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tlc Small TLC (not full tlc but updates)



so im back and here to make more ideas.... again.. but these are more Reasonable, small suggestions to make the game better. 
here we go... again


  • Scorpion: Able to pick what Attack you want. (Right trigger Stinger attack) and (Left for claws) Claws do more damage and can uses claws when moving but not stinger. (claws also do slightly more armor damage). Stinger does less Base damage but deals more torpor (will stop you moving if you uses it while walking)
  • Sabertooth: able to jump in the wild to attack, Roar (debuffs small enemies), AOE movement (moves like a Enforcer or Tappy, can move side to side), Slash attack (like a Shadow main but not as strong) 
  • Ankyo: auto Harvest, less weight on Flint and crystal.
  • Thorny dragon: spikes deal more damage. and drain stamina rather then Torpor (its useless), Saddle can act as a Smithy and a Mortar and pestle (The best Nomad tame) melee attack deals a bit more damage. can uses tail to knock things back.  Spikes deal 15 damage (goes up in melee) and gives poison so it drains stamina. Tail swipe does knockback 
  • Bronto: 70% less weight for berries (so you can move after being blackboxed) Kinda like the stego, reuses Titanosaur front stomp and Leg stomp. (does about as much damage as a Rex and a Bit more at higher levels), Bronto takes no Knockback. Base saddle has 6 seats
  • Moth: Able to make silk overtime, Faster speed, able to poop gas while on the ground, gives a buff that lessen the effects of gasses and Airborne sickness, like Swamp fever and even gas grenades 
  • Mantis: Able to Jump... that's it. 
  • Fire Wyvern: Fire does more damage then Ember wyvern's even when its maxed out. it does more damage. 
  • Trike: roar (buffs it and gives it the rivalry effect), when charging at something you can give the target the "Gash" effect so its more handy in combat rather then just being a soaker. Able to attack while it walks with a Bite, Bite (does less damage and knockback then horns but you can uses it will attacking something while moving
  • Patchyrhino: (oddball idea) Able to pick what type of gas you want (Passive, rage, boost or Poison) and you can emit the gas in a AOE style or shoot it out in front of you with its noses and vents. head butt does slight torpor, and a Bite ability to attack on the go. Boost helps you boost nearby allies (like a Mix of the Yuty and mammoth but not as good as either) 
  • Patchy: able to gather stone and flint from rocks (like a early game anky), able to jump, Adds more torpor when attacking, Charge adds ALOT more. and can harvest more. can deal a stun damage so it can deal more damage to Armored targets. 
  • Therizino (uses one claw at a time to attack rather the the double swipe)  (more of a OCD thing but thats just me)
  • Frog: Able to get CP from other bugs, like Arthos, scrops, spiders, ETC. and they take much less fall damage. 
  • Beaver: wood Weight reduced by 85% and can get about as much as a Chainsaw.  Can Spawn on the ocean biome on genisis 
  • Carno: Able to Charge (Run for awhile and do headbutt) at a Target, causing a Cripple effect (like a trike), when it hits 25% health, it deals more damage and 1.5% damage resistance. Roar: Debuffs near by targets
  • Raptor: (Oddball idea) able to Ponce but has a Prompt to tell you how to Kick them off (RT for example), Able to Jump in the wild and tamed without saddle, better jump, able to latch on Larger dinos like a Dien but not as good. deals more damage then base attack (it reuses the Dien leap on dinos but they are not as good, diens are also here)

