With the news of another community dino vote on the horizon, I decided to put forth a design of mine early. I will be submitting it when the time comes, so let me know what your thoughts are.
(sorry 4 the bad quality)
It's called the Vulcanops Draculae, a hybrid of two prehistoric bats (Desmodus Draculae and Vulcanops JennyWorthyae) from the Miocene period. Right off the bat, ( pun intended) I'd like to say that yes, its size is unrealistic. I've taken plenty of creative license because seriously, nobody wants another unrideable bat in ark. Plus, most ark dinos are the wrong size anyway. (Raptor, dilo, etc..) Anyways, its basically a bat the size of a maewing. During the day, it wanders around the map foraging, or hanging from a ledge somewhere. They will behave similar to a tapejara if threatened. At night however, they will silently hunt small creatures, including humans! They are the only wild flyer to be able to pick up players off their mounts. This will actually begin the taming process. If you have a saddle in your end hotbar slot, you can equip the bat with it directly. (This will require very good timing, maybe similar mechanics to being grabbed by a bloodstalker idk.) Once saddled, the bat will tame. In order to keep your new friend, you will have to keep the saddle on it (which has a built in muzzle). If you remove the saddle, the Vulcanops will break free and become wild once again.
When tamed, it can walk/crawl slowly along the ground with an animation like a wyvern, and climb walls kinda like a megalania or dienonychus. (Also it can climb ceilings, how else would it hang down like a real bat?) It's regular attack is a simple bite, maybe with bleed damage, maybe without. It can perform this at any time. Pressing the jump button will allow it to fly. You cannot take off from the ground, only from walls, ceilings, or if your already falling. Unlike other flyers, you must continually press space to flap your wings. (Basically like flappy bird.) You can hover however, simply by holding down the jump button. The alt attack will enable the bat to pick up small creatures, the same as a pteranadon. At night, you can also use his echolocation ability. This is like the parasaur detection, except its got longer range, it only targets in front of you, and it only shows creatures who are moving, allowing smart players to remain undetected by standing still. The bat can swim without dismounting the player, but its very slow and can only go on the surface. Also, its super good at harvesting chitin. Lastly, their nocturnal buff gives them 30% more damage and speed at night. But 30% less during the day. They can consume any veggies/berries. Plus meat, but not fish. Being partially vampire bats, (remember they are a hybrid creature!) they can also consume blood packs, I'll get into that later.
The Vulcanops saddle will require 400 hide, 200 fiber, and 75 metal. It will slowly become damaged over time, however you can repair it whilst its on your bat. If you allow it to break entirely, your bat will flee, and return to the wild. It will have 1000 durability, and lose 5 every (in game) day you are online. Higher quality saddles will have higher durability. Repairing the saddle costs 1 metal ingot per 25 units. The appearance of the saddle will be a tough covering of hide over the creatures back, with hand and foot holds. (your survivor will lie across its back on their stomach.) Metal bracing will run along the arms/fingers, and a muzzle will cover the bats mouth. (except when being ridden.) It will have a cool looking bridle, through which the player steers the bat.
In terms of stats, probably a couple hundred hp, maybe 30ish bite damage plus bleed, pretty high stamina, maybe 200-300 weight, and in between the ptera and argy in terms of flight speed. Riders can use weapons whenever the bat is not flying. You can shoot people whilst hanging from the ceiling, a wall, or just on the ground. You can also force feed them bloodpacks, which each restore something like 5% of the bats health. It will not consume them on its own.
They could potentially be invisible to turrets at night? Might b kinda op but they would be completely shredded otherwise.
Maybe during the night, they're wings could be completely silent like the snow owl, but during the day they're really loud?
Final idea, let me know if their bleed attack should have a sort of life steal effect. Since they're pretty fragile, it could be cool if their bleed damage regenerates health, seeing as they are vampire bats.
So yeah, let me know what you think. What do you like, what don't you like, etc. There's plenty of time before the next vote to incorporate your ideas!
All in all, they are a creepy bat, they're hard(ish) to tame, and could be difficult to keep, but they are perfect for hit and run night time raids against players foolish enough to venture outside. They could also be good jack of all trades mounts, due to their versatility, they just aren't the best in a direct fight.
