So, for those of us modding or collectively running unofficial servers we continue to struggle with tame cap on our clusters. It would be very accepted among the modding community if we had a way to manipulate breeding nodes and code so that we could come up with a viable way to allow breeding/mutating without having to have out hundreds of dinos which cause significant server lag. Many of us would like to be able to create a new S+ variant structure that would allow you to load in the breeding teams, enable a mutation pulse within it, and breed them without ever having to render or have a physical dino out. This would significantly decrease the dino count and save us on the consistent tame cap issue. Anyhow, that's the suggestion I'd like to put forward, I hope it warrants a consideration.
Suggestion
Rio4201
So, for those of us modding or collectively running unofficial servers we continue to struggle with tame cap on our clusters. It would be very accepted among the modding community if we had a way to manipulate breeding nodes and code so that we could come up with a viable way to allow breeding/mutating without having to have out hundreds of dinos which cause significant server lag. Many of us would like to be able to create a new S+ variant structure that would allow you to load in the breeding teams, enable a mutation pulse within it, and breed them without ever having to render or have a physical dino out. This would significantly decrease the dino count and save us on the consistent tame cap issue. Anyhow, that's the suggestion I'd like to put forward, I hope it warrants a consideration.
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