Yes this post is for real-world Creatures... but. There is no mythological creature in the sea yet.
I propose the Jormungandr, legendary sea serpent. Could be similar to the Basilisk in appearance to keep things simpler.
"Sailors and survivors traversing the deepest parts of the oceans tell tales of desperation and despair when they're angered the mighty Sea Serpent. The tales call them by many names. Jormungandr, The World Serpent, even Pure Evil. If the creatures thrashing didn't destroy their hopes, its scalding breath finished them off. There was even a tale of one seen on land. This must be a hoax.
Jormungandr can not be tamed or reasoned with. Many headstrong fools have tried. The only way to gain the powerful serpent in your ranks is to steal the eggs that they leave in the deep trenches. Not an easy task, especially when the eggs are said to be securely fastened to the ground. Perhaps one could be knocked free, but good luck working once you've enraged the beasts around you."
Appearance: As I said, this could be similar to the Basilisk to make things easier, but with water webbing, and even small webbed fins/flippers along their flanks that move when they slither, making them appear to propel them. The lights below the scales in the image below could glow as the breath attack is powering up.
Large eggs that require being broken from the wall or ground of the ocean trenches would add an extra level of difficulty with obtaining. Then needing to be in water for incubation.
Actions:
Fast swimming in the water.
Has the ability to come on land and slither along the ground, but like the oxygen stat for survivors in the water, their oxygen stat is for water breathing, which counts down for around 3-5 minutes before needing water again. (level up oxygen stat)
A leap ability, where the creature coils up then bursts forward allows it to jump great distances, i.e to leap out of the water, or to cover the land quickly in search of water again before the timer runs out. Hitting another survivor or creature with the leap will add impact damage but also a stun affect for 10 seconds. (level up speed and stamina stat))
Breath attack super heats up the water in a direct line in front of the serpents mouth, similar to the lightning wyvern in distance. (level up damage stat)
Saddle: making the serpent need a saddle will allow for a glass capsule to hold oxygen for the survivor. Up to 3 survivors can ride the saddle at once.
Suggestion
Ashley14
Yes this post is for real-world Creatures... but. There is no mythological creature in the sea yet.
I propose the Jormungandr, legendary sea serpent. Could be similar to the Basilisk in appearance to keep things simpler.
"Sailors and survivors traversing the deepest parts of the oceans tell tales of desperation and despair when they're angered the mighty Sea Serpent. The tales call them by many names. Jormungandr, The World Serpent, even Pure Evil. If the creatures thrashing didn't destroy their hopes, its scalding breath finished them off. There was even a tale of one seen on land. This must be a hoax.
Jormungandr can not be tamed or reasoned with. Many headstrong fools have tried. The only way to gain the powerful serpent in your ranks is to steal the eggs that they leave in the deep trenches. Not an easy task, especially when the eggs are said to be securely fastened to the ground. Perhaps one could be knocked free, but good luck working once you've enraged the beasts around you."
Appearance: As I said, this could be similar to the Basilisk to make things easier, but with water webbing, and even small webbed fins/flippers along their flanks that move when they slither, making them appear to propel them. The lights below the scales in the image below could glow as the breath attack is powering up.
Large eggs that require being broken from the wall or ground of the ocean trenches would add an extra level of difficulty with obtaining. Then needing to be in water for incubation.
Actions:
Fast swimming in the water.
Has the ability to come on land and slither along the ground, but like the oxygen stat for survivors in the water, their oxygen stat is for water breathing, which counts down for around 3-5 minutes before needing water again. (level up oxygen stat)
A leap ability, where the creature coils up then bursts forward allows it to jump great distances, i.e to leap out of the water, or to cover the land quickly in search of water again before the timer runs out. Hitting another survivor or creature with the leap will add impact damage but also a stun affect for 10 seconds. (level up speed and stamina stat))
Breath attack super heats up the water in a direct line in front of the serpents mouth, similar to the lightning wyvern in distance. (level up damage stat)
Saddle: making the serpent need a saddle will allow for a glass capsule to hold oxygen for the survivor. Up to 3 survivors can ride the saddle at once.
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