    Base Idea: Better jump, Deals more damage, When you are the ground and press pounce (they do a leap attack) like a Troodon (reuses same animation) but when you jump and press it. it pounces (locks target for 60 secs) (can kick off and weaken raptor)
  • Spider: Able to climb, better Walking ability like tek boots, Spider webs make targets take more damage, Can spawn on ab (all zones), and Heals faster when eating something dead. JUMP ability!  Poison does damage rather then torpor  (able to set to turret mode)
  • Arthro: can Spay acid like a hose (Hold spit ability), Better climbing (like tek boots), Bite does Poison (lowers stamina)
  • Pegomastax: Buffs loot from loot boxes when on shoulder (can add up with Lieo effect as well), Can open doors and boxes for you (small boxes, and up to stone doors)
  • Seagull: gives boost when fishing (better loot). can have it only knock out someones weapons (only when tamed), Adds fishing mode (goes fishing on own) 
  • Monkey: Has a Crafting skill tree that helps boost your crafting still when its on your shoulder (not as good as a Players Based crafting skill. but a little buff)
  • Wolf: Sniff ability will help you find Hidden dangers or traps (Provles, Reapers, big snake, Traps, turrets, generators and Bee hives)
  • Titanoboa: able to ride and Breed. Helps collect eggs nearby (it may eat them) Better climbing (like tek boots), Able Grab targets to suffocate or to Poison. (can latch on some things like rex's to suffocate them) Able to Grab eggs without making nearby dinos mad 
  • Thylacoleo: Able to uses claws to attack,  Deals stronger bleed, more damage, And even armor damage!
  • Dung beetle: able to gather POOP on its own! can breed (if you want) and it can uses small poop as well.
  • Crab: Able to breed (needs water and takes as long as a Rex)
  • Gallimimus: Able to build up more speed (like a bear), and can move almost 2 times faster then a Managarmer and takes 50% less fall damage. wight on some items are less, when you aim your gun you have little recoil (due to the saddle stables)
  • Dimetrodon: Able to set to "Fan mode" and it starts to steam. it makes nearby eggs hatch faster and gives them cools them down (Boosted off of melee damage) And Range is (HP)
  • Moschops: able to gather fish meat. 
  • Knetro: can  be ridden with saddle and they can only inpail a Target if it is a 35% hp. however with the saddle it will lower the Damage other dinos take when attacking them the more armor the less health the target takes when attacking. 
  • Morellatops: Upgrades water based off of Food, and has better attack damage.  Gains Hydration buff 
  • Hyaenodon: able to feed it meat to tame (best is mutton)
  • Diplodocus: able to uses tail as a Whip (gathers items boxes and able to Stun even gigas!) less weight on resources by 50%
  • Quetzal: loses less stamina, food and heals faster the higher up they are. and a Weight reduction on ALL resorces by 85% (Turns into a Cargo plane) . normal saddle can seat 4 people plus rider. 
  • Pteranodon: Able to grapple on the wall  (like tappy) can Grab people to take them off mounts and can drop them (not corrupted ones though), gets speed buff like Trope when behind a flyer, better damage buff. better stamina buff (able to dive like snow owl but also will do more damage when it drops down) if they pick you up when you attack a Player owned one they have a set time limit so they can't hold you forever (max is 60 secs)  
  • Paraceratherium: Stomp attack is better, back KICK for larger targets, Mounted turrets feed off of the inventory of it such as Balistlas, Cannons, miniguns, etc. better wight. Gains Hydration buff 
  • Baryonyx: Swip attack (deals more damage), and gains Hydration buff. Stun locking has a 30 sec timer after you get stunned once so you can't get stunned locked again, Same for tames and even wild dinos. 
  • Spinos: Able to get more Prime fish meat from fish and sea tames (such as sharks), heals faster when eating fish 
  • Meglos: Able to uses during the day but gain there super buff at night. they walk around as Normal at the day but takes more stamina then at night. and they deal about 25% Less damage at day. but gains it back at night. But you can still make it sleep. and they do that in the wild. (can spawn in more areas like jungles, glasslands, etc)
  • Manta ray: able to feed it meat but Angler gel is its kibble. 
  • Ichthyosaur: Able to hop out of the water, gains speed boost when in danger, can heal faster when it eats a Live fish. 
  • Sacro: Higher base HP, able to Hold bite attack to deal a Heavy bite (gives Bleed), takes less damage due to hide, spin can Cause a small amount of damage and Knockback, Better attack range (it would be more V Shape due to the jaws and the way it bites, so you don't have to hug the target to attack) Pounce is better and can deal Bleed. Gains Hydration buff
