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Updated PvE/PvP Tier list 2021


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Currently this is just my opinion with suggestions from other people and any dino not listed I just don't have enough of an opinion/no suggestion to rank them.  comment if you believe a dino should be ranked somewhere, and make sure to justify it.

PvE Tiers

These tames are ranked by how well they can gather resources, hunt, fight bosses and whatever other utilities they have for PvE activities.

S Tier (tames that help tribes tons with the reasons listed above, or have special niches that are useful)

Tek Stryder (gathers lots of resources, makes other tames obsolete)

Thylacoleo (great for caving with a decent 4-5k health and strong damage along with a guaranteed bleed attack and climbing.)

Gacha (can produces almost any resource at good rates but requires a snow owl)

Argentavis (flyer with good health, stamina carry weight and can carry lots of utility dinos like ankys and doeds.)

Dung Beetle (terrible stats but have a unique niche of being able to convert feces into fertilizer making it amazing for gardening, also produces small amounts of oil which helps)

Yutyrannus (powerful fear and courage roars that gives it an invaluable spot in boss fights and genesis hunts)

Rex (does tons of damage and has good health, one of the best boss-fighting tames in the game)

Therizinosaurus (gathers fiber, hide, berries and lots of other resources, also has resource levels)

A Tier (tames that help a lot in PvE activities but are slightly outclassed and/or have hinderances)

Maewing (good berry gathering, great mobility and makes mass-raising other creatures much easier with its nursing ability)

Moschops (auto harvest, outclassed by tames such as the theri though)

Snow Owl (good at fighting and moving around, its pellets are the second best fertilizer in the game and are the best thing to feed Gachas for lots of loot)

Pteranodon (one of the fastest flyers in the game, very good for exploring the map in early game but is very weak and frail)

Woolly Rhino (good boss fighting mount with its insane charge damage, only really viable on the center/rag/valg bosses though, outclassed by rex)

Rock Drake (very powerful and the best mobility you can get on Aberration (would be S tier on that map) and can go invisible making it hard for wild creatures to detect you)

Crystal Wyverns (early game tames that are very powerful and allow you to easily get around the map without much risk)

Mantis (can be equipped with weapons and tools to give it a variety of uses, but its pretty frail)

Shadowmane (great mobility, good for bosses, however its not nearly as strong thanks to the latest patch)

Tusoteuthis (powerful underwater mount that is great for fighting moeder and other underwater creatures, but of course its restricted to water.

Megachelon (giant platform saddle allowing for a mobile base, can go both underwater and on land giving it decent versatility.)

Reaper King (lots of health and very high damage make it good for fighting bosses, but its quite hard to obtain making other creatures more favorable)

B Tier (tames that help a decent amount in PvE but have pretty big flaws and/or are outclassed)

Giganotosaurus (very hard to tame, but has insane damage, good health and can do a lot, just watch out for the enrage, too big to warp into most boss arenas though)

Deinonychus (raptor 2.0 that can climb and doesn't take fall damage along with being able to bleed bosses, but thats pretty much its only use.)

Sabertooth (good caving mount but is outclassed by thylacoleo)

Managarmr (great mobility while still being allowed in caves, kinda outclassed by most wyverns in terms of strength and its lack of full flight, pretty weak against bosses)

Direbear (collects honey well and can fight, thats about it though)

Wyverns (pretty strong all around fighters but are very late game and generally not that great for PvE then)

Direwolf (basically the same as the sabertooth)

Velonasaur (quills are great for taking out weaker targets and it can be a decent background shooter for bosses along with OSD/element node defense, great for killing lava golem)

Mosasaurus (powerful underwater tame but very slow with a wide turning circle, has a platform saddle but megachelon's is better)

Megalodon (great for fighting underwater in general, can do great against Moeder on genesis but is outclassed by creatures like the Mosa and Tuso)

Castoroides (decent at gathering wood but is outclassed and pretty squishy, better when wild where they can build dams)

Stegosaurus (decent at gathering wood, thatch and berries but is outclassed)

Trike (can gather berries and do some fighting but is pretty severely outclassed)

C Tier (tames that offer some use but are outclassed or have pretty major flaws)

Enforcer (can be made pretty early in the game on extinction and does a good job against corrupted enemies, can easily defend lower tier OSDs but thats about it)

Desert Titan (can act as an aircraft carrier but is only really used for fighting the King Titan)

