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Introducing, The Fluffy Dimorph: Anurognathus Turbela


DodexX

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Dossier: One my time on the ARK one of the creatures I've been the most in love with have been the Anurognathus Turbela, contrary to Anurognathus Ammoni, Anurognathus Turbela is almost eleven times the size of its original counterpart, Anurognathus Turbela is a creature of loyal temper who will follow survivors with chitin or meat on them, the Anurognathus will constantly follow the survivors and will beg them for food whenever they encounter them in an adorable little fasion, when in the wild these creatures usually travel in packs of up to five individuals, and it is usuallly recommended to tame at least two Anurognathus Turbela for them to be effective when in travel.  When tamed, Anurognathus can prove to be a valuable tame, and it is not uncommon to see survivors without one of them in their backs, even going as far as to jumping off the back of their tamer to protect them from imminent danger, if the player is attacked or left injured badly by a creature, Anurognathus will proceed to chip away at the creauture by guiding it away until the creature is lost of sight, afterwards the Anurognathus will return to its tamer and stay by its side, however it can be trained not to do that, Anurognathus enjoys meat and chitin and it is always fun to pet them to see their reactions, as well in long falls Anurognathus will spread open its wings as a parachute to attempt and reduce the fall damage recieved, however this will drain its stamina quickly, eitherway a very useful tame for experience and new survivors.

 

Pro tips for taming: Anurognathus will avoid dense forests, swamps, redwoods, mountains, and rivers, and can only be found in plain areas with low amount of trees around, places like 'the footpaw' or 'the weathertop' are good places to find Anurognathus.  Anurognathus is a passive tame, implying that you'll need meat or chitin in your last slot to be able to tame them, Anurognathus won't attack unless provoked, and angering an Anurognathus is a very poor decision as the team can chip away at a starting-level survivor, and in groups can probably kill a decent level para.

 

Utility: Parachute but not as OP and also reutilizable, can save you if you're being attacked by like a carno or trike but of course you can disable that setting and let it stay with you and watch you as you guide that 150 rex to the trap knowing damn well you finna die, have a fluffy, loyal companion who will be by your side regardless!  And by the way don't be a heartless person and try to kill this thing they drop literarily nothing besides hide and meat.

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I saw them in Primeval and the idea they have for them is really cool. They are nearly blind but are driven by the smell of blood. So there could be a cool mechanic with those that you can track down enemies that dont have full health. So you could have them as shoulderpets, glide with them and use them for tracking. They could be in caves and if you get hit by something they will all aggro on you due to smell of blood, so taming them will be a challenge.

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