  • Kapro: Able to Jump, has a Way to get out of jaws (Keep punching), Able to charge its Leap to go even farther, can set to "Trap" mode. so it can be set to players, tames, or anything and it will stand still and wait for something to get near. and then it will pounce at it. 
  • Phiomia: drops prime meat, resource wight lowered by 25%, able to gather berries, and able to graze on its own. Slaughter option gives 3X more meat and Hide!
  • Megalodon: Deals a Bleed damage that does not slow down the target. 
  • Diplocaulus: Able to pick up. you can barely hold it but you can, Able to make oil and pearls over time in the water, Able to Insta kill Trolbits, Sea Scrops and Ammonites and you get 3xs more items from them, and Black pearl wight is reduced by 50%
  • Plesiosaur: Heals faster the deeper you go, can Move around like a Tappy but its for the water, Deals more damage. 
  • Mosasausaur: Able to roar and debuff anything nearby. Can uses tail to attack, Bite does more damage, Better attack range.
  •  leedsichthys: Able to TAME!, can ride without saddle but you can Make a Ship saddle to be a Pirate, and it will have a raft option with the saddle. able to gather meat from it over time, and it deals nice damage, can uses tail to knock things back! is a Passive tame but you need to be level 50 to do it. (Saddle can be wooden or metal) 
  • Liopleurodon: two types spawn: the normal one, does more damage the the Megalodon, Able to pick up speed from nearby sea life (like trope), has a Hook attack where it can drain blood to heal itself. needs saddle and is a KO tame.  
    then the Magic one that is VERY colorful. it is very fast but does little to no damage, it can even WARP!. it helps out with Loot and gives better loot and stuff like skins from drops, EVEN kibble but its rare. only last for 30 mins 
  • Angler: able to turn up or down the brightness of the lamp, and it scares off eels and jellies. Makes anger gel over time, Able to Place Angler gel in your touch to uses under water (Like a bow with tanq or fire arrows).
  • Allo: when not in a Pack it can uses its claws to Slash. deals bleed but does not slow down target. Better movement on sloped terrain (like ovis) 
  • Yuty: able to change what type of roar you want by pressing SPACE or A, and they change in power based off the roar, the AOE can affect more but is does less buff, and the Straight roar boost more but does less range, Canro recrute now last about 5 mins instead of 1 min. 
  • Meglaina: unlimited climbing stamina, faster movement, able to Give rabies to wild dinos and it DESTROYS HEALTH AND STAMINA!, but low bases damage. Spit attack is like dillo spit but hard to aim with.
  • Deadon: Able to eat anything that is food, berries, meat, rotten meat, eggs etc. Better melee damage when tamned. 
  • Terror bird: Bite does AP damage, able to jump in the wild, Pack call to boost your pack. able to attack like floating in the air. 
  • Stego: Bite ability, Back plates retain their color when you change the plates but they will change the pattern. 
  • Chalico: able to drink beer, and it will deal more damage, and have higher damage resistance but lower stamina (like a ferox but instead of element its beer, kinda like me on a weekend)
  • Basilisk: able to breed (Need eggs to feed) and it takes as long as a Yuty!
  • Drakes: able to breed (need venom still) 
  • Reaper: able to get a Reaper princess (its a reaper queen but the size and stats of a King) and you can breed them but you need to have the male mate with her, she will have a timer so everything can level the area, then she will turn aggressive, you must weaken her to the point where she will grab you (like a Queen) but the stats changes are much lower and Level does not change much (only mutations are color) (if you breed a 150 and 150, you will get a 150)
  • Enforcer: able to feed it element and it acts like a Sweet veggie cake (heals 500 hp but has timer) and has 25 armor.
  • Lystro: XP effect will Last on the dino it affected until it runs out, no need for it to be next to it.  
  • Hesperornis: fishing mode added, and will tell you when it will lay a egg, can spawn on AB to cleanse the fish and to make light blue kibble early ab game)
  • Rollrat: Able to role in the wild, Saddle acts as smithy (can even repair saddle on the go but at a higher cost). Able to have rolerat bury itself and it will get you goodies 
  • Ravager: bleed effect does not slow down target and is only the swip attack, you can also uses this when its tamed. 
  • Ferox: Able to Do slam while in the air, and Slam attack does more damage and better dismount. Better climb abillty 

