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End gacha dust farms.


GrumpyBear

Suggestion

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This would help benefit server performance on pve more than the distance requirements.  The distance requirement has a proportional influence on server performance.  Because people feel the need to build huge structures to collect crystals, they add structure counts that are more than harmful to game saves, and server crashes.  Want to fix server crashes and 3minute long game saves?  Then end the ability to have out 8 , 16, 32.... pairs of dust gachas and the farms created to house them.  Remove the distance mechanic and simpy make it an issue of tame capping.

 

Even people I know and like do the same thing, and it's all to escape having to work for dust to buy top stat dinos.  It's more than too late to fix mutation stacking at this point.  If people try to get around the limit by creating an extra tribe, you got a CoC enforcement issue that becomes cut and dry and easy to resolve, wipe the tribes who do it - and then the servers will become even more stable.

 

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