know how to get wood or stone with out a tool, but the great thing about playing with friends, tribe mates or multiplayer is you learn from what they know by asking, you get good information from other players in PVE and can also develop friendships that way ( maybe not pvp players since they are your enemy too) I suggest start and learn on PVE ... if not use bookmarked websites that make it easy to find your information...  dododex is a very valuable website for taming pets, hatching ect ect ... also has useful timer.. I myself was surpised that there was no manual with the game... but now I love the aspect of it because its about survival ... and learning by trial and error or from a new friendship is one of the best features of this game... after playing all the years I have ... I am still learning something new from players...  and able to pass down knowledge from what I have learned.. youtube is also a good source for learning tips and tricks...  the game is very strategic .. I didn't learn until 2 years ago that 510 points in Health that if you fall off a cliff or flyer and hit the ground you will not die.. you will have broken bones and slow to walk but maximum damage from a fall is 500 points... 510 points leaves you still alive....   Good luck in your future play...

Edited by lawynns
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