TheTravelingwarrior Posted May 8, 2021 Share Posted May 8, 2021 So I am 10 gens of mutations into building my rex army. We are working on getting a "(M)Mut.#11/MD" The issue is Iv gone through over 2000 eggs with the mutation not landing in melee. I'm at 618% with 0 imprint, am I missing something or should I go back a gen and get out (M)Mut.#9/MD? With these numbers I should have had 140 mutationed offspring but iv only seen girls or other less desirable stats Link to comment Share on other sites More sharing options...
hud Posted May 8, 2021 Share Posted May 8, 2021 Its always a dice on mutations, and its prety straight forward. Hatch more. When u starts for sure u will get more of them, but later when u cap mutation counter it can be a pain in the dilo. Link to comment Share on other sites More sharing options...
TheTravelingwarrior Posted May 8, 2021 Author Share Posted May 8, 2021 Thanks. Any chance that if hit the single player stat cap? Iv done the math and I should only have 61 points in melee total Link to comment Share on other sites More sharing options...
Volunteer Moderator invincibleqc Posted May 8, 2021 Volunteer Moderator Share Posted May 8, 2021 18 minutes ago, TheTravelingwarrior said: Thanks. Any chance that if hit the single player stat cap? Iv done the math and I should only have 61 points in melee total The cap is 255 (254 if you want to be able to level it up with XP) so you still have a while to go. 🙃 Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.