vanyelxp5 Posted December 19, 2020 Share Posted December 19, 2020 This is the text from the popup. I've tried re-validating the game files. Assertion failed: FCString::Strlen(InName)<=NAME_SIZE [File:F:\build\trunkNew\Engine\Source\Runtime\Core\Private\UObject\UnrealNames.cpp] [Line: 486] VERSION: 0.0 KERNELBASE.dll!UnknownFunction (0x00007ff8d294d759) + 0 bytes [UnknownFile:0] ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff7c4a4ab38) + 159 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\outputdevice.cpp:145] ShooterGame.exe!FDebug::AssertFailed() (0x00007ff7c4a37e78) + 117 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\outputdevice.cpp:220] ShooterGame.exe!FName::Init() (0x00007ff7c4a72631) + 0 bytes [f:\build\trunknew\engine\source\runtime\core\private\uobject\unrealnames.cpp:489] ShooterGame.exe!FName::FName() (0x00007ff7c4a61131) + 0 bytes [f:\build\trunknew\engine\source\runtime\core\private\uobject\unrealnames.cpp:364] ShooterGame.exe!FConfigFile::ProcessInputFileContents() (0x00007ff7c4a1d6cf) + 83 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\configcacheini.cpp:523] ShooterGame.exe!FConfigFile::Read() (0x00007ff7c4a20135) + 0 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\configcacheini.cpp:550] ShooterGame.exe!ProcessIniContents() (0x00007ff7c4a50bf8) + 114 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\remoteconfigini.cpp:469] ShooterGame.exe!LoadAnIniFile() (0x00007ff7c4a14c70) + 0 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\configcacheini.cpp:2435] ShooterGame.exe!GenerateDestIniFile() (0x00007ff7c4a0b232) + 0 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\configcacheini.cpp:2470] ShooterGame.exe!FConfigCacheIni::LoadGlobalIniFile() (0x00007ff7c4a15626) + 0 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\configcacheini.cpp:2804] ShooterGame.exe!FConfigCacheIni::InitializeConfigSystem() (0x00007ff7c4a11801) + 68 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\configcacheini.cpp:2735] ShooterGame.exe!FEngineLoop::AppInit() (0x00007ff7c2d16ac3) + 0 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launchengineloop.cpp:2723] ShooterGame.exe!FEngineLoop::PreInit() (0x00007ff7c2d1b8c2) + 5 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launchengineloop.cpp:1053] ShooterGame.exe!GuardedMain() (0x00007ff7c2d18c40) + 15 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launch.cpp:112] ShooterGame.exe!GuardedMainWrapper() (0x00007ff7c2d18d6a) + 5 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGame.exe!WinMain() (0x00007ff7c2d1e63c) + 17 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:213] ShooterGame.exe!__tmainCRTStartup() (0x00007ff7c622231d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ff8d2e97034) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ff8d4cfd0d1) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ff8d4cfd0d1) + 0 bytes [UnknownFile:0] Link to comment Share on other sites More sharing options...
vanyelxp5 Posted December 19, 2020 Author Share Posted December 19, 2020 Managed to solve it. Console command cache problem from when I was trying to do some stuff in single player and crashed the game by accidentally pasted literally every command and the descriptions of them into the console. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.