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Question: Building bases on mission terminals?


Garick

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Seems WC went way overboard with the corrections made from gen 1.

Yes, everyone hated the no build zones across most of the gen 1 map, but that doesnt mean you allow building EVERYWHERE in gen 2. It's such a ham fisted approach.

Obviously allowing players to block terminals and the very narrow passages between biomes was going to create issues in the long run.

The map is gigantic. People would have plenty of space to build if there was a small zone around each terminal and the airlocks to prevent closing them off.

It's WCs mantra at this point, amazing vision and concepts with completely shortsighted and bungled execution.

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