Forest Titan (has a few uses but is mainly just for fighting the King Titan)

Ice Titan (general all-around fighter, mainly just for the King Titan though)

Noglin (mess around and have fun, can be used to get annoying wild dinos out of your way but thats about it)

Parasaur (has a radar ability which could help find enemies when hunting or when wild dinos attack your base, but thats about it, severely outclassed in terms of berry gathering)

Phiomia (feed it stimberries and you get a lot of poop, but just having a lot of tames should give you enough even without one of these)

Paracer (can act as a mobile feeding trough or mobile ballista but thats about it)

Ankylosaurus (gathers lots of metal, crystal, obsidian and berries and can be carried by an argy, however it gets outclassed by the tek stryder)

Doedicurus (gathers stone and other resources but its outclassed by the tek stryder)

Diplodocus (doesn't deal any damage but has high weight and lots of seats allowing it to be decent for transporting players or items as a pack mule)

D Tier (tames that offer little use or have very niche abilities)

Megaloceros (only the males are any use, and even then they aren't great)

Brontosaurus (same roles as a Paracer but big, slow and annoying to use)

Megalosaurus (great damage and decent health but the fact that you can only really use it at night makes it kinda useless, however on aberration that doesn't apply making it S tier there.)

Megalania (okay stats and can climb, but thats about it)

Sarco (decent stats and can swim, they can also scare away piranhas but its not something anyone really tames)

Kaprosuchus (not great stats, can grab creatures but is incredibly outclassed with that)

Terror Bird (can jump and glide but is quite weak and frail)

Raptor (early game fighting mount, but pretty trash other than that)

F Tier (tames that really don't help a tribe)

Coelacanth (literally does nothing)

Piranha (could guard an underwater pen but is outclassed by Sabertooth Salmon)

Sabertooth Salmon (has a bleed attack that makes it okay for guarding an underwater pen but thats about it.)

Dodo (very weak, doesn't help)

 

PvP Tiers

These tames are ranked by how well they help a tribe with base raiding, base defending, open combat, sabotage and other PvP utilities.

S Tier (tames that can do a lot for a tribe in terms of combat)

Giganotosaurus (can cause major havoc to an enemy tribe trying to move their tames or build a base, but can backfire in some cases)

Bloodstalker (great mobility and can pull someone off their mount, good for sabotage/open combat)

Shadowmane (the chain attack can very easily dismount someone which can hardcounter many dangerous PvP tames)

Noglin (great for sabotage and trolling, you can mind control a player into turning off their generators then walk them into a trap to then easily raid the base)

Tusoteuthis (great for sabotaging players near the water, can drag them in for an easy kill, can also wreck rafts/underwater bases)

Paracer (amazing for pushing with the right plat saddle builds, also works as a soaker)

Yutyrannus (fear and courage roars are great for just about anything combat-related)

Mek (lots of use all around for sieging and open combat, great for killing someone's titan)

Tapejara (great mobility, three seats making it a deadly aerial mount and with the tek saddle it can melt tek turrets)

Stegosaurus (easy to tame and is great for soaking turrets)

A Tier (tames that are still great for pvp but are outclassed by others)

Maewing (good mobility for fighting, and can steal other tribe's babies if they leave them out)

Poison Wyvern (snipe enemies, just dont use the breath attack at close range)

Pteranodon (amazing for picking and suicide runs, very frail though)

Lightning Wyvern (small stun but tons of targetted damage really fast)

Astrodelphis (great at killing wyverns and other aerial combat)

Megachelon (amazing health makes it a great soaker, can also allow you to use land creatures such as gigas underwater)

Spino (great for dealing lots of damage as long as there is water nearby for the hydration buff)

Gasbags (great at soaking turrets with its 90% damage reduction as long as you keep it fully inflated)

Velonasaur (lots of use for both grounding flyers, sniping enemies or as a base defense turret that can shred soakers like stegos/rock golems/anything really)

Managarmr (has a decent-range ice breath that can freeze players quite easily, great mobility for open combat)

Snow Owl (ice dive bomb is strong, can heal allies in a raid/open combat, can dismount and freeze enemies)

Forest Titan (has a powerful grab attack which can be great for disrupting an enemy raid or open combat, hard to tame and temporary though)

Mantis (has lots of different abilities based on what you equip it with, like a base defender with clubs or shredder with swords)

Rex (with the tek saddle you can push quite easily as long as there is a soaker)

Ice Titan (mobile siege tower, very strong attacks and can wreak some havoc on an open battlefield, hard to tame and temporary.)