  • Megachallion: Able to build more on it, able to have fish swamps protect it, Fiber, berries and more can grow on it. takes less fire damage. 
  • Magmasaur: takes no fire damage and saddle cools you off, and Emits a AOE Antifreeze buff (without holding the spit), so Managarmers are much weaker to them     


  • Phoenix: Able to land on the ground and get back up (so if it gets grounded it can go back in the air), Able to smelt Scrap metal, Congested gas and more. heals more based off the temperature of the area. Immune to Snowy Owl and Managarmer freezing. mana do nothing to them. 
  • Bats: Able to land.... thats it. 
  • Purlovia: able to berrow underground while riding it (like a poor man's Basilisk)
  • Deer: Female deer move faster then males, have higher base wight and can jump higher, and can even uses its front legs and back legs to attack (reuses equues kick). and Males deal Bleed damage to everything (like a carno), move slightly faster, deal AP damage, has higher Hp
  • Procoptodon, when mate boosted, it makes females make nearby babies eat less and gives a +2.5 imprint, but if in the pouch (that can fit a baby rex) it is buff to 4.5% and baby is feed by the mama, able to pick things up that are not your in PVP setting (aka you can Abduct people and there dodos! MONSTER!)
  • Rex: Rather then the unreliable "Poop stun" that only works if the target is level 2 and yours is level 400, (even worst for higher level things) it gives a Debuff to whatever you roar at (makes them deal less damage) (Oddball)
  • Carbo: able to hide in its shell (makes them take less damage but turrets are less likely to target them) (CAN DISABLED) New diet. (Fish and meat). stronger bite, better swim, can fish while on its back, Piranhas don't attack them while in water, can spawn in the swamp. Low knock back damage (unless using a bronto), wight buff on resources. (ODDBALL IDEA i'll be fine with the shell, Piranha and Wight buff)  
  • Doed: Less weight for stone and stone like things, (like obsidian, Sand and that's it)
  • Eel: if you wear a full suit of tek or a full Scuba suit you are immune to shock. (ODDBALL IDEA)(able to ride with a special saddle, and can uses the coil saddle to fling electricity. how do you not get shock? IDK!) 
  • Pelagornis: Able to dive down (like owl), when killing fish you can get some more goods from them (like hide, oil, organic polly, etc) deals more damage to sea life (Megalodons worst nightmare). Fishing buff (can add up with seagull) able to get even more organic polly (less wight too) 
  • Snail: Able to breed (why though eats sap as baby), less weight for organic polly. 
  • Astroletusus (aka Walter). (SUPER ODDBALL IDEA take with a Sky full of Salt) Remove Platform saddle, Better hp, better bite, tail attack does knock back damage, has 3 extra seats next to the rider. (AKA it turns the space whale into a Star ship). the person next to the captain can uses topidos (Uses ambergilts and it fires forward (under the head) the person next to them uses the Tek laser (aka is like a Glassing beam and it uses ALOT of element but does very heavy damage to enemies (little to buildings though).  then the last person arms the shields and cloak (shield adds a extra 150 Armor but it uses element overtime and the Cloak turn its Invisible (But once you attack or someone attacks you then its disabled. (then there are 2 new guns. Gauss cannons! fires like a tek grenade launcher but does less damage) (SUPER ODDBALL IDEA BUT i love walter :D)
  • Bloodstalker (able to eat leech blood to heal faster... THAT'S it)
  • Ammonite: Bile is more useful. it can make Dishes stronger for dinos to uses (even battle tartara) Can make throw as bait (like honey), able to make Toxic gas grenades (uses gas grenades but makes them KILL!). can make stronger med brews and stronger energy brews, Pheromone darts work on everything!. ammonites can spawn on AB, can the bile can be harvested from (Deathworms on SE, can spawn on AB, and can get them from corupt dinos on EXT) 
  • Dillo: Able to pet to give buff, Can add meat pack on it, CUZ WHY NOT. (Oddball idea: Able to breed them to grow bigger to the point where you can ride them, like a poor man's veilo but it posions, Bite also does Slowly kills you) 
  • Mammoth: Platform saddle it can even be smaller then a Quetzal, and the drum buff buffs both stamina and Damage.
  • Penguin: able to warm the nearby area, Able to add meat pack, Can hunt fish for you and it lays eggs. Once in awhile they will shed there skin and you can get some organic polly. nice!
  • Deathworms: Can drop Black pearls (up to 40 to 100) Alphas drop (500) 
  • Dein: AKA the crack raptor!. able to have a light glide. higher damage, heals 2.5x faster, Mouth opens when roars, Deals more damage depending on the size of the creature and Max health (max for bosses bosses)
  • Dunkle: able to gather more resources from sea rocks (Oil nodes: Obsidian, Flint, stone, Metal, crystal), (Metal nodes: Metal, Oil, Obsidian, Silica, Stone, flint and more), Sea plants can give wood and fiber, Able to act as a living grinder (like trope but not as good), Less weight on Stone, metal, oil, crystal, obsidian, flint and wood. 90% AP damage (aka armor is worthless agest it)
  • Managamer: (TRIGGER WARNING, AND THE KING OF ODDBALLS) Manas are weaken on warmer maps, (the ice defrost MUCH faster), but the colder the area the more damage the ice does (when its really cold it fires ice shards), Armor helps with frost damage (takes longer to freeze depending on armor) ALL fire bases dinos (Fire wyvern, Magmasaur, Ember wyvern, and phoenix are Immune to ice even owl freezing) (Magmasaur can if in a cold or wet area).  When out of stamina it can still do the things it can do but it will uses food instead. Melee damage is higher but range damage is lower (based off of TEMP) However, corrupt dinos are weak to it no matter the temp.  (PVE mode can change these but if you can a PVP server with it, you can!)
  • Troodon: Highlights nearby targets (rather then that useless version we have now) 
  • Equus: Able to make saddle that can also act as a Smithy. Can have 2 people ride it. Lasso can be uses when not on a Horses (unlock when you unlock saddle) 
  • archaeopteryx: Able to have it ride your shoulder like a microraptor but when you jump you can glide like normally. (can't uses weapon though) they can spawn on AB as a aberrant version  
  • Oviraptor: Able to add meat pack on it, once you do, it can gather eggs when set to wander, can spawn on ALL maps (ab as a ab version)

