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Single Player World keeps Crashing when loaded up for a few seconds.


Wetnoodle

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Fatal error!

 

 

 

VERSION: 337.13

ShooterGame.exe!AShooterCharacter::Tick() (0x00007ff7913a8f69) + 32 bytes [f:\build\summerbash2021\projects\shootergame\source\shootergame\private\shootercharacter.cpp:3968]

ShooterGame.exe!AActor::TickActor() (0x00007ff792de06ee) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\engine\private\actor.cpp:789]

ShooterGame.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x00007ff793154ca0) + 30 bytes [f:\build\summerbash2021\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871]

ShooterGame.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff7926d599c) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\core\private\async\taskgraph.cpp:939]

ShooterGame.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff7926d5b7d) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\core\private\async\taskgraph.cpp:680]

ShooterGame.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff7926e4373) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\core\private\async\taskgraph.cpp:1777]

ShooterGame.exe!FTaskGraphInterface::WaitUntilTaskCompletes() (0x00007ff792759d46) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\core\public\async\taskgraphinterfaces.h:320]

ShooterGame.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff79316f751) + 270 bytes [f:\build\summerbash2021\engine\source\runtime\engine\private\ticktaskmanager.cpp:188]

ShooterGame.exe!FTickTaskManager::RunTickGroup() (0x00007ff7931752d0) + 17 bytes [f:\build\summerbash2021\engine\source\runtime\engine\private\ticktaskmanager.cpp:889]

ShooterGame.exe!UWorld::Tick() (0x00007ff792f8f64c) + 64 bytes [f:\build\summerbash2021\engine\source\runtime\engine\private\leveltick.cpp:1356]

ShooterGame.exe!UGameEngine::Tick() (0x00007ff792f06de1) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\engine\private\gameengine.cpp:1183]

ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7907d51e4) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\launch\private\launchengineloop.cpp:2647]

ShooterGame.exe!GuardedMain() (0x00007ff7907d000c) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\launch\private\launch.cpp:140]

ShooterGame.exe!GuardedMainWrapper() (0x00007ff7907d005a) + 5 bytes [f:\build\summerbash2021\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]

ShooterGame.exe!WinMain() (0x00007ff7907d5b5c) + 17 bytes [f:\build\summerbash2021\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]

ShooterGame.exe!__tmainCRTStartup() (0x00007ff793fa167d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]

KERNEL32.DLL!UnknownFunction (0x00007ffd5ba97034) + 0 bytes [UnknownFile:0]

ntdll.dll!UnknownFunction (0x00007ffd5ce62651) + 0 bytes [UnknownFile:0]

ntdll.dll!UnknownFunction (0x00007ffd5ce62651) + 0 bytes [UnknownFile:0]

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