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Most up-to-date info on raft clipping changes?


JJacky

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Hio, 

I'm browsing through patch notes from previous years to understand where rafts stand as of today. Let's assume we are playing pvp with offline protection (so you dont have the whole day to drain/destroy while the enemy is offline). Can anyone clarify these:

-can structures on rafts still clip through enemy structures? What about structures on enemy rafts?

-afaik c4 cannot be placed on structures on rafts, but you could still technically place c4 on enemy structures by clipping through while still inside your raft. Is this correct?

-lets assume someone has a base in the water and he then surrounds it with rafts filled with sunken foundations and several layers of walls. Would enemies have to destroy the rafts before they can reach the actual base structures? Assuming no rockets exist, how could this be done with c4? 

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On official rafts are still a mess , a thatch raft can drive up to your motorboat of death and suicide rocket you at point blank range. Sea mines are buggy at the best of times . It's a hot mess they never bothered to fix . Better to put out new maps and content people pay for than fix the broken half implemented stuff. 

 

P.s why do you hate Notek CrossArk 6 wildcard? 

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Thanks for the replies. Unfortunately, I didnt expect WC to do anything about raft clipping, but was hopeful that after so many years they would. Basically life in the sea is not viable in this game.

Mines would certainly help to protect sea bases but they are buggy, ridiculously expensive and have a decay timer that doesnt refresh. 

Too bad 😔

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