Kraken Posted June 2, 2016 Share Posted June 2, 2016 6 minutes ago, orionwinterfire said: Are leeches tameable? If so you could make a killing with a blood farm. Until they turn the mechanic upside down. No, they're not. Link to comment Share on other sites More sharing options...
orionwinterfire Posted June 2, 2016 Share Posted June 2, 2016 That's too bad. That might have been interesting. Just adding something else you have to kill to farm is pretty bland. Link to comment Share on other sites More sharing options...
wildbill Posted June 2, 2016 Share Posted June 2, 2016 So if adding leeches is to balance out PVP, then why add them also to a PVE server? Probably been said before, I would hope stuff like this will get balanced out for non-PVP servers. On all the private servers I play (including my own single player) I will be adding this to the game.ini: [/script/shootergame.shootergamemode] NPCReplacements=(FromClassName="Leech_Character",ToClassName="") NPCReplacements=(FromClassName="Leech_Character_Diseased",ToClassName="") The first line you don't actually add, you put the last two lines under that line. The above should remove leeches from the game. Link to comment Share on other sites More sharing options...
Danouk Posted June 2, 2016 Share Posted June 2, 2016 Where do you get the recipe for the cure? Link to comment Share on other sites More sharing options...
Mystalias Posted June 2, 2016 Share Posted June 2, 2016 Lesser Antitode Engram. 10 flowers, 10 mushrooms, 5 blood, 1 rhino horn in pestle, 4x that on chem bench. It's not enough to make just one either, this stuff spreads fast. Why couldn't this swamp fever be just a 10-30 minute debuff? Or require 5 narcotics and a nap? Link to comment Share on other sites More sharing options...
Coggage Posted June 2, 2016 Share Posted June 2, 2016 Wow, how terrible is this patch! They'll be haemorrhaging players at this rate because no-one likes it. Link to comment Share on other sites More sharing options...
Volunteer Moderator ciabattaroll Posted June 2, 2016 Volunteer Moderator Share Posted June 2, 2016 Just now, Coggage said: Wow, how terrible is this patch! They'll be haemorrhaging players at this rate because no-one likes it. In a sense it's ironic because 6 months ago people were making the suggestions for communicable diseases (around the same time as the big push people were making for weather phenomena) and that stuff was met with next to no one going "I don't want diseases". It makes me wonder now if this will repeat itself if/when the development team adds in said weather phenomena. Link to comment Share on other sites More sharing options...
GravitronX Posted June 2, 2016 Share Posted June 2, 2016 Maybe to change the disease system they just need to make it last an hour and you can't skip it with death Link to comment Share on other sites More sharing options...
PapaPoof Posted June 2, 2016 Share Posted June 2, 2016 I just hope they give an option to remove them from Xbox, I never liked this idea. As mentioned above 30min debuff would be annoying, but acceptable. Link to comment Share on other sites More sharing options...
d1nk Posted June 2, 2016 Share Posted June 2, 2016 1 hour ago, PapaPoof said: I just hope they give an option to remove them from Xbox, I never liked this idea. As mentioned above 30min debuff would be annoying, but acceptable. Amen Link to comment Share on other sites More sharing options...
MasterBloob Posted June 27, 2016 Share Posted June 27, 2016 I joined a new server with some friends who just purchased the game. We were a brand new tribe, and had just found a decent location to start building a base when a high lvl sarco wanders in and kills us a few times before we can kite it out of the area. Since we died a few times, our single bed had a large respawn timer, so one of my tribemates respawned in a random location. He'd never played before, and didn't know the swamps were bad news... After getting lost and trekking around there for a while, he shows up back at our base and infects us and our dodos with swamp fever without knowing what it is, that it is contagious, or how to cure it. Having gather rates this low for fresh characters is so brutal... it makes it incredibly hard to even gather enough resources to tame dinos to do things better than we can. It's now a week later, and we're all still infected, and we can't get enough leech blood at once to make even a single cure. I had 3 leech blood at one point, but it expired before we could get the remaining 2. To cure just one of us. I'm really glad that the rhino horn ingredient was removed, but with reduced gather rates from plague, and leech blood being such a rare ingredient, it makes getting cured SUPER DIFFICULT. We can't even trade for it with anybody because no other tribes will come near us. I appreciate that this is supposed to be a pain to cure, and removing the rhino horn ingredient was great too, but leech blood is pretty hard to acquire still. And it spoils. So even if I manage to make one cure, I can either take it myself and then likely get re-infected by my tribemates, or I can store it in our preserving bin so we can try and get more blood and cure us all at the same time, but it is likely to spoil before that ever happens. Needing less leech blood or having another way to gather it like people suggested above would be great. Or maybe having carnivorous dinos excel at gathering leech blood? Or maybe longer spoil timers on both the blood and cure? All three would be sweet, but I understand that this is supposed to be expensive and tedious to cure. Link to comment Share on other sites More sharing options...
warcryr Posted June 27, 2016 Share Posted June 27, 2016 so stay out of the swamp if you don't want to deal with it, or tell that to your tribemate that didn't know what he/she was doing. Too many people are too accustomed to the game being a walk in the park Link to comment Share on other sites More sharing options...