Gasbags (when puffed up it has a serious damage reduction making it good for soaking, but can be deflated relatively easily)

Voidwyrm (can dismount players with its breath attack, but can be pretty hard to tame along with being relatively outclassed by Shadowmane)

Reaper King (very powerful in raids once you have dropped most-all of the turrets, along with being strong in open PvP)

Lightning Wyvern (does tons of damage to players and tames, probably the best of all the wyverns)

B Tier (tames that can provide use to early game pvp tribes but have flaws/are outclassed)

Lymantria (has a small niche in base defending with its slow and stamina drain thanks to its poison cloud, but as a flyer its trash)

Purlovia (ambush base raiders of their mounts, but it's better used as a hidden vault to store important items/cryos in the event that your base gets raided)

Therizinosaur (has high damage and could be put on wander-aggressive to shred turret soakers, but can be pretty easily killed)

Blood Crystal Wyvern (health drain + healing allows it to be decent at killing tames in open combat, but not that great otherwise)

Ember Crystal Wyvern (has a strong fire breath, can kill ground players/tames)

Basilosaurus (can soak underwater but is kinda hard to use and there are better options)

Griffin (Ground pound and high mobility can make it good for defending/open combat, not much other use though)

Kaprosuchus (can grab someone off their mount while defending which can be a death sentence for them, pretty weak and frail otherwise though)

C Tier (tames that could theoretically be used for pvp but are either outclassed or just not great in general)

Desert Titan (has uses such as an aerial aircraft carrier or for other raiding, but thats about it)

Argentavis (can carry bigger creatures and do the same things as a Ptera but is sluggish and can die more easily)

Diplodocus (decent health and lots of seats on the saddle can make it a decent battle mount for big tribes or as the front part of an army)

Raptor (can pounce someone off their mount, but there are better tames for that job)

Carno (like a small guard dog with its impale but small, pretty slow and not hard to kill)

Allosaur (a pack of them can do decent damage to enemy tames or guard a base with their bleed but thats about it)

Plesiosaur (like a weaker mosa, can be used as an underwater siege machine but not great)

Troodon (can easily knock out enemy players as a base defender but is very weak and frail)

Ravager (can use ziplines and has a bleed but is too weak to really do much)

D Tier (tames that could be used but are outclassed/have major flaws)

Megalosaur (becomes very sluggish and knocks out during the day, but due to its hindering ability not working on Ab it would be A/B tier there.)

Dilophosaur (has a small niche inbeing a slowdown turret but plant x does that better)

Direbear (has decent stats but is majorly outclassed by basically any other damage tame out there)

Sabretooth (okay health and damage but is basically a weaker direwolf)

F Tier (tames that are pretty much useless in PvP activities)

Hyenaedon (terrible stats, will just get killed)

Compy (terrible stats again, incredibly weak and squishy)

Dodo (if you can raid a base with just dodos ill make them S tier)

 

 

Edited by Mangost
added some more creatures and tiers
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For PvP:

Titanosaur is probably D tier

Desert Titan is useful here and there in some situations but probably C tier

Forest Titan while it lasts is maybe A for the grab and ranged damage when it swings

Ice Titan is maybe A tier

Managarmr is probably A tier for freezing

Snow Owl A tier for slows and freeze/dismount

Purlovia is niche and perhaps B/C tier

Velo get's used quite a bit in many circumstances and is perhaps A tier

Tuso underwater is probably S tier

Bloodstalker is S tier for picking capabilities and mobility

Poison/Lightning Wyvern is perhaps A tier and can be pretty useful in some circumstances

Astrodelphis is A tier in killing wyverns, players, and other flyers and titans (melts desert titan fairly quick)

Gasbag is probably A tier in soaking easily 

Mek is good and usually needed in a lot of circumstances and S tier imo

Reaper is perhaps A or borderline S due to slow and tailspin to help control field

Yuty is S tier in capability to fear, knockback, and obviously for the buff for PVE/PVP

Pteranodon A tier for picking and suicide runs

Deinonychus is A tier for suicide pushing and ability to bleed as well as mobility

Thylacoleo is S tier for Bleed and mobility

Therizino B tier perhaps 

Quetzal is S tier for picking with armor

Tropical Crystal Wyvern S tier picker due to speed buff in various circumstances and has a slow that can help in pvp

Blood/Fire Crystal Wyvern perhaps B tier in killing people on ground 

Megalodon is S tier bleeder underwater 

Basilosaurus B tier soaker underwater, but imo B mostly due to having to hump a wall and position correctly and turret damage reduction I know of

Rex - Tek Rex is A tier in helping push during raid

Tek Tappy - S/A tier in pushing and melting tek turrets and in damaging tek forcefield, etc...

