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Started having a nasty crash, not sure what I'm looking for to solve it.


vanyelxp5

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This is the text from the popup. I've tried re-validating the game files.

 

 

Assertion failed: FCString::Strlen(InName)<=NAME_SIZE [File:F:\build\trunkNew\Engine\Source\Runtime\Core\Private\UObject\UnrealNames.cpp] [Line: 486]

 

VERSION: 0.0
KERNELBASE.dll!UnknownFunction (0x00007ff8d294d759) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff7c4a4ab38) + 159 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x00007ff7c4a37e78) + 117 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!FName::Init() (0x00007ff7c4a72631) + 0 bytes [f:\build\trunknew\engine\source\runtime\core\private\uobject\unrealnames.cpp:489]
ShooterGame.exe!FName::FName() (0x00007ff7c4a61131) + 0 bytes [f:\build\trunknew\engine\source\runtime\core\private\uobject\unrealnames.cpp:364]
ShooterGame.exe!FConfigFile::ProcessInputFileContents() (0x00007ff7c4a1d6cf) + 83 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\configcacheini.cpp:523]
ShooterGame.exe!FConfigFile::Read() (0x00007ff7c4a20135) + 0 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\configcacheini.cpp:550]
ShooterGame.exe!ProcessIniContents() (0x00007ff7c4a50bf8) + 114 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\remoteconfigini.cpp:469]
ShooterGame.exe!LoadAnIniFile() (0x00007ff7c4a14c70) + 0 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\configcacheini.cpp:2435]
ShooterGame.exe!GenerateDestIniFile() (0x00007ff7c4a0b232) + 0 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\configcacheini.cpp:2470]
ShooterGame.exe!FConfigCacheIni::LoadGlobalIniFile() (0x00007ff7c4a15626) + 0 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\configcacheini.cpp:2804]
ShooterGame.exe!FConfigCacheIni::InitializeConfigSystem() (0x00007ff7c4a11801) + 68 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\configcacheini.cpp:2735]
ShooterGame.exe!FEngineLoop::AppInit() (0x00007ff7c2d16ac3) + 0 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launchengineloop.cpp:2723]
ShooterGame.exe!FEngineLoop::PreInit() (0x00007ff7c2d1b8c2) + 5 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launchengineloop.cpp:1053]
ShooterGame.exe!GuardedMain() (0x00007ff7c2d18c40) + 15 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launch.cpp:112]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff7c2d18d6a) + 5 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff7c2d1e63c) + 17 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff7c622231d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ff8d2e97034) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff8d4cfd0d1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff8d4cfd0d1) + 0 bytes [UnknownFile:0]

 

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