Suggestion
Thebrickynz
With the news of another community dino vote on the horizon, I decided to put forth a design of mine early. I will be submitting it when the time comes, so let me know what your thoughts are.
(sorry 4 the bad quality)
It's called the Vulcanops Draculae, a hybrid of two prehistoric bats (Desmodus Draculae and Vulcanops JennyWorthyae) from the Miocene period. Right off the bat, ( pun intended) I'd like to say that yes, its size is unrealistic. I've taken plenty of creative license because seriously, nobody wants another unrideable bat in ark. Plus, most ark dinos are the wrong size anyway. (Raptor, dilo, etc..) Anyways, its basically a bat the size of a maewing. During the day, it wanders around the map foraging, or hanging from a ledge somewhere. They will behave similar to a tapejara if threatened. At night however, they will silently hunt small creatures, including humans! They are the only wild flyer to be able to pick up players off their mounts. This will actually begin the taming process. If you have a saddle in your end hotbar slot, you can equip the bat with it directly. (This will require very good timing, maybe similar mechanics to being grabbed by a bloodstalker idk.) Once saddled, the bat will tame. In order to keep your new friend, you will have to keep the saddle on it (which has a built in muzzle). If you remove the saddle, the Vulcanops will break free and become wild once again.
When tamed, it can walk/crawl slowly along the ground with an animation like a wyvern, and climb walls kinda like a megalania or dienonychus. (Also it can climb ceilings, how else would it hang down like a real bat?) It's regular attack is a simple bite, maybe with bleed damage, maybe without. It can perform this at any time. Pressing the jump button will allow it to fly. You cannot take off from the ground, only from walls, ceilings, or if your already falling. Unlike other flyers, you must continually press space to flap your wings. (Basically like flappy bird.) You can hover however, simply by holding down the jump button. The alt attack will enable the bat to pick up small creatures, the same as a pteranadon. At night, you can also use his echolocation ability. This is like the parasaur detection, except its got longer range, it only targets in front of you, and it only shows creatures who are moving, allowing smart players to remain undetected by standing still. The bat can swim without dismounting the player, but its very slow and can only go on the surface. Also, its super good at harvesting chitin. Lastly, their nocturnal buff gives them 30% more damage and speed at night. But 30% less during the day. They can consume any veggies/berries. Plus meat, but not fish. Being partially vampire bats, (remember they are a hybrid creature!) they can also consume blood packs, I'll get into that later.
The Vulcanops saddle will require 400 hide, 200 fiber, and 75 metal. It will slowly become damaged over time, however you can repair it whilst its on your bat. If you allow it to break entirely, your bat will flee, and return to the wild. It will have 1000 durability, and lose 5 every (in game) day you are online. Higher quality saddles will have higher durability. Repairing the saddle costs 1 metal ingot per 25 units. The appearance of the saddle will be a tough covering of hide over the creatures back, with hand and foot holds. (your survivor will lie across its back on their stomach.) Metal bracing will run along the arms/fingers, and a muzzle will cover the bats mouth. (except when being ridden.) It will have a cool looking bridle, through which the player steers the bat.
In terms of stats, probably a couple hundred hp, maybe 30ish bite damage plus bleed, pretty high stamina, maybe 200-300 weight, and in between the ptera and argy in terms of flight speed. Riders can use weapons whenever the bat is not flying. You can shoot people whilst hanging from the ceiling, a wall, or just on the ground. You can also force feed them bloodpacks, which each restore something like 5% of the bats health. It will not consume them on its own.
They could potentially be invisible to turrets at night? Might b kinda op but they would be completely shredded otherwise.
Maybe during the night, they're wings could be completely silent like the snow owl, but during the day they're really loud?
Final idea, let me know if their bleed attack should have a sort of life steal effect. Since they're pretty fragile, it could be cool if their bleed damage regenerates health, seeing as they are vampire bats.
So yeah, let me know what you think. What do you like, what don't you like, etc. There's plenty of time before the next vote to incorporate your ideas!
All in all, they are a creepy bat, they're hard(ish) to tame, and could be difficult to keep, but they are perfect for hit and run night time raids against players foolish enough to venture outside. They could also be good jack of all trades mounts, due to their versatility, they just aren't the best in a direct fight.
-thebrickynz
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