KaraGeek Posted April 22, 2022 Share Posted April 22, 2022 Starting a couple months ago I started getting UE4 Threadwatcher crashes. I am unsure why these started to occur and haven't found any real solutions. I run 30 servers with ARK ASM (Ark Server Manager). This setup has worked mostly w/o issue for over 3 years. I have done some hardware upgrades over time and the current hardware setup was implemented in early January Moved from older Xeon Server to the 10980XE. The threadwatcher crashes all started at the same time for other people in the ARK ASM discord however however it wasn't super widespread and I have been unable to get any answers if it continued or people found a fix. i.e. no one responded to my queries about it. I have managed to work around it somewhat but doing entire system restarts daily and w/e they occur sometimes we'll go a couple days w/o issue then it'll crop again. If anyone has suggestions please feel free. Full system specs and setup: Running on Windows Server 2019. i9-10980XE 256GB Ram DDR4 2666mhz Nvidia 750ti 6x 1TB NVMe 1x 4TB WD REd Pro Link to comment Share on other sites More sharing options...
Larkfields Posted April 22, 2022 Share Posted April 22, 2022 Have you validated the Ark installation on the server? Do you have any mods installed? And... have you tried running sfc /scannow on the server? Link to comment Share on other sites More sharing options...
KaraGeek Posted April 22, 2022 Author Share Posted April 22, 2022 1 hour ago, Larkfields said: Have you validated the Ark installation on the server? Do you have any mods installed? And... have you tried running sfc /scannow on the server? Yes, I did a complete reinstallation shortly after it started. Also, I have validated the windows install. It has affected both servers with and without mods. I haven't seen any pattern. Link to comment Share on other sites More sharing options...
KaraGeek Posted June 14, 2022 Author Share Posted June 14, 2022 I'm bumping this as it is still a problem. A partial workaround was to set ARK Server manager to start servers on boot, this suppresses the "console" and that greatly reduced the amount of crashes but they still happen. The only way to make this work though is to hard restart the physical server as I have not been able to find ANY way to have ARK server launch/run as a "service" or true background process. If anyone knows how to make that happen I'd appreciate it. Running Windows server 2019 Standard. Realistically, i'd like to solve this UE4 crashing problem. Link to comment Share on other sites More sharing options...
Larkfields Posted June 14, 2022 Share Posted June 14, 2022 https://steamcommunity.com/app/346110/discussions/0/152391285463391985/https://arkservermanager.freeforums.net/thread/8203/server-crash-after-auto-update There used to be a command line option called -NoHangDetection but I can't find any recent references.https://gameservershub.com/forums/threads/ark-cross-server-chat.67/page-7 It might be worth checking the windows event logs to see if that has any more information on the crash. Link to comment Share on other sites More sharing options...
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