    More to come later
Edited by Udam
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I was son,y saying specificity weight reduction to ALL items, when coding that in, you have to click a little laggy plus symbol, enter a few numbers such as % of weight reduced, then lagging enter the the item you want reduced in weight. Then you repeate for thousands of items. And, every DLC, the new stuff needs to be added. And with any mods, that stuff wouldn’t work. 

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16 hours ago, Qwertymine said:

This is a lot more than a small TLC...

i tryed to make some like the TLC like the one during TLC 3.

like how the thylo can deal bleed. not a full model change and new animations, but some things to make them better, some are a bit odd balls like the yuty and patchy 

but i want them to give all the dinos at least something new about them so they can be used more. Like deer should be more for combat, same with trikes.

not many people uses pteranodon's anymore, most uses Wyverns and agrys and tropes. (sometimes tappys) 

im still going to update for things that may not sound handy. but its worth a shot

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On 4/12/2021 at 4:47 PM, Dinobros2000 said:

Good ideas! Like most, however, some dinos are good as they are and don’t need said changes. Also, quetzal having weight reduction on ALL items is painful, because you have to manually enter each item in individual. 

not really, you can shove everything in them and get a move on. you can be black boxed and not move like a rock in a desert, i see the Quetzal role as a Cargo Plane, and if it has less wight one Everything then it can fit that role, they have nice carry wight but the speed is what kills them, plus they have no bonus on a item like a Argy. 

now items that you place in a box.. maybe, that could be hard to do. but the role is for them to is to load everything you need, (say building parts for a bases, turrets, ammo, etc) you can haul all of it in one go, at the cost of speed, and even have extra weight to hold yourself. (if your like me you would know, im a pack rat)

and with the stamina buff at a set altitude, then it will be very good sense most players will not beable to find you. but if they do. you could be in trouble,  

i was thinking about a gunship saddle but i want to make these into "small tlcs" not full blown new things 

Some stuff like the Patchy gas could reuse the Stego plate mode and when it uses the range gas, it can reuse the Poison wyvern blast but shorter range 

again im still updating sense i forgot some things, like the deer

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21 hours ago, Dinobros2000 said:

I was son,y saying specificity weight reduction to ALL items, when coding that in, you have to click a little laggy plus symbol, enter a few numbers such as % of weight reduced, then lagging enter the the item you want reduced in weight. Then you repeate for thousands of items. And, every DLC, the new stuff needs to be added. And with any mods, that stuff wouldn’t work. 

thats a good point. 

maybe 85% wight on all resources? 

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