Megalosaurus is perhaps B tier on Ab 

Mantis A tier due to knock out and usefullness

Griffin B tier

Spinosaur A tier with water nearby

Paracer S tier soaker/pusher

Megachelon A tier soaker

And there's probably more honestly...

 

Dinos that almost never get used these days from my experience:  Sabre D tier, Raptor C tier, Direwolf C tier, Kapro B tier, Lymantria maybe B tier due to stam sap and slow, Direbear D tier, Argentavis C tier, Carno C tier, Allosaurus C tier, Hyena F tier, Plesio C tier, Dilo D tier, Troodon C tier, Compy F tier, Ravager C tier, and can't think of much else atm.  

 

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I didn't see maewing on the list, but it should be s-tier for both pve and pvp. Maewings are easy to tame, extremely fast, good carry weight while being able to take a few hits, decent berry gatherers, and of course their unique ability to act as a baby trough makes mass raising every other tame much easier. 

 

As for gigas, for PVE I would bump them up a notch - aside from fighting the titans on extinction, they are everyone's go to for handling the red and purple OSDs as well.  Gigas are also really useful in a lot of the Gen1 and Gen2 hunt missions as well. Plus they do great on basic meatruns. 

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22 minutes ago, Dreadcthulhu said:

As for gigas, for PVE I would bump them up a notch - aside from fighting the titans on extinction, they are everyone's go to for handling the red and purple OSDs as well.  Gigas are also really useful in a lot of the Gen1 and Gen2 hunt missions as well. Plus they do great on basic meatruns. 

I dont know why he has Giga so low, it doesnt make ANY sense at all...
All PvE servers are crowded with gigas, especially Extinction but not Aberration ofc... They are nr1 for meatruns, OSDs, anti-griefers luring wild gigas or whatever, killing titans for xp and I even use them for a lot of missions on Gen1 + 2
I think the guy is a Giga hater or something. So this list is biased by emotion etc. Not an actual thought-out fact list...

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On 10/16/2021 at 10:06 AM, SunsetErosion said:

I dont know why he has Giga so low, it doesnt make ANY sense at all...
All PvE servers are crowded with gigas, especially Extinction but not Aberration ofc... They are nr1 for meatruns, OSDs, anti-griefers luring wild gigas or whatever, killing titans for xp and I even use them for a lot of missions on Gen1 + 2
I think the guy is a Giga hater or something. So this list is biased by emotion etc. Not an actual thought-out fact list...

sorry i forgot about those other uses, i moved them up (plus it seems you completely ignored the s tier in the pvp tier list) yet you go straight to just insulting, sounds like a giga stan lol.

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23 hours ago, Mangost said:

sorry i forgot about those other uses, i moved them up (plus it seems you completely ignored the s tier in the pvp tier list) yet you go straight to just insulting, sounds like a giga stan lol.

Im sorry, it might be... But having Giga at one of the lower tiers just didnt make any sense to me. Maybe you are a PvP player mostly, I dont know. But anyway making a list like this is not easy I guess, considering the difference between early-gameplay and endgame-gameplay demands for a tribe.
Btw, I also forgot to tell, at some point getting a few extra character-levels is insanely hard (after lvl 130 it gets crazy)
Killing Giga babies is a good way and one of the few common ways to level up at that point. Not that important though, still feels good to have your char at lvl 145+

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On 10/16/2021 at 11:06 AM, SunsetErosion said:

I dont know why he has Giga so low, it doesnt make ANY sense at all...
All PvE servers are crowded with gigas, especially Extinction but not Aberration ofc... They are nr1 for meatruns, OSDs, anti-griefers luring wild gigas or whatever, killing titans for xp and I even use them for a lot of missions on Gen1 + 2
I think the guy is a Giga hater or something. So this list is biased by emotion etc. Not an actual thought-out fact list...

Wow, dude was just trying to start a discussion and already said it was his opinion. Someone must have hurt you as a child or you are a child

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