GregoPeck Posted June 14, 2022 Share Posted June 14, 2022 I found some Party Dodos. I seem to recall they were in another map by mistake. I'm not sure if it's a bug, so I haven't reported it. I'm using the Awesome Spyglass mod which gives outlines and details (including map coords). I killed others, but found one after writing this and figured I'd add a screen shot. Link to comment Share on other sites More sharing options...
Taramafor Posted June 14, 2022 Share Posted June 14, 2022 I noticed this on lost island too. Along with santa gacha (they wear santa hats). It could be the devs have some with hats because they just released the map (calls for a party). Is there a way to disable this if/when it happens? I like my immersion. Link to comment Share on other sites More sharing options...
GregoPeck Posted June 14, 2022 Author Share Posted June 14, 2022 20 minutes ago, Taramafor said: I noticed this on lost island too. Along with santa gacha (they wear santa hats). It could be the devs have some with hats because they just released the map (calls for a party). Is there a way to disable this if/when it happens? I like my immersion. I think Lost Island was the other map I was thinking of, but it's been a while. As for Gacha Claus, the map was relatively new during the Winter Wonderland event. It's the map I played the event on. It'd make sense for them to be there in a single player game that hasn't been visited since then. I was afraid all the Dodos were Party Dodos, but I found some regular ones. The cake they carry is pretty much worthless to me. Thanks for helping confirm that erroneous Party Dodo spawns aren't a new issue. Link to comment Share on other sites More sharing options...
GregoPeck Posted June 15, 2022 Author Share Posted June 15, 2022 If you want to replace them, you'd have to make a config edit. Look for the Game.ini file under the folder "...ARK\ShooterGame\Saved\Config\WindowsNoEditor\" then under the line at the top, which is "[/Script/ShooterGame.ShooterGameMode]", you want to add "NPCReplacements=(FromClassName="Dodo_Character_BP_Birthday_C",ToClassName="")" so that the top two lines in the file look like this: [/Script/ShooterGame.ShooterGameMode] NPCReplacements=(FromClassName="Dodo_Character_BP_Birthday_C",ToClassName="") The above line under the header will replace Party Dodo spawns with something else (unspecified in this example). You'd want to use the "destroywilddinos" command to get your population to respawn and they should be gone after that, although this currently seems like an erroneous spawn to me. I could be wrong, maybe they just have them spawning during these times. If you need help w/ that config stuff, let know. This is a single player mode example, so if you're playing on a server, this won't help unless you're the one who set up it's config. I created a bug report: I found an older post where I noticed this: Link to comment Share on other sites More sharing options...
GregoPeck Posted June 16, 2022 Author Share Posted June 16, 2022 My son plays on his PS4 and says he's seen them, too. Link to comment Share on other sites More sharing options...
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