Janna3921 Posted June 27, 2016 Share Posted June 27, 2016 On 6/2/2016 at 4:20 PM, ciabattaroll said: In a sense it's ironic because 6 months ago people were making the suggestions for communicable diseases (around the same time as the big push people were making for weather phenomena) and that stuff was met with next to no one going "I don't want diseases". It makes me wonder now if this will repeat itself if/when the development team adds in said weather phenomena. What I had been thinking of when I was reading posts was something like the flu, you get sick, it last for two, three or more days, you get over it. Other tribe members might catch it, but you get over it. You can't catch it again for a set period of time, such as only once every three months type of thing. You have to make a cure, but it doesn't require so much hard to gather items, but can be time consuming to gather them all. You don't want it to be something that new players can't find a cure so they won't get fed up, leave and state that the game is unfair, don't buy it and I think that is what will happen if this type of disease continues. We are the Guinea pigs, as someone suggested, so the devs need to realize that the concept is a good one, not just as drastic or infectious as this is; or at least you can't get it for a certain amount of time. Make dinos immune to it after getting it one time, or two or three times. They aren't as sick as player area, they can recover without a cure, but it takes longer for them. Something that still affects players, but not in such a debilitating manner. Link to comment Share on other sites More sharing options...
MasterBloob Posted June 27, 2016 Share Posted June 27, 2016 Sure. And he's well aware how much it sucks now, and has no plans to venture back into the swamps again anytime soon. I'm a seasoned Dark Souls player, so I love that Ark isn't a cakewalk and that nothing is spoon-fed. It's great, and it makes every accomplishment feel earned. But not having it happen again doesn't fix our problem of our tribe of 3 all being infected and unable to harvest enough leech blood at any given time to cure us. The rest of the ingredients are easy enough. Link to comment Share on other sites More sharing options...
Kraken Posted June 27, 2016 Share Posted June 27, 2016 Oops, never mind Link to comment Share on other sites More sharing options...
DeweyDecimal Posted June 29, 2016 Share Posted June 29, 2016 On 27/06/2016 at 7:10 AM, MasterBloob said: I joined a new server with some friends who just purchased the game. We were a brand new tribe, and had just found a decent location to start building a base when a high lvl sarco wanders in and kills us a few times before we can kite it out of the area. Since we died a few times, our single bed had a large respawn timer, so one of my tribemates respawned in a random location. He'd never played before, and didn't know the swamps were bad news... After getting lost and trekking around there for a while, he shows up back at our base and infects us and our dodos with swamp fever without knowing what it is, that it is contagious, or how to cure it. Having gather rates this low for fresh characters is so brutal... it makes it incredibly hard to even gather enough resources to tame dinos to do things better than we can. It's now a week later, and we're all still infected, and we can't get enough leech blood at once to make even a single cure. I had 3 leech blood at one point, but it expired before we could get the remaining 2. To cure just one of us. I'm really glad that the rhino horn ingredient was removed, but with reduced gather rates from plague, and leech blood being such a rare ingredient, it makes getting cured SUPER DIFFICULT. We can't even trade for it with anybody because no other tribes will come near us. I appreciate that this is supposed to be a pain to cure, and removing the rhino horn ingredient was great too, but leech blood is pretty hard to acquire still. And it spoils. So even if I manage to make one cure, I can either take it myself and then likely get re-infected by my tribemates, or I can store it in our preserving bin so we can try and get more blood and cure us all at the same time, but it is likely to spoil before that ever happens. Needing less leech blood or having another way to gather it like people suggested above would be great. Or maybe having carnivorous dinos excel at gathering leech blood? Or maybe longer spoil timers on both the blood and cure? All three would be sweet, but I understand that this is supposed to be expensive and tedious to cure. Quarantine. You have to handle it like you would a real outbreak. Keep all your infected dodos in a little shack, same with any infected tribemates. Once you get a quarantine in place, you have less worry of re-infection as you get cures. Link to comment Share on other sites More sharing options...
AlphaZombicus Posted June 29, 2016 Share Posted June 29, 2016 Easy fix: STAY OUT OF THE SWAMPS, UNLESS ABSOLUTELY NECESSARY. Not hard to understand, really. If/when you HAVE to go, wear SCUBA to prevent random non-leech infections, carefully check your surrounding before landing/making any moves, and don't spend any extended amount of time there. Get in, get out. You won't need cures if you're smart and careful. As for farming the Leech Blood part... I dunno what to tell you. I was able to farm the blood for myself, 2 tribemates and the Dino I farmed on in under 2 hours on Official. Link to comment Share on other sites More sharing options...
CApKiller Posted June 29, 2016 Share Posted June 29, 2016 Just an FYI, the lesser cure no longer requires rino horn it requires narcotic now. Link to comment Share on other sites More sharing options...
LemonHead Posted July 4, 2016 Share Posted July 4, 2016 I've been searching up and down the swamps for days to find some leech blood to cure my swamp fever and i haven't found even one leech! Any tips? Link to comment Share on other sites More sharing options...
Kraken Posted July 4, 2016 Share Posted July 4, 2016 Take a carnivore with a decent AoE attack and just walk through the swamps attacking the water. I like using a spino. Link to comment Share on other sites More sharing options...
LemonHead Posted July 4, 2016 Share Posted July 4, 2016 Cheers kraken! i'll try that out Link to comment Share on other sites More sharing options...
Charlie12345 Posted July 4, 2016 Share Posted July 4, 2016 Got swamp fever 2 days ago. Level 78 but still cant find any leeches. Spent 4 hours so far... feeling a break from ark coming on... :-( Link to comment Share on other sites More sharing options...
Charlie12345 Posted July 5, 2016 Share Posted July 5, 2016 Hi there, Had Swamp Fever for a few days now. Unlocked the antidote. Getting the mushrooms, rare flowers and narcotics has been easy but spent about 5 hours trying to find leeches walking around the swamps. Anyone know a good efficient way of farming leech blood? Cheers. Link to comment Share on other sites More sharing options...
TR-8R Posted July 5, 2016 Share Posted July 5, 2016 Just ride a rex / spino / giga and start chomping your way through swamp . Link to comment Share on other sites More sharing options...
Charlie12345 Posted July 5, 2016 Share Posted July 5, 2016 In the absence of a larger creature like one of those, would something like a raptor work? Link to comment Share on other sites More